sceSaveDataMount2 just return save data not found for now
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@ -84,7 +84,7 @@ int PS4_SYSV_ABI _ZTVN3sce16CommonDialogUtil6ClientE() {
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}
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int PS4_SYSV_ABI sceCommonDialogInitialize() {
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LOG_ERROR(Lib_CommonDlg, "(STUBBED) called");
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LOG_ERROR(Lib_CommonDlg, "(DUMMY) called");
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return ORBIS_OK;
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}
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Generated By moduleGenerator
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#include <common/assert.h>
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#include "common/logging/log.h"
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#include "error_codes.h"
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#include "libscesavedata.h"
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@ -328,9 +329,15 @@ int PS4_SYSV_ABI sceSaveDataMount() {
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataMount2() {
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LOG_ERROR(Lib_SaveData, "(STUBBED) called");
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return ORBIS_OK;
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result) {
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// will return save data not found , breakpoint for others
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LOG_ERROR(Lib_SaveData, "(DUMMY) called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
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mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
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if (mount->mount_mode == 1) { // open
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return 0x809F0008; // save data not found
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}
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UNREACHABLE();
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}
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int PS4_SYSV_ABI sceSaveDataMount5() {
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@ -7,6 +7,37 @@
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namespace Libraries::SaveData {
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constexpr int ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE =
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32; // Maximum size for a save data directory name
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constexpr int ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE = 16; // Maximum size for a mount point name
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struct OrbisSaveDataDirName {
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char data[ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE];
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};
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struct OrbisSaveDataMount2 {
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s32 user_id;
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s32 unk1;
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const OrbisSaveDataDirName* dir_name;
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u64 blocks;
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u32 mount_mode;
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u8 reserved[32];
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s32 unk2;
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};
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struct OrbisSaveDataMountPoint {
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char data[ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE];
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};
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struct OrbisSaveDataMountResult {
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OrbisSaveDataMountPoint mount_point;
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u64 required_blocks;
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u32 unused;
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u32 mount_status;
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u8 reserved[28];
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s32 unk1;
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};
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int PS4_SYSV_ABI sceSaveDataAbort();
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int PS4_SYSV_ABI sceSaveDataBackup();
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int PS4_SYSV_ABI sceSaveDataBindPsnAccount();
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@ -71,7 +102,8 @@ int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
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int PS4_SYSV_ABI sceSaveDataIsMounted();
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int PS4_SYSV_ABI sceSaveDataLoadIcon();
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int PS4_SYSV_ABI sceSaveDataMount();
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int PS4_SYSV_ABI sceSaveDataMount2();
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result);
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int PS4_SYSV_ABI sceSaveDataMount5();
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int PS4_SYSV_ABI sceSaveDataMountInternal();
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int PS4_SYSV_ABI sceSaveDataMountSys();
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