vulkan : createDevice

This commit is contained in:
georgemoralis 2023-09-21 12:59:48 +03:00
parent 90dc454440
commit b1d812bb32
3 changed files with 68 additions and 6 deletions

View File

@ -7,6 +7,7 @@ struct GraphicCtx {
u32 screen_width = 0;
u32 screen_height = 0;
VkInstance m_instance = nullptr;
VkPhysicalDevice physical_device = nullptr;
VkPhysicalDevice m_physical_device = nullptr;
VkDevice m_device = nullptr;
};
} // namespace HLE::Libs::Graphics

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@ -53,9 +53,70 @@ void Graphics::Vulkan::vulkanCreate(Emulator::WindowCtx* ctx) {
Emulator::VulkanQueues queues;
vulkanFindCompatiblePhysicalDevice(ctx->m_graphic_ctx.m_instance, ctx->m_surface, device_extensions, ctx->m_surface_capabilities,
&ctx->m_graphic_ctx.physical_device, &queues);
&ctx->m_graphic_ctx.m_physical_device, &queues);
if (ctx->m_graphic_ctx.m_physical_device == nullptr) {
LOG_CRITICAL_IF(log_file_vulkanutil, "Can't find compatible vulkan device\n");
std::exit(0);
}
VkPhysicalDeviceProperties device_properties{};
vkGetPhysicalDeviceProperties(ctx->m_graphic_ctx.m_physical_device, &device_properties);
LOG_INFO_IF(log_file_vulkanutil, "GFX device to be used : {}\n", device_properties.deviceName);
ctx->m_graphic_ctx.m_device = vulkanCreateDevice(ctx->m_graphic_ctx.m_physical_device, ctx->m_surface, &ext, queues, device_extensions);
if (ctx->m_graphic_ctx.m_device == nullptr) {
LOG_CRITICAL_IF(log_file_vulkanutil, "Can't create vulkan device\n");
std::exit(0);
}
}
VkDevice Graphics::Vulkan::vulkanCreateDevice(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const Emulator::VulkanExt* r,
const Emulator::VulkanQueues& queues, const std::vector<const char*>& device_extensions) {
std::vector<VkDeviceQueueCreateInfo> queue_create_info(queues.family_count);
std::vector<std::vector<float>> queue_priority(queues.family_count);
uint32_t queue_create_info_num = 0;
for (uint32_t i = 0; i < queues.family_count; i++) {
if (queues.family_used[i] != 0) {
for (uint32_t pi = 0; pi < queues.family_used[i]; pi++) {
queue_priority[queue_create_info_num].push_back(1.0f);
}
queue_create_info[queue_create_info_num].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queue_create_info[queue_create_info_num].pNext = nullptr;
queue_create_info[queue_create_info_num].flags = 0;
queue_create_info[queue_create_info_num].queueFamilyIndex = i;
queue_create_info[queue_create_info_num].queueCount = queues.family_used[i];
queue_create_info[queue_create_info_num].pQueuePriorities = queue_priority[queue_create_info_num].data();
queue_create_info_num++;
}
}
VkPhysicalDeviceFeatures device_features{};
//TODO add neccesary device features
VkDeviceCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
create_info.pNext = nullptr;
create_info.flags = 0;
create_info.pQueueCreateInfos = queue_create_info.data();
create_info.queueCreateInfoCount = queue_create_info_num;
create_info.enabledLayerCount = 0;
create_info.ppEnabledLayerNames = nullptr;
create_info.enabledExtensionCount = device_extensions.size();
create_info.ppEnabledExtensionNames = device_extensions.data();
create_info.pEnabledFeatures = &device_features;
VkDevice device = nullptr;
vkCreateDevice(physical_device, &create_info, nullptr, &device);
return device;
}
void Graphics::Vulkan::vulkanGetInstanceExtensions(Emulator::VulkanExt* ext) {
u32 required_extensions_count = 0;
u32 available_extensions_count = 0;
@ -160,10 +221,8 @@ Emulator::VulkanQueues Graphics::Vulkan::vulkanFindQueues(VkPhysicalDevice devic
}
u32 index = 0;
for (u32 i = 0; i < VULKAN_QUEUE_GRAPHICS_NUM; i++) {
for (const auto& idx : qs.available) {
if (idx.is_graphics)
{
if (idx.is_graphics) {
qs.family_used[qs.available.at(index).family]++;
qs.graphics.push_back(qs.available.at(index));
qs.available.erase(qs.available.begin() + index);

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@ -19,6 +19,8 @@ void vulkanGetInstanceExtensions(Emulator::VulkanExt* ext);
void vulkanFindCompatiblePhysicalDevice(VkInstance instance, VkSurfaceKHR surface, const std::vector<const char*>& device_extensions,
Emulator::VulkanSurfaceCapabilities* out_capabilities, VkPhysicalDevice* out_device,
Emulator::VulkanQueues* out_queues);
VkDevice vulkanCreateDevice(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const Emulator::VulkanExt* r,
const Emulator::VulkanQueues& queues, const std::vector<const char*>& device_extensions);
Emulator::VulkanQueues vulkanFindQueues(VkPhysicalDevice device, VkSurfaceKHR surface);
void vulkanGetSurfaceCapabilities(VkPhysicalDevice physical_device, VkSurfaceKHR surface, Emulator::VulkanSurfaceCapabilities* surfaceCap);
}; // namespace Graphics::Vulkan