commit
c8a149c983
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@ -384,6 +384,37 @@ int PS4_SYSV_ABI sceKernelGetdirentries(int fd, char* buf, int nbytes, s64* base
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return GetDents(fd, buf, nbytes, basep);
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return GetDents(fd, buf, nbytes, basep);
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}
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}
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s64 PS4_SYSV_ABI sceKernelPwrite(int d, void* buf, size_t nbytes, s64 offset) {
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if (d < 3) {
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return ORBIS_KERNEL_ERROR_EPERM;
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}
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if (buf == nullptr) {
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return ORBIS_KERNEL_ERROR_EFAULT;
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}
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if (offset < 0) {
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return ORBIS_KERNEL_ERROR_EINVAL;
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}
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auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
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auto* file = h->GetFile(d);
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if (file == nullptr) {
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return ORBIS_KERNEL_ERROR_EBADF;
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}
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file->m_mutex.lock();
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auto pos = file->f.Tell();
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file->f.Seek(offset);
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u32 bytes_write = file->f.WriteRaw<u8>(buf, static_cast<u32>(nbytes));
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file->f.Seek(pos);
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file->m_mutex.unlock();
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return bytes_write;
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}
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void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
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LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
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LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, posix_open);
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LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, posix_open);
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@ -409,6 +440,7 @@ void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("fTx66l5iWIA", "libkernel", 1, "libkernel", 1, 1, sceKernelFsync);
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LIB_FUNCTION("fTx66l5iWIA", "libkernel", 1, "libkernel", 1, 1, sceKernelFsync);
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LIB_FUNCTION("j2AIqSqJP0w", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdents);
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LIB_FUNCTION("j2AIqSqJP0w", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdents);
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LIB_FUNCTION("taRWhTJFTgE", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdirentries);
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LIB_FUNCTION("taRWhTJFTgE", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdirentries);
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LIB_FUNCTION("nKWi-N2HBV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPwrite);
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// openOrbis (to check if it is valid out of OpenOrbis
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// openOrbis (to check if it is valid out of OpenOrbis
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LIB_FUNCTION("6c3rCVE-fTU", "libkernel", 1, "libkernel", 1, 1,
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LIB_FUNCTION("6c3rCVE-fTU", "libkernel", 1, "libkernel", 1, 1,
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@ -85,6 +85,7 @@ int PS4_SYSV_ABI scePadGetCapability() {
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int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
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int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerInformation* pInfo) {
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LOG_INFO(Lib_Pad, "called handle = {}", handle);
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LOG_INFO(Lib_Pad, "called handle = {}", handle);
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std::memset(pInfo, 0, sizeof(OrbisPadControllerInformation));
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pInfo->touchPadInfo.pixelDensity = 1;
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pInfo->touchPadInfo.pixelDensity = 1;
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pInfo->touchPadInfo.resolution.x = 1920;
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pInfo->touchPadInfo.resolution.x = 1920;
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pInfo->touchPadInfo.resolution.y = 950;
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pInfo->touchPadInfo.resolution.y = 950;
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@ -238,6 +239,7 @@ int PS4_SYSV_ABI scePadOutputReport() {
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}
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}
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int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
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int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
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std::memset(pData, 0, sizeof(OrbisPadData));
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int connected_count = 0;
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int connected_count = 0;
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bool connected = false;
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bool connected = false;
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Input::State states[64];
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Input::State states[64];
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@ -308,7 +310,7 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
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int connectedCount = 0;
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int connectedCount = 0;
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bool isConnected = false;
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bool isConnected = false;
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Input::State state;
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Input::State state;
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std::memset(pData, 0, sizeof(OrbisPadData));
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controller->ReadState(&state, &isConnected, &connectedCount);
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controller->ReadState(&state, &isConnected, &connectedCount);
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pData->buttons = state.buttonsState;
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pData->buttons = state.buttonsState;
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pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
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pData->leftStick.x = state.axes[static_cast<int>(Input::Axis::LeftX)];
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@ -321,6 +323,19 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
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pData->orientation.y = 0;
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pData->orientation.y = 0;
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pData->orientation.z = 0;
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pData->orientation.z = 0;
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pData->orientation.w = 0;
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pData->orientation.w = 0;
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pData->acceleration.x = 0.0f;
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pData->acceleration.y = 0.0f;
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pData->acceleration.z = 0.0f;
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pData->angularVelocity.x = 0.0f;
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pData->angularVelocity.y = 0.0f;
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pData->angularVelocity.z = 0.0f;
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pData->touchData.touchNum = 0;
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pData->touchData.touch[0].x = 0;
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pData->touchData.touch[0].y = 0;
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pData->touchData.touch[0].id = 1;
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pData->touchData.touch[1].x = 0;
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pData->touchData.touch[1].y = 0;
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pData->touchData.touch[1].id = 2;
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pData->timestamp = state.time;
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pData->timestamp = state.time;
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pData->connected = true; // isConnected; //TODO fix me proper
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pData->connected = true; // isConnected; //TODO fix me proper
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pData->connectedCount = 1; // connectedCount;
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pData->connectedCount = 1; // connectedCount;
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