shader_recompiler: More image atomics

This commit is contained in:
IndecisiveTurtle 2024-07-02 02:24:06 +03:00
parent e8a2cb7474
commit 61f18544c7
6 changed files with 50 additions and 1 deletions

View File

@ -79,6 +79,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id of
Id ms) {
const auto& texture = ctx.images[handle & 0xFFFF];
const Id image = ctx.OpLoad(texture.image_type, texture.id);
const Id result_type = texture.data_types->Get(4);
if (Sirit::ValidId(lod)) {
return ctx.OpImageFetch(ctx.F32[4], image, coords, spv::ImageOperandsMask::Lod, lod);
} else {

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@ -322,7 +322,17 @@ Id ImageType(EmitContext& ctx, const ImageResource& desc, Id sampled_type) {
void EmitContext::DefineImagesAndSamplers(const Info& info) {
for (const auto& image_desc : info.images) {
const Id sampled_type{image_desc.nfmt == AmdGpu::NumberFormat::Uint ? U32[1] : F32[1]};
const VectorIds* data_types = [&] {
switch (image_desc.nfmt) {
case AmdGpu::NumberFormat::Uint:
return &U32;
case AmdGpu::NumberFormat::Sint:
return &S32;
default:
return &F32;
}
}();
const Id sampled_type = data_types->Get(1);
const Id image_type{ImageType(*this, image_desc, sampled_type)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
@ -332,6 +342,7 @@ void EmitContext::DefineImagesAndSamplers(const Info& info) {
image_desc.dword_offset));
images.push_back({
.id = id,
.data_types = data_types,
.sampled_type = image_desc.is_storage ? sampled_type : TypeSampledImage(image_type),
.pointer_type = pointer_type,
.image_type = image_type,

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@ -185,6 +185,7 @@ public:
struct TextureDefinition {
Id id;
const VectorIds* data_types;
Id sampled_type;
Id pointer_type;
Id image_type;

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@ -382,6 +382,33 @@ void Translate(IR::Block* block, std::span<const GcnInst> inst_list, Info& info)
case Opcode::IMAGE_ATOMIC_ADD:
translator.IMAGE_ATOMIC(AtomicOp::Add, inst);
break;
case Opcode::IMAGE_ATOMIC_AND:
translator.IMAGE_ATOMIC(AtomicOp::And, inst);
break;
case Opcode::IMAGE_ATOMIC_OR:
translator.IMAGE_ATOMIC(AtomicOp::Or, inst);
break;
case Opcode::IMAGE_ATOMIC_XOR:
translator.IMAGE_ATOMIC(AtomicOp::Xor, inst);
break;
case Opcode::IMAGE_ATOMIC_UMAX:
translator.IMAGE_ATOMIC(AtomicOp::Umax, inst);
break;
case Opcode::IMAGE_ATOMIC_SMAX:
translator.IMAGE_ATOMIC(AtomicOp::Smax, inst);
break;
case Opcode::IMAGE_ATOMIC_UMIN:
translator.IMAGE_ATOMIC(AtomicOp::Umin, inst);
break;
case Opcode::IMAGE_ATOMIC_SMIN:
translator.IMAGE_ATOMIC(AtomicOp::Smin, inst);
break;
case Opcode::IMAGE_ATOMIC_INC:
translator.IMAGE_ATOMIC(AtomicOp::Inc, inst);
break;
case Opcode::IMAGE_ATOMIC_DEC:
translator.IMAGE_ATOMIC(AtomicOp::Dec, inst);
break;
case Opcode::IMAGE_GET_LOD:
translator.IMAGE_GET_LOD(inst);
break;
@ -590,6 +617,9 @@ void Translate(IR::Block* block, std::span<const GcnInst> inst_list, Info& info)
case Opcode::V_CVT_I32_F32:
translator.V_CVT_I32_F32(inst);
break;
case Opcode::V_CVT_FLR_I32_F32:
translator.V_CVT_FLR_I32_F32(inst);
break;
case Opcode::V_SUBREV_F32:
translator.V_SUBREV_F32(inst);
break;

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@ -153,6 +153,7 @@ public:
void V_CVT_F32_UBYTE(u32 index, const GcnInst& inst);
void V_BFREV_B32(const GcnInst& inst);
void V_LDEXP_F32(const GcnInst& inst);
void V_CVT_FLR_I32_F32(const GcnInst& inst);
// Vector Memory
void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);

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@ -508,4 +508,9 @@ void Translator::V_LDEXP_F32(const GcnInst& inst) {
SetDst(inst.dst[0], ir.FPLdexp(src0, src1));
}
void Translator::V_CVT_FLR_I32_F32(const GcnInst& inst) {
const IR::F32 src0{GetSrc(inst.src[0], true)};
SetDst(inst.dst[0], ir.ConvertFToI(32, true, ir.FPFloor(src0)));
}
} // namespace Shader::Gcn