Ability to change username (#432)
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9adc638220
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8c77d4dde6
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@ -107,7 +107,7 @@ if(ENABLE_QT_GUI)
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set(CMAKE_AUTOUIC ON)
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endif()
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set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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src/audio_core/sdl_audio.h
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)
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@ -527,34 +527,33 @@ set(EMULATOR src/emulator.cpp
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if(ENABLE_QT_GUI)
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qt_add_resources(RESOURCE_FILES src/shadps4.qrc)
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set(QT_GUI
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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src/qt_gui/gui_context_menus.h
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src/qt_gui/game_list_utils.h
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src/qt_gui/game_info.cpp
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src/qt_gui/game_info.h
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src/qt_gui/game_list_frame.cpp
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src/qt_gui/game_list_frame.h
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src/qt_gui/game_grid_frame.cpp
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src/qt_gui/game_grid_frame.h
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src/qt_gui/game_install_dialog.cpp
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src/qt_gui/game_install_dialog.h
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src/qt_gui/pkg_viewer.cpp
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src/qt_gui/pkg_viewer.h
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src/qt_gui/trophy_viewer.cpp
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src/qt_gui/trophy_viewer.h
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src/qt_gui/elf_viewer.cpp
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src/qt_gui/elf_viewer.h
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src/qt_gui/main_window_themes.cpp
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src/qt_gui/main_window_themes.h
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src/qt_gui/settings_dialog.cpp
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src/qt_gui/settings_dialog.h
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src/qt_gui/settings_dialog.ui
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src/qt_gui/main.cpp
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${EMULATOR}
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${RESOURCE_FILES}
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set(QT_GUI src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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src/qt_gui/gui_context_menus.h
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src/qt_gui/game_list_utils.h
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src/qt_gui/game_info.cpp
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src/qt_gui/game_info.h
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src/qt_gui/game_list_frame.cpp
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src/qt_gui/game_list_frame.h
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src/qt_gui/game_grid_frame.cpp
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src/qt_gui/game_grid_frame.h
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src/qt_gui/game_install_dialog.cpp
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src/qt_gui/game_install_dialog.h
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src/qt_gui/pkg_viewer.cpp
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src/qt_gui/pkg_viewer.h
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src/qt_gui/trophy_viewer.cpp
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src/qt_gui/trophy_viewer.h
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src/qt_gui/elf_viewer.cpp
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src/qt_gui/elf_viewer.h
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src/qt_gui/main_window_themes.cpp
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src/qt_gui/main_window_themes.h
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src/qt_gui/settings_dialog.cpp
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src/qt_gui/settings_dialog.h
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src/qt_gui/settings_dialog.ui
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src/qt_gui/main.cpp
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${EMULATOR}
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${RESOURCE_FILES}
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)
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endif()
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@ -16,6 +16,7 @@ static u32 screenHeight = 720;
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static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
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static std::string logFilter;
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static std::string logType = "async";
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static std::string userName = "shadPS4";
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static bool isDebugDump = false;
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static bool isLibc = true;
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static bool isShowSplash = false;
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@ -80,6 +81,10 @@ std::string getLogType() {
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return logType;
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}
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std::string getUserName() {
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return userName;
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}
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bool debugDump() {
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return isDebugDump;
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}
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@ -313,6 +318,7 @@ void load(const std::filesystem::path& path) {
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isFullscreen = toml::find_or<bool>(general, "Fullscreen", false);
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logFilter = toml::find_or<std::string>(general, "logFilter", "");
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logType = toml::find_or<std::string>(general, "logType", "sync");
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userName = toml::find_or<std::string>(general, "userName", "shadPS4");
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isShowSplash = toml::find_or<bool>(general, "showSplash", true);
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}
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@ -400,6 +406,7 @@ void save(const std::filesystem::path& path) {
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data["General"]["Fullscreen"] = isFullscreen;
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data["General"]["logFilter"] = logFilter;
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data["General"]["logType"] = logType;
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data["General"]["userName"] = userName;
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data["General"]["showSplash"] = isShowSplash;
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenHeight"] = screenHeight;
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@ -15,6 +15,7 @@ bool isNeoMode();
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bool isFullscreenMode();
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std::string getLogFilter();
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std::string getLogType();
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std::string getUserName();
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u32 getScreenWidth();
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u32 getScreenHeight();
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Generated By moduleGenerator
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#include "common/config.h"
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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@ -977,7 +978,7 @@ int PS4_SYSV_ABI sceNpGetGamePresenceStatusA() {
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int PS4_SYSV_ABI sceNpGetNpId(OrbisUserServiceUserId userId, OrbisNpId* npId) {
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LOG_ERROR(Lib_NpManager, "(DUMMY) called");
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std::string name = "shadps4";
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std::string name = Config::getUserName();
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strcpy(npId->handle.data, name.c_str());
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return ORBIS_OK;
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}
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@ -10,6 +10,7 @@
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#include "common/ntapi.h"
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#include "common/path_util.h"
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#include "common/polyfill_thread.h"
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#include "common/scm_rev.h"
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#include "common/singleton.h"
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#include "common/version.h"
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#include "core/file_format/playgo_chunk.h"
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@ -26,7 +27,6 @@
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#include "core/linker.h"
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#include "core/memory.h"
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#include "emulator.h"
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#include "src/common/scm_rev.h"
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#include "video_core/renderdoc.h"
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Frontend::WindowSDL* g_window = nullptr;
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