config, video_core: null gpu configuration added
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b0243dd3e5
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@ -18,6 +18,7 @@ std::string logType = "sync";
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bool isDebugDump = false;
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bool isLibc = true;
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bool isShowSplash = false;
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bool isNullGpu = false;
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bool isLleLibc() {
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return isLibc;
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@ -54,6 +55,10 @@ bool showSplash() {
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return isShowSplash;
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}
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bool nullGpu() {
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return isNullGpu;
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}
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void load(const std::filesystem::path& path) {
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// If the configuration file does not exist, create it and return
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std::error_code error;
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@ -90,6 +95,7 @@ void load(const std::filesystem::path& path) {
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screenWidth = toml::find_or<toml::integer>(gpu, "screenWidth", screenWidth);
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screenHeight = toml::find_or<toml::integer>(gpu, "screenHeight", screenHeight);
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gpuId = toml::find_or<toml::integer>(gpu, "gpuId", 0);
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isNullGpu = toml::find_or<toml::boolean>(gpu, "nullGpu", false);
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}
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}
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if (data.contains("Debug")) {
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@ -135,6 +141,7 @@ void save(const std::filesystem::path& path) {
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data["GPU"]["gpuId"] = gpuId;
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenHeight"] = screenHeight;
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data["GPU"]["nullGpu"] = isNullGpu;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["LLE"]["libc"] = isLibc;
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@ -21,5 +21,6 @@ s32 getGpuId();
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bool debugDump();
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bool isLleLibc();
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bool showSplash();
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bool nullGpu();
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}; // namespace Config
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@ -108,7 +108,9 @@ void Liverpool::ProcessCmdList(const u32* cmdbuf, u32 size_in_bytes) {
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regs.index_base_address.base_addr_hi.Assign(draw_index->index_base_hi);
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regs.num_indices = draw_index->index_count;
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regs.draw_initiator = draw_index->draw_initiator;
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if (rasterizer) {
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rasterizer->DrawIndex();
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}
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break;
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}
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case PM4ItOpcode::DrawIndexAuto: {
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@ -644,7 +644,7 @@ private:
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void ProcessCmdList(const u32* cmdbuf, u32 size_in_bytes);
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void Process(std::stop_token stoken);
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Vulkan::Rasterizer* rasterizer;
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Vulkan::Rasterizer* rasterizer{};
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std::jthread process_thread{};
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std::queue<std::span<const u32>> gfx_ring{};
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std::condition_variable_any cv_submit{};
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/config.h"
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#include "video_core/amdgpu/liverpool.h"
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#include "video_core/renderer_vulkan/vk_instance.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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@ -19,8 +20,10 @@ Rasterizer::Rasterizer(const Instance& instance_, Scheduler& scheduler_,
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: instance{instance_}, scheduler{scheduler_}, texture_cache{texture_cache_},
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liverpool{liverpool_}, pipeline_cache{instance, scheduler, liverpool},
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vertex_index_buffer{instance, scheduler, VertexIndexFlags, 64_MB} {
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if (!Config::nullGpu()) {
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liverpool->BindRasterizer(this);
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}
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}
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Rasterizer::~Rasterizer() = default;
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