sceKernelCreateEqueue implemented
This commit is contained in:
parent
e58601bc2d
commit
bba76cdf49
|
@ -52,7 +52,7 @@ add_executable(shadps4
|
|||
src/Core/PS4/HLE/Kernel/event_queues.h
|
||||
src/Core/PS4/HLE/Kernel/cpu_management.cpp
|
||||
src/Core/PS4/HLE/Kernel/cpu_management.h
|
||||
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" )
|
||||
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp")
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
|
||||
|
|
|
@ -2,5 +2,7 @@
|
|||
constexpr int SCE_OK = 0;
|
||||
|
||||
constexpr int SCE_KERNEL_ERROR_ENOMEM = 0x8002000c; // Insufficient memory
|
||||
constexpr int SCE_KERNEL_ERROR_EFAULT = 0x8002000e; // Invalid address pointer
|
||||
constexpr int SCE_KERNEL_ERROR_EINVAL = 0x80020016; // null or invalid states
|
||||
constexpr int SCE_KERNEL_ERROR_EAGAIN = 0x80020023; // Memory cannot be allocated
|
||||
constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003f; // character strings exceeds valid size
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
#include "event_queue.h"
|
||||
|
||||
namespace HLE::Kernel::Objects {
|
||||
EqueueInternal::~EqueueInternal() {}
|
||||
}; // namespace HLE::Kernel::Objects
|
|
@ -0,0 +1,14 @@
|
|||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace HLE::Kernel::Objects {
|
||||
class EqueueInternal {
|
||||
public:
|
||||
EqueueInternal() = default;
|
||||
virtual ~EqueueInternal();
|
||||
void setName(const std::string& m_name) { this->m_name = m_name; }
|
||||
|
||||
private:
|
||||
std::string m_name;
|
||||
};
|
||||
}; // namespace HLE::Kernel::Objects
|
|
@ -0,0 +1,37 @@
|
|||
#include "event_queues.h"
|
||||
|
||||
#include <Core/PS4/HLE/Libs.h>
|
||||
#include <Util/log.h>
|
||||
#include <Core/PS4/HLE/ErrorCodes.h>
|
||||
|
||||
namespace HLE::Libs::LibKernel::EventQueues {
|
||||
constexpr bool log_file_equeues = true; // disable it to disable logging
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
||||
PRINT_FUNCTION_NAME();
|
||||
|
||||
if (eq == nullptr) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (name == nullptr) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EFAULT name invalid\n");
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
if (name == NULL) {
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
int s = sizeof(char);
|
||||
if (strlen(name) > 31) { // max is 32 including null terminator
|
||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
|
||||
return SCE_KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
*eq = new Kernel::Objects::EqueueInternal;
|
||||
|
||||
(*eq)->setName(std::string(name));
|
||||
|
||||
LOG_INFO_IF(log_file_equeues, "sceKernelCreateEqueue created with name \"{}\"\n", name);
|
||||
return SCE_OK;
|
||||
}
|
||||
}; // namespace HLE::Libs::LibKernel::EventQueues
|
|
@ -1,5 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <types.h>
|
||||
#include "Objects/event_queue.h"
|
||||
|
||||
namespace HLE::Libs::LibKernel::EventQueues {};
|
||||
namespace HLE::Libs::LibKernel::EventQueues {
|
||||
using SceKernelEqueue = Kernel::Objects::EqueueInternal*;
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
|
||||
}; // namespace HLE::Libs::LibKernel::EventQueues
|
|
@ -7,6 +7,7 @@
|
|||
#include "../../../Util/Singleton.h"
|
||||
#include "Kernel/Objects/physical_memory.h"
|
||||
#include "Kernel/cpu_management.h"
|
||||
#include "Kernel/event_queues.h"
|
||||
|
||||
namespace HLE::Libs::LibKernel {
|
||||
|
||||
|
@ -17,12 +18,6 @@ namespace HLE::Libs::LibKernel {
|
|||
return 0;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(/* SceKernelEqueue* eq*/ int eq, const char* name)
|
||||
{
|
||||
//BREAKPOINT();
|
||||
PRINT_DUMMY_FUNCTION_NAME();
|
||||
return 0;
|
||||
}
|
||||
int PS4_SYSV_ABI sceKernelWaitEqueue(/*SceKernelEqueue eq, SceKernelEvent* ev,*/ int num, int* out /*, SceKernelUseconds* timo*/)
|
||||
{
|
||||
BREAKPOINT();
|
||||
|
@ -40,7 +35,7 @@ namespace HLE::Libs::LibKernel {
|
|||
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelMapDirectMemory);
|
||||
LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
|
||||
//equeue
|
||||
LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, sceKernelCreateEqueue);
|
||||
LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, EventQueues::sceKernelCreateEqueue);
|
||||
LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, sceKernelWaitEqueue);
|
||||
//misc
|
||||
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, CPUManagement::sceKernelIsNeoMode);
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace HLE::Libs::LibKernel {
|
|||
void LibKernel_Register(SymbolsResolver* sym);
|
||||
|
||||
// functions
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(/* SceKernelEqueue* eq*/ int eq, const char* name);
|
||||
|
||||
|
||||
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
}
|
||||
|
||||
#define PRINT_DUMMY_FUNCTION_NAME() \
|
||||
{ LOG_INFO_IF(true, "dummy {}()\n", __func__); }
|
||||
{ LOG_WARN_IF(true, "dummy {}()\n", __func__); }
|
||||
|
||||
namespace HLE::Libs {
|
||||
void Init_HLE_Libs(SymbolsResolver* sym);
|
||||
|
|
Loading…
Reference in New Issue