few more sceNet work

This commit is contained in:
georgemoralis 2024-06-28 23:00:01 +03:00
parent e54d574241
commit a810e47876
2 changed files with 20 additions and 18 deletions

View File

@ -58,7 +58,7 @@ int PS4_SYSV_ABI sce_net_in6addr_nodelocal_allnodes() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetAccept() { OrbisNetId PS4_SYSV_ABI sceNetAccept(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
@ -118,7 +118,7 @@ int PS4_SYSV_ABI sceNetBandwidthControlSetPolicy() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetBind(int sid, const OrbisNetSockaddr* addr, u32 addrlen) { int PS4_SYSV_ABI sceNetBind(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
@ -678,12 +678,12 @@ int PS4_SYSV_ABI sceNetGetSockInfo6() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetGetsockname() { int PS4_SYSV_ABI sceNetGetsockname(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetGetsockopt() { int PS4_SYSV_ABI sceNetGetsockopt(OrbisNetId s, int level, int optname, void* optval, u32* optlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
@ -787,9 +787,8 @@ int PS4_SYSV_ABI sceNetMemoryFree() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetNtohl() { u32 PS4_SYSV_ABI sceNetNtohl(u32 net32) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); return ntohl(net32);
return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetNtohll() { int PS4_SYSV_ABI sceNetNtohll() {
@ -797,9 +796,8 @@ int PS4_SYSV_ABI sceNetNtohll() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetNtohs() { u16 PS4_SYSV_ABI sceNetNtohs(u16 net16) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); return ntohs(net16);
return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetPoolCreate(const char* name, int size, int flags) { int PS4_SYSV_ABI sceNetPoolCreate(const char* name, int size, int flags) {
@ -827,7 +825,8 @@ int PS4_SYSV_ABI sceNetRecv() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNetRecvfrom() { int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, size_t len, int flags,
OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called"); LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }

View File

@ -15,6 +15,8 @@ class SymbolsResolver;
namespace Libraries::Net { namespace Libraries::Net {
using OrbisNetId = s32;
struct OrbisNetSockaddr { struct OrbisNetSockaddr {
u8 sa_len; u8 sa_len;
u8 sa_family; u8 sa_family;
@ -29,7 +31,7 @@ int PS4_SYSV_ABI sce_net_in6addr_linklocal_allnodes();
int PS4_SYSV_ABI sce_net_in6addr_linklocal_allrouters(); int PS4_SYSV_ABI sce_net_in6addr_linklocal_allrouters();
int PS4_SYSV_ABI sce_net_in6addr_loopback(); int PS4_SYSV_ABI sce_net_in6addr_loopback();
int PS4_SYSV_ABI sce_net_in6addr_nodelocal_allnodes(); int PS4_SYSV_ABI sce_net_in6addr_nodelocal_allnodes();
int PS4_SYSV_ABI sceNetAccept(); OrbisNetId PS4_SYSV_ABI sceNetAccept(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sceNetAddrConfig6GetInfo(); int PS4_SYSV_ABI sceNetAddrConfig6GetInfo();
int PS4_SYSV_ABI sceNetAddrConfig6Start(); int PS4_SYSV_ABI sceNetAddrConfig6Start();
int PS4_SYSV_ABI sceNetAddrConfig6Stop(); int PS4_SYSV_ABI sceNetAddrConfig6Stop();
@ -41,7 +43,7 @@ int PS4_SYSV_ABI sceNetBandwidthControlGetPolicy();
int PS4_SYSV_ABI sceNetBandwidthControlSetDefaultParam(); int PS4_SYSV_ABI sceNetBandwidthControlSetDefaultParam();
int PS4_SYSV_ABI sceNetBandwidthControlSetIfParam(); int PS4_SYSV_ABI sceNetBandwidthControlSetIfParam();
int PS4_SYSV_ABI sceNetBandwidthControlSetPolicy(); int PS4_SYSV_ABI sceNetBandwidthControlSetPolicy();
int PS4_SYSV_ABI sceNetBind(int sid, const OrbisNetSockaddr* addr, u32 addrlen); int PS4_SYSV_ABI sceNetBind(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sceNetClearDnsCache(); int PS4_SYSV_ABI sceNetClearDnsCache();
int PS4_SYSV_ABI sceNetConfigAddArp(); int PS4_SYSV_ABI sceNetConfigAddArp();
int PS4_SYSV_ABI sceNetConfigAddArpWithInterface(); int PS4_SYSV_ABI sceNetConfigAddArpWithInterface();
@ -153,8 +155,8 @@ int PS4_SYSV_ABI sceNetGetRandom();
int PS4_SYSV_ABI sceNetGetRouteInfo(); int PS4_SYSV_ABI sceNetGetRouteInfo();
int PS4_SYSV_ABI sceNetGetSockInfo(); int PS4_SYSV_ABI sceNetGetSockInfo();
int PS4_SYSV_ABI sceNetGetSockInfo6(); int PS4_SYSV_ABI sceNetGetSockInfo6();
int PS4_SYSV_ABI sceNetGetsockname(); int PS4_SYSV_ABI sceNetGetsockname(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sceNetGetsockopt(); int PS4_SYSV_ABI sceNetGetsockopt(OrbisNetId s, int level, int optname, void* optval, u32* optlen);
int PS4_SYSV_ABI sceNetGetStatisticsInfo(); int PS4_SYSV_ABI sceNetGetStatisticsInfo();
int PS4_SYSV_ABI sceNetGetStatisticsInfoInternal(); int PS4_SYSV_ABI sceNetGetStatisticsInfoInternal();
int PS4_SYSV_ABI sceNetGetSystemTime(); int PS4_SYSV_ABI sceNetGetSystemTime();
@ -174,15 +176,16 @@ int PS4_SYSV_ABI sceNetIoctl();
int PS4_SYSV_ABI sceNetListen(); int PS4_SYSV_ABI sceNetListen();
int PS4_SYSV_ABI sceNetMemoryAllocate(); int PS4_SYSV_ABI sceNetMemoryAllocate();
int PS4_SYSV_ABI sceNetMemoryFree(); int PS4_SYSV_ABI sceNetMemoryFree();
int PS4_SYSV_ABI sceNetNtohl(); u32 PS4_SYSV_ABI sceNetNtohl(u32 net32);
int PS4_SYSV_ABI sceNetNtohll(); int PS4_SYSV_ABI sceNetNtohll();
int PS4_SYSV_ABI sceNetNtohs(); u16 PS4_SYSV_ABI sceNetNtohs(u16 net16);
int PS4_SYSV_ABI sceNetPoolCreate(const char* name, int size, int flags); int PS4_SYSV_ABI sceNetPoolCreate(const char* name, int size, int flags);
int PS4_SYSV_ABI sceNetPoolDestroy(); int PS4_SYSV_ABI sceNetPoolDestroy();
int PS4_SYSV_ABI sceNetPppoeStart(); int PS4_SYSV_ABI sceNetPppoeStart();
int PS4_SYSV_ABI sceNetPppoeStop(); int PS4_SYSV_ABI sceNetPppoeStop();
int PS4_SYSV_ABI sceNetRecv(); int PS4_SYSV_ABI sceNetRecv();
int PS4_SYSV_ABI sceNetRecvfrom(); int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, size_t len, int flags,
OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sceNetRecvmsg(); int PS4_SYSV_ABI sceNetRecvmsg();
int PS4_SYSV_ABI sceNetResolverAbort(); int PS4_SYSV_ABI sceNetResolverAbort();
int PS4_SYSV_ABI sceNetResolverConnect(); int PS4_SYSV_ABI sceNetResolverConnect();