core: Address a few more regressions (#202)

* tls: Actaully fix TLS on linux

* emulator: Remove nptoolkit

* Not quite supported yet, makes games misbehave

* kernel: Back to SCHED_OTHER

* kernel: Remove unused signal function

* address_space: Fix Unmap call on linux

* clang format
This commit is contained in:
TheTurtle 2024-06-16 01:50:07 +03:00 committed by GitHub
parent 3552484b33
commit ca25333a1e
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GPG Key ID: B5690EEEBB952194
8 changed files with 23 additions and 72 deletions

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@ -267,7 +267,7 @@ struct AddressSpace::Impl {
return ret;
}
void Unmap(VAddr virtual_addr, PAddr phys_addr, size_t size) {
void Unmap(VAddr virtual_addr, size_t size, bool) {
// Check to see if we are adjacent to any regions.
auto start_address = virtual_addr;
auto end_address = start_address + size;

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@ -262,18 +262,8 @@ int PS4_SYSV_ABI sceKernelDebugRaiseException() {
return 0;
}
char PS4_SYSV_ABI _is_signal_return(s64* param_1) {
char cVar1;
if (((*param_1 != 0x48006a40247c8d48ULL) || (param_1[1] != 0x50f000001a1c0c7ULL)) ||
(cVar1 = '\x01', (param_1[2] & 0xffffffU) != 0xfdebf4)) {
cVar1 = ((*(u64*)((s64)param_1 + -5) & 0xffffffffff) == 0x50fca8949) * '\x02';
}
return cVar1;
}
int PS4_SYSV_ABI sceKernelGetCpumode() {
return 5;
return 0;
}
void PS4_SYSV_ABI sched_yield() {
@ -347,7 +337,6 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
LIB_FUNCTION("WB66evu8bsU", "libkernel", 1, "libkernel", 1, 1, sceKernelGetCompiledSdkVersion);
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
LIB_FUNCTION("crb5j7mkk1c", "libkernel", 1, "libkernel", 1, 1, _is_signal_return);
Libraries::Kernel::fileSystemSymbolsRegister(sym);
Libraries::Kernel::timeSymbolsRegister(sym);

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@ -42,7 +42,6 @@ void init_pthreads() {
scePthreadRwlockattrInit(&default_rwattr);
g_pthread_cxt->setDefaultRwattr(default_rwattr);
g_pthread_cxt->setPthreadKeys(new PthreadKeys);
g_pthread_cxt->SetPthreadPool(new PThreadPool);
}
@ -237,8 +236,9 @@ int PS4_SYSV_ABI scePthreadAttrSetschedparam(ScePthreadAttr* attr,
pparam.sched_priority = 0;
}
int result = pthread_attr_setschedparam(&(*attr)->pth_attr, &pparam);
// We always use SCHED_OTHER for now, so don't call this for now.
// int result = pthread_attr_setschedparam(&(*attr)->pth_attr, &pparam);
int result = 0;
return result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL;
}
@ -271,19 +271,9 @@ int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy)
return SCE_KERNEL_ERROR_EINVAL;
}
int ppolicy = SCHED_OTHER;
switch (policy) {
case 0:
ppolicy = SCHED_OTHER;
break;
case 1:
ppolicy = SCHED_FIFO;
break;
case 3:
ppolicy = SCHED_OTHER;
break;
default:
UNREACHABLE();
int ppolicy = SCHED_OTHER; // winpthreads only supports SCHED_OTHER
if (policy != SCHED_OTHER) {
LOG_ERROR(Kernel_Pthread, "policy={} not supported by winpthreads", policy);
}
(*attr)->policy = policy;
@ -1274,7 +1264,9 @@ int PS4_SYSV_ABI scePthreadGetschedparam(ScePthread thread, int* policy,
int PS4_SYSV_ABI scePthreadSetschedparam(ScePthread thread, int policy,
const SceKernelSchedParam* param) {
return pthread_setschedparam(thread->pth, policy, param);
LOG_ERROR(Kernel_Pthread, "(STUBBED) called policy={}, sched_priority={}", policy,
param->sched_priority);
return ORBIS_OK;
}
int PS4_SYSV_ABI scePthreadOnce(int* once_control, void (*init_routine)(void)) {

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@ -113,30 +113,6 @@ private:
std::mutex m_mutex;
};
class PthreadKeys {
public:
PthreadKeys() {}
virtual ~PthreadKeys() {}
bool CreateKey(int* key, PthreadKeyDestructor destructor);
bool GetKey(int key, int thread_id, void** data);
bool SetKey(int key, int thread_id, void* data);
private:
struct Map {
int thread_id = -1;
void* data = nullptr;
};
struct Key {
bool used = false;
PthreadKeyDestructor destructor = nullptr;
std::vector<Map> specific_values;
};
std::mutex m_mutex;
Key m_keys[256];
};
class PThreadCxt {
public:
ScePthreadMutexattr* getDefaultMutexattr() {
@ -169,12 +145,6 @@ public:
void setDefaultRwattr(OrbisPthreadRwlockattr attr) {
m_default_Rwattr = attr;
}
PthreadKeys* getPthreadKeys() {
return m_pthread_keys;
}
void setPthreadKeys(PthreadKeys* keys) {
m_pthread_keys = keys;
}
private:
ScePthreadMutexattr m_default_mutexattr = nullptr;
@ -182,7 +152,6 @@ private:
ScePthreadAttr m_default_attr = nullptr;
PThreadPool* m_pthread_pool = nullptr;
OrbisPthreadRwlockattr m_default_Rwattr = nullptr;
PthreadKeys* m_pthread_keys = nullptr;
};
void init_pthreads();

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@ -25,7 +25,7 @@ struct wrapper_impl<name, PS4_SYSV_ABI R (*)(Args...), f> {
static R PS4_SYSV_ABI wrap(Args... args) {
if (std::string_view(name.value) != "scePthreadEqual" &&
std::string_view(name.value) != "sceUserServiceGetEvent") {
LOG_WARNING(Core_Linker, "Function {} called", name.value);
// LOG_WARNING(Core_Linker, "Function {} called", name.value);
}
if constexpr (std::is_same_v<R, s32> || std::is_same_v<R, u32>) {
const u32 ret = f(args...);

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@ -407,4 +407,4 @@ void RegisterlibSceUsbd(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1WtDBgcgseA", "libSceUsbd", 1, "libSceUsbd", 1, 1, Func_D56B43060720B1E0);
};
} // namespace Libraries::Usbd
} // namespace Libraries::Usbd

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@ -100,7 +100,7 @@ Tcb* GetTcbBase() {
}
static void AllocTcbKey() {
slot = pthread_key_create(&slot, nullptr);
ASSERT(pthread_key_create(&slot, nullptr) == 0);
}
static void PatchFsAccess(u8* code, const TLSPattern& tls_pattern, Xbyak::CodeGenerator& c) {
@ -117,17 +117,19 @@ static void PatchFsAccess(u8* code, const TLSPattern& tls_pattern, Xbyak::CodeGe
// The following logic is based on the glibc implementation of pthread_getspecific
// https://github.com/bminor/glibc/blob/29807a27/nptl/pthread_getspecific.c#L23
static constexpr u32 PthreadKeySecondLevelSize = 32;
static constexpr u32 SpecificFirstBlockOffset = 0x308;
static constexpr u32 SelfInTcbheadOffset = 16;
static constexpr u32 PthreadSpecificOffset = 0x510;
static constexpr u32 PthreadKeyDataSize = 16;
ASSERT(slot < PthreadKeySecondLevelSize);
ASSERT(slot >= PthreadKeySecondLevelSize);
const u32 idx1st = slot / PthreadKeySecondLevelSize;
const u32 idx2nd = slot % PthreadKeySecondLevelSize;
const auto target_reg = Xbyak::Reg64(tls_pattern.target_reg);
c.putSeg(fs);
c.mov(target_reg, qword[SelfInTcbheadOffset]); // Load self member pointer of tcbhead_t.
c.add(target_reg, SpecificFirstBlockOffset + sizeof(uintptr_t) * 2 + slot * PthreadKeyDataSize);
c.mov(target_reg, qword[target_reg]);
c.jmp(code + total_size); // Return to the instruction right after the mov.
c.mov(target_reg,
qword[PthreadSpecificOffset + idx1st * 8]); // Load first level specific array.
c.mov(target_reg, qword[target_reg + idx2nd * 16 +
8]); // Load data member of pthread_key_data our slot specifies.
c.jmp(code + total_size); // Return to the instruction right after the mov.
}
#endif

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@ -106,7 +106,6 @@ void Emulator::Run(const std::filesystem::path& file) {
entry.path().filename() == "libSceFios2.prx" ||
entry.path().filename() == "libSceAudioLatencyEstimation.prx" ||
entry.path().filename() == "libSceJobManager.prx" ||
entry.path().filename() == "libSceNpToolkit2.prx" ||
entry.path().filename() == "libSceS3DConversion.prx") {
found = true;
LOG_INFO(Loader, "Loading {}", entry.path().string().c_str());