refactoring
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parent
13ff3588fd
commit
7773e11c2d
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@ -36,8 +36,8 @@ add_executable(shadps4
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src/Core/PS4/Linker.h
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src/Core/PS4/Linker.h
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src/Lib/Threads.cpp
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src/Lib/Threads.cpp
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src/Lib/Threads.h
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src/Lib/Threads.h
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src/Core/PS4/HLE/Kernel/Objects/PhysicalMemory.h
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src/Core/PS4/HLE/Kernel/Objects/physical_memory.h
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src/Core/PS4/HLE/Kernel/Objects/PhysicalMemory.cpp
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src/Core/PS4/HLE/Kernel/Objects/physical_memory.cpp
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Util/StringUtil.cpp")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Util/StringUtil.cpp")
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -1,12 +1,14 @@
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#include "MemoryManagement.h"
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#include "MemoryManagement.h"
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#include <bit>
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#include "../../../../Debug.h"
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#include "../../../../Debug.h"
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#include "../../../../Util/Log.h"
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#include "../../../../Util/Log.h"
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#include "../Libs.h"
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#include "../ErrorCodes.h"
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#include "MemMngCodes.h"
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#include <bit>
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#include "../../../../Util/Singleton.h"
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#include "../../../../Util/Singleton.h"
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#include "Objects/PhysicalMemory.h"
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#include "../ErrorCodes.h"
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#include "../Libs.h"
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#include "MemMngCodes.h"
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#include "Objects/physical_memory.h"
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namespace HLE::Libs::LibKernel::MemoryManagement {
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namespace HLE::Libs::LibKernel::MemoryManagement {
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@ -19,20 +21,19 @@ u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
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return SCE_KERNEL_MAIN_DMEM_SIZE;
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return SCE_KERNEL_MAIN_DMEM_SIZE;
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}
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}
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int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType,s64* physAddrOut){
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int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut) {
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PRINT_FUNCTION_NAME();
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PRINT_FUNCTION_NAME();
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if (searchStart < 0 || searchEnd <= searchStart) {
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if (searchStart < 0 || searchEnd <= searchStart) {
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//TODO debug logging
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return SCE_KERNEL_ERROR_EINVAL;
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}
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bool isInRange = (searchStart < len && searchEnd > len);
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if (len <= 0 || !is16KBAligned(len) || !isInRange){
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// TODO debug logging
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// TODO debug logging
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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if ((alignment != 0 || is16KBAligned(alignment)) && !isPowerOfTwo(alignment)){
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bool isInRange = (searchStart < len && searchEnd > len);
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if (len <= 0 || !is16KBAligned(len) || !isInRange) {
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// TODO debug logging
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if ((alignment != 0 || is16KBAligned(alignment)) && !isPowerOfTwo(alignment)) {
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// TODO debug logging
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// TODO debug logging
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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@ -49,7 +50,7 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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u64 physical_addr = 0;
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u64 physical_addr = 0;
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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auto* physical_memory = Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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//TODO debug logging
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// TODO debug logging
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return SCE_KERNEL_ERROR_EAGAIN;
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return SCE_KERNEL_ERROR_EAGAIN;
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}
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}
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*physAddrOut = static_cast<s64>(physical_addr);
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*physAddrOut = static_cast<s64>(physical_addr);
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@ -1,4 +1,4 @@
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#include "PhysicalMemory.h"
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#include "physical_memory.h"
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namespace HLE::Kernel::Objects {
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namespace HLE::Kernel::Objects {
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@ -33,4 +33,4 @@ bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignmen
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return false;
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return false;
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}
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}
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}
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} // namespace HLE::Kernel::Objects
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <vector>
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#include <vector>
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#include "../../../../../types.h"
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#include "../../../../../types.h"
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namespace HLE::Kernel::Objects {
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namespace HLE::Kernel::Objects {
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@ -11,13 +12,14 @@ class PhysicalMemory {
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u64 size;
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u64 size;
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int memoryType;
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int memoryType;
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};
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};
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PhysicalMemory() { }
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PhysicalMemory() {}
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virtual ~PhysicalMemory() { }
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virtual ~PhysicalMemory() {}
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public:
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public:
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType);
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType);
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private:
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private:
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std::vector<AllocatedBlock> m_allocatedBlocks;
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std::vector<AllocatedBlock> m_allocatedBlocks;
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};
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};
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} // namespace HLE::Kernel::Objects
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}
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@ -5,7 +5,7 @@
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#include "../../../Util/Log.h"
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#include "../../../Util/Log.h"
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#include "Kernel/MemoryManagement.h"
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#include "Kernel/MemoryManagement.h"
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#include "../../../Util/Singleton.h"
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#include "../../../Util/Singleton.h"
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#include "Kernel/Objects/PhysicalMemory.h"
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#include "Kernel/Objects/physical_memory.h"
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namespace HLE::Libs::LibKernel {
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namespace HLE::Libs::LibKernel {
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