improved logging in sceKernelAllocateDirectMemory
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parent
ba8b614afc
commit
813385caa3
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@ -1,4 +1,7 @@
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#include "memory_management.h"
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#include <debug.h>
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#include <debug.h>
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#include <bit>
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#include <bit>
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#include <magic_enum.hpp>
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#include <magic_enum.hpp>
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@ -7,10 +10,11 @@
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#include "../ErrorCodes.h"
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#include "../ErrorCodes.h"
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#include "../Libs.h"
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#include "../Libs.h"
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#include "Objects/physical_memory.h"
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#include "Objects/physical_memory.h"
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#include "memory_management.h"
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namespace HLE::Libs::LibKernel::MemoryManagement {
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namespace HLE::Libs::LibKernel::MemoryManagement {
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constexpr bool log_file_memory = true; // disable it to disable logging
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bool isPowerOfTwo(u64 n) { return std::popcount(n) == 1; }
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bool isPowerOfTwo(u64 n) { return std::popcount(n) == 1; }
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bool is16KBAligned(u64 n) { return ((n % (16ull * 1024) == 0)); }
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bool is16KBAligned(u64 n) { return ((n % (16ull * 1024) == 0)); }
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@ -24,34 +28,34 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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PRINT_FUNCTION_NAME();
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PRINT_FUNCTION_NAME();
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if (searchStart < 0 || searchEnd <= searchStart) {
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if (searchStart < 0 || searchEnd <= searchStart) {
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// TODO debug logging
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL searchStart,searchEnd invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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bool isInRange = (searchStart < len && searchEnd > len);
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bool isInRange = (searchStart < len && searchEnd > len);
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if (len <= 0 || !is16KBAligned(len) || !isInRange) {
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if (len <= 0 || !is16KBAligned(len) || !isInRange) {
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// TODO debug logging
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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if ((alignment != 0 || is16KBAligned(alignment)) && !isPowerOfTwo(alignment)) {
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if ((alignment != 0 || is16KBAligned(alignment)) && !isPowerOfTwo(alignment)) {
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// TODO debug logging
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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if (physAddrOut == nullptr) {
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if (physAddrOut == nullptr) {
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// TODO debug logging
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL physAddrOut is null\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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auto memtype = magic_enum::enum_cast<MemoryTypes>(memoryType);
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auto memtype = magic_enum::enum_cast<MemoryTypes>(memoryType);
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LOG_INFO_IF(true, "search_start = {}\n", log_hex_full(searchStart));
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LOG_INFO_IF(log_file_memory, "search_start = {}\n", log_hex_full(searchStart));
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LOG_INFO_IF(true, "search_end = {}\n", log_hex_full(searchEnd));
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LOG_INFO_IF(log_file_memory, "search_end = {}\n", log_hex_full(searchEnd));
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LOG_INFO_IF(true, "len = {}\n", log_hex_full(len));
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LOG_INFO_IF(log_file_memory, "len = {}\n", log_hex_full(len));
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LOG_INFO_IF(true, "alignment = {}\n", log_hex_full(alignment));
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LOG_INFO_IF(log_file_memory, "alignment = {}\n", log_hex_full(alignment));
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LOG_INFO_IF(true, "memory_type = {}\n", magic_enum::enum_name(memtype.value()));
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LOG_INFO_IF(log_file_memory, "memory_type = {}\n", magic_enum::enum_name(memtype.value()));
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u64 physical_addr = 0;
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u64 physical_addr = 0;
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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// TODO debug logging
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LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
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return SCE_KERNEL_ERROR_EAGAIN;
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return SCE_KERNEL_ERROR_EAGAIN;
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}
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}
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*physAddrOut = static_cast<s64>(physical_addr);
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*physAddrOut = static_cast<s64>(physical_addr);
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@ -59,8 +63,7 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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return SCE_OK;
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return SCE_OK;
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}
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}
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int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment)
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int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment) {
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{
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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BREAKPOINT();
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BREAKPOINT();
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return SCE_OK;
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return SCE_OK;
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