started work on libraries linking
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@ -34,7 +34,7 @@ add_executable(shadps4
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src/Core/Memory.h
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src/Core/Memory.h
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.h
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src/Core/PS4/Linker.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h")
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -0,0 +1,9 @@
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#include "Libs.h"
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namespace HLE::Libs {
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void Init_HLE_Libs(SymbolsResolver *sym)
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{
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}
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}
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@ -0,0 +1,6 @@
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#pragma once
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#include "../Loader/SymbolsResolver.h"
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namespace HLE::Libs {
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void Init_HLE_Libs(SymbolsResolver* sym);
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}
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