added a few hle for tmnt game

This commit is contained in:
georgemoralis 2024-06-01 10:10:14 +03:00
parent 4087a73145
commit d334083c2b
4 changed files with 129 additions and 5 deletions

View File

@ -56,6 +56,11 @@ void PS4_SYSV_ABI sceKernelUsleep(u32 microseconds) {
std::this_thread::sleep_for(std::chrono::microseconds(microseconds));
}
int PS4_SYSV_ABI posix_usleep(u32 microseconds) {
std::this_thread::sleep_for(std::chrono::microseconds(microseconds));
return SCE_OK;
}
struct iovec {
void* iov_base; /* Base address. */
size_t iov_len; /* Length. */
@ -205,6 +210,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
// memory
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);
LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, sceKernelGetDirectMemorySize);
LIB_FUNCTION("NcaWUxfMNIQ", "libkernel", 1, "libkernel", 1, 1, sceKernelMapNamedDirectMemory);
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, sceKernelMapDirectMemory);
LIB_FUNCTION("WFcfL2lzido", "libkernel", 1, "libkernel", 1, 1, sceKernelQueryMemoryProtection);
LIB_FUNCTION("BHouLQzh0X0", "libkernel", 1, "libkernel", 1, 1, sceKernelDirectMemoryQuery);
@ -229,6 +235,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
LIB_FUNCTION("WB66evu8bsU", "libkernel", 1, "libkernel", 1, 1, sceKernelGetCompiledSdkVersion);
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
LIB_FUNCTION("QcteRwbsnV0", "libScePosix", 1, "libkernel", 1, 1, posix_usleep);
Libraries::Kernel::fileSystemSymbolsRegister(sym);
Libraries::Kernel::timeSymbolsRegister(sym);

View File

@ -47,9 +47,9 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
return SCE_OK;
}
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment) {
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment,
const char* name) {
LOG_INFO(
Kernel_Vmm,
"len = {:#x}, prot = {:#x}, flags = {:#x}, directMemoryStart = {:#x}, alignment = {:#x}",
@ -74,8 +74,12 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
auto* memory = Core::Memory::Instance();
return memory->MapMemory(addr, in_addr, len, mem_prot, map_flags, Core::VMAType::Direct, "",
directMemoryStart, alignment);
return memory->MapMemory(addr, in_addr, len, mem_prot, map_flags, Core::VMAType::Direct,
std::string_view(name), directMemoryStart, alignment);
}
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment) {
return sceKernelMapNamedDirectMemory(addr, len, prot, flags, directMemoryStart, alignment, "");
}
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t len, int prot,

View File

@ -39,6 +39,9 @@ struct OrbisQueryInfo {
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut);
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment,
const char* name);
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment);
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addrInOut, std::size_t len, int prot,

View File

@ -1022,6 +1022,100 @@ int PS4_SYSV_ABI scePthreadEqual(ScePthread thread1, ScePthread thread2) {
return (thread1 == thread2 ? 1 : 0);
}
int PS4_SYSV_ABI posix_pthread_mutexattr_init(ScePthreadMutexattr* attr) {
int result = scePthreadMutexattrInit(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_mutexattr_destroy(ScePthreadMutexattr* attr) {
int result = scePthreadMutexattrDestroy(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_create(ScePthread* thread, const ScePthreadAttr* attr,
pthreadEntryFunc start_routine, void* arg) {
int result = scePthreadCreate(thread, attr, start_routine, arg, "");
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_cond_init(ScePthreadCond* cond, const ScePthreadCondattr* attr) {
int result = scePthreadCondInit(cond, attr, "");
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_attr_init(ScePthreadAttr* attr) {
int result = scePthreadAttrInit(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_attr_setstacksize(ScePthreadAttr* attr, size_t stack_size) {
int result = scePthreadAttrSetstacksize(attr, stack_size);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_cond_wait(ScePthreadCond* cond, ScePthreadMutex* mutex) {
int result = scePthreadCondWait(cond, mutex);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_mutexattr_setprotocol(ScePthreadMutexattr* attr, u32 protocol) {
int result = scePthreadMutexattrSetprotocol(attr, protocol);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_mutex_trylock(ScePthreadMutex* mutex) {
int result = scePthreadMutexTrylock(mutex);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_condattr_init(ScePthreadCondattr* attr) {
int result = scePthreadCondattrInit(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_condattr_destroy(ScePthreadCondattr* attr) {
int result = scePthreadCondattrDestroy(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
int PS4_SYSV_ABI posix_pthread_attr_destroy(ScePthreadAttr* attr) {
int result = scePthreadAttrDestroy(attr);
if (result < 0) {
UNREACHABLE();
}
return result;
}
void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
@ -1053,6 +1147,22 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("9UK1vLZQft4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexLock);
LIB_FUNCTION("tn3VlD0hG60", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexUnlock);
LIB_FUNCTION("upoVrzMHFeE", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexTrylock);
LIB_FUNCTION("dQHWEsJtoE4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutexattr_init);
LIB_FUNCTION("HF7lK46xzjY", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_mutexattr_destroy);
LIB_FUNCTION("OxhIB8LB-PQ", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_create);
LIB_FUNCTION("0TyVk4MSLt0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_init);
LIB_FUNCTION("wtkt-teR1so", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_attr_init);
LIB_FUNCTION("2Q0z6rnBrTE", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_attr_setstacksize);
LIB_FUNCTION("Op8TBGY5KHg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_wait);
LIB_FUNCTION("mKoTx03HRWA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_condattr_init);
LIB_FUNCTION("dJcuQVn6-Iw", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_condattr_destroy);
LIB_FUNCTION("5txKfcMUAok", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_mutexattr_setprotocol);
LIB_FUNCTION("K-jXhbt2gn4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_trylock);
LIB_FUNCTION("zHchY8ft5pk", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_attr_destroy);
// cond calls
LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, scePthreadCondInit);
LIB_FUNCTION("m5-2bsNfv7s", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrInit);