shader_recompiler: basic implementation of `BUFFER_STORE_FORMAT_` (#431)
* shader_recompiler: basic implementation of buffer store w\ fmt conversion * added `Format16` dfmt
This commit is contained in:
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6f4e1a47b9
commit
9adc638220
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@ -467,4 +467,96 @@ void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address
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EmitStoreBufferF32xN<1>(ctx, handle, address, value);
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EmitStoreBufferF32xN<1>(ctx, handle, address, value);
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}
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}
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static Id ConvertF32ToFormat(EmitContext& ctx, Id value, AmdGpu::NumberFormat format,
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u32 bit_width) {
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switch (format) {
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case AmdGpu::NumberFormat::Unorm:
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return ctx.OpConvertFToU(
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ctx.U32[1], ctx.OpFMul(ctx.F32[1], value, ctx.ConstF32(float(UXBitsMax(bit_width)))));
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case AmdGpu::NumberFormat::Uint:
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return ctx.OpBitcast(ctx.U32[1], value);
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case AmdGpu::NumberFormat::Float:
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return value;
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default:
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UNREACHABLE_MSG("Unsupported number fromat for conversion: {}",
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magic_enum::enum_name(format));
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}
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}
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template <u32 N>
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static void EmitStoreBufferFormatF32xN(EmitContext& ctx, u32 handle, Id address, Id value) {
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auto& buffer = ctx.buffers[handle];
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const auto format = buffer.buffer.GetDataFmt();
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const auto num_format = buffer.buffer.GetNumberFmt();
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switch (format) {
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case AmdGpu::DataFormat::FormatInvalid:
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return;
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case AmdGpu::DataFormat::Format8_8_8_8:
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case AmdGpu::DataFormat::Format16:
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case AmdGpu::DataFormat::Format32:
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case AmdGpu::DataFormat::Format32_32_32_32: {
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ASSERT(N == AmdGpu::NumComponents(format));
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address = ctx.OpIAdd(ctx.U32[1], address, buffer.offset);
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const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u));
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const Id ptr = ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index);
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Id packed_value{};
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for (u32 i = 0; i < N; i++) {
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const u32 bit_width = AmdGpu::ComponentBits(format, i);
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const u32 bit_offset = AmdGpu::ComponentOffset(format, i) % 32;
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const Id comp{ConvertF32ToFormat(
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ctx, N == 1 ? value : ctx.OpCompositeExtract(ctx.F32[1], value, i), num_format,
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bit_width)};
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if (bit_width == 32) {
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if constexpr (N == 1) {
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ctx.OpStore(ptr, comp);
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} else {
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const Id index_i = ctx.OpIAdd(ctx.U32[1], index, ctx.ConstU32(i));
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const Id ptr = ctx.OpAccessChain(buffer.pointer_type, buffer.id,
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ctx.u32_zero_value, index_i);
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ctx.OpStore(ptr, comp);
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}
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} else {
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if (i == 0) {
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packed_value = comp;
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} else {
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packed_value =
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ctx.OpBitFieldInsert(ctx.U32[1], packed_value, comp,
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ctx.ConstU32(bit_offset), ctx.ConstU32(bit_width));
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}
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if (i == N - 1) {
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ctx.OpStore(ptr, packed_value);
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}
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}
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}
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} break;
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default:
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UNREACHABLE_MSG("Invalid format for conversion: {}", magic_enum::enum_name(format));
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}
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}
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void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value) {
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EmitStoreBufferFormatF32xN<1>(ctx, handle, address, value);
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}
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void EmitStoreBufferFormatF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
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Id value) {
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EmitStoreBufferFormatF32xN<2>(ctx, handle, address, value);
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}
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void EmitStoreBufferFormatF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
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Id value) {
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EmitStoreBufferFormatF32xN<3>(ctx, handle, address, value);
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}
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void EmitStoreBufferFormatF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address,
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Id value) {
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EmitStoreBufferFormatF32xN<4>(ctx, handle, address, value);
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}
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} // namespace Shader::Backend::SPIRV
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} // namespace Shader::Backend::SPIRV
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@ -76,6 +76,10 @@ void EmitStoreBufferF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address
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void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferFormatF32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferFormatF32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferFormatF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value);
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp);
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp);
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Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp);
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Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp);
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@ -186,7 +186,7 @@ public:
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// Vector Memory
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// Vector Memory
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void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, bool is_format, const GcnInst& inst);
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void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, bool is_format, const GcnInst& inst);
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void BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);
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void BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, bool is_format, const GcnInst& inst);
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// Vector interpolation
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// Vector interpolation
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void V_INTERP_P2_F32(const GcnInst& inst);
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void V_INTERP_P2_F32(const GcnInst& inst);
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@ -53,6 +53,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
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case Opcode::IMAGE_GET_RESINFO:
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case Opcode::IMAGE_GET_RESINFO:
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return IMAGE_GET_RESINFO(inst);
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return IMAGE_GET_RESINFO(inst);
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// Buffer load operations
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case Opcode::TBUFFER_LOAD_FORMAT_X:
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case Opcode::TBUFFER_LOAD_FORMAT_X:
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return BUFFER_LOAD_FORMAT(1, true, true, inst);
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return BUFFER_LOAD_FORMAT(1, true, true, inst);
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case Opcode::TBUFFER_LOAD_FORMAT_XY:
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case Opcode::TBUFFER_LOAD_FORMAT_XY:
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@ -61,6 +62,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
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return BUFFER_LOAD_FORMAT(3, true, true, inst);
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return BUFFER_LOAD_FORMAT(3, true, true, inst);
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case Opcode::TBUFFER_LOAD_FORMAT_XYZW:
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case Opcode::TBUFFER_LOAD_FORMAT_XYZW:
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return BUFFER_LOAD_FORMAT(4, true, true, inst);
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return BUFFER_LOAD_FORMAT(4, true, true, inst);
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case Opcode::BUFFER_LOAD_FORMAT_X:
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case Opcode::BUFFER_LOAD_FORMAT_X:
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return BUFFER_LOAD_FORMAT(1, false, true, inst);
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return BUFFER_LOAD_FORMAT(1, false, true, inst);
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case Opcode::BUFFER_LOAD_FORMAT_XY:
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case Opcode::BUFFER_LOAD_FORMAT_XY:
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@ -69,6 +71,7 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
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return BUFFER_LOAD_FORMAT(3, false, true, inst);
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return BUFFER_LOAD_FORMAT(3, false, true, inst);
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case Opcode::BUFFER_LOAD_FORMAT_XYZW:
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case Opcode::BUFFER_LOAD_FORMAT_XYZW:
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return BUFFER_LOAD_FORMAT(4, false, true, inst);
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return BUFFER_LOAD_FORMAT(4, false, true, inst);
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case Opcode::BUFFER_LOAD_DWORD:
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case Opcode::BUFFER_LOAD_DWORD:
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return BUFFER_LOAD_FORMAT(1, false, false, inst);
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return BUFFER_LOAD_FORMAT(1, false, false, inst);
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case Opcode::BUFFER_LOAD_DWORDX2:
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case Opcode::BUFFER_LOAD_DWORDX2:
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@ -77,16 +80,25 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
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return BUFFER_LOAD_FORMAT(3, false, false, inst);
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return BUFFER_LOAD_FORMAT(3, false, false, inst);
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case Opcode::BUFFER_LOAD_DWORDX4:
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case Opcode::BUFFER_LOAD_DWORDX4:
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return BUFFER_LOAD_FORMAT(4, false, false, inst);
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return BUFFER_LOAD_FORMAT(4, false, false, inst);
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// Buffer store operations
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case Opcode::BUFFER_STORE_FORMAT_X:
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case Opcode::BUFFER_STORE_FORMAT_X:
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case Opcode::BUFFER_STORE_DWORD:
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return BUFFER_STORE_FORMAT(1, false, true, inst);
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return BUFFER_STORE_FORMAT(1, false, inst);
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case Opcode::BUFFER_STORE_FORMAT_XY:
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case Opcode::BUFFER_STORE_DWORDX2:
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return BUFFER_STORE_FORMAT(2, false, true, inst);
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return BUFFER_STORE_FORMAT(2, false, inst);
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case Opcode::BUFFER_STORE_FORMAT_XYZ:
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case Opcode::BUFFER_STORE_DWORDX3:
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return BUFFER_STORE_FORMAT(3, false, true, inst);
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return BUFFER_STORE_FORMAT(3, false, inst);
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case Opcode::BUFFER_STORE_FORMAT_XYZW:
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case Opcode::BUFFER_STORE_FORMAT_XYZW:
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return BUFFER_STORE_FORMAT(4, false, true, inst);
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case Opcode::BUFFER_STORE_DWORD:
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return BUFFER_STORE_FORMAT(1, false, false, inst);
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case Opcode::BUFFER_STORE_DWORDX2:
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return BUFFER_STORE_FORMAT(2, false, false, inst);
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case Opcode::BUFFER_STORE_DWORDX3:
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return BUFFER_STORE_FORMAT(3, false, false, inst);
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case Opcode::BUFFER_STORE_DWORDX4:
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case Opcode::BUFFER_STORE_DWORDX4:
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return BUFFER_STORE_FORMAT(4, false, inst);
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return BUFFER_STORE_FORMAT(4, false, false, inst);
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default:
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default:
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LogMissingOpcode(inst);
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LogMissingOpcode(inst);
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}
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}
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@ -359,7 +371,8 @@ void Translator::BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, bool is_forma
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}
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}
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}
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}
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void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst) {
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void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, bool is_format,
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const GcnInst& inst) {
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const auto& mtbuf = inst.control.mtbuf;
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const auto& mtbuf = inst.control.mtbuf;
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const IR::VectorReg vaddr{inst.src[0].code};
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const IR::VectorReg vaddr{inst.src[0].code};
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const IR::ScalarReg sharp{inst.src[2].code * 4};
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const IR::ScalarReg sharp{inst.src[2].code * 4};
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@ -410,8 +423,12 @@ void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, bool is_typed, const GcnIns
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const IR::Value handle =
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const IR::Value handle =
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ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1),
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ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1),
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ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3));
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ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3));
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if (is_format) {
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ir.StoreBufferFormat(num_dwords, handle, address, value, info);
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} else {
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ir.StoreBuffer(num_dwords, handle, address, value, info);
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ir.StoreBuffer(num_dwords, handle, address, value, info);
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}
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}
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}
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void Translator::IMAGE_GET_LOD(const GcnInst& inst) {
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void Translator::IMAGE_GET_LOD(const GcnInst& inst) {
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const auto& mimg = inst.control.mimg;
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const auto& mimg = inst.control.mimg;
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@ -347,6 +347,26 @@ void IREmitter::StoreBuffer(int num_dwords, const Value& handle, const Value& ad
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}
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}
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}
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}
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void IREmitter::StoreBufferFormat(int num_dwords, const Value& handle, const Value& address,
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const Value& data, BufferInstInfo info) {
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switch (num_dwords) {
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case 1:
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Inst(Opcode::StoreBufferFormatF32, Flags{info}, handle, address, data);
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break;
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case 2:
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Inst(Opcode::StoreBufferFormatF32x2, Flags{info}, handle, address, data);
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break;
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case 3:
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Inst(Opcode::StoreBufferFormatF32x3, Flags{info}, handle, address, data);
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break;
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case 4:
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Inst(Opcode::StoreBufferFormatF32x4, Flags{info}, handle, address, data);
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break;
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default:
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UNREACHABLE_MSG("Invalid number of dwords {}", num_dwords);
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}
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}
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U32 IREmitter::LaneId() {
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U32 IREmitter::LaneId() {
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return Inst<U32>(Opcode::LaneId);
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return Inst<U32>(Opcode::LaneId);
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}
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}
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@ -93,6 +93,8 @@ public:
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BufferInstInfo info);
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BufferInstInfo info);
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void StoreBuffer(int num_dwords, const Value& handle, const Value& address, const Value& data,
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void StoreBuffer(int num_dwords, const Value& handle, const Value& address, const Value& data,
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BufferInstInfo info);
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BufferInstInfo info);
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void StoreBufferFormat(int num_dwords, const Value& handle, const Value& address,
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const Value& data, BufferInstInfo info);
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[[nodiscard]] U32 LaneId();
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[[nodiscard]] U32 LaneId();
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[[nodiscard]] U32 WarpId();
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[[nodiscard]] U32 WarpId();
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@ -55,6 +55,10 @@ bool Inst::MayHaveSideEffects() const noexcept {
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case Opcode::StoreBufferF32x2:
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case Opcode::StoreBufferF32x2:
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case Opcode::StoreBufferF32x3:
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case Opcode::StoreBufferF32x3:
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case Opcode::StoreBufferF32x4:
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case Opcode::StoreBufferF32x4:
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case Opcode::StoreBufferFormatF32:
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case Opcode::StoreBufferFormatF32x2:
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case Opcode::StoreBufferFormatF32x3:
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case Opcode::StoreBufferFormatF32x4:
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case Opcode::StoreBufferU32:
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case Opcode::StoreBufferU32:
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case Opcode::WriteSharedU128:
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case Opcode::WriteSharedU128:
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case Opcode::WriteSharedU64:
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case Opcode::WriteSharedU64:
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@ -82,6 +82,10 @@ OPCODE(StoreBufferF32, Void, Opaq
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OPCODE(StoreBufferF32x2, Void, Opaque, Opaque, F32x2, )
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OPCODE(StoreBufferF32x2, Void, Opaque, Opaque, F32x2, )
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OPCODE(StoreBufferF32x3, Void, Opaque, Opaque, F32x3, )
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OPCODE(StoreBufferF32x3, Void, Opaque, Opaque, F32x3, )
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OPCODE(StoreBufferF32x4, Void, Opaque, Opaque, F32x4, )
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OPCODE(StoreBufferF32x4, Void, Opaque, Opaque, F32x4, )
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OPCODE(StoreBufferFormatF32, Void, Opaque, Opaque, F32, )
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OPCODE(StoreBufferFormatF32x2, Void, Opaque, Opaque, F32x2, )
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OPCODE(StoreBufferFormatF32x3, Void, Opaque, Opaque, F32x3, )
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OPCODE(StoreBufferFormatF32x4, Void, Opaque, Opaque, F32x4, )
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OPCODE(StoreBufferU32, Void, Opaque, Opaque, U32, )
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OPCODE(StoreBufferU32, Void, Opaque, Opaque, U32, )
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// Vector utility
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// Vector utility
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@ -37,6 +37,10 @@ bool IsBufferInstruction(const IR::Inst& inst) {
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case IR::Opcode::StoreBufferF32x2:
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case IR::Opcode::StoreBufferF32x2:
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case IR::Opcode::StoreBufferF32x3:
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case IR::Opcode::StoreBufferF32x3:
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case IR::Opcode::StoreBufferF32x4:
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case IR::Opcode::StoreBufferF32x4:
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case IR::Opcode::StoreBufferFormatF32:
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case IR::Opcode::StoreBufferFormatF32x2:
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case IR::Opcode::StoreBufferFormatF32x3:
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case IR::Opcode::StoreBufferFormatF32x4:
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case IR::Opcode::StoreBufferU32:
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case IR::Opcode::StoreBufferU32:
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return true;
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return true;
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default:
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default:
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@ -73,6 +77,10 @@ IR::Type BufferDataType(const IR::Inst& inst, AmdGpu::NumberFormat num_format) {
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case IR::Opcode::LoadBufferFormatF32x2:
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case IR::Opcode::LoadBufferFormatF32x2:
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case IR::Opcode::LoadBufferFormatF32x3:
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case IR::Opcode::LoadBufferFormatF32x3:
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||||||
case IR::Opcode::LoadBufferFormatF32x4:
|
case IR::Opcode::LoadBufferFormatF32x4:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x2:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x3:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x4:
|
||||||
switch (num_format) {
|
switch (num_format) {
|
||||||
case AmdGpu::NumberFormat::Unorm:
|
case AmdGpu::NumberFormat::Unorm:
|
||||||
case AmdGpu::NumberFormat::Snorm:
|
case AmdGpu::NumberFormat::Snorm:
|
||||||
|
@ -112,6 +120,10 @@ bool IsBufferStore(const IR::Inst& inst) {
|
||||||
case IR::Opcode::StoreBufferF32x2:
|
case IR::Opcode::StoreBufferF32x2:
|
||||||
case IR::Opcode::StoreBufferF32x3:
|
case IR::Opcode::StoreBufferF32x3:
|
||||||
case IR::Opcode::StoreBufferF32x4:
|
case IR::Opcode::StoreBufferF32x4:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x2:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x3:
|
||||||
|
case IR::Opcode::StoreBufferFormatF32x4:
|
||||||
case IR::Opcode::StoreBufferU32:
|
case IR::Opcode::StoreBufferU32:
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
|
|
Loading…
Reference in New Issue