user service refactoring
This commit is contained in:
parent
bdd756a090
commit
7391f7708a
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@ -31,20 +31,20 @@ set(LIBC_SOURCES src/Emulator/HLE/Libraries/LibC/Libc.cpp
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src/Emulator/HLE/Libraries/LibC/libc_cxa.cpp
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src/Emulator/HLE/Libraries/LibC/libc_cxa.cpp
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src/Emulator/HLE/Libraries/LibC/libc_cxa.h
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src/Emulator/HLE/Libraries/LibC/libc_cxa.h
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)
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)
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set(USERSERVICE_SOURCES src/Emulator/HLE/Libraries/LibUserService/user_service.cpp
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set(USERSERVICE_SOURCES src/core/hle/libraries/libuserservice/user_service.cpp
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src/Emulator/HLE/Libraries/LibUserService/user_service.h
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src/core/hle/libraries/libuserservice/user_service.h
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)
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)
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set(PAD_SOURCES "src/core/hle/libraries/libpad/pad.cpp"
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set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
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"src/core/hle/libraries/libpad/pad.h"
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src/core/hle/libraries/libpad/pad.h
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)
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)
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set(SYSTEMSERVICE_SOURCES src/Emulator/HLE/Libraries/LibSystemService/system_service.cpp
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set(SYSTEMSERVICE_SOURCES src/Emulator/HLE/Libraries/LibSystemService/system_service.cpp
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src/Emulator/HLE/Libraries/LibSystemService/system_service.h
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src/Emulator/HLE/Libraries/LibSystemService/system_service.h
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)
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)
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set(FILESYSTEM_SOURCES "src/core/hle/libraries/libkernel/file_system.cpp"
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set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp
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"src/core/hle/libraries/libkernel/file_system.h"
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src/core/hle/libraries/libkernel/file_system.h
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)
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)
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@ -4,7 +4,7 @@
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#include "LibKernel.h"
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#include "LibKernel.h"
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#include "LibSceGnmDriver.h"
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#include "LibSceGnmDriver.h"
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#include <core/PS4/HLE/Graphics/video_out.h>
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#include <core/PS4/HLE/Graphics/video_out.h>
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#include "Emulator/HLE/Libraries/LibUserService/user_service.h"
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#include "core/hle/libraries/libuserservice/user_service.h"
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#include "core/hle/libraries/libpad/pad.h"
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#include "core/hle/libraries/libpad/pad.h"
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#include <Emulator/HLE/Libraries/LibSystemService/system_service.h>
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#include <Emulator/HLE/Libraries/LibSystemService/system_service.h>
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@ -15,8 +15,8 @@ void Init_HLE_Libs(SymbolsResolver *sym) {
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LibKernel::LibKernel_Register(sym);
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LibKernel::LibKernel_Register(sym);
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Graphics::VideoOut::videoOutRegisterLib(sym);
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Graphics::VideoOut::videoOutRegisterLib(sym);
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LibSceGnmDriver::LibSceGnmDriver_Register(sym);
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LibSceGnmDriver::LibSceGnmDriver_Register(sym);
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Emulator::HLE::Libraries::LibUserService::libUserService_Register(sym);
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Core::Libraries::LibUserService::userServiceSymbolsRegister(sym);
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Core::Libraries::LibPad::libPad_Register(sym);
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Core::Libraries::LibPad::padSymbolsRegister(sym);
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Emulator::HLE::Libraries::LibSystemService::libSystemService_Register(sym);
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Emulator::HLE::Libraries::LibSystemService::libSystemService_Register(sym);
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}
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}
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} // namespace HLE::Libs
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} // namespace HLE::Libs
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@ -14,7 +14,7 @@ constexpr bool log_file_pad = true; // disable it to disable logging
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int PS4_SYSV_ABI scePadInit() { return SCE_OK; }
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int PS4_SYSV_ABI scePadInit() { return SCE_OK; }
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int PS4_SYSV_ABI scePadOpen(Emulator::HLE::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
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int PS4_SYSV_ABI scePadOpen(Core::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
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const ScePadOpenParam* pParam) {
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const ScePadOpenParam* pParam) {
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LOG_INFO_IF(log_file_pad, "scePadOpen userid = {} type = {} index = {}\n", userId, type, index);
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LOG_INFO_IF(log_file_pad, "scePadOpen userid = {} type = {} index = {}\n", userId, type, index);
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return 1; // dummy
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return 1; // dummy
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@ -47,7 +47,7 @@ int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
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return SCE_OK;
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return SCE_OK;
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}
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}
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void libPad_Register(SymbolsResolver* sym) {
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void padSymbolsRegister(SymbolsResolver* sym) {
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LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
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LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
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LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
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LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
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LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
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LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
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@ -1,8 +1,8 @@
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#pragma once
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#pragma once
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#include <Emulator/HLE/Libraries/LibUserService/user_service.h>
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#include <types.h>
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#include <types.h>
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#include "core/PS4/Loader/SymbolsResolver.h"
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#include "core/PS4/Loader/SymbolsResolver.h"
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#include "core/hle/libraries/libuserservice/user_service.h"
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namespace Core::Libraries::LibPad {
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namespace Core::Libraries::LibPad {
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@ -90,9 +90,9 @@ struct ScePadData {
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};
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};
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// hle functions
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// hle functions
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int PS4_SYSV_ABI scePadInit();
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int PS4_SYSV_ABI scePadInit();
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int PS4_SYSV_ABI scePadOpen(Emulator::HLE::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
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int PS4_SYSV_ABI scePadOpen(Core::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
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const ScePadOpenParam* pParam);
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const ScePadOpenParam* pParam);
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int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
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int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
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void libPad_Register(SymbolsResolver* sym);
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void padSymbolsRegister(SymbolsResolver* sym);
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}; // namespace Emulator::HLE::Libraries::LibPad
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}; // namespace Core::Libraries::LibPad
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@ -3,15 +3,17 @@
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#include <core/PS4/HLE/ErrorCodes.h>
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#include <core/PS4/HLE/ErrorCodes.h>
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#include <core/PS4/HLE/Libs.h>
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#include <core/PS4/HLE/Libs.h>
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namespace Emulator::HLE::Libraries::LibUserService {
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#include "Util/log.h"
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namespace Core::Libraries::LibUserService {
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s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams) {
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s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams) {
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// dummy
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PRINT_DUMMY_FUNCTION_NAME();
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return SCE_OK;
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return SCE_OK;
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}
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}
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s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList) {
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s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList) {
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// dummy
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PRINT_DUMMY_FUNCTION_NAME();
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userIdList->user_id[0] = 1;
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userIdList->user_id[0] = 1;
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userIdList->user_id[1] = -1;
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userIdList->user_id[1] = -1;
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userIdList->user_id[2] = -1;
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userIdList->user_id[2] = -1;
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@ -19,8 +21,9 @@ s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList*
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return SCE_OK;
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return SCE_OK;
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}
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}
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void libUserService_Register(SymbolsResolver* sym) {
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void userServiceSymbolsRegister(SymbolsResolver* sym) {
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LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
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LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
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LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
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LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
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}
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}
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}; // namespace Emulator::HLE::Libraries::LibUserService
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} // namespace Core::Libraries::LibUserService
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "core/PS4/Loader/SymbolsResolver.h"
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#include "core/PS4/Loader/SymbolsResolver.h"
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namespace Emulator::HLE::Libraries::LibUserService {
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namespace Core::Libraries::LibUserService {
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using SceUserServiceUserId = s32;
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using SceUserServiceUserId = s32;
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@ -16,5 +16,5 @@ struct SceUserServiceLoginUserIdList {
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s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams);
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s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams);
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s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
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s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
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void libUserService_Register(SymbolsResolver* sym);
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void userServiceSymbolsRegister(SymbolsResolver* sym);
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}; // namespace Emulator::HLE::Libraries::LibUserService
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}; // namespace Emulator::HLE::Libraries::LibUserService
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