From 62f9af18ac2a859cb6b63e7885d9bbe6e0c1fa2e Mon Sep 17 00:00:00 2001 From: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com> Date: Mon, 5 Aug 2024 00:07:04 +0300 Subject: [PATCH] clang format --- src/shader_recompiler/frontend/translate/vector_alu.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/shader_recompiler/frontend/translate/vector_alu.cpp b/src/shader_recompiler/frontend/translate/vector_alu.cpp index 560272c8..89428c44 100644 --- a/src/shader_recompiler/frontend/translate/vector_alu.cpp +++ b/src/shader_recompiler/frontend/translate/vector_alu.cpp @@ -944,8 +944,7 @@ void Translator::V_MBCNT_U32_B32(bool is_low, const GcnInst& inst) { const IR::U32 src0{GetSrc(inst.src[0])}; const IR::U32 src1{GetSrc(inst.src[1])}; if (!is_low) { - ASSERT(src0.IsImmediate() && src0.U32() == ~0U && - src1.IsImmediate() && src1.U32() == 0U); + ASSERT(src0.IsImmediate() && src0.U32() == ~0U && src1.IsImmediate() && src1.U32() == 0U); return; } ASSERT(src0.IsImmediate() && src0.U32() == ~0U);