diff --git a/README.md b/README.md index 30652035..8c88f154 100644 --- a/README.md +++ b/README.md @@ -36,13 +36,13 @@ SPDX-License-Identifier: GPL-2.0-or-later shadPS4 is an early PS4 emulator for Windows and Linux written in C++ -To discuss shadPS4 development or suggest ideas, join the [Discord server](https://discord.gg/MyZRaBngxA) +To discuss shadPS4 development or suggest ideas, join the [**Discord server**](https://discord.gg/MyZRaBngxA). -Check us on [X (twitter)](https://x.com/shadps4) or on our [website](https://shadps4.net/). +Check us on [**X (twitter)**](https://x.com/shadps4) or on our [**website**](https://shadps4.net/). # Status -In development, 2D games are working like [Sonic Mania](https://www.youtube.com/watch?v=AAHoNzhHyCU), Undertale, Momodora and others... +In development, 2D games are working like [**Sonic Mania**](https://www.youtube.com/watch?v=AAHoNzhHyCU), Undertale, Momodora and others... # Why? @@ -52,11 +52,11 @@ The project started as a fun project. Due to limited free time, it will probably ## Windows -Check the build instructions for [Windows](https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-windows.md). +Check the build instructions for [**Windows**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/building-windows.md). ## Linux -Check the build instructions for [Linux](https://github.com/shadps4-emu/shadPS4/blob/main/documents/linux_building.md). +Check the build instructions for [**Linux**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/linux_building.md). ## Build status @@ -79,18 +79,20 @@ C:\Users\******\shadPS4.exe C:\******\game_eboot.bin # Main team -- [georgemoralis](https://github.com/georgemoralis) -- [raphaelthegreat](https://github.com/raphaelthegreat) -- [psucien](https://github.com/psucien) -- [skmp](https://github.com/skmp) -- [wheremyfoodat](https://github.com/wheremyfoodat) -- [raziel1000](https://github.com/raziel1000) +- [**georgemoralis**](https://github.com/georgemoralis) +- [**raphaelthegreat**](https://github.com/raphaelthegreat) +- [**psucien**](https://github.com/psucien) +- [**skmp**](https://github.com/skmp) +- [**wheremyfoodat**](https://github.com/wheremyfoodat) +- [**raziel1000**](https://github.com/raziel1000) -Logo is done by [Xphalnos](https://github.com/Xphalnos) +Logo is done by [**Xphalnos**](https://github.com/Xphalnos) -# Contribution +# Contributing -We currently accept any contribution, just open a PR and we will check it :) +If you want to contribute, please look the [**CONTRIBUTING.md**](https://github.com/shadps4-emu/shadPS4/blob/main/CONTRIBUTING.md) file. + +Open a PR and we'll check it :) # Contributors @@ -100,5 +102,5 @@ We currently accept any contribution, just open a PR and we will check it :) # Sister Projects -- [Panda3DS](https://github.com/wheremyfoodat/Panda3DS): A multiplatform 3DS emulator from our co-author wheremyfoodat. -- [hydra](https://github.com/hydra-emu/hydra): A multisystem, multiplatform emulator (chip-8, GB, NES, N64) from Paris. +- [**Panda3DS**](https://github.com/wheremyfoodat/Panda3DS): A multiplatform 3DS emulator from our co-author wheremyfoodat. +- [**hydra**](https://github.com/hydra-emu/hydra): A multisystem, multiplatform emulator (chip-8, GB, NES, N64) from Paris. diff --git a/documents/linux_building.md b/documents/building-linux.md similarity index 100% rename from documents/linux_building.md rename to documents/building-linux.md diff --git a/documents/building-windows.md b/documents/building-windows.md index 57740742..e00ed90d 100644 --- a/documents/building-windows.md +++ b/documents/building-windows.md @@ -3,11 +3,11 @@ SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project SPDX-License-Identifier: GPL-2.0-or-later --> -# Build shadps4 for Windows +# Build shadPS4 for Windows -## Download Visual Studio Community 2022 17.9.6 +## Download Visual Studio Community 2022 -Download link: [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) +Download link: [**Visual Studio 2022**](https://visualstudio.microsoft.com/vs/) ## Requirements @@ -22,4 +22,4 @@ Download link: [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) - ## Compiling -- Open Visual Studio and select the Clang-debug or Clang-release. It should compile just fine. +- Open Visual Studio Community and select the **x64-Clang-Release**, **x64-Clang-Debug** or **x64-Clang-RelWithDebInfo**. It should compile just fine.