video_core: amdgpu: fix for a deadlock in wait on idle

This commit is contained in:
psucien 2024-05-29 16:03:37 +02:00
parent db113bbc7b
commit 5f37a6be83
2 changed files with 11 additions and 21 deletions

View File

@ -18,7 +18,8 @@ Liverpool::Liverpool() {
Liverpool::~Liverpool() {
process_thread.request_stop();
cv_submit.notify_one();
num_submits = -1;
num_submits.notify_one();
process_thread.join();
}
@ -26,10 +27,7 @@ void Liverpool::Process(std::stop_token stoken) {
Common::SetCurrentThreadName("GPU_CommandProcessor");
while (!stoken.stop_requested()) {
{
std::unique_lock lock{m_submit};
cv_submit.wait(lock, stoken, [this]() { return num_submits != 0; });
}
num_submits.wait(0);
if (stoken.stop_requested()) {
break;
@ -63,13 +61,14 @@ void Liverpool::Process(std::stop_token stoken) {
--num_submits;
}
}
cv_complete.notify_all(); // Notify GPU idle
num_submits.notify_all();
}
}
void Liverpool::WaitGpuIdle() {
std::unique_lock lock{m_submit};
cv_complete.wait(lock, [this]() { return num_submits == 0; });
while (const auto old = num_submits.load()) {
num_submits.wait(old);
}
}
Liverpool::Task Liverpool::ProcessCeUpdate(std::span<const u32> ccb) {
@ -309,11 +308,8 @@ void Liverpool::SubmitGfx(std::span<const u32> dcb, std::span<const u32> ccb) {
queue.submits.emplace(task.handle);
}
{
std::unique_lock lock{m_submit};
++num_submits;
}
cv_submit.notify_one();
++num_submits;
num_submits.notify_one();
}
void Liverpool::SubmitAsc(u32 vqid, std::span<const u32> acb) {
@ -326,11 +322,8 @@ void Liverpool::SubmitAsc(u32 vqid, std::span<const u32> acb) {
queue.submits.emplace(task.handle);
}
{
std::unique_lock lock{m_submit};
++num_submits;
}
cv_submit.notify_one();
++num_submits;
num_submits.notify_one();
}
} // namespace AmdGpu

View File

@ -771,9 +771,6 @@ private:
Vulkan::Rasterizer* rasterizer{};
std::jthread process_thread{};
std::condition_variable_any cv_submit{};
std::condition_variable cv_complete{};
std::mutex m_submit{};
std::atomic<u32> num_submits{};
};