made an option for logging to be synced by default instead of async
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02dcf4d45c
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8c4f386641
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@ -13,6 +13,7 @@ bool isNeo = false;
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u32 screenWidth = 1280;
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u32 screenWidth = 1280;
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u32 screenHeight = 720;
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u32 screenHeight = 720;
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std::string logFilter;
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std::string logFilter;
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std::string logType = "sync";
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bool isDebugDump = false;
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bool isDebugDump = false;
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bool isNeoMode() {
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bool isNeoMode() {
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@ -31,6 +32,10 @@ std::string getLogFilter() {
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return logFilter;
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return logFilter;
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}
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}
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std::string getLogType() {
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return logType;
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}
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bool debugDump() {
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bool debugDump() {
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return isDebugDump;
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return isDebugDump;
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}
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}
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@ -59,6 +64,7 @@ void load(const std::filesystem::path& path) {
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isNeo = toml::find_or<toml::boolean>(general, "isPS4Pro", false);
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isNeo = toml::find_or<toml::boolean>(general, "isPS4Pro", false);
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logFilter = toml::find_or<toml::string>(general, "logFilter", "");
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logFilter = toml::find_or<toml::string>(general, "logFilter", "");
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logType = toml::find_or<toml::string>(general, "logType", "sync");
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}
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}
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}
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}
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if (data.contains("GPU")) {
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if (data.contains("GPU")) {
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@ -100,6 +106,7 @@ void save(const std::filesystem::path& path) {
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["logFilter"] = logFilter;
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data["General"]["logFilter"] = logFilter;
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data["General"]["logType"] = logType;
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenHeight"] = screenHeight;
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data["GPU"]["screenHeight"] = screenHeight;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["Debug"]["DebugDump"] = isDebugDump;
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@ -12,6 +12,7 @@ void save(const std::filesystem::path& path);
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bool isNeoMode();
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bool isNeoMode();
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std::string getLogFilter();
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std::string getLogFilter();
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std::string getLogType();
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u32 getScreenWidth();
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u32 getScreenWidth();
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u32 getScreenHeight();
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u32 getScreenHeight();
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@ -175,6 +175,8 @@ public:
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using std::chrono::microseconds;
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using std::chrono::microseconds;
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using std::chrono::steady_clock;
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using std::chrono::steady_clock;
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if (Config::getLogType() == "async") {
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message_queue.EmplaceWait(Entry{
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message_queue.EmplaceWait(Entry{
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.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
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.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
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.log_class = log_class,
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.log_class = log_class,
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@ -184,6 +186,19 @@ public:
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.function = function,
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.function = function,
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.message = std::move(message),
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.message = std::move(message),
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});
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});
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} else {
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const Entry entry = {
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.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
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.log_class = log_class,
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.log_level = log_level,
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.filename = filename,
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.line_num = line_num,
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.function = function,
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.message = std::move(message),
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};
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ForEachBackend([&entry](auto& backend) { backend.Write(entry); });
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}
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}
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}
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private:
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private:
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