renderer_vulkan: sRGB swapchain

This commit is contained in:
psucien 2024-06-15 22:12:18 +02:00
parent e6f773f950
commit b9602afc82
1 changed files with 3 additions and 3 deletions

View File

@ -124,9 +124,9 @@ void Swapchain::FindPresentFormat() {
const auto formats = instance.GetPhysicalDevice().getSurfaceFormatsKHR(surface);
// If there is a single undefined surface format, the device doesn't care, so we'll just use
// RGBA.
// RGBA sRGB.
if (formats[0].format == vk::Format::eUndefined) {
surface_format.format = vk::Format::eR8G8B8A8Unorm;
surface_format.format = vk::Format::eR8G8B8A8Srgb;
surface_format.colorSpace = vk::ColorSpaceKHR::eSrgbNonlinear;
return;
}
@ -134,7 +134,7 @@ void Swapchain::FindPresentFormat() {
// Try to find a suitable format.
for (const vk::SurfaceFormatKHR& sformat : formats) {
vk::Format format = sformat.format;
if (format != vk::Format::eR8G8B8A8Unorm && format != vk::Format::eB8G8R8A8Unorm) {
if (format != vk::Format::eR8G8B8A8Srgb && format != vk::Format::eB8G8R8A8Srgb) {
continue;
}