boost: submodule update
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@ -576,6 +576,8 @@ if (WIN32)
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target_sources(shadps4 PRIVATE src/shadps4.rc)
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endif()
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add_definitions(-DBOOST_ASIO_STANDALONE)
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target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Shaders sources
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@ -1 +1 @@
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Subproject commit 37c61671aaa52b3a1d21a3df15cc2b4cf282bbaa
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Subproject commit 147b2de7734f5dc3b9aeb1f4135ae15fcd44b9d7
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