Update building-linux.md with full instructions (#260)

* Update building-linux.md with full instructions

* Update documents/building-linux.md

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* Update documents/building-linux.md

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* Update building-linux.md with build-essentials

* Update building-linux.md

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
This commit is contained in:
TreezZ 2024-07-08 10:25:04 +01:00 committed by GitHub
parent 2620919f0b
commit 64e283c948
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 36 additions and 1 deletions

View File

@ -5,6 +5,35 @@ SPDX-License-Identifier: GPL-2.0-or-later
## Build shadPS4 for Linux ## Build shadPS4 for Linux
### Install the necessary tools to build shadPS4:
#### Debian & Ubuntu
```
sudo apt-get install build-essential libasound2-dev libpulse-dev libopenal-dev zlib1g-dev libedit-dev libvulkan-dev libudev-dev git libevdev-dev libsdl2-2.0 libsdl2-dev libjack-dev libsndio-dev
```
#### Fedora
```
sudo dnf install alsa-lib-devel cmake libatomic libevdev-devel libudev-devel openal-devel qt6-qtbase-devel qt6-qtbase-private-devel vulkan-devel pipewire-jack-audio-connection-kit-devel qt6-qtmultimedia-devel qt6-qtsvg-devel
```
#### Arch Linux
```
sudo pacman -S openal cmake vulkan-validation-layers qt6-base qt6-declarative qt6-multimedia sdl2 sndio jack2 base-devel
```
#### OpenSUSE
```
sudo zypper install git cmake libasound2 libpulse-devel openal-soft-devel zlib-devel libedit-devel vulkan-devel libudev-devel libqt6-qtbase-devel libqt6-qtmultimedia-devel libqt6-qtsvg-devel libQt6Gui-private-headers-devel libevdev-devel libsndio7_1 libjack-devel
```
### Cloning and compiling:
Clone the repository recursively:
```
git clone --recursive https://github.com/shadps4-emu/shadPS4.git
cd shadPS4
```
Generate the build directory in the shadPS4 directory: Generate the build directory in the shadPS4 directory:
``` ```
cmake -S . -B build/ cmake -S . -B build/
@ -17,5 +46,11 @@ cd build/
Use make to build the project: Use make to build the project:
``` ```
make -j$(nproc) cmake --build . --parallel
```
Now run the emulator:
```
./shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin
``` ```