removed hardware info seems make perfomance issues , will test something more lightweight

This commit is contained in:
georgemoralis 2024-07-06 10:27:57 +03:00
parent 4ae879875e
commit d4d7e9f5f6
6 changed files with 1 additions and 24 deletions

3
.gitmodules vendored
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@ -58,6 +58,3 @@
[submodule "externals/tracy"]
path = externals/tracy
url = https://github.com/shadps4-emu/tracy.git
[submodule "externals/hwinfo"]
path = externals/hwinfo
url = https://github.com/lfreist/hwinfo.git

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@ -544,7 +544,7 @@ endif()
create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient hwinfo::HWinfo)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3)
if (NOT ENABLE_QT_GUI)

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@ -140,6 +140,3 @@ option(TRACY_ON_DEMAND "" ON)
option(TRACY_NO_FRAME_IMAGE "" ON)
option(TRACY_FIBERS "" ON) # For AmdGpu frontend profiling
add_subdirectory(tracy)
# hwinfo
add_subdirectory(hwinfo)

1
externals/hwinfo vendored

@ -1 +0,0 @@
Subproject commit 81ea6332fd4839890b1904f9668865145450f8da

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@ -22,7 +22,6 @@
#include "core/linker.h"
#include "core/memory.h"
#include "emulator.h"
#include "hwinfo/hwinfo.h"
Frontend::WindowSDL* g_window = nullptr;
@ -43,7 +42,6 @@ Emulator::Emulator()
Common::Log::Initialize();
Common::Log::Start();
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::VERSION);
PrintSystemInfo();
}
Emulator::~Emulator() {
@ -181,17 +179,4 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
}
}
void Emulator::PrintSystemInfo() {
auto cpus = hwinfo::getAllCPUs();
for (const auto& cpu : cpus) {
LOG_INFO(Loader, "CPU #{} {}", cpu.id(), cpu.modelName());
}
hwinfo::OS os;
LOG_INFO(Loader, "{}", os.name());
auto gpus = hwinfo::getAllGPUs();
for (auto& gpu : gpus) {
LOG_INFO(Loader, "GPU #{} {}", gpu.id(), gpu.name());
}
}
} // namespace Core

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@ -29,7 +29,6 @@ public:
private:
void LoadSystemModules(const std::filesystem::path& file);
void PrintSystemInfo();
Core::MemoryManager* memory;
Input::GameController* controller = Common::Singleton<Input::GameController>::Instance();