Merge pull request #277 from shadps4-emu/kernel/hr_timers
HR Timers support and event queue refactoring
This commit is contained in:
commit
59be090c83
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@ -31,9 +31,6 @@
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[submodule "externals/robin-map"]
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path = externals/robin-map
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url = https://github.com/Tessil/robin-map.git
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[submodule "externals/boost"]
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path = externals/boost
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url = https://github.com/raphaelthegreat/ext-boost.git
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[submodule "externals/xbyak"]
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path = externals/xbyak
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url = https://github.com/herumi/xbyak.git
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@ -58,3 +55,6 @@
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[submodule "externals/tracy"]
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path = externals/tracy
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url = https://github.com/shadps4-emu/tracy.git
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[submodule "externals/ext-boost"]
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path = externals/ext-boost
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url = https://github.com/shadps4-emu/ext-boost.git
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@ -576,6 +576,8 @@ if (WIN32)
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target_sources(shadps4 PRIVATE src/shadps4.rc)
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endif()
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add_definitions(-DBOOST_ASIO_STANDALONE)
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target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Shaders sources
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@ -12,8 +12,8 @@ endif()
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# Boost
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if (NOT TARGET Boost::headers)
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set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
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set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
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set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/ext-boost" CACHE STRING "")
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set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/ext-boost" CACHE STRING "")
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set(Boost_NO_SYSTEM_PATHS ON CACHE BOOL "")
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add_library(boost INTERFACE)
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target_include_directories(boost SYSTEM INTERFACE ${Boost_INCLUDE_DIR})
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@ -1 +0,0 @@
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Subproject commit 87b7817119982e8ad6068855fae31b11590514be
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@ -0,0 +1 @@
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Subproject commit 147b2de7734f5dc3b9aeb1f4135ae15fcd44b9d7
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@ -41,6 +41,8 @@ enum MarkersPallete : int {
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#define RENDERER_TRACE ZoneScopedC(RendererMarkerColor)
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#define HLE_TRACE ZoneScopedC(HleMarkerColor)
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#define TRACE_HINT(str) ZoneText(str.c_str(), str.size())
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#define TRACE_WARN(msg) \
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[](const auto& msg) { TracyMessageC(msg.c_str(), msg.size(), tracy::Color::DarkOrange); }(msg);
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#define TRACE_ERROR(msg) \
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@ -170,7 +170,7 @@ public:
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const char* function, std::string message) {
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// Propagate important log messages to the profiler
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if (IsProfilerConnected()) {
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const auto& msg_str = std::format("[{}] {}", GetLogClassName(log_class), message);
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const auto& msg_str = fmt::format("[{}] {}", GetLogClassName(log_class), message);
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switch (log_level) {
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case Level::Warning:
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TRACE_WARN(msg_str);
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@ -26,6 +26,17 @@ using namespace AmdGpu;
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static std::unique_ptr<AmdGpu::Liverpool> liverpool;
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enum GnmEventIdents : u64 {
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Compute0RelMem = 0x00,
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Compute1RelMem = 0x01,
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Compute2RelMem = 0x02,
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Compute3RelMem = 0x03,
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Compute4RelMem = 0x04,
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Compute5RelMem = 0x05,
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Compute6RelMem = 0x06,
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GfxEop = 0x40
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};
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enum ShaderStages : u32 {
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Cs,
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Ps,
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@ -327,10 +338,6 @@ static inline u32* ClearContextState(u32* cmdbuf) {
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s32 PS4_SYSV_ABI sceGnmAddEqEvent(SceKernelEqueue eq, u64 id, void* udata) {
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LOG_TRACE(Lib_GnmDriver, "called");
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if (id != SceKernelEvent::Type::GfxEop) {
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return ORBIS_OK;
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}
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ASSERT_MSG(id == SceKernelEvent::Type::GfxEop);
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if (!eq) {
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return ORBIS_KERNEL_ERROR_EBADF;
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@ -338,20 +345,20 @@ s32 PS4_SYSV_ABI sceGnmAddEqEvent(SceKernelEqueue eq, u64 id, void* udata) {
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EqueueEvent kernel_event{};
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kernel_event.event.ident = id;
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kernel_event.event.filter = EVFILT_GRAPHICS_CORE;
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kernel_event.event.flags = 1;
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kernel_event.event.filter = SceKernelEvent::Filter::GraphicsCore;
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kernel_event.event.flags = SceKernelEvent::Flags::Add;
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kernel_event.event.fflags = 0;
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kernel_event.event.data = id;
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kernel_event.event.udata = udata;
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eq->addEvent(kernel_event);
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eq->AddEvent(kernel_event);
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Platform::IrqC::Instance()->Register(
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Platform::InterruptId::GfxEop,
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[=](Platform::InterruptId irq) {
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ASSERT_MSG(irq == Platform::InterruptId::GfxEop,
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"An unexpected IRQ occured"); // We need to conver IRQ# to event id and do
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"An unexpected IRQ occured"); // We need to convert IRQ# to event id and do
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// proper filtering in trigger function
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eq->triggerEvent(SceKernelEvent::Type::GfxEop, EVFILT_GRAPHICS_CORE, nullptr);
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eq->TriggerEvent(GnmEventIdents::GfxEop, SceKernelEvent::Filter::GraphicsCore, nullptr);
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},
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eq);
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return ORBIS_OK;
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@ -455,13 +462,13 @@ int PS4_SYSV_ABI sceGnmDebugHardwareStatus() {
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s32 PS4_SYSV_ABI sceGnmDeleteEqEvent(SceKernelEqueue eq, u64 id) {
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LOG_TRACE(Lib_GnmDriver, "called");
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ASSERT_MSG(id == SceKernelEvent::Type::GfxEop);
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ASSERT_MSG(id == GnmEventIdents::GfxEop);
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if (!eq) {
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return ORBIS_KERNEL_ERROR_EBADF;
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}
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eq->removeEvent(id);
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eq->RemoveEvent(id);
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Platform::IrqC::Instance()->Unregister(Platform::InterruptId::GfxEop, eq);
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return ORBIS_OK;
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@ -8,69 +8,143 @@ namespace Libraries::Kernel {
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EqueueInternal::~EqueueInternal() = default;
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int EqueueInternal::addEvent(const EqueueEvent& event) {
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bool EqueueInternal::AddEvent(EqueueEvent& event) {
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std::scoped_lock lock{m_mutex};
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ASSERT(!event.isTriggered);
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event.time_added = std::chrono::steady_clock::now();
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// TODO check if event is already exists and return it. Currently we just add in m_events array
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m_events.push_back(event);
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return 0;
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}
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int EqueueInternal::removeEvent(u64 id) {
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std::scoped_lock lock{m_mutex};
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const auto& event_q =
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std::ranges::find_if(m_events, [id](auto& ev) { return ev.event.ident == id; });
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ASSERT(event_q != m_events.cend());
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m_events.erase(event_q);
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return 0;
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}
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int EqueueInternal::waitForEvents(SceKernelEvent* ev, int num, u32 micros) {
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std::unique_lock lock{m_mutex};
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int ret = 0;
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const auto predicate = [&] {
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ret = getTriggeredEvents(ev, num);
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return ret > 0;
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};
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if (micros == 0) {
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m_cond.wait(lock, predicate);
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const auto& it = std::ranges::find(m_events, event);
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if (it != m_events.cend()) {
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*it = std::move(event);
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} else {
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m_cond.wait_for(lock, std::chrono::microseconds(micros), predicate);
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m_events.emplace_back(std::move(event));
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}
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return ret;
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}
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bool EqueueInternal::triggerEvent(u64 ident, s16 filter, void* trigger_data) {
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{
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std::scoped_lock lock{m_mutex};
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for (auto& event : m_events) {
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if (event.event.ident == ident) { // event filter?
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event.trigger(trigger_data);
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}
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}
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}
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m_cond.notify_one();
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return true;
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}
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int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
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int ret = 0;
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bool EqueueInternal::RemoveEvent(u64 id) {
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bool has_found = false;
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std::scoped_lock lock{m_mutex};
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for (auto& event : m_events) {
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if (event.isTriggered) {
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ev[ret++] = event.event;
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event.reset();
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const auto& it =
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std::ranges::find_if(m_events, [id](auto& ev) { return ev.event.ident == id; });
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if (it != m_events.cend()) {
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m_events.erase(it);
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has_found = true;
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}
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return has_found;
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}
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int EqueueInternal::WaitForEvents(SceKernelEvent* ev, int num, u32 micros) {
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int count = 0;
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const auto predicate = [&] {
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count = GetTriggeredEvents(ev, num);
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return count > 0;
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};
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if (micros == 0) {
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std::unique_lock lock{m_mutex};
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m_cond.wait(lock, predicate);
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} else {
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std::unique_lock lock{m_mutex};
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m_cond.wait_for(lock, std::chrono::microseconds(micros), predicate);
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}
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if (HasSmallTimer()) {
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if (count > 0) {
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const auto time_waited = std::chrono::duration_cast<std::chrono::microseconds>(
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std::chrono::steady_clock::now() - m_events[0].time_added)
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.count();
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count = WaitForSmallTimer(ev, num, std::max(0l, long(micros - time_waited)));
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}
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small_timer_event.event.data = 0;
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}
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if (ev->flags & SceKernelEvent::Flags::OneShot) {
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for (auto ev_id = 0u; ev_id < count; ++ev_id) {
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RemoveEvent(ev->ident);
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}
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}
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return ret;
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return count;
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}
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bool EqueueInternal::TriggerEvent(u64 ident, s16 filter, void* trigger_data) {
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bool has_found = false;
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{
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std::scoped_lock lock{m_mutex};
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for (auto& event : m_events) {
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ASSERT_MSG(event.event.filter == filter,
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"Event to trigger doesn't match to queue events");
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if (event.event.ident == ident) {
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event.Trigger(trigger_data);
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has_found = true;
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}
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}
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}
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m_cond.notify_one();
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return has_found;
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}
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int EqueueInternal::GetTriggeredEvents(SceKernelEvent* ev, int num) {
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int count = 0;
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for (auto& event : m_events) {
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if (event.IsTriggered()) {
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if (ev->flags & SceKernelEvent::Flags::Clear) {
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event.Reset();
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}
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ev[count++] = event.event;
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if (count == num) {
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break;
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}
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}
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}
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return count;
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}
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bool EqueueInternal::AddSmallTimer(EqueueEvent& ev) {
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// We assume that only one timer event (with the same ident across calls)
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// can be posted to the queue, based on observations so far. In the opposite case,
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// the small timer storage and wait logic should be reworked.
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ASSERT(!HasSmallTimer() || small_timer_event.event.ident == ev.event.ident);
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ev.time_added = std::chrono::steady_clock::now();
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small_timer_event = std::move(ev);
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return true;
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}
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int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
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int count{};
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ASSERT(num == 1);
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auto curr_clock = std::chrono::steady_clock::now();
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const auto wait_end_us = curr_clock + std::chrono::microseconds{micros};
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do {
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curr_clock = std::chrono::steady_clock::now();
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{
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std::unique_lock lock{m_mutex};
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if ((curr_clock - small_timer_event.time_added) >
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std::chrono::microseconds{small_timer_event.event.data}) {
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ev[count++] = small_timer_event.event;
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small_timer_event.event.data = 0;
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break;
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}
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}
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std::this_thread::yield();
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} while (curr_clock < wait_end_us);
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return count;
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}
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} // namespace Libraries::Kernel
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@ -7,87 +7,84 @@
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#include <mutex>
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#include <string>
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#include <vector>
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#include <boost/asio/steady_timer.hpp>
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#include "common/types.h"
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namespace Libraries::Kernel {
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constexpr s16 EVFILT_READ = -1;
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constexpr s16 EVFILT_WRITE = -2;
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constexpr s16 EVFILT_AIO = -3; // attached to aio requests
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constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
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constexpr s16 EVFILT_PROC = -5; // attached to struct proc
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constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
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constexpr s16 EVFILT_TIMER = -7; // timers
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constexpr s16 EVFILT_FS = -9; // filesystem events
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constexpr s16 EVFILT_LIO = -10; // attached to lio requests
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constexpr s16 EVFILT_USER = -11; // User events
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constexpr s16 EVFILT_POLLING = -12;
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constexpr s16 EVFILT_VIDEO_OUT = -13;
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constexpr s16 EVFILT_GRAPHICS_CORE = -14;
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constexpr s16 EVFILT_HRTIMER = -15;
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constexpr s16 EVFILT_UVD_TRAP = -16;
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constexpr s16 EVFILT_VCE_TRAP = -17;
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constexpr s16 EVFILT_SDMA_TRAP = -18;
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constexpr s16 EVFILT_REG_EV = -19;
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constexpr s16 EVFILT_GPU_EXCEPTION = -20;
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constexpr s16 EVFILT_GPU_SYSTEM_EXCEPTION = -21;
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constexpr s16 EVFILT_GPU_DBGGC_EV = -22;
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constexpr s16 EVFILT_SYSCOUNT = 22;
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constexpr u16 EV_ONESHOT = 0x10; // only report one occurrence
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constexpr u16 EV_CLEAR = 0x20; // clear event state after reporting
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constexpr u16 EV_RECEIPT = 0x40; // force EV_ERROR on success, data=0
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constexpr u16 EV_DISPATCH = 0x80; // disable event after reporting
|
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constexpr u16 EV_SYSFLAGS = 0xF000; // reserved by system
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constexpr u16 EV_FLAG1 = 0x2000; // filter-specific flag
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class EqueueInternal;
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struct EqueueEvent;
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using TriggerFunc = void (*)(EqueueEvent* event, void* trigger_data);
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using ResetFunc = void (*)(EqueueEvent* event);
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using DeleteFunc = void (*)(EqueueInternal* eq, EqueueEvent* event);
|
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|
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struct SceKernelEvent {
|
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enum Type : u64 {
|
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Compute0RelMem = 0x00,
|
||||
Compute1RelMem = 0x01,
|
||||
Compute2RelMem = 0x02,
|
||||
Compute3RelMem = 0x03,
|
||||
Compute4RelMem = 0x04,
|
||||
Compute5RelMem = 0x05,
|
||||
Compute6RelMem = 0x06,
|
||||
GfxEop = 0x40
|
||||
enum Filter : s16 {
|
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None = 0,
|
||||
Read = -1,
|
||||
Write = -2,
|
||||
Aio = -3,
|
||||
Vnode = -4,
|
||||
Proc = -5,
|
||||
Signal = -6,
|
||||
Timer = -7,
|
||||
Fs = -9,
|
||||
Lio = -10,
|
||||
User = -11,
|
||||
Polling = -12,
|
||||
VideoOut = -13,
|
||||
GraphicsCore = -14,
|
||||
HrTimer = -15,
|
||||
};
|
||||
|
||||
u64 ident = 0; /* identifier for this event */
|
||||
s16 filter = 0; /* filter for event */
|
||||
enum Flags : u16 {
|
||||
Add = 1u,
|
||||
Delete = 2u,
|
||||
Enable = 4u,
|
||||
Disable = 8u,
|
||||
OneShot = 0x10u,
|
||||
Clear = 0x20u,
|
||||
Receipt = 0x40u,
|
||||
Dispatch = 0x80u,
|
||||
Flag1 = 0x2000u,
|
||||
System = 0xf000u,
|
||||
};
|
||||
|
||||
u64 ident = 0; /* identifier for this event */
|
||||
Filter filter = Filter::None; /* filter for event */
|
||||
u16 flags = 0;
|
||||
u32 fflags = 0;
|
||||
u64 data = 0;
|
||||
void* udata = nullptr; /* opaque user data identifier */
|
||||
};
|
||||
|
||||
struct Filter {
|
||||
void* data = nullptr;
|
||||
};
|
||||
|
||||
struct EqueueEvent {
|
||||
bool isTriggered = false;
|
||||
SceKernelEvent event;
|
||||
Filter filter;
|
||||
void* data = nullptr;
|
||||
std::chrono::steady_clock::time_point time_added;
|
||||
std::unique_ptr<boost::asio::steady_timer> timer;
|
||||
|
||||
void reset() {
|
||||
isTriggered = false;
|
||||
void Reset() {
|
||||
is_triggered = false;
|
||||
event.fflags = 0;
|
||||
event.data = 0;
|
||||
}
|
||||
|
||||
void trigger(void* data) {
|
||||
isTriggered = true;
|
||||
void Trigger(void* data) {
|
||||
is_triggered = true;
|
||||
event.fflags++;
|
||||
event.data = reinterpret_cast<uintptr_t>(data);
|
||||
}
|
||||
|
||||
bool IsTriggered() const {
|
||||
return is_triggered;
|
||||
}
|
||||
|
||||
bool operator==(const EqueueEvent& ev) const {
|
||||
return ev.event.ident == event.ident;
|
||||
}
|
||||
|
||||
private:
|
||||
bool is_triggered = false;
|
||||
};
|
||||
|
||||
class EqueueInternal {
|
||||
|
@ -97,16 +94,26 @@ public:
|
|||
void setName(const std::string& m_name) {
|
||||
this->m_name = m_name;
|
||||
}
|
||||
int addEvent(const EqueueEvent& event);
|
||||
int removeEvent(u64 id);
|
||||
int waitForEvents(SceKernelEvent* ev, int num, u32 micros);
|
||||
bool triggerEvent(u64 ident, s16 filter, void* trigger_data);
|
||||
int getTriggeredEvents(SceKernelEvent* ev, int num);
|
||||
const auto& GetName() const {
|
||||
return m_name;
|
||||
}
|
||||
bool AddEvent(EqueueEvent& event);
|
||||
bool RemoveEvent(u64 id);
|
||||
int WaitForEvents(SceKernelEvent* ev, int num, u32 micros);
|
||||
bool TriggerEvent(u64 ident, s16 filter, void* trigger_data);
|
||||
int GetTriggeredEvents(SceKernelEvent* ev, int num);
|
||||
|
||||
bool AddSmallTimer(EqueueEvent& event);
|
||||
bool HasSmallTimer() const {
|
||||
return small_timer_event.event.data != 0;
|
||||
}
|
||||
int WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros);
|
||||
|
||||
private:
|
||||
std::string m_name;
|
||||
std::mutex m_mutex;
|
||||
std::vector<EqueueEvent> m_events;
|
||||
EqueueEvent small_timer_event{};
|
||||
std::condition_variable m_cond;
|
||||
};
|
||||
|
||||
|
|
|
@ -2,12 +2,29 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/event_queues.h"
|
||||
|
||||
#include <boost/asio/placeholders.hpp>
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
||||
extern boost::asio::io_context io_context;
|
||||
extern void KernelSignalRequest();
|
||||
|
||||
static constexpr auto HrTimerSpinlockThresholdUs = 1200u;
|
||||
|
||||
static void SmallTimerCallback(const boost::system::error_code& error, SceKernelEqueue eq,
|
||||
SceKernelEvent kevent) {
|
||||
static EqueueEvent event;
|
||||
event.event = kevent;
|
||||
event.event.data = HrTimerSpinlockThresholdUs;
|
||||
eq->AddSmallTimer(event);
|
||||
eq->TriggerEvent(kevent.ident, SceKernelEvent::Filter::HrTimer, kevent.udata);
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
||||
if (eq == nullptr) {
|
||||
LOG_ERROR(Kernel_Event, "Event queue is null!");
|
||||
|
@ -43,31 +60,39 @@ int PS4_SYSV_ABI sceKernelDeleteEqueue(SceKernelEqueue eq) {
|
|||
|
||||
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
|
||||
SceKernelUseconds* timo) {
|
||||
LOG_INFO(Kernel_Event, "num = {}", num);
|
||||
HLE_TRACE;
|
||||
TRACE_HINT(eq->GetName());
|
||||
LOG_TRACE(Kernel_Event, "equeue = {} num = {}", eq->GetName(), num);
|
||||
|
||||
if (eq == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
if (ev == nullptr) {
|
||||
return SCE_KERNEL_ERROR_EFAULT;
|
||||
return ORBIS_KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
|
||||
if (num < 1) {
|
||||
return SCE_KERNEL_ERROR_EINVAL;
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
if (timo == nullptr) { // wait until an event arrives without timing out
|
||||
*out = eq->waitForEvents(ev, num, 0);
|
||||
}
|
||||
if (eq->HasSmallTimer()) {
|
||||
ASSERT(timo && *timo);
|
||||
*out = eq->WaitForSmallTimer(ev, num, *timo);
|
||||
} else {
|
||||
if (timo == nullptr) { // wait until an event arrives without timing out
|
||||
*out = eq->WaitForEvents(ev, num, 0);
|
||||
}
|
||||
|
||||
if (timo != nullptr) {
|
||||
// Only events that have already arrived at the time of this function call can be received
|
||||
if (*timo == 0) {
|
||||
*out = eq->getTriggeredEvents(ev, num);
|
||||
} else {
|
||||
// Wait until an event arrives with timing out
|
||||
*out = eq->waitForEvents(ev, num, *timo);
|
||||
if (timo != nullptr) {
|
||||
// Only events that have already arrived at the time of this function call can be
|
||||
// received
|
||||
if (*timo == 0) {
|
||||
*out = eq->GetTriggeredEvents(ev, num);
|
||||
} else {
|
||||
// Wait until an event arrives with timing out
|
||||
*out = eq->WaitForEvents(ev, num, *timo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -78,21 +103,65 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
|
|||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec* ts, void* udata) {
|
||||
if (eq == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
if (ts->tv_sec > 100 || ts->tv_nsec < 100'000) {
|
||||
return ORBIS_KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
ASSERT(ts->tv_nsec > 1000); // assume 1us resolution
|
||||
const auto total_us = ts->tv_sec * 1000'000 + ts->tv_nsec / 1000;
|
||||
|
||||
EqueueEvent event{};
|
||||
event.event.ident = id;
|
||||
event.event.filter = SceKernelEvent::Filter::HrTimer;
|
||||
event.event.flags = SceKernelEvent::Flags::Add | SceKernelEvent::Flags::OneShot;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = total_us;
|
||||
event.event.udata = udata;
|
||||
|
||||
// HR timers cannot be implemented within the existing event queue architecture due to the
|
||||
// slowness of the notification mechanism. For instance, a 100us timer will lose its precision
|
||||
// as the trigger time drifts by +50-700%, depending on the host PC and workload. To address
|
||||
// this issue, we use a spinlock for small waits (which can be adjusted using
|
||||
// `HrTimerSpinlockThresholdUs`) and fall back to boost asio timers if the time to tick is
|
||||
// large. Even for large delays, we truncate a small portion to complete the wait
|
||||
// using the spinlock, prioritizing precision.
|
||||
if (total_us < HrTimerSpinlockThresholdUs) {
|
||||
return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
event.timer = std::make_unique<boost::asio::steady_timer>(
|
||||
io_context, std::chrono::microseconds(total_us - HrTimerSpinlockThresholdUs));
|
||||
|
||||
event.timer->async_wait(
|
||||
std::bind(SmallTimerCallback, boost::asio::placeholders::error, eq, event.event));
|
||||
|
||||
if (!eq->AddEvent(event)) {
|
||||
return ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
KernelSignalRequest();
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelAddUserEvent(SceKernelEqueue eq, int id) {
|
||||
if (eq == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
Kernel::EqueueEvent event{};
|
||||
event.isTriggered = false;
|
||||
EqueueEvent event{};
|
||||
event.event.ident = id;
|
||||
event.event.filter = Kernel::EVFILT_USER;
|
||||
event.event.filter = SceKernelEvent::Filter::User;
|
||||
event.event.udata = 0;
|
||||
event.event.flags = 1;
|
||||
event.event.flags = SceKernelEvent::Flags::Add;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = 0;
|
||||
|
||||
return eq->addEvent(event);
|
||||
return eq->AddEvent(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelAddUserEventEdge(SceKernelEqueue eq, int id) {
|
||||
|
@ -100,33 +169,41 @@ int PS4_SYSV_ABI sceKernelAddUserEventEdge(SceKernelEqueue eq, int id) {
|
|||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
Kernel::EqueueEvent event{};
|
||||
event.isTriggered = false;
|
||||
EqueueEvent event{};
|
||||
event.event.ident = id;
|
||||
event.event.filter = Kernel::EVFILT_USER;
|
||||
event.event.filter = SceKernelEvent::Filter::User;
|
||||
event.event.udata = 0;
|
||||
event.event.flags = 0x21;
|
||||
event.event.flags = SceKernelEvent::Flags::Add | SceKernelEvent::Flags::Clear;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = 0;
|
||||
|
||||
return eq->addEvent(event);
|
||||
return eq->AddEvent(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
void* PS4_SYSV_ABI sceKernelGetEventUserData(const SceKernelEvent* ev) {
|
||||
if (!ev) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ASSERT(ev);
|
||||
return ev->udata;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelTriggerUserEvent(SceKernelEqueue eq, int id, void* udata) {
|
||||
eq->triggerEvent(id, Kernel::EVFILT_USER, udata);
|
||||
if (eq == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
if (!eq->TriggerEvent(id, SceKernelEvent::Filter::User, udata)) {
|
||||
return ORBIS_KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceKernelDeleteUserEvent(SceKernelEqueue eq, int id) {
|
||||
eq->removeEvent(id);
|
||||
if (eq == nullptr) {
|
||||
return ORBIS_KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
if (!eq->RemoveEvent(id)) {
|
||||
return ORBIS_KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -19,5 +19,6 @@ int PS4_SYSV_ABI sceKernelTriggerUserEvent(SceKernelEqueue eq, int id, void* uda
|
|||
int PS4_SYSV_ABI sceKernelDeleteUserEvent(SceKernelEqueue eq, int id);
|
||||
int PS4_SYSV_ABI sceKernelAddUserEvent(SceKernelEqueue eq, int id);
|
||||
int PS4_SYSV_ABI sceKernelAddUserEventEdge(SceKernelEqueue eq, int id);
|
||||
s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec* ts, void* udata);
|
||||
|
||||
} // namespace Libraries::Kernel
|
||||
|
|
|
@ -3,9 +3,14 @@
|
|||
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
#include <boost/asio/io_context.hpp>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/singleton.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/file_format/psf.h"
|
||||
#include "core/file_sys/fs.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/kernel/cpu_management.h"
|
||||
|
@ -19,6 +24,7 @@
|
|||
#include "core/libraries/libs.h"
|
||||
#include "core/linker.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#ifdef _WIN64
|
||||
#include <io.h>
|
||||
#include <objbase.h>
|
||||
|
@ -26,12 +32,43 @@
|
|||
#else
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
#include <core/file_format/psf.h>
|
||||
|
||||
namespace Libraries::Kernel {
|
||||
|
||||
static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return
|
||||
|
||||
boost::asio::io_context io_context;
|
||||
std::mutex m_asio_req;
|
||||
std::condition_variable_any cv_asio_req;
|
||||
std::atomic<u32> asio_requests;
|
||||
std::jthread service_thread;
|
||||
|
||||
void KernelSignalRequest() {
|
||||
std::unique_lock lock{m_asio_req};
|
||||
++asio_requests;
|
||||
cv_asio_req.notify_one();
|
||||
}
|
||||
|
||||
static void KernelServiceThread(std::stop_token stoken) {
|
||||
Common::SetCurrentThreadName("Kernel_ServiceThread");
|
||||
|
||||
while (!stoken.stop_requested()) {
|
||||
HLE_TRACE;
|
||||
{
|
||||
std::unique_lock lock{m_asio_req};
|
||||
cv_asio_req.wait(lock, stoken, [] { return asio_requests != 0; });
|
||||
}
|
||||
if (stoken.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
|
||||
io_context.run();
|
||||
io_context.reset();
|
||||
|
||||
asio_requests = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void* PS4_SYSV_ABI sceKernelGetProcParam() {
|
||||
auto* linker = Common::Singleton<Core::Linker>::Instance();
|
||||
return reinterpret_cast<void*>(linker->GetProcParam());
|
||||
|
@ -295,8 +332,8 @@ int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
|
||||
char* path = "sys";
|
||||
const char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
|
||||
const char* path = "sys";
|
||||
return path;
|
||||
}
|
||||
|
||||
|
@ -310,6 +347,8 @@ int PS4_SYSV_ABI _sigprocmask() {
|
|||
}
|
||||
|
||||
void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
|
||||
service_thread = std::jthread{KernelServiceThread};
|
||||
|
||||
// obj
|
||||
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
|
||||
// misc
|
||||
|
@ -353,6 +392,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
|
|||
LIB_FUNCTION("vz+pg2zdopI", "libkernel", 1, "libkernel", 1, 1, sceKernelGetEventUserData);
|
||||
LIB_FUNCTION("4R6-OvI2cEA", "libkernel", 1, "libkernel", 1, 1, sceKernelAddUserEvent);
|
||||
LIB_FUNCTION("WDszmSbWuDk", "libkernel", 1, "libkernel", 1, 1, sceKernelAddUserEventEdge);
|
||||
LIB_FUNCTION("R74tt43xP6k", "libkernel", 1, "libkernel", 1, 1, sceKernelAddHRTimerEvent);
|
||||
LIB_FUNCTION("F6e0kwo4cnk", "libkernel", 1, "libkernel", 1, 1, sceKernelTriggerUserEvent);
|
||||
LIB_FUNCTION("LJDwdSNTnDg", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteUserEvent);
|
||||
|
||||
|
|
|
@ -196,7 +196,7 @@ void VideoOutDriver::Flip(std::chrono::microseconds timeout) {
|
|||
// Trigger flip events for the port.
|
||||
for (auto& event : req.port->flip_events) {
|
||||
if (event != nullptr) {
|
||||
event->triggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, Kernel::EVFILT_VIDEO_OUT,
|
||||
event->TriggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, Kernel::SceKernelEvent::Filter::VideoOut,
|
||||
reinterpret_cast<void*>(req.flip_arg));
|
||||
}
|
||||
}
|
||||
|
@ -252,7 +252,8 @@ void VideoOutDriver::Vblank() {
|
|||
// Trigger flip events for the port.
|
||||
for (auto& event : main_port.vblank_events) {
|
||||
if (event != nullptr) {
|
||||
event->triggerEvent(SCE_VIDEO_OUT_EVENT_VBLANK, Kernel::EVFILT_VIDEO_OUT, nullptr);
|
||||
event->TriggerEvent(SCE_VIDEO_OUT_EVENT_VBLANK,
|
||||
Kernel::SceKernelEvent::Filter::VideoOut, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,16 +48,15 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle,
|
|||
}
|
||||
|
||||
Kernel::EqueueEvent event{};
|
||||
event.isTriggered = false;
|
||||
event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
|
||||
event.event.filter = Kernel::EVFILT_VIDEO_OUT;
|
||||
event.event.filter = Kernel::SceKernelEvent::Filter::VideoOut;
|
||||
event.event.udata = udata;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = 0;
|
||||
event.filter.data = port;
|
||||
event.data = port;
|
||||
|
||||
port->flip_events.push_back(eq);
|
||||
return eq->addEvent(event);
|
||||
return eq->AddEvent(event);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata) {
|
||||
|
@ -73,16 +72,15 @@ s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handl
|
|||
}
|
||||
|
||||
Kernel::EqueueEvent event{};
|
||||
event.isTriggered = false;
|
||||
event.event.ident = SCE_VIDEO_OUT_EVENT_VBLANK;
|
||||
event.event.filter = Kernel::EVFILT_VIDEO_OUT;
|
||||
event.event.filter = Kernel::SceKernelEvent::Filter::VideoOut;
|
||||
event.event.udata = udata;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = 0;
|
||||
event.filter.data = port;
|
||||
event.data = port;
|
||||
|
||||
port->vblank_events.push_back(eq);
|
||||
return eq->addEvent(event);
|
||||
return eq->AddEvent(event);
|
||||
}
|
||||
|
||||
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
|
||||
|
|
Loading…
Reference in New Issue