fix for name of the first dumped cmdb
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@ -1462,7 +1462,7 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[
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if (Config::dumpPM4()) {
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static auto last_frame_num = frames_submitted;
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static u32 seq_num{};
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if (last_frame_num == frames_submitted) {
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if (last_frame_num && last_frame_num == frames_submitted) {
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++seq_num;
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} else {
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last_frame_num = frames_submitted;
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