Adding icons to categories (#479)

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¥IGA 2024-08-19 17:42:23 +02:00 committed by GitHub
parent 1f416134e7
commit 9d45b99171
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5 changed files with 10 additions and 0 deletions

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@ -15,6 +15,7 @@ Files: CMakeSettings.json
documents/Screenshots/Undertale.png documents/Screenshots/Undertale.png
documents/Screenshots/We are DOOMED.png documents/Screenshots/We are DOOMED.png
scripts/ps4_names.txt scripts/ps4_names.txt
src/images/about_icon.png
src/images/controller_icon.png src/images/controller_icon.png
src/images/exit_icon.png src/images/exit_icon.png
src/images/file_icon.png src/images/file_icon.png

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src/images/about_icon.png Normal file

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Width:  |  Height:  |  Size: 8.3 KiB

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@ -702,7 +702,9 @@ QIcon MainWindow::RecolorIcon(const QIcon& icon, bool isWhite) {
void MainWindow::SetUiIcons(bool isWhite) { void MainWindow::SetUiIcons(bool isWhite) {
ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite)); ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
ui->bootGameAct->setIcon(RecolorIcon(ui->bootGameAct->icon(), isWhite));
ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite)); ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
ui->aboutAct->setIcon(RecolorIcon(ui->aboutAct->icon(), isWhite));
ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite)); ui->setlistModeListAct->setIcon(RecolorIcon(ui->setlistModeListAct->icon(), isWhite));
ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite)); ui->setlistModeGridAct->setIcon(RecolorIcon(ui->setlistModeGridAct->icon(), isWhite));
ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite)); ui->gameInstallPathAct->setIcon(RecolorIcon(ui->gameInstallPathAct->icon(), isWhite));
@ -716,6 +718,8 @@ void MainWindow::SetUiIcons(bool isWhite) {
ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite)); ui->refreshGameListAct->setIcon(RecolorIcon(ui->refreshGameListAct->icon(), isWhite));
ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite)); ui->menuGame_List_Mode->setIcon(RecolorIcon(ui->menuGame_List_Mode->icon(), isWhite));
ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite)); ui->pkgViewerAct->setIcon(RecolorIcon(ui->pkgViewerAct->icon(), isWhite));
ui->configureAct->setIcon(RecolorIcon(ui->configureAct->icon(), isWhite));
ui->addElfFolderAct->setIcon(RecolorIcon(ui->addElfFolderAct->icon(), isWhite));
} }
void MainWindow::resizeEvent(QResizeEvent* event) { void MainWindow::resizeEvent(QResizeEvent* event) {

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@ -98,8 +98,10 @@ public:
bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png")); bootInstallPkgAct->setIcon(QIcon(":images/file_icon.png"));
bootGameAct = new QAction(MainWindow); bootGameAct = new QAction(MainWindow);
bootGameAct->setObjectName("bootGameAct"); bootGameAct->setObjectName("bootGameAct");
bootGameAct->setIcon(QIcon(":images/play_icon.png"));
addElfFolderAct = new QAction(MainWindow); addElfFolderAct = new QAction(MainWindow);
addElfFolderAct->setObjectName("addElfFolderAct"); addElfFolderAct->setObjectName("addElfFolderAct");
addElfFolderAct->setIcon(QIcon(":images/folder_icon.png"));
exitAct = new QAction(MainWindow); exitAct = new QAction(MainWindow);
exitAct->setObjectName("exitAct"); exitAct->setObjectName("exitAct");
exitAct->setIcon(QIcon(":images/exit_icon.png")); exitAct->setIcon(QIcon(":images/exit_icon.png"));
@ -144,8 +146,10 @@ public:
pkgViewerAct->setIcon(QIcon(":images/file_icon.png")); pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
aboutAct = new QAction(MainWindow); aboutAct = new QAction(MainWindow);
aboutAct->setObjectName("aboutAct"); aboutAct->setObjectName("aboutAct");
aboutAct->setIcon(QIcon(":images/about_icon.png"));
configureAct = new QAction(MainWindow); configureAct = new QAction(MainWindow);
configureAct->setObjectName("configureAct"); configureAct->setObjectName("configureAct");
configureAct->setIcon(QIcon(":images/settings_icon.png"));
setThemeDark = new QAction(MainWindow); setThemeDark = new QAction(MainWindow);
setThemeDark->setObjectName("setThemeDark"); setThemeDark->setObjectName("setThemeDark");
setThemeDark->setCheckable(true); setThemeDark->setCheckable(true);

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@ -1,6 +1,7 @@
<RCC> <RCC>
<qresource prefix="/"> <qresource prefix="/">
<file>images/shadps4.ico</file> <file>images/shadps4.ico</file>
<file>images/about_icon.png</file>
<file>images/play_icon.png</file> <file>images/play_icon.png</file>
<file>images/pause_icon.png</file> <file>images/pause_icon.png</file>
<file>images/stop_icon.png</file> <file>images/stop_icon.png</file>