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README.md
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README.md
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# shadPS4
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# shadPS4
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An early PS4 emulator for Windows and Linux
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An early PS4 emulator for Windows and Linux written in C++
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[Check us on twitter](https://twitter.com/shadps4 "Check us on twitter")
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[Check us on twitter](https://twitter.com/shadps4 "Check us on twitter")
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# Status
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# Status
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Currently it can only load PS4 ELF files.
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Currently, it can only load PS4 ELF files.
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Progress is focus on videoout_basic.elf from sdk demos , currently it can load and run a few HLE calls. Others probably won't run since they might not be able to relocate all neccesary functions
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Progress is focused on videoout_basic.elf from SDK demos, currently, it can load with fully working graphics. Others probably won't run since they might not be able to relocate all necessary functions
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![](https://geps.dev/progress/60) Elf Loader
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![](https://geps.dev/progress/60) Elf Loader
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@ -19,7 +19,7 @@ Progress is focus on videoout_basic.elf from sdk demos , currently it can load a
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# Why?
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# Why?
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The project started as a fun project. Due to short amount of free time probably it will take a while since it will be able to run something decent but I am trying to do regular small commits.
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The project started as a fun project. Due to short free time, it will probably take a while since it will be able to run something decent, but I am trying to do regular small commits.
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# Build
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# Build
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@ -37,7 +37,7 @@ Check building instructions in [linux build](https://github.com/georgemoralis/sh
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|--------|------------|
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|--------|------------|
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|Windows build|[![Windows](https://github.com/georgemoralis/shadPS4/actions/workflows/windows.yml/badge.svg)](https://github.com/georgemoralis/shadPS4/actions/workflows/windows.yml)
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|Windows build|[![Windows](https://github.com/georgemoralis/shadPS4/actions/workflows/windows.yml/badge.svg)](https://github.com/georgemoralis/shadPS4/actions/workflows/windows.yml)
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To discuss this emulator please join our Discord server: [![Discord](https://img.shields.io/discord/1080089157554155590)](https://discord.gg/MyZRaBngxA)
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To discuss the development of this emulator, please join our Discord server: [![Discord](https://img.shields.io/discord/1080089157554155590)](https://discord.gg/MyZRaBngxA)
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# Who are you?
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# Who are you?
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@ -51,9 +51,9 @@ Old emulator fans and devs can recognize me as "shadow". I was the founder and c
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# Contribution
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# Contribution
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I currently accept any kind of contribution, here is a list of some items that may be useful:
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I currently accept any contribution, here is a list of some items that may be useful:
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* PKG extractor (there was an initial work on this, just search project history commits).
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* PKG extractor (there was initial work on this, search project history commits).
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* Initial GUI with imgui, SDL3 and Vulkan.
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* Initial GUI with imgui, SDL3 and Vulkan.
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* to be filled...
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* to be filled...
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@ -65,4 +65,4 @@ Wiki has some documentation for PS4 PKG format
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# Sister Projects
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# Sister Projects
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- [Panda3DS](https://github.com/wheremyfoodat/Panda3DS): An multiplatform 3DS emulator from our co-author wheremyfoodat
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- [Panda3DS](https://github.com/wheremyfoodat/Panda3DS): An multiplatform 3DS emulator from our co-author wheremyfoodat
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- [hydra](https://github.com/hydra-emu/hydra): An multisystem , multiplatfrom emulator (chip-8,GB,NES,N64) from paris
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- [hydra](https://github.com/hydra-emu/hydra): An multisystem , multiplatform emulator (chip-8,GB,NES,N64) from Paris
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