libc cleanups

This commit is contained in:
georgemoralis 2023-10-06 16:05:34 +03:00
parent e31365aea3
commit 5a2ee268f8
4 changed files with 34 additions and 21 deletions

View File

@ -71,32 +71,23 @@ void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object) {
}
}
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return ::memcmp(s1, s2, n); }
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return ::memcpy(dest, src, n); }
static PS4_SYSV_ABI void catchReturnFromMain(int status) {
// dummy
}
static PS4_SYSV_ABI void exit(int code) { ::exit(code); }
static PS4_SYSV_ABI int atexit(void (*func)()) {
int rt = ::atexit(func);
if (rt != 0) {
BREAKPOINT();
}
return rt;
}
static PS4_SYSV_ABI void _Assert() { BREAKPOINT(); }
void LibC_Register(SymbolsResolver* sym) {
LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, init_env);
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, __cxa_guard_release);
LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, memcmp);
LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, memcpy);
LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcmp);
LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcpy);
LIB_FUNCTION("XKRegsFpEpk", "libc", 1, "libc", 1, 1, catchReturnFromMain);
LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, exit);
LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, atexit);
LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::exit);
LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::atexit);
LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, _Assert);
LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::printf);

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@ -7,12 +7,9 @@ namespace HLE::Libs::LibC {
//functions
static PS4_SYSV_ABI void init_env();
static PS4_SYSV_ABI void exit(int code);
static PS4_SYSV_ABI void _Assert();
static PS4_SYSV_ABI void catchReturnFromMain(int status);
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
};

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@ -1,9 +1,29 @@
#include "libc.h"
#include <debug.h>
#include <cstdlib>
#include <cstring>
namespace Emulator::HLE::Libraries::LibC {
PS4_SYSV_ABI int printf(VA_ARGS) {
VA_CTX(ctx);
return printf_ctx(&ctx);
}
PS4_SYSV_ABI void exit(int code) { std::exit(code); }
PS4_SYSV_ABI int atexit(void (*func)()) {
int rt = std::atexit(func);
if (rt != 0) {
BREAKPOINT();
}
return rt;
}
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return std::memcmp(s1, s2, n); }
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return std::memcpy(dest, src, n); }
}; // namespace Emulator::HLE::Libraries::LibC

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@ -1,10 +1,15 @@
#pragma once
#include <types.h>
#include "printf.h"
namespace Emulator::HLE::Libraries::LibC {
//HLE functions
PS4_SYSV_ABI int printf(VA_ARGS);
}
// HLE functions
PS4_SYSV_ABI int printf(VA_ARGS);
PS4_SYSV_ABI void exit(int code);
PS4_SYSV_ABI int atexit(void (*func)());
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
} // namespace Emulator::HLE::Libraries::LibC