mount points draft
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@ -1,3 +1,7 @@
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#include "fs.h"
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#include "fs.h"
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namespace Emulator::Host::Fs {}
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namespace Emulator::Host::Fs {
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void MntPoints::mount(const std::string& host_folder, const std::string& quest_folder) {}
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void MntPoints::unMount(const std::string& path) {}
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void MntPoints::unMountAll() {}
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} // namespace Emulator::Host::Fs
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@ -1,15 +1,35 @@
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#pragma once
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#pragma once
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#include <types.h>
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <cstdint>
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#include <cstdio>
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#include <cstdio>
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#include <filesystem>
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#include <filesystem>
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#include <optional>
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#include <optional>
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#include <vector>
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#include <vector>
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#include <types.h>
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#include "Lib/Threads.h"
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#include "Lib/Threads.h"
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namespace Emulator::Host::Fs {
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namespace Emulator::Host::Fs {
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class MntPoints {
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public:
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struct MntPair {
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std::string host_path;
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std::string guest_path; // e.g /app0/
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};
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MntPoints() {}
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virtual ~MntPoints() {}
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void mount(const std::string& host_folder, const std::string& quest_folder);
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void unMount(const std::string& path);
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void unMountAll();
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private:
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std::vector<MntPair> m_mnt_pairs;
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Lib::Mutex m_mutex;
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};
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struct File {
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struct File {
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bool valid = false; // Ôï descriptor åéíáé ïíôùò áíïé÷ôï;
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bool valid = false; // Ôï descriptor åéíáé ïíôùò áíïé÷ôï;
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FILE* file; // File handle ôïõ áñ÷åéï
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FILE* file; // File handle ôïõ áñ÷åéï
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@ -82,4 +102,4 @@ class HandleTable {
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}
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}
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}
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}
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};
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};
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}
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} // namespace Emulator::Host::Fs
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