started work on libraries linking

This commit is contained in:
georgemoralis 2023-06-26 20:45:16 +03:00
parent b8c542805f
commit e0cee2d7fd
3 changed files with 16 additions and 1 deletions

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@ -34,7 +34,7 @@ add_executable(shadps4
src/Core/Memory.h
src/Core/PS4/Linker.cpp
src/Core/PS4/Linker.h
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp")
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h")
find_package(OpenGL REQUIRED)

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@ -0,0 +1,9 @@
#include "Libs.h"
namespace HLE::Libs {
void Init_HLE_Libs(SymbolsResolver *sym)
{
}
}

6
src/Core/PS4/HLE/Libs.h Normal file
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@ -0,0 +1,6 @@
#pragma once
#include "../Loader/SymbolsResolver.h"
namespace HLE::Libs {
void Init_HLE_Libs(SymbolsResolver* sym);
}