forgot a file
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <common/logging/log.h>
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#include <common/logging/log.h>
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#include <core/file_format/playgo_chunk.h>
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#include <core/file_format/psf.h>
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#include <core/file_format/psf.h>
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#include <core/file_format/splash.h>
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#include <core/file_format/splash.h>
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#include <core/libraries/disc_map/disc_map.h>
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#include <core/libraries/disc_map/disc_map.h>
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@ -79,6 +80,9 @@ void Emulator::Run(const std::filesystem::path& file) {
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u32 fw_version = param_sfo->GetInteger("SYSTEM_VER");
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u32 fw_version = param_sfo->GetInteger("SYSTEM_VER");
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app_version = param_sfo->GetString("APP_VER");
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app_version = param_sfo->GetString("APP_VER");
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LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
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LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
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} else if (entry.path().filename() == "playgo-chunk.dat") {
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auto* playgo = Common::Singleton<PlaygoChunk>::Instance();
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playgo->Open(sce_sys_folder.string() + "/playgo-chunk.dat");
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} else if (entry.path().filename() == "pic0.png" ||
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} else if (entry.path().filename() == "pic0.png" ||
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entry.path().filename() == "pic1.png") {
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entry.path().filename() == "pic1.png") {
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auto* splash = Common::Singleton<Splash>::Instance();
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auto* splash = Common::Singleton<Splash>::Instance();
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