fix in GetHostDirectory , added scePadGetHandle
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@ -27,16 +27,15 @@ void MntPoints::UnmountAll() {
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std::string MntPoints::GetHostDirectory(const std::string& guest_directory) {
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std::scoped_lock lock{m_mutex};
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for (auto& pair : m_mnt_pairs) {
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if (pair.guest_path.starts_with(guest_directory)) {
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return pair.host_path + guest_directory;
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}
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}
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// hack for relative path , get app0 and assuming it goes from there
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for (auto& pair : m_mnt_pairs) {
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if (pair.guest_path.starts_with("/app0")) {
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// horrible code but it works :D
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int find = guest_directory.find(pair.guest_path);
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if (find == 0) {
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std::string npath =
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guest_directory.substr(pair.guest_path.size(), guest_directory.size() - 1);
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std::replace(pair.host_path.begin(), pair.host_path.end(), '\\', '/');
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return pair.host_path + guest_directory;
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return pair.host_path + npath;
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}
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}
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return "";
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@ -113,12 +113,15 @@ s32 PS4_SYSV_ABI scePadSetMotionSensorState(s32 handle, bool enable) {
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return SCE_OK;
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}
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int PS4_SYSV_ABI scePadGetHandle(s32 userId, int32_t type, int32_t index) {
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return 1;
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}
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void padSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
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LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
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LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
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LIB_FUNCTION("q1cHNfGycLI", "libScePad", 1, "libScePad", 1, 1, scePadRead);
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LIB_FUNCTION("u1GRHp+oWoY", "libScePad", 1, "libScePad", 1, 1, scePadGetHandle);
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LIB_FUNCTION("gjP9-KQzoUk", "libScePad", 1, "libScePad", 1, 1, scePadGetControllerInformation);
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LIB_FUNCTION("clVvL4ZDntw", "libScePad", 1, "libScePad", 1, 1, scePadSetMotionSensorState);
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}
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