common: `Common` namespace for the slot vector container

This commit is contained in:
psucien 2024-06-18 14:05:11 +02:00
parent 7b89b7f5fd
commit d9036a702d
5 changed files with 10 additions and 10 deletions

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@ -12,7 +12,7 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/types.h" #include "common/types.h"
namespace VideoCore { namespace Common {
struct SlotId { struct SlotId {
static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max(); static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max();
@ -162,11 +162,11 @@ private:
std::vector<u32> free_list; std::vector<u32> free_list;
}; };
} // namespace VideoCore } // namespace Common
template <> template <>
struct std::hash<VideoCore::SlotId> { struct std::hash<Common::SlotId> {
std::size_t operator()(const VideoCore::SlotId& id) const noexcept { std::size_t operator()(const Common::SlotId& id) const noexcept {
return std::hash<u32>{}(id.index); return std::hash<u32>{}(id.index);
} }
}; };

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@ -39,7 +39,7 @@ struct AscQueueInfo {
u32* read_addr; u32* read_addr;
u32 ring_size_dw; u32 ring_size_dw;
}; };
static VideoCore::SlotVector<AscQueueInfo> asc_queues{}; static Common::SlotVector<AscQueueInfo> asc_queues{};
static constexpr VAddr tessellation_factors_ring_addr = 0xFF0000000ULL; static constexpr VAddr tessellation_factors_ring_addr = 0xFF0000000ULL;
static void DumpCommandList(std::span<const u32> cmd_list, const std::string& postfix) { static void DumpCommandList(std::span<const u32> cmd_list, const std::string& postfix) {

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@ -100,7 +100,7 @@ private:
vk::Image image{}; vk::Image image{};
}; };
constexpr SlotId NULL_IMAGE_ID{0}; constexpr Common::SlotId NULL_IMAGE_ID{0};
struct Image { struct Image {
explicit Image(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, explicit Image(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler,

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@ -140,8 +140,8 @@ private:
Vulkan::Scheduler& scheduler; Vulkan::Scheduler& scheduler;
Vulkan::StreamBuffer staging; Vulkan::StreamBuffer staging;
TileManager tile_manager; TileManager tile_manager;
SlotVector<Image> slot_images; Common::SlotVector<Image> slot_images;
SlotVector<ImageView> slot_image_views; Common::SlotVector<ImageView> slot_image_views;
tsl::robin_map<u64, Sampler> samplers; tsl::robin_map<u64, Sampler> samplers;
tsl::robin_pg_map<u64, std::vector<ImageId>> page_table; tsl::robin_pg_map<u64, std::vector<ImageId>> page_table;
boost::icl::interval_map<VAddr, s32> cached_pages; boost::icl::interval_map<VAddr, s32> cached_pages;

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@ -8,8 +8,8 @@
namespace VideoCore { namespace VideoCore {
using ImageId = SlotId; using ImageId = Common::SlotId;
using ImageViewId = SlotId; using ImageViewId = Common::SlotId;
struct Offset2D { struct Offset2D {
s32 x; s32 x;