Filesystem errors and Base Array Layers (#280)

* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
This commit is contained in:
Vladislav Mikhalin 2024-07-11 14:37:21 +03:00 committed by GitHub
parent 59be090c83
commit 989f88837d
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GPG Key ID: B5690EEEBB952194
7 changed files with 34 additions and 26 deletions

View File

@ -167,7 +167,7 @@ IOFile& IOFile::operator=(IOFile&& other) noexcept {
return *this;
}
void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
int IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
Close();
file_path = path;
@ -175,21 +175,26 @@ void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, File
file_type = type;
errno = 0;
int result = 0;
#ifdef _WIN32
if (flag != FileShareFlag::ShareNone) {
file = _wfsopen(path.c_str(), AccessModeToWStr(mode, type), ToWindowsFileShareFlag(flag));
result = errno;
} else {
_wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
result = _wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
}
#else
file = std::fopen(path.c_str(), AccessModeToStr(mode, type));
result = errno;
#endif
if (!IsOpen()) {
LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}",
PathToUTF8String(file_path));
}
return result;
}
void IOFile::Close() {

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@ -102,7 +102,7 @@ public:
uintptr_t GetFileMapping();
void Open(const std::filesystem::path& path, FileAccessMode mode,
int Open(const std::filesystem::path& path, FileAccessMode mode,
FileType type = FileType::BinaryFile,
FileShareFlag flag = FileShareFlag::ShareReadOnly);
void Close();

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@ -73,28 +73,25 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
} else {
file->m_guest_name = path;
file->m_host_name = mnt->GetHostFile(file->m_guest_name);
int e = 0;
if (read) {
file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
} else if (write && create) {
file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
} else if (write && (create || truncate)) {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
} else if (write && create && append) { // CUSA04729 (appends app0/shaderlist.txt)
file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else if (rdwr) {
if (create) { // Create an empty file first.
Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Write);
}
// RW, then scekernelWrite is called and savedata is written just fine now.
file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
} else {
UNREACHABLE();
}
if (!file->f.IsOpen()) {
if (e != 0) {
h->DeleteHandle(handle);
if (create) {
return ORBIS_KERNEL_ERROR_EACCES;
} else {
return ORBIS_KERNEL_ERROR_ENOENT;
}
return ErrnoToSceKernelError(e);
}
}
file->is_opened = true;

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@ -106,12 +106,17 @@ int* PS4_SYSV_ABI __Error() {
}
void ErrSceToPosix(int result) {
int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
const int rt = result > SCE_KERNEL_ERROR_UNKNOWN && result <= SCE_KERNEL_ERROR_ESTOP
? result + -SCE_KERNEL_ERROR_UNKNOWN
: POSIX_EOTHER;
g_posix_errno = rt;
}
int ErrnoToSceKernelError(int e) {
const auto res = SCE_KERNEL_ERROR_UNKNOWN + e;
return res > SCE_KERNEL_ERROR_ESTOP ? SCE_KERNEL_ERROR_UNKNOWN : res;
}
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, size_t offset,
void** res) {
LOG_INFO(Kernel_Vmm, "called addr = {}, len = {}, prot = {}, flags = {}, fd = {}, offset = {}",

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@ -13,6 +13,7 @@ class SymbolsResolver;
namespace Libraries::Kernel {
void ErrSceToPosix(int result);
int ErrnoToSceKernelError(int e);
struct OrbisTimesec {
time_t t;

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@ -50,8 +50,8 @@ ImageViewInfo::ImageViewInfo(const AmdGpu::Image& image, bool is_storage) noexce
: is_storage{is_storage} {
type = ConvertImageViewType(image.GetType());
format = Vulkan::LiverpoolToVK::SurfaceFormat(image.GetDataFmt(), image.GetNumberFmt());
range.base.level = 0;
range.base.layer = 0;
range.base.level = static_cast<u32>(image.base_level);
range.base.layer = static_cast<u32>(image.base_array);
range.extent.levels = image.NumLevels();
range.extent.layers = image.NumLayers();
if (!is_storage) {
@ -95,7 +95,7 @@ ImageView::ImageView(const Vulkan::Instance& instance, const ImageViewInfo& info
.aspectMask = aspect,
.baseMipLevel = 0U,
.levelCount = 1,
.baseArrayLayer = 0,
.baseArrayLayer = info_.range.base.layer,
.layerCount = image.info.IsBlockCoded() ? 1 : VK_REMAINING_ARRAY_LAYERS,
},
};

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@ -45,15 +45,15 @@ struct SubresourceLayers {
};
struct SubresourceBase {
s32 level = 0;
s32 layer = 0;
u32 level = 0;
u32 layer = 0;
auto operator<=>(const SubresourceBase&) const = default;
};
struct SubresourceExtent {
s32 levels = 1;
s32 layers = 1;
u32 levels = 1;
u32 layers = 1;
auto operator<=>(const SubresourceExtent&) const = default;
};