added rand in libc
This commit is contained in:
parent
d96721e753
commit
b7e5714990
|
@ -85,6 +85,8 @@ PS4_SYSV_ABI int puts(const char* s) {
|
|||
return SCE_OK;
|
||||
}
|
||||
|
||||
PS4_SYSV_ABI int rand() { return std::rand(); }
|
||||
|
||||
void LibC_Register(SymbolsResolver* sym) {
|
||||
LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, init_env);
|
||||
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
|
||||
|
@ -98,6 +100,7 @@ void LibC_Register(SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, _Assert);
|
||||
LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::printf);
|
||||
LIB_FUNCTION("YQ0navp+YIc", "libc", 1, "libc", 1, 1, puts);
|
||||
LIB_FUNCTION("cpCOXWMgha0", "libc", 1, "libc", 1, 1, rand);
|
||||
LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &HLE::Libs::LibC::g_need_sceLibc);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue