missing touchpad reset in scePadReadState
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@ -321,6 +321,19 @@ int PS4_SYSV_ABI scePadReadState(s32 handle, OrbisPadData* pData) {
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pData->orientation.y = 0;
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pData->orientation.z = 0;
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pData->orientation.w = 0;
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pData->acceleration.x = 0.0f;
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pData->acceleration.y = 0.0f;
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pData->acceleration.z = 0.0f;
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pData->angularVelocity.x = 0.0f;
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pData->angularVelocity.y = 0.0f;
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pData->angularVelocity.z = 0.0f;
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pData->touchData.touchNum = 0;
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pData->touchData.touch[0].x = 0;
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pData->touchData.touch[0].y = 0;
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pData->touchData.touch[0].id = 1;
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pData->touchData.touch[1].x = 0;
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pData->touchData.touch[1].y = 0;
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pData->touchData.touch[1].id = 2;
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pData->timestamp = state.time;
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pData->connected = true; // isConnected; //TODO fix me proper
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pData->connectedCount = 1; // connectedCount;
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