Merge pull request #292 from shadps4-emu/games/00144

Missing graphics features for flOw & Flower
This commit is contained in:
georgemoralis 2024-07-14 23:07:46 +03:00 committed by GitHub
commit b4df90d8e4
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25 changed files with 174 additions and 26 deletions

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@ -495,8 +495,33 @@ void PS4_SYSV_ABI sceGnmDingDong(u32 gnm_vqid, u32 next_offs_dw) {
const auto* acb_ptr = reinterpret_cast<const u32*>(asc_queue.map_addr + *asc_queue.read_addr);
const auto acb_size = next_offs_dw ? (next_offs_dw << 2u) - *asc_queue.read_addr
: (asc_queue.ring_size_dw << 2u) - *asc_queue.read_addr;
const std::span<const u32> acb_span{acb_ptr, acb_size >> 2u};
liverpool->SubmitAsc(vqid, {acb_ptr, acb_size >> 2u});
if (Config::dumpPM4()) {
static auto last_frame_num = -1LL;
static u32 seq_num{};
if (last_frame_num == frames_submitted) {
++seq_num;
} else {
last_frame_num = frames_submitted;
seq_num = 0u;
}
// Up to this point, all ACB submissions have been stored in a secondary command buffer.
// Dumping them using the current ring pointer would result in files containing only the
// `IndirectBuffer` command. To access the actual command stream, we need to unwrap the IB.
auto acb = acb_span;
const auto* indirect_buffer =
reinterpret_cast<const PM4CmdIndirectBuffer*>(acb_span.data());
if (indirect_buffer->header.opcode == PM4ItOpcode::IndirectBuffer) {
acb = {indirect_buffer->Address<const u32>(), indirect_buffer->ib_size};
}
// File name format is: <queue>_<queue num>_<submit_num>
DumpCommandList(acb, std::format("acb_{}_{}", gnm_vqid, seq_num));
}
liverpool->SubmitAsc(vqid, acb_span);
*asc_queue.read_addr += acb_size;
*asc_queue.read_addr %= asc_queue.ring_size_dw * 4;

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@ -185,6 +185,10 @@ void* PS4_SYSV_ABI sceKernelGetEventUserData(const SceKernelEvent* ev) {
return ev->udata;
}
u64 PS4_SYSV_ABI sceKernelGetEventId(const SceKernelEvent* ev) {
return ev->ident;
}
int PS4_SYSV_ABI sceKernelTriggerUserEvent(SceKernelEqueue eq, int id, void* udata) {
if (eq == nullptr) {
return ORBIS_KERNEL_ERROR_EBADF;

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@ -15,6 +15,7 @@ int PS4_SYSV_ABI sceKernelDeleteEqueue(SceKernelEqueue eq);
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
SceKernelUseconds* timo);
void* PS4_SYSV_ABI sceKernelGetEventUserData(const SceKernelEvent* ev);
u64 PS4_SYSV_ABI sceKernelGetEventId(const SceKernelEvent* ev);
int PS4_SYSV_ABI sceKernelTriggerUserEvent(SceKernelEqueue eq, int id, void* udata);
int PS4_SYSV_ABI sceKernelDeleteUserEvent(SceKernelEqueue eq, int id);
int PS4_SYSV_ABI sceKernelAddUserEvent(SceKernelEqueue eq, int id);

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@ -401,6 +401,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("R74tt43xP6k", "libkernel", 1, "libkernel", 1, 1, sceKernelAddHRTimerEvent);
LIB_FUNCTION("F6e0kwo4cnk", "libkernel", 1, "libkernel", 1, 1, sceKernelTriggerUserEvent);
LIB_FUNCTION("LJDwdSNTnDg", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteUserEvent);
LIB_FUNCTION("mJ7aghmgvfc", "libkernel", 1, "libkernel", 1, 1, sceKernelGetEventId);
// misc
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, sceKernelIsNeoMode);

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@ -131,6 +131,13 @@ Id EmitReadConstBufferU32(EmitContext& ctx, u32 handle, Id index) {
return ctx.OpBitcast(ctx.U32[1], EmitReadConstBuffer(ctx, handle, index));
}
Id EmitReadStepRate(EmitContext& ctx, int rate_idx) {
return ctx.OpLoad(
ctx.U32[1], ctx.OpAccessChain(ctx.TypePointer(spv::StorageClass::PushConstant, ctx.U32[1]),
ctx.instance_step_rates,
rate_idx == 0 ? ctx.u32_zero_value : ctx.u32_one_value));
}
Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp) {
if (IR::IsParam(attr)) {
const u32 index{u32(attr) - u32(IR::Attribute::Param0)};
@ -149,11 +156,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp) {
return ctx.OpLoad(param.component_type, param.id);
}
} else {
const auto rate_idx = param.id.value == 0 ? ctx.u32_zero_value : ctx.u32_one_value;
const auto step_rate = ctx.OpLoad(
ctx.U32[1],
ctx.OpAccessChain(ctx.TypePointer(spv::StorageClass::PushConstant, ctx.U32[1]),
ctx.instance_step_rates, rate_idx));
const auto step_rate = EmitReadStepRate(ctx, param.id.value);
const auto offset = ctx.OpIAdd(
ctx.U32[1],
ctx.OpIMul(
@ -182,6 +185,12 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp) {
switch (attr) {
case IR::Attribute::VertexId:
return ctx.OpLoad(ctx.U32[1], ctx.vertex_index);
case IR::Attribute::InstanceId:
return ctx.OpLoad(ctx.U32[1], ctx.instance_id);
case IR::Attribute::InstanceId0:
return EmitReadStepRate(ctx, 0);
case IR::Attribute::InstanceId1:
return EmitReadStepRate(ctx, 1);
case IR::Attribute::WorkgroupId:
return ctx.OpCompositeExtract(ctx.U32[1], ctx.OpLoad(ctx.U32[3], ctx.workgroup_id), comp);
case IR::Attribute::LocalInvocationId:

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@ -45,6 +45,7 @@ void EmitSetVccHi(EmitContext& ctx);
void EmitPrologue(EmitContext& ctx);
void EmitEpilogue(EmitContext& ctx);
void EmitDiscard(EmitContext& ctx);
void EmitDiscardCond(EmitContext& ctx, Id condition);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
void EmitDeviceMemoryBarrier(EmitContext& ctx);

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@ -14,6 +14,17 @@ void EmitDiscard(EmitContext& ctx) {
ctx.OpDemoteToHelperInvocationEXT();
}
void EmitDiscardCond(EmitContext& ctx, Id condition) {
const Id kill_label{ctx.OpLabel()};
const Id merge_label{ctx.OpLabel()};
ctx.OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
ctx.OpBranchConditional(condition, kill_label, merge_label);
ctx.AddLabel(kill_label);
ctx.OpDemoteToHelperInvocationEXT();
ctx.OpBranch(merge_label);
ctx.AddLabel(merge_label);
}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
throw NotImplementedException("Geometry streams");
}

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@ -121,7 +121,7 @@ void CFG::EmitBlocks() {
void CFG::LinkBlocks() {
const auto get_block = [this](u32 address) {
const auto it = blocks.find(address, Compare{});
auto it = blocks.find(address, Compare{});
ASSERT_MSG(it != blocks.end() && it->begin == address);
return &*it;
};
@ -131,7 +131,10 @@ void CFG::LinkBlocks() {
// If the block doesn't end with a branch we simply
// need to link with the next block.
if (!end_inst.IsTerminateInstruction()) {
block.branch_true = get_block(block.end);
auto* next_block = get_block(block.end);
++next_block->num_predecessors;
block.branch_true = next_block;
block.end_class = EndClass::Branch;
continue;
}
@ -141,11 +144,20 @@ void CFG::LinkBlocks() {
const u32 branch_pc = block.end - end_inst.length;
const u32 target_pc = end_inst.BranchTarget(branch_pc);
if (end_inst.IsUnconditionalBranch()) {
block.branch_true = get_block(target_pc);
auto* target_block = get_block(target_pc);
++target_block->num_predecessors;
block.branch_true = target_block;
block.end_class = EndClass::Branch;
} else if (end_inst.IsConditionalBranch()) {
block.branch_true = get_block(target_pc);
block.branch_false = get_block(block.end);
auto* target_block = get_block(target_pc);
++target_block->num_predecessors;
auto* end_block = get_block(block.end);
++end_block->num_predecessors;
block.branch_true = target_block;
block.branch_false = end_block;
block.end_class = EndClass::Branch;
} else if (end_inst.opcode == Opcode::S_ENDPGM) {
const auto& prev_inst = inst_list[block.end_index - 1];

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@ -36,6 +36,7 @@ struct Block : Hook {
u32 end;
u32 begin_index;
u32 end_index;
u32 num_predecessors{};
IR::Condition cond{};
GcnInst end_inst{};
EndClass end_class{};

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@ -631,6 +631,7 @@ private:
case StatementType::Code: {
ensure_block();
if (!stmt.block->is_dummy) {
current_block->has_multiple_predecessors = stmt.block->num_predecessors > 1;
const u32 start = stmt.block->begin_index;
const u32 size = stmt.block->end_index - start + 1;
Translate(current_block, stmt.block->begin, inst_list.subspan(start, size),

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@ -1,11 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "shader_recompiler/frontend/translate/translate.h"
namespace Shader::Gcn {
void Translator::EXP(const GcnInst& inst) {
if (ir.block->has_multiple_predecessors) {
LOG_WARNING(Render_Recompiler, "An ambiguous export appeared in translation");
ir.Discard(ir.LogicalNot(ir.GetExec()));
}
const auto& exp = inst.control.exp;
const IR::Attribute attrib{exp.target};
const std::array vsrc = {

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@ -35,10 +35,20 @@ void Translator::EmitPrologue() {
IR::VectorReg dst_vreg = IR::VectorReg::V0;
switch (info.stage) {
case Stage::Vertex:
// https://github.com/chaotic-cx/mesa-mirror/blob/72326e15/src/amd/vulkan/radv_shader_args.c#L146C1-L146C23
// v0: vertex ID, always present
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::VertexId));
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::InstanceId));
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::PrimitiveId));
// v1: instance ID, step rate 0
if (info.num_input_vgprs > 0) {
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::InstanceId0));
}
// v2: instance ID, step rate 1
if (info.num_input_vgprs > 1) {
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::InstanceId1));
}
// v3: instance ID, plain
if (info.num_input_vgprs > 2) {
ir.SetVectorReg(dst_vreg++, ir.GetAttributeU32(IR::Attribute::InstanceId));
}
break;
case Stage::Fragment:
// https://github.com/chaotic-cx/mesa-mirror/blob/72326e15/src/amd/vulkan/radv_shader_args.c#L258

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@ -72,6 +72,8 @@ enum class Attribute : u64 {
LocalInvocationId = 75,
LocalInvocationIndex = 76,
FragCoord = 77,
InstanceId0 = 78, // step rate 0
InstanceId1 = 79, // step rate 1
Max,
};

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@ -149,6 +149,8 @@ public:
std::array<Value, NumScalarRegs> ssa_sreg_values;
std::array<Value, NumVectorRegs> ssa_vreg_values;
bool has_multiple_predecessors{false};
private:
/// Memory pool for instruction list
ObjectPool<Inst>* inst_pool;

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@ -115,6 +115,10 @@ void IREmitter::Discard() {
Inst(Opcode::Discard);
}
void IREmitter::Discard(const U1& cond) {
Inst(Opcode::DiscardCond, cond);
}
void IREmitter::Barrier() {
Inst(Opcode::Barrier);
}

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@ -42,6 +42,7 @@ public:
void Prologue();
void Epilogue();
void Discard();
void Discard(const U1& cond);
void Barrier();
void WorkgroupMemoryBarrier();

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@ -49,6 +49,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::Prologue:
case Opcode::Epilogue:
case Opcode::Discard:
case Opcode::DiscardCond:
case Opcode::SetAttribute:
case Opcode::StoreBufferF32:
case Opcode::StoreBufferF32x2:

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@ -13,6 +13,7 @@ OPCODE(PhiMove, Void, Opaq
OPCODE(Prologue, Void, )
OPCODE(Epilogue, Void, )
OPCODE(Discard, Void, )
OPCODE(DiscardCond, Void, U1, )
// Constant memory operations
OPCODE(ReadConst, U32, U32x2, U32, )

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@ -37,6 +37,7 @@ void Visit(Info& info, IR::Inst& inst) {
info.uses_group_quad = true;
break;
case IR::Opcode::Discard:
case IR::Opcode::DiscardCond:
info.has_discard = true;
break;
case IR::Opcode::ImageGather:

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@ -163,6 +163,7 @@ struct Info {
std::array<u32, 3> workgroup_size{};
u32 num_user_data;
u32 num_input_vgprs;
std::span<const u32> user_data;
Stage stage;

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@ -199,19 +199,12 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
switch (reg_addr) {
case ContextRegs::CbColor0Base:
[[fallthrough]];
case ContextRegs::CbColor1Base:
[[fallthrough]];
case ContextRegs::CbColor2Base:
[[fallthrough]];
case ContextRegs::CbColor3Base:
[[fallthrough]];
case ContextRegs::CbColor4Base:
[[fallthrough]];
case ContextRegs::CbColor5Base:
[[fallthrough]];
case ContextRegs::CbColor6Base:
[[fallthrough]];
case ContextRegs::CbColor7Base: {
const auto col_buf_id = (reg_addr - ContextRegs::CbColor0Base) /
(ContextRegs::CbColor1Base - ContextRegs::CbColor0Base);
@ -227,6 +220,26 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
}
break;
}
case ContextRegs::CbColor0Cmask:
case ContextRegs::CbColor1Cmask:
case ContextRegs::CbColor2Cmask:
case ContextRegs::CbColor3Cmask:
case ContextRegs::CbColor4Cmask:
case ContextRegs::CbColor5Cmask:
case ContextRegs::CbColor6Cmask:
case ContextRegs::CbColor7Cmask: {
const auto col_buf_id = (reg_addr - ContextRegs::CbColor0Cmask) /
(ContextRegs::CbColor1Cmask - ContextRegs::CbColor0Cmask);
ASSERT(col_buf_id < NumColorBuffers);
const auto nop_offset = header->type3.count;
if (nop_offset == 0x04) {
ASSERT_MSG(payload[nop_offset] == 0xc0001000,
"NOP hint is missing in CB setup sequence");
last_cb_extent[col_buf_id].raw = payload[nop_offset + 1];
}
break;
}
case ContextRegs::DbZInfo: {
if (header->type3.count == 8) {
ASSERT_MSG(payload[20] == 0xc0001000,
@ -267,7 +280,10 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index->index_count;
regs.draw_initiator = draw_index->draw_initiator;
if (rasterizer) {
rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndex2", reinterpret_cast<const void*>(dcb.data())));
rasterizer->Draw(true);
rasterizer->ScopeMarkerEnd();
}
break;
}
@ -277,7 +293,10 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index_off->index_count;
regs.draw_initiator = draw_index_off->draw_initiator;
if (rasterizer) {
rasterizer->ScopeMarkerBegin(fmt::format(
"dcb:{}:DrawIndexOffset2", reinterpret_cast<const void*>(dcb.data())));
rasterizer->Draw(true, draw_index_off->index_offset);
rasterizer->ScopeMarkerEnd();
}
break;
}
@ -286,7 +305,10 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index->index_count;
regs.draw_initiator = draw_index->draw_initiator;
if (rasterizer) {
rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndexAuto", reinterpret_cast<const void*>(dcb.data())));
rasterizer->Draw(false);
rasterizer->ScopeMarkerEnd();
}
break;
}
@ -297,7 +319,10 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.cs_program.dim_z = dispatch_direct->dim_z;
regs.cs_program.dispatch_initiator = dispatch_direct->dispatch_initiator;
if (rasterizer && (regs.cs_program.dispatch_initiator & 1)) {
rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:Dispatch", reinterpret_cast<const void*>(dcb.data())));
rasterizer->DispatchDirect();
rasterizer->ScopeMarkerEnd();
}
break;
}
@ -387,7 +412,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
TracyFiberLeave;
}
Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb) {
Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, int vqid) {
TracyFiberEnter(acb_task_name);
while (!acb.empty()) {
@ -408,8 +433,8 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb) {
}
case PM4ItOpcode::IndirectBuffer: {
const auto* indirect_buffer = reinterpret_cast<const PM4CmdIndirectBuffer*>(header);
auto task =
ProcessCompute({indirect_buffer->Address<const u32>(), indirect_buffer->ib_size});
auto task = ProcessCompute(
{indirect_buffer->Address<const u32>(), indirect_buffer->ib_size}, vqid);
while (!task.handle.done()) {
task.handle.resume();
@ -435,7 +460,10 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb) {
regs.cs_program.dim_z = dispatch_direct->dim_z;
regs.cs_program.dispatch_initiator = dispatch_direct->dispatch_initiator;
if (rasterizer && (regs.cs_program.dispatch_initiator & 1)) {
rasterizer->ScopeMarkerBegin(fmt::format(
"acb[{}]:{}:Dispatch", vqid, reinterpret_cast<const void*>(acb.data())));
rasterizer->DispatchDirect();
rasterizer->ScopeMarkerEnd();
}
break;
}
@ -495,7 +523,7 @@ void Liverpool::SubmitAsc(u32 vqid, std::span<const u32> acb) {
ASSERT_MSG(vqid >= 0 && vqid < NumTotalQueues, "Invalid virtual ASC queue index");
auto& queue = mapped_queues[vqid];
const auto& task = ProcessCompute(acb);
const auto& task = ProcessCompute(acb, vqid);
{
std::unique_lock lock{queue.m_access};
queue.submits.emplace(task.handle);

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@ -80,6 +80,7 @@ struct Liverpool {
union {
BitField<0, 6, u64> num_vgprs;
BitField<6, 4, u64> num_sgprs;
BitField<24, 2, u64> vgpr_comp_cnt; // SPI provided per-thread inputs
BitField<33, 5, u64> num_user_regs;
} settings;
UserData user_data;
@ -785,6 +786,14 @@ struct Liverpool {
CbColor5Base = 0xA363,
CbColor6Base = 0xA372,
CbColor7Base = 0xA381,
CbColor0Cmask = 0xA31F,
CbColor1Cmask = 0xA32E,
CbColor2Cmask = 0xA33D,
CbColor3Cmask = 0xA34C,
CbColor4Cmask = 0xA35B,
CbColor5Cmask = 0xA36A,
CbColor6Cmask = 0xA379,
CbColor7Cmask = 0xA388,
};
struct PolygonOffset {
@ -979,7 +988,7 @@ private:
Task ProcessGraphics(std::span<const u32> dcb, std::span<const u32> ccb);
Task ProcessCeUpdate(std::span<const u32> ccb);
Task ProcessCompute(std::span<const u32> acb);
Task ProcessCompute(std::span<const u32> acb, int vqid);
void Process(std::stop_token stoken);

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@ -72,6 +72,7 @@ Shader::Info MakeShaderInfo(Shader::Stage stage, std::span<const u32, 16> user_d
switch (stage) {
case Shader::Stage::Vertex: {
info.num_user_data = regs.vs_program.settings.num_user_regs;
info.num_input_vgprs = regs.vs_program.settings.vgpr_comp_cnt;
BuildVsOutputs(info, regs.vs_output_control);
break;
}

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@ -254,4 +254,16 @@ void Rasterizer::UpdateDepthStencilState() {
cmdbuf.setDepthBoundsTestEnable(depth.depth_bounds_enable);
}
void Rasterizer::ScopeMarkerBegin(const std::string& str) {
const auto cmdbuf = scheduler.CommandBuffer();
cmdbuf.beginDebugUtilsLabelEXT(vk::DebugUtilsLabelEXT{
.pLabelName = str.c_str(),
});
}
void Rasterizer::ScopeMarkerEnd() {
const auto cmdbuf = scheduler.CommandBuffer();
cmdbuf.endDebugUtilsLabelEXT();
}
} // namespace Vulkan

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@ -33,6 +33,9 @@ public:
void DispatchDirect();
void ScopeMarkerBegin(const std::string& str);
void ScopeMarkerEnd();
private:
u32 SetupIndexBuffer(bool& is_indexed, u32 index_offset);
void MapMemory(VAddr addr, size_t size);