shader_recompiler: basic implementation of `BUFFER_STORE_FORMAT_` (#431)
* shader_recompiler: basic implementation of buffer store w\ fmt conversion * added `Format16` dfmt
This commit is contained in:
parent
6f4e1a47b9
commit
9adc638220
|
@ -467,4 +467,96 @@ void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address
|
|||
EmitStoreBufferF32xN<1>(ctx, handle, address, value);
|
||||
}
|
||||
|
||||
static Id ConvertF32ToFormat(EmitContext& ctx, Id value, AmdGpu::NumberFormat format,
|
||||
u32 bit_width) {
|
||||
switch (format) {
|
||||
case AmdGpu::NumberFormat::Unorm:
|
||||
return ctx.OpConvertFToU(
|
||||
ctx.U32[1], ctx.OpFMul(ctx.F32[1], value, ctx.ConstF32(float(UXBitsMax(bit_width)))));
|
||||
case AmdGpu::NumberFormat::Uint:
|
||||
return ctx.OpBitcast(ctx.U32[1], value);
|
||||
case AmdGpu::NumberFormat::Float:
|
||||
return value;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unsupported number fromat for conversion: {}",
|
||||
magic_enum::enum_name(format));
|
||||
}
|
||||
}
|
||||
|
||||
template <u32 N>
|
||||
static void EmitStoreBufferFormatF32xN(EmitContext& ctx, u32 handle, Id address, Id value) {
|
||||
auto& buffer = ctx.buffers[handle];
|
||||
const auto format = buffer.buffer.GetDataFmt();
|
||||
const auto num_format = buffer.buffer.GetNumberFmt();
|
||||
|
||||
switch (format) {
|
||||
case AmdGpu::DataFormat::FormatInvalid:
|
||||
return;
|
||||
case AmdGpu::DataFormat::Format8_8_8_8:
|
||||
case AmdGpu::DataFormat::Format16:
|
||||
case AmdGpu::DataFormat::Format32:
|
||||
case AmdGpu::DataFormat::Format32_32_32_32: {
|
||||
ASSERT(N == AmdGpu::NumComponents(format));
|
||||
|
||||
address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset);
|
||||
const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u));
|
||||
const Id ptr = ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index);
|
||||
|
||||
Id packed_value{};
|
||||
for (u32 i = 0; i < N; i++) {
|
||||
const u32 bit_width = AmdGpu::ComponentBits(format, i);
|
||||
const u32 bit_offset = AmdGpu::ComponentOffset(format, i) % 32;
|
||||
|
||||
const Id comp{ConvertF32ToFormat(
|
||||
ctx, N == 1 ? value : ctx.OpCompositeExtract(ctx.F32[1], value, i), num_format,
|
||||
bit_width)};
|
||||
|
||||
if (bit_width == 32) {
|
||||
if constexpr (N == 1) {
|
||||
ctx.OpStore(ptr, comp);
|
||||
} else {
|
||||
const Id index_i = ctx.OpIAdd(ctx.U32[1], index, ctx.ConstU32(i));
|
||||
const Id ptr = ctx.OpAccessChain(buffer.pointer_type, buffer.id,
|
||||
ctx.u32_zero_value, index_i);
|
||||
ctx.OpStore(ptr, comp);
|
||||
}
|
||||
} else {
|
||||
if (i == 0) {
|
||||
packed_value = comp;
|
||||
} else {
|
||||
packed_value =
|
||||
ctx.OpBitFieldInsert(ctx.U32[1], packed_value, comp,
|
||||
ctx.ConstU32(bit_offset), ctx.ConstU32(bit_width));
|
||||
}
|
||||
|
||||
if (i == N - 1) {
|
||||
ctx.OpStore(ptr, packed_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid format for conversion: {}", magic_enum::enum_name(format));
|
||||
}
|
||||
}
|
||||
|
||||
void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {
|
||||
EmitStoreBufferFormatF32xN<1>(ctx, handle, address, value);
|
||||
}
|
||||
|
||||
void EmitStoreBufferFormatF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
|
||||
Id value) {
|
||||
EmitStoreBufferFormatF32xN<2>(ctx, handle, address, value);
|
||||
}
|
||||
|
||||
void EmitStoreBufferFormatF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
|
||||
Id value) {
|
||||
EmitStoreBufferFormatF32xN<3>(ctx, handle, address, value);
|
||||
}
|
||||
|
||||
void EmitStoreBufferFormatF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
|
||||
Id value) {
|
||||
EmitStoreBufferFormatF32xN<4>(ctx, handle, address, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
||||
|
|
|
@ -76,6 +76,10 @@ void EmitStoreBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address
|
|||
void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferFormatF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferFormatF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferFormatF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
|
||||
Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp);
|
||||
Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp);
|
||||
|
|
|
@ -186,7 +186,7 @@ public:
|
|||
|
||||
// Vector Memory
|
||||
void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, bool is_format, const GcnInst& inst);
|
||||
void BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);
|
||||
void BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, bool is_format, const GcnInst& inst);
|
||||
|
||||
// Vector interpolation
|
||||
void V_INTERP_P2_F32(const GcnInst& inst);
|
||||
|
|
|
@ -53,6 +53,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
|
|||
case Opcode::IMAGE_GET_RESINFO:
|
||||
return IMAGE_GET_RESINFO(inst);
|
||||
|
||||
// Buffer load operations
|
||||
case Opcode::TBUFFER_LOAD_FORMAT_X:
|
||||
return BUFFER_LOAD_FORMAT(1, true, true, inst);
|
||||
case Opcode::TBUFFER_LOAD_FORMAT_XY:
|
||||
|
@ -61,6 +62,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
|
|||
return BUFFER_LOAD_FORMAT(3, true, true, inst);
|
||||
case Opcode::TBUFFER_LOAD_FORMAT_XYZW:
|
||||
return BUFFER_LOAD_FORMAT(4, true, true, inst);
|
||||
|
||||
case Opcode::BUFFER_LOAD_FORMAT_X:
|
||||
return BUFFER_LOAD_FORMAT(1, false, true, inst);
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XY:
|
||||
|
@ -69,6 +71,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
|
|||
return BUFFER_LOAD_FORMAT(3, false, true, inst);
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XYZW:
|
||||
return BUFFER_LOAD_FORMAT(4, false, true, inst);
|
||||
|
||||
case Opcode::BUFFER_LOAD_DWORD:
|
||||
return BUFFER_LOAD_FORMAT(1, false, false, inst);
|
||||
case Opcode::BUFFER_LOAD_DWORDX2:
|
||||
|
@ -77,16 +80,25 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
|
|||
return BUFFER_LOAD_FORMAT(3, false, false, inst);
|
||||
case Opcode::BUFFER_LOAD_DWORDX4:
|
||||
return BUFFER_LOAD_FORMAT(4, false, false, inst);
|
||||
|
||||
// Buffer store operations
|
||||
case Opcode::BUFFER_STORE_FORMAT_X:
|
||||
case Opcode::BUFFER_STORE_DWORD:
|
||||
return BUFFER_STORE_FORMAT(1, false, inst);
|
||||
case Opcode::BUFFER_STORE_DWORDX2:
|
||||
return BUFFER_STORE_FORMAT(2, false, inst);
|
||||
case Opcode::BUFFER_STORE_DWORDX3:
|
||||
return BUFFER_STORE_FORMAT(3, false, inst);
|
||||
return BUFFER_STORE_FORMAT(1, false, true, inst);
|
||||
case Opcode::BUFFER_STORE_FORMAT_XY:
|
||||
return BUFFER_STORE_FORMAT(2, false, true, inst);
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZ:
|
||||
return BUFFER_STORE_FORMAT(3, false, true, inst);
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZW:
|
||||
return BUFFER_STORE_FORMAT(4, false, true, inst);
|
||||
|
||||
case Opcode::BUFFER_STORE_DWORD:
|
||||
return BUFFER_STORE_FORMAT(1, false, false, inst);
|
||||
case Opcode::BUFFER_STORE_DWORDX2:
|
||||
return BUFFER_STORE_FORMAT(2, false, false, inst);
|
||||
case Opcode::BUFFER_STORE_DWORDX3:
|
||||
return BUFFER_STORE_FORMAT(3, false, false, inst);
|
||||
case Opcode::BUFFER_STORE_DWORDX4:
|
||||
return BUFFER_STORE_FORMAT(4, false, inst);
|
||||
return BUFFER_STORE_FORMAT(4, false, false, inst);
|
||||
default:
|
||||
LogMissingOpcode(inst);
|
||||
}
|
||||
|
@ -359,7 +371,8 @@ void Translator::BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, bool is_forma
|
|||
}
|
||||
}
|
||||
|
||||
void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst) {
|
||||
void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, bool is_format,
|
||||
const GcnInst& inst) {
|
||||
const auto& mtbuf = inst.control.mtbuf;
|
||||
const IR::VectorReg vaddr{inst.src[0].code};
|
||||
const IR::ScalarReg sharp{inst.src[2].code * 4};
|
||||
|
@ -410,7 +423,11 @@ void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnIns
|
|||
const IR::Value handle =
|
||||
ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1),
|
||||
ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3));
|
||||
ir.StoreBuffer(num_dwords, handle, address, value, info);
|
||||
if (is_format) {
|
||||
ir.StoreBufferFormat(num_dwords, handle, address, value, info);
|
||||
} else {
|
||||
ir.StoreBuffer(num_dwords, handle, address, value, info);
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::IMAGE_GET_LOD(const GcnInst& inst) {
|
||||
|
|
|
@ -347,6 +347,26 @@ void IREmitter::StoreBuffer(int num_dwords, const Value& handle, const Value& ad
|
|||
}
|
||||
}
|
||||
|
||||
void IREmitter::StoreBufferFormat(int num_dwords, const Value& handle, const Value& address,
|
||||
const Value& data, BufferInstInfo info) {
|
||||
switch (num_dwords) {
|
||||
case 1:
|
||||
Inst(Opcode::StoreBufferFormatF32, Flags{info}, handle, address, data);
|
||||
break;
|
||||
case 2:
|
||||
Inst(Opcode::StoreBufferFormatF32x2, Flags{info}, handle, address, data);
|
||||
break;
|
||||
case 3:
|
||||
Inst(Opcode::StoreBufferFormatF32x3, Flags{info}, handle, address, data);
|
||||
break;
|
||||
case 4:
|
||||
Inst(Opcode::StoreBufferFormatF32x4, Flags{info}, handle, address, data);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid number of dwords {}", num_dwords);
|
||||
}
|
||||
}
|
||||
|
||||
U32 IREmitter::LaneId() {
|
||||
return Inst<U32>(Opcode::LaneId);
|
||||
}
|
||||
|
|
|
@ -93,6 +93,8 @@ public:
|
|||
BufferInstInfo info);
|
||||
void StoreBuffer(int num_dwords, const Value& handle, const Value& address, const Value& data,
|
||||
BufferInstInfo info);
|
||||
void StoreBufferFormat(int num_dwords, const Value& handle, const Value& address,
|
||||
const Value& data, BufferInstInfo info);
|
||||
|
||||
[[nodiscard]] U32 LaneId();
|
||||
[[nodiscard]] U32 WarpId();
|
||||
|
|
|
@ -55,6 +55,10 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
|||
case Opcode::StoreBufferF32x2:
|
||||
case Opcode::StoreBufferF32x3:
|
||||
case Opcode::StoreBufferF32x4:
|
||||
case Opcode::StoreBufferFormatF32:
|
||||
case Opcode::StoreBufferFormatF32x2:
|
||||
case Opcode::StoreBufferFormatF32x3:
|
||||
case Opcode::StoreBufferFormatF32x4:
|
||||
case Opcode::StoreBufferU32:
|
||||
case Opcode::WriteSharedU128:
|
||||
case Opcode::WriteSharedU64:
|
||||
|
|
|
@ -82,6 +82,10 @@ OPCODE(StoreBufferF32, Void, Opaq
|
|||
OPCODE(StoreBufferF32x2, Void, Opaque, Opaque, F32x2, )
|
||||
OPCODE(StoreBufferF32x3, Void, Opaque, Opaque, F32x3, )
|
||||
OPCODE(StoreBufferF32x4, Void, Opaque, Opaque, F32x4, )
|
||||
OPCODE(StoreBufferFormatF32, Void, Opaque, Opaque, F32, )
|
||||
OPCODE(StoreBufferFormatF32x2, Void, Opaque, Opaque, F32x2, )
|
||||
OPCODE(StoreBufferFormatF32x3, Void, Opaque, Opaque, F32x3, )
|
||||
OPCODE(StoreBufferFormatF32x4, Void, Opaque, Opaque, F32x4, )
|
||||
OPCODE(StoreBufferU32, Void, Opaque, Opaque, U32, )
|
||||
|
||||
// Vector utility
|
||||
|
|
|
@ -37,6 +37,10 @@ bool IsBufferInstruction(const IR::Inst& inst) {
|
|||
case IR::Opcode::StoreBufferF32x2:
|
||||
case IR::Opcode::StoreBufferF32x3:
|
||||
case IR::Opcode::StoreBufferF32x4:
|
||||
case IR::Opcode::StoreBufferFormatF32:
|
||||
case IR::Opcode::StoreBufferFormatF32x2:
|
||||
case IR::Opcode::StoreBufferFormatF32x3:
|
||||
case IR::Opcode::StoreBufferFormatF32x4:
|
||||
case IR::Opcode::StoreBufferU32:
|
||||
return true;
|
||||
default:
|
||||
|
@ -73,6 +77,10 @@ IR::Type BufferDataType(const IR::Inst& inst, AmdGpu::NumberFormat num_format) {
|
|||
case IR::Opcode::LoadBufferFormatF32x2:
|
||||
case IR::Opcode::LoadBufferFormatF32x3:
|
||||
case IR::Opcode::LoadBufferFormatF32x4:
|
||||
case IR::Opcode::StoreBufferFormatF32:
|
||||
case IR::Opcode::StoreBufferFormatF32x2:
|
||||
case IR::Opcode::StoreBufferFormatF32x3:
|
||||
case IR::Opcode::StoreBufferFormatF32x4:
|
||||
switch (num_format) {
|
||||
case AmdGpu::NumberFormat::Unorm:
|
||||
case AmdGpu::NumberFormat::Snorm:
|
||||
|
@ -112,6 +120,10 @@ bool IsBufferStore(const IR::Inst& inst) {
|
|||
case IR::Opcode::StoreBufferF32x2:
|
||||
case IR::Opcode::StoreBufferF32x3:
|
||||
case IR::Opcode::StoreBufferF32x4:
|
||||
case IR::Opcode::StoreBufferFormatF32:
|
||||
case IR::Opcode::StoreBufferFormatF32x2:
|
||||
case IR::Opcode::StoreBufferFormatF32x3:
|
||||
case IR::Opcode::StoreBufferFormatF32x4:
|
||||
case IR::Opcode::StoreBufferU32:
|
||||
return true;
|
||||
default:
|
||||
|
|
Loading…
Reference in New Issue