texture_cache: Reduce page bit size

This commit is contained in:
IndecisiveTurtle 2024-08-23 13:12:41 +03:00
parent 03c8b3515d
commit 64bba7f14f
2 changed files with 2 additions and 2 deletions

View File

@ -26,7 +26,7 @@ TextureCache::TextureCache(const Vulkan::Instance& instance_, Vulkan::Scheduler&
info.UpdateSize();
const ImageId null_id = slot_images.insert(instance, scheduler, info);
ASSERT(null_id.index == 0);
slot_images[null_id].flags = ImageFlagBits{};
slot_images[null_id].cpu_modified = 0;
ImageViewInfo view_info;
void(slot_image_views.insert(instance, view_info, slot_images[null_id], null_id));

View File

@ -28,7 +28,7 @@ class TextureCache {
using Entry = boost::container::small_vector<ImageId, 16>;
static constexpr size_t AddressSpaceBits = 39;
static constexpr size_t FirstLevelBits = 9;
static constexpr size_t PageBits = 22;
static constexpr size_t PageBits = 20;
};
using PageTable = MultiLevelPageTable<Traits>;