ugly PhysicalMemory
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0e1ca354a9
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@ -36,7 +36,9 @@ add_executable(shadps4
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src/Core/PS4/Linker.h
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src/Core/PS4/Linker.h
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src/Lib/Threads.cpp
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src/Lib/Threads.cpp
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src/Lib/Threads.h
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src/Lib/Threads.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Core/PS4/HLE/Kernel/PhysicalMemory.cpp" "src/Util/StringUtil.cpp")
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src/Core/PS4/HLE/Kernel/PhysicalMemory.h
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src/Core/PS4/HLE/Kernel/PhysicalMemory.cpp
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Util/StringUtil.cpp")
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
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target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
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@ -5,6 +5,7 @@
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#include "../ErrorCodes.h"
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#include "../ErrorCodes.h"
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#include "MemMngCodes.h"
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#include "MemMngCodes.h"
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#include <bit>
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#include <bit>
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#include "PhysicalMemory.h"
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namespace HLE::Libs::LibKernel::MemoryManagement {
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namespace HLE::Libs::LibKernel::MemoryManagement {
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@ -44,8 +45,14 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
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LOG_INFO_IF(true, "alignment = {:#018x}\n", alignment);
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LOG_INFO_IF(true, "alignment = {:#018x}\n", alignment);
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LOG_INFO_IF(true, "memory_type = {}\n", memoryType);
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LOG_INFO_IF(true, "memory_type = {}\n", memoryType);
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BREAKPOINT();
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u64 physical_addr = 0;
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return 0;
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if (!g_physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
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//TODO debug logging
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return SCE_KERNEL_ERROR_EAGAIN;
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}
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*physAddrOut = static_cast<s64>(physical_addr);
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LOG_INFO_IF(true, "physAddrOut = {:#018x}\n", physical_addr);
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return SCE_OK;
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}
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}
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} // namespace HLE::Libs::LibKernel::MemoryManagement
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} // namespace HLE::Libs::LibKernel::MemoryManagement
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@ -0,0 +1,44 @@
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#include "PhysicalMemory.h"
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namespace HLE::Libs::LibKernel::MemoryManagement {
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void PhysicalMemoryInit() { g_physical_memory = new PhysicalMemory; }
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static u64 align_pos(u64 pos, u64 align) { return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos); }
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bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType) {
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u64 find_free_pos = 0;
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//iterate through allocated blocked and find the next free position
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if (!m_allocatedBlocks.empty()) {
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for (const auto& b : m_allocatedBlocks) {
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u64 n = b.start_addr + b.size;
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if (n > find_free_pos) {
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find_free_pos = n;
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}
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}
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}
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//align free position
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find_free_pos = align_pos(find_free_pos, alignment);
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//if the new position is between searchStart - searchEnd , allocate a new block
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if (find_free_pos >= searchStart && find_free_pos + len <= searchEnd) {
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AllocatedBlock b{};
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b.size = len;
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b.start_addr = find_free_pos;
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b.memoryType = memoryType;
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m_allocatedBlocks.push_back(b);
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*physAddrOut = find_free_pos;
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return true;
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}
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return false;
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}
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} // namespace HLE::Libs::LibKernel::MemoryManagement
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@ -1,15 +1,26 @@
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#pragma once
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#pragma once
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#include <vector>
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#include "../../../../types.h"
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namespace HLE::Libs::LibKernel::MemoryManagement {
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namespace HLE::Libs::LibKernel::MemoryManagement {
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class PysicalMemory {
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void PhysicalMemoryInit();
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class PhysicalMemory {
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public:
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struct AllocatedBlock {
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struct AllocatedBlock {
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u64 start_addr;
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u64 start_addr;
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u64 size;
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u64 size;
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int memoryType;
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};
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};
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PhysicalMemory() { }
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virtual ~PhysicalMemory() { }
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public:
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bool Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType);
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private:
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private:
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std::vector<AllocatedBlock> m_allocatedBlocks;
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std::vector<AllocatedBlock> m_allocatedBlocks;
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};
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};
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static PhysicalMemory* g_physical_memory = nullptr;
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} // namespace HLE::Libs::LibKernel::MemoryManagement
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} // namespace HLE::Libs::LibKernel::MemoryManagement
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