more work on creating videoOutBuffer object
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@ -50,20 +50,28 @@ void* GPU::GPUMemory::memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::Graphi
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return nullptr;
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}
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ObjInfo obj = {};
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ObjInfo objInfo = {};
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// copy parameters from info to obj
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for (int i = 0; i < 8; i++) {
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obj.obj_params[i] = info.obj_params[i];
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objInfo.obj_params[i] = info.obj_params[i];
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}
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u64 hash[3] = {}; // assuming virtual_addr_num shouldn't be more that 3
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objInfo.gpu_object.objectType = info.objectType;
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objInfo.gpu_object.obj = nullptr;
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for (int h = 0; h < virtual_addr_num; h++) {
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if (info.hasHash) {
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hash[h] = GPU::calculate_hash(reinterpret_cast<const u08*>(virtual_addr[h]), size[h]);
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if (info.check_hash) {
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objInfo.hash[h] = GPU::calculate_hash(reinterpret_cast<const u08*>(virtual_addr[h]), size[h]);
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} else {
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hash[h] = 0;
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objInfo.hash[h] = 0;
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}
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}
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objInfo.submit_id = submit_id;
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objInfo.check_hash = info.check_hash;
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objInfo.gpu_object.obj = info.getCreateFunc()(ctx, objInfo.obj_params, virtual_addr, size, virtual_addr_num, &objInfo.mem);
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// TODO we need more ...
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return nullptr;
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}
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@ -16,9 +16,21 @@ struct MemoryHeap {
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u64 allocated_size = 0;
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};
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struct GpuMemoryObject {
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MemoryObjectType objectType = MemoryObjectType::InvalidObj;
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void* obj = nullptr;
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};
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struct ObjInfo {
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u64 obj_params[8] = {};
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GpuMemoryObject gpu_object;
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u64 hash[3] = {};
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u64 submit_id = 0;
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bool check_hash = false;
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HLE::Libs::Graphics::VulkanMemory mem;
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};
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class GPUMemory {
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public:
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GPUMemory() {}
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@ -34,10 +46,14 @@ class GPUObject {
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GPUObject() = default;
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virtual ~GPUObject() = default;
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u64 obj_params[8] = {};
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bool hasHash = false;
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bool check_hash = false;
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bool isReadOnly = false;
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MemoryObjectType objectType = MemoryObjectType::InvalidObj;
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using create_func_t = void* (*)(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* vaddr, const u64* size, int vaddr_num,
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HLE::Libs::Graphics::VulkanMemory* mem);
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virtual create_func_t getCreateFunc() const = 0;
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};
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void memorySetAllocArea(u64 virtual_addr, u64 size);
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@ -0,0 +1,8 @@
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#include "video_out_buffer.h"
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static void* create_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* vaddr, const u64* size, int vaddr_num,
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HLE::Libs::Graphics::VulkanMemory* mem) {
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return nullptr;//TODO
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}
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GPU::GPUObject::create_func_t GPU::VideoOutBufferObj::getCreateFunc() const { return create_func; }
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@ -28,8 +28,10 @@ class VideoOutBufferObj : public GPUObject {
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obj_params[IS_TILE_PARAM] = is_tiled ? 1 : 0;
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obj_params[IS_NEO_PARAM] = is_neo ? 1 : 0;
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obj_params[PITCH_PARAM] = pitch;
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hasHash = true;
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check_hash = true;
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objectType = GPU::MemoryObjectType::VideoOutBufferObj;
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}
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create_func_t getCreateFunc() const override;
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};
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} // namespace GPU
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