GnmDriver: Clear context support (#567)

* gnmdriver: added support for gpu context reset

* shader_recompiler: minor validation fixes

* shader_recompiler: added `V_CMPX_GT_I32`

* shader_recompiler: fix for crash on inline sampler access

* compilation warnings and dead code elimination

* amdgpu: fix for registers addressing

* libraries: videoout: reduce logging pressure

* shader_recompiler: fix for devergence scope detection
This commit is contained in:
psucien 2024-08-25 22:01:05 +02:00 committed by GitHub
parent c2ddfe51e1
commit b687ae5e34
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GPG Key ID: B5690EEEBB952194
19 changed files with 147 additions and 50 deletions

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@ -488,6 +488,7 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/amdgpu/pm4_cmds.h src/video_core/amdgpu/pm4_cmds.h
src/video_core/amdgpu/pm4_opcodes.h src/video_core/amdgpu/pm4_opcodes.h
src/video_core/amdgpu/resource.h src/video_core/amdgpu/resource.h
src/video_core/amdgpu/default_context.cpp
src/video_core/buffer_cache/buffer.cpp src/video_core/buffer_cache/buffer.cpp
src/video_core/buffer_cache/buffer.h src/video_core/buffer_cache/buffer.h
src/video_core/buffer_cache/buffer_cache.cpp src/video_core/buffer_cache/buffer_cache.cpp

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@ -55,6 +55,10 @@ static constexpr auto HwInitPacketSize = 0x100u;
// clang-format off // clang-format off
static constexpr std::array InitSequence{ static constexpr std::array InitSequence{
// A fake preamble to mimic context reset sent by FW
0xc0001200u, 0u, // IT_CLEAR_STATE
// Actual init state sequence
0xc0017600u, 0x216u, 0xffffffffu, 0xc0017600u, 0x216u, 0xffffffffu,
0xc0017600u, 0x217u, 0xffffffffu, 0xc0017600u, 0x217u, 0xffffffffu,
0xc0017600u, 0x215u, 0u, 0xc0017600u, 0x215u, 0u,
@ -94,9 +98,13 @@ static constexpr std::array InitSequence{
0xc0036900u, 0x295u, 0x100u, 0x100u, 4u, 0xc0036900u, 0x295u, 0x100u, 0x100u, 4u,
0xc0017900u, 0x200u, 0xe0000000u, 0xc0017900u, 0x200u, 0xe0000000u,
}; };
static_assert(InitSequence.size() == 0x73); static_assert(InitSequence.size() == 0x73 + 2);
static constexpr std::array InitSequence175{ static constexpr std::array InitSequence175{
// A fake preamble to mimic context reset sent by FW
0xc0001200u, 0u, // IT_CLEAR_STATE
// Actual init state sequence
0xc0017600u, 0x216u, 0xffffffffu, 0xc0017600u, 0x216u, 0xffffffffu,
0xc0017600u, 0x217u, 0xffffffffu, 0xc0017600u, 0x217u, 0xffffffffu,
0xc0017600u, 0x215u, 0u, 0xc0017600u, 0x215u, 0u,
@ -136,9 +144,13 @@ static constexpr std::array InitSequence175{
0xc0036900u, 0x295u, 0x100u, 0x100u, 4u, 0xc0036900u, 0x295u, 0x100u, 0x100u, 4u,
0xc0017900u, 0x200u, 0xe0000000u, 0xc0017900u, 0x200u, 0xe0000000u,
}; };
static_assert(InitSequence175.size() == 0x73); static_assert(InitSequence175.size() == 0x73 + 2);
static constexpr std::array InitSequence200{ static constexpr std::array InitSequence200{
// A fake preamble to mimic context reset sent by FW
0xc0001200u, 0u, // IT_CLEAR_STATE
// Actual init state sequence
0xc0017600u, 0x216u, 0xffffffffu, 0xc0017600u, 0x216u, 0xffffffffu,
0xc0017600u, 0x217u, 0xffffffffu, 0xc0017600u, 0x217u, 0xffffffffu,
0xc0017600u, 0x215u, 0u, 0xc0017600u, 0x215u, 0u,
@ -179,9 +191,13 @@ static constexpr std::array InitSequence200{
0xc0036900u, 0x295u, 0x100u, 0x100u, 4u, 0xc0036900u, 0x295u, 0x100u, 0x100u, 4u,
0xc0017900u, 0x200u, 0xe0000000u, 0xc0017900u, 0x200u, 0xe0000000u,
}; };
static_assert(InitSequence200.size() == 0x76); static_assert(InitSequence200.size() == 0x76 + 2);
static constexpr std::array InitSequence350{ static constexpr std::array InitSequence350{
// A fake preamble to mimic context reset sent by FW
0xc0001200u, 0u, // IT_CLEAR_STATE
// Actual init state sequence
0xc0017600u, 0x216u, 0xffffffffu, 0xc0017600u, 0x216u, 0xffffffffu,
0xc0017600u, 0x217u, 0xffffffffu, 0xc0017600u, 0x217u, 0xffffffffu,
0xc0017600u, 0x215u, 0u, 0xc0017600u, 0x215u, 0u,
@ -224,7 +240,7 @@ static constexpr std::array InitSequence350{
0xc0017900u, 0x200u, 0xe0000000u, 0xc0017900u, 0x200u, 0xe0000000u,
0xc0016900u, 0x2aau, 0xffu, 0xc0016900u, 0x2aau, 0xffu,
}; };
static_assert(InitSequence350.size() == 0x7c); static_assert(InitSequence350.size() == 0x7c + 2);
static constexpr std::array CtxInitSequence{ static constexpr std::array CtxInitSequence{
0xc0012800u, 0x80000000u, 0x80000000u, 0xc0012800u, 0x80000000u, 0x80000000u,
@ -735,11 +751,11 @@ u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState(u32* cmdbuf, u32 size) {
cmdbuf = ClearContextState(cmdbuf); cmdbuf = ClearContextState(cmdbuf);
} }
std::memcpy(cmdbuf, InitSequence.data(), InitSequence.size() * 4); std::memcpy(cmdbuf, &InitSequence[2], (InitSequence.size() - 2) * 4);
cmdbuf += InitSequence.size(); cmdbuf += InitSequence.size() - 2;
const auto cmdbuf_left = const auto cmdbuf_left =
HwInitPacketSize - InitSequence.size() - (clear_state ? 0xc : 0) - 1; HwInitPacketSize - (InitSequence.size() - 2) - (clear_state ? 0xc : 0) - 1;
cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left); cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left);
cmdbuf = WriteBody(cmdbuf, 0u); cmdbuf = WriteBody(cmdbuf, 0u);
@ -757,10 +773,10 @@ u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState175(u32* cmdbuf, u32 size) {
} }
cmdbuf = ClearContextState(cmdbuf); cmdbuf = ClearContextState(cmdbuf);
std::memcpy(cmdbuf, InitSequence175.data(), InitSequence175.size() * 4); std::memcpy(cmdbuf, &InitSequence175[2], (InitSequence175.size() - 2) * 4);
cmdbuf += InitSequence175.size(); cmdbuf += InitSequence175.size() - 2;
constexpr auto cmdbuf_left = HwInitPacketSize - InitSequence175.size() - 0xc - 1; constexpr auto cmdbuf_left = HwInitPacketSize - (InitSequence175.size() - 2) - 0xc - 1;
WriteTrailingNop<cmdbuf_left>(cmdbuf); WriteTrailingNop<cmdbuf_left>(cmdbuf);
return HwInitPacketSize; return HwInitPacketSize;
@ -778,11 +794,11 @@ u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState200(u32* cmdbuf, u32 size) {
cmdbuf = ClearContextState(cmdbuf); cmdbuf = ClearContextState(cmdbuf);
} }
std::memcpy(cmdbuf, InitSequence200.data(), InitSequence200.size() * 4); std::memcpy(cmdbuf, &InitSequence200[2], (InitSequence200.size() - 2) * 4);
cmdbuf += InitSequence200.size(); cmdbuf += InitSequence200.size() - 2;
const auto cmdbuf_left = const auto cmdbuf_left =
HwInitPacketSize - InitSequence200.size() - (clear_state ? 0xc : 0) - 1; HwInitPacketSize - (InitSequence200.size() - 2) - (clear_state ? 0xc : 0) - 1;
cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left); cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left);
cmdbuf = WriteBody(cmdbuf, 0u); cmdbuf = WriteBody(cmdbuf, 0u);
@ -804,11 +820,11 @@ u32 PS4_SYSV_ABI sceGnmDrawInitDefaultHardwareState350(u32* cmdbuf, u32 size) {
cmdbuf = ClearContextState(cmdbuf); cmdbuf = ClearContextState(cmdbuf);
} }
std::memcpy(cmdbuf, InitSequence350.data(), InitSequence350.size() * 4); std::memcpy(cmdbuf, &InitSequence350[2], (InitSequence350.size() - 2) * 4);
cmdbuf += InitSequence350.size(); cmdbuf += InitSequence350.size() - 2;
const auto cmdbuf_left = const auto cmdbuf_left =
HwInitPacketSize - InitSequence350.size() - (clear_state ? 0xc : 0) - 1; HwInitPacketSize - (InitSequence350.size() - 2) - (clear_state ? 0xc : 0) - 1;
cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left); cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, cmdbuf_left);
cmdbuf = WriteBody(cmdbuf, 0u); cmdbuf = WriteBody(cmdbuf, 0u);
@ -1743,7 +1759,7 @@ s32 PS4_SYSV_ABI sceGnmSetVsShader(u32* cmdbuf, u32 size, const u32* vs_regs, u3
return -1; return -1;
} }
const u32 var = shader_modifier == 0 ? vs_regs[2] : (vs_regs[2] & 0xfcfffc3f | shader_modifier); const u32 var = shader_modifier == 0 ? vs_regs[2] : (vs_regs[2] & 0xfcfffc3f) | shader_modifier;
cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x48u, vs_regs[0], 0u); // SPI_SHADER_PGM_LO_VS cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x48u, vs_regs[0], 0u); // SPI_SHADER_PGM_LO_VS
cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x4au, var, vs_regs[3]); // SPI_SHADER_PGM_RSRC1_VS cmdbuf = PM4CmdSetData::SetShReg(cmdbuf, 0x4au, var, vs_regs[3]); // SPI_SHADER_PGM_RSRC1_VS
cmdbuf = PM4CmdSetData::SetContextReg(cmdbuf, 0x207u, vs_regs[6]); // PA_CL_VS_OUT_CNTL cmdbuf = PM4CmdSetData::SetContextReg(cmdbuf, 0x207u, vs_regs[6]); // PA_CL_VS_OUT_CNTL

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@ -185,14 +185,16 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE; return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
} }
std::unique_lock lock{port->port_mutex}; {
*status = port->flip_status; std::unique_lock lock{port->port_mutex};
*status = port->flip_status;
}
LOG_INFO(Lib_VideoOut, LOG_TRACE(Lib_VideoOut,
"count = {}, processTime = {}, tsc = {}, submitTsc = {}, flipArg = {}, gcQueueNum = " "count = {}, processTime = {}, tsc = {}, submitTsc = {}, flipArg = {}, gcQueueNum = "
"{}, flipPendingNum = {}, currentBuffer = {}", "{}, flipPendingNum = {}, currentBuffer = {}",
status->count, status->processTime, status->tsc, status->submitTsc, status->flipArg, status->count, status->processTime, status->tsc, status->submitTsc, status->flipArg,
status->gcQueueNum, status->flipPendingNum, status->currentBuffer); status->gcQueueNum, status->flipPendingNum, status->currentBuffer);
return ORBIS_OK; return ORBIS_OK;
} }

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@ -179,6 +179,7 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
spv::ExecutionModel execution_model{}; spv::ExecutionModel execution_model{};
ctx.AddCapability(spv::Capability::Image1D); ctx.AddCapability(spv::Capability::Image1D);
ctx.AddCapability(spv::Capability::Sampled1D); ctx.AddCapability(spv::Capability::Sampled1D);
ctx.AddCapability(spv::Capability::ImageQuery);
if (info.uses_fp16) { if (info.uses_fp16) {
ctx.AddCapability(spv::Capability::Float16); ctx.AddCapability(spv::Capability::Float16);
ctx.AddCapability(spv::Capability::Int16); ctx.AddCapability(spv::Capability::Int16);

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@ -405,6 +405,10 @@ spv::ImageFormat GetFormat(const AmdGpu::Image& image) {
image.GetNumberFmt() == AmdGpu::NumberFormat::Float) { image.GetNumberFmt() == AmdGpu::NumberFormat::Float) {
return spv::ImageFormat::Rg16f; return spv::ImageFormat::Rg16f;
} }
if (image.GetDataFmt() == AmdGpu::DataFormat::Format16_16 &&
image.GetNumberFmt() == AmdGpu::NumberFormat::Snorm) {
return spv::ImageFormat::Rg16Snorm;
}
if (image.GetDataFmt() == AmdGpu::DataFormat::Format8_8 && if (image.GetDataFmt() == AmdGpu::DataFormat::Format8_8 &&
image.GetNumberFmt() == AmdGpu::NumberFormat::Unorm) { image.GetNumberFmt() == AmdGpu::NumberFormat::Unorm) {
return spv::ImageFormat::Rg8; return spv::ImageFormat::Rg8;

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@ -21,8 +21,13 @@ struct Compare {
} }
}; };
static IR::Condition MakeCondition(Opcode opcode) { static IR::Condition MakeCondition(const GcnInst& inst) {
switch (opcode) { if (inst.IsCmpx()) {
ASSERT(inst.opcode == Opcode::V_CMPX_NE_U32);
return IR::Condition::Execnz;
}
switch (inst.opcode) {
case Opcode::S_CBRANCH_SCC0: case Opcode::S_CBRANCH_SCC0:
return IR::Condition::Scc0; return IR::Condition::Scc0;
case Opcode::S_CBRANCH_SCC1: case Opcode::S_CBRANCH_SCC1:
@ -37,7 +42,6 @@ static IR::Condition MakeCondition(Opcode opcode) {
return IR::Condition::Execnz; return IR::Condition::Execnz;
case Opcode::S_AND_SAVEEXEC_B64: case Opcode::S_AND_SAVEEXEC_B64:
case Opcode::S_ANDN2_B64: case Opcode::S_ANDN2_B64:
case Opcode::V_CMPX_NE_U32:
return IR::Condition::Execnz; return IR::Condition::Execnz;
default: default:
return IR::Condition::True; return IR::Condition::True;
@ -94,7 +98,8 @@ void CFG::EmitDivergenceLabels() {
// While this instruction does not save EXEC it is often used paired // While this instruction does not save EXEC it is often used paired
// with SAVEEXEC to mask the threads that didn't pass the condition // with SAVEEXEC to mask the threads that didn't pass the condition
// of initial branch. // of initial branch.
inst.opcode == Opcode::S_ANDN2_B64 || inst.opcode == Opcode::V_CMPX_NE_U32; (inst.opcode == Opcode::S_ANDN2_B64 && inst.dst[0].field == OperandField::ExecLo) ||
inst.opcode == Opcode::V_CMPX_NE_U32;
}; };
const auto is_close_scope = [](const GcnInst& inst) { const auto is_close_scope = [](const GcnInst& inst) {
// Closing an EXEC scope can be either a branch instruction // Closing an EXEC scope can be either a branch instruction
@ -104,7 +109,8 @@ void CFG::EmitDivergenceLabels() {
// Sometimes compiler might insert instructions between the SAVEEXEC and the branch. // Sometimes compiler might insert instructions between the SAVEEXEC and the branch.
// Those instructions need to be wrapped in the condition as well so allow branch // Those instructions need to be wrapped in the condition as well so allow branch
// as end scope instruction. // as end scope instruction.
inst.opcode == Opcode::S_CBRANCH_EXECZ || inst.opcode == Opcode::S_ANDN2_B64; inst.opcode == Opcode::S_CBRANCH_EXECZ ||
(inst.opcode == Opcode::S_ANDN2_B64 && inst.dst[0].field == OperandField::ExecLo);
}; };
// Since we will be adding new labels, avoid iterating those as well. // Since we will be adding new labels, avoid iterating those as well.
@ -171,7 +177,7 @@ void CFG::EmitBlocks() {
block->begin_index = GetIndex(start); block->begin_index = GetIndex(start);
block->end_index = end_index; block->end_index = end_index;
block->end_inst = end_inst; block->end_inst = end_inst;
block->cond = MakeCondition(end_inst.opcode); block->cond = MakeCondition(end_inst);
blocks.insert(*block); blocks.insert(*block);
} }
} }

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@ -47,4 +47,18 @@ bool GcnInst::IsConditionalBranch() const {
return false; return false;
} }
bool GcnInst::IsCmpx() const {
if ((opcode >= Opcode::V_CMPX_F_F32 && opcode <= Opcode::V_CMPX_T_F32) ||
(opcode >= Opcode::V_CMPX_F_F64 && opcode <= Opcode::V_CMPX_T_F64) ||
(opcode >= Opcode::V_CMPSX_F_F32 && opcode <= Opcode::V_CMPSX_T_F32) ||
(opcode >= Opcode::V_CMPSX_F_F64 && opcode <= Opcode::V_CMPSX_T_F64) ||
(opcode >= Opcode::V_CMPX_F_I32 && opcode <= Opcode::V_CMPX_CLASS_F32) ||
(opcode >= Opcode::V_CMPX_F_I64 && opcode <= Opcode::V_CMPX_CLASS_F64) ||
(opcode >= Opcode::V_CMPX_F_U32 && opcode <= Opcode::V_CMPX_T_U32) ||
(opcode >= Opcode::V_CMPX_F_U64 && opcode <= Opcode::V_CMPX_T_U64)) {
return true;
}
return false;
}
} // namespace Shader::Gcn } // namespace Shader::Gcn

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@ -203,6 +203,7 @@ struct GcnInst {
bool IsUnconditionalBranch() const; bool IsUnconditionalBranch() const;
bool IsConditionalBranch() const; bool IsConditionalBranch() const;
bool IsFork() const; bool IsFork() const;
bool IsCmpx() const;
}; };
} // namespace Shader::Gcn } // namespace Shader::Gcn

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@ -280,6 +280,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
return V_CMP_U32(ConditionOp::GT, true, false, inst); return V_CMP_U32(ConditionOp::GT, true, false, inst);
case Opcode::V_CMP_LT_I32: case Opcode::V_CMP_LT_I32:
return V_CMP_U32(ConditionOp::LT, true, false, inst); return V_CMP_U32(ConditionOp::LT, true, false, inst);
case Opcode::V_CMPX_GT_I32:
return V_CMP_U32(ConditionOp::GT, true, true, inst);
case Opcode::V_CMPX_LT_I32: case Opcode::V_CMPX_LT_I32:
return V_CMP_U32(ConditionOp::LT, true, true, inst); return V_CMP_U32(ConditionOp::LT, true, true, inst);
case Opcode::V_CMPX_F_U32: case Opcode::V_CMPX_F_U32:

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@ -246,10 +246,7 @@ public:
return true; return true;
} }
// Samplers with different bindings might still be the same. // Samplers with different bindings might still be the same.
const auto old_sharp = return existing.GetSsharp(info) == desc.GetSsharp(info);
info.ReadUd<AmdGpu::Sampler>(existing.sgpr_base, existing.dword_offset);
const auto new_sharp = info.ReadUd<AmdGpu::Sampler>(desc.sgpr_base, desc.dword_offset);
return old_sharp == new_sharp;
})}; })};
return index; return index;
} }

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@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/types.h"
#include "video_core/amdgpu/liverpool.h"
#include <array>
namespace AmdGpu {
// The following values are taken from fpPS4:
// https://github.com/red-prig/fpPS4/blob/436b43064be4c78229500f3d3c054fc76639247d/chip/pm4_pfp.pas#L410
//
static constexpr std::array reg_array_default{
0x00000000u, 0x80000000u, 0x40004000u, 0xdeadbeefu, 0x00000000u, 0x40004000u, 0x00000000u,
0x40004000u, 0x00000000u, 0x40004000u, 0x00000000u, 0x40004000u, 0xaa99aaaau, 0x00000000u,
0xdeadbeefu, 0xdeadbeefu, 0x80000000u, 0x40004000u, 0x00000000u, 0x00000000u, 0x80000000u,
0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u,
0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u,
0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u,
0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u, 0x40004000u, 0x80000000u,
0x40004000u, 0x80000000u, 0x40004000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u,
0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u,
0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u,
0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u,
0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u, 0x00000000u, 0x3f800000u,
0x2a00161au,
};
void Liverpool::Regs::SetDefaults() {
std::memset(reg_array.data(), 0, reg_array.size() * sizeof(u32));
std::memcpy(&reg_array[ContextRegWordOffset + 0x80], reg_array_default.data(),
reg_array_default.size() * sizeof(u32));
// Individual context regs values
reg_array[ContextRegWordOffset + 0x000d] = 0x40004000u;
reg_array[ContextRegWordOffset + 0x01b6] = 0x00000002u;
reg_array[ContextRegWordOffset + 0x0204] = 0x00090000u;
reg_array[ContextRegWordOffset + 0x0205] = 0x00000004u;
reg_array[ContextRegWordOffset + 0x0295] = 0x00000100u;
reg_array[ContextRegWordOffset + 0x0296] = 0x00000080u;
reg_array[ContextRegWordOffset + 0x0297] = 0x00000002u;
reg_array[ContextRegWordOffset + 0x02aa] = 0x00001000u;
reg_array[ContextRegWordOffset + 0x02f7] = 0x00001000u;
reg_array[ContextRegWordOffset + 0x02f9] = 0x00000005u;
reg_array[ContextRegWordOffset + 0x02fa] = 0x3f800000u;
reg_array[ContextRegWordOffset + 0x02fb] = 0x3f800000u;
reg_array[ContextRegWordOffset + 0x02fc] = 0x3f800000u;
reg_array[ContextRegWordOffset + 0x02fd] = 0x3f800000u;
reg_array[ContextRegWordOffset + 0x0316] = 0x0000000eu;
reg_array[ContextRegWordOffset + 0x0317] = 0x00000010u;
}
} // namespace AmdGpu

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@ -216,6 +216,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
break; break;
} }
case PM4ItOpcode::ClearState: { case PM4ItOpcode::ClearState: {
regs.SetDefaults();
break; break;
} }
case PM4ItOpcode::SetConfigReg: { case PM4ItOpcode::SetConfigReg: {

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@ -1017,6 +1017,8 @@ struct Liverpool {
} }
return nullptr; return nullptr;
} }
void SetDefaults();
}; };
Regs regs{}; Regs regs{};

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@ -38,9 +38,9 @@ struct UniqueBuffer {
UniqueBuffer& operator=(const UniqueBuffer&) = delete; UniqueBuffer& operator=(const UniqueBuffer&) = delete;
UniqueBuffer(UniqueBuffer&& other) UniqueBuffer(UniqueBuffer&& other)
: buffer{std::exchange(other.buffer, VK_NULL_HANDLE)}, : allocator{std::exchange(other.allocator, VK_NULL_HANDLE)},
allocator{std::exchange(other.allocator, VK_NULL_HANDLE)}, allocation{std::exchange(other.allocation, VK_NULL_HANDLE)},
allocation{std::exchange(other.allocation, VK_NULL_HANDLE)} {} buffer{std::exchange(other.buffer, VK_NULL_HANDLE)} {}
UniqueBuffer& operator=(UniqueBuffer&& other) { UniqueBuffer& operator=(UniqueBuffer&& other) {
buffer = std::exchange(other.buffer, VK_NULL_HANDLE); buffer = std::exchange(other.buffer, VK_NULL_HANDLE);
allocator = std::exchange(other.allocator, VK_NULL_HANDLE); allocator = std::exchange(other.allocator, VK_NULL_HANDLE);

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@ -274,6 +274,7 @@ bool Instance::CreateDevice() {
.independentBlend = features.independentBlend, .independentBlend = features.independentBlend,
.geometryShader = features.geometryShader, .geometryShader = features.geometryShader,
.logicOp = features.logicOp, .logicOp = features.logicOp,
.depthBiasClamp = features.depthBiasClamp,
.multiViewport = features.multiViewport, .multiViewport = features.multiViewport,
.samplerAnisotropy = features.samplerAnisotropy, .samplerAnisotropy = features.samplerAnisotropy,
.fragmentStoresAndAtomics = features.fragmentStoresAndAtomics, .fragmentStoresAndAtomics = features.fragmentStoresAndAtomics,

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@ -138,8 +138,8 @@ void Rasterizer::BeginRendering() {
using StencilFormat = AmdGpu::Liverpool::DepthBuffer::StencilFormat; using StencilFormat = AmdGpu::Liverpool::DepthBuffer::StencilFormat;
if (regs.depth_buffer.Address() != 0 && if (regs.depth_buffer.Address() != 0 &&
((regs.depth_control.depth_enable && regs.depth_buffer.z_info.format != ZFormat::Invalid) || ((regs.depth_control.depth_enable && regs.depth_buffer.z_info.format != ZFormat::Invalid) ||
regs.depth_control.stencil_enable && (regs.depth_control.stencil_enable &&
regs.depth_buffer.stencil_info.format != StencilFormat::Invalid)) { regs.depth_buffer.stencil_info.format != StencilFormat::Invalid))) {
const auto htile_address = regs.depth_htile_data_base.GetAddress(); const auto htile_address = regs.depth_htile_data_base.GetAddress();
const bool is_clear = regs.depth_render_control.depth_clear_enable || const bool is_clear = regs.depth_render_control.depth_clear_enable ||
texture_cache.IsMetaCleared(htile_address); texture_cache.IsMetaCleared(htile_address);

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@ -43,9 +43,9 @@ struct UniqueImage {
UniqueImage& operator=(const UniqueImage&) = delete; UniqueImage& operator=(const UniqueImage&) = delete;
UniqueImage(UniqueImage&& other) UniqueImage(UniqueImage&& other)
: image{std::exchange(other.image, VK_NULL_HANDLE)}, : allocator{std::exchange(other.allocator, VK_NULL_HANDLE)},
allocator{std::exchange(other.allocator, VK_NULL_HANDLE)}, allocation{std::exchange(other.allocation, VK_NULL_HANDLE)},
allocation{std::exchange(other.allocation, VK_NULL_HANDLE)} {} image{std::exchange(other.image, VK_NULL_HANDLE)} {}
UniqueImage& operator=(UniqueImage&& other) { UniqueImage& operator=(UniqueImage&& other) {
image = std::exchange(other.image, VK_NULL_HANDLE); image = std::exchange(other.image, VK_NULL_HANDLE);
allocator = std::exchange(other.allocator, VK_NULL_HANDLE); allocator = std::exchange(other.allocator, VK_NULL_HANDLE);

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h" #include "common/logging/log.h"
#include "video_core/amdgpu/resource.h"
#include "video_core/renderer_vulkan/liverpool_to_vk.h" #include "video_core/renderer_vulkan/liverpool_to_vk.h"
#include "video_core/renderer_vulkan/vk_instance.h" #include "video_core/renderer_vulkan/vk_instance.h"
#include "video_core/texture_cache/image.h" #include "video_core/texture_cache/image.h"
@ -110,7 +111,7 @@ ImageViewInfo::ImageViewInfo(const AmdGpu::Liverpool::DepthBuffer& depth_buffer,
ImageView::ImageView(const Vulkan::Instance& instance, const ImageViewInfo& info_, Image& image, ImageView::ImageView(const Vulkan::Instance& instance, const ImageViewInfo& info_, Image& image,
ImageId image_id_, std::optional<vk::ImageUsageFlags> usage_override /*= {}*/) ImageId image_id_, std::optional<vk::ImageUsageFlags> usage_override /*= {}*/)
: info{info_}, image_id{image_id_} { : image_id{image_id_}, info{info_} {
vk::ImageViewUsageCreateInfo usage_ci{}; vk::ImageViewUsageCreateInfo usage_ci{};
if (usage_override) { if (usage_override) {
usage_ci.usage = usage_override.value(); usage_ci.usage = usage_override.value();

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@ -342,12 +342,6 @@ TileManager::ScratchBuffer TileManager::AllocBuffer(u32 size, bool is_storage /*
.usage = usage, .usage = usage,
}; };
#ifdef __APPLE__
// Fix for detiler artifacts on macOS
const bool is_large_buffer = true;
#else
const bool is_large_buffer = size > 128_MB;
#endif
VmaAllocationCreateInfo alloc_info{ VmaAllocationCreateInfo alloc_info{
.flags = !is_storage ? VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | .flags = !is_storage ? VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
@ -462,7 +456,6 @@ std::optional<vk::Buffer> TileManager::TryDetile(Image& image) {
(m > 0 ? params.sizes[m - 1] : 0); (m > 0 ? params.sizes[m - 1] : 0);
} }
auto pitch = image.info.pitch;
cmdbuf.pushConstants(*detiler->pl_layout, vk::ShaderStageFlagBits::eCompute, 0u, sizeof(params), cmdbuf.pushConstants(*detiler->pl_layout, vk::ShaderStageFlagBits::eCompute, 0u, sizeof(params),
&params); &params);