shader_recompiler: More instructions
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@ -125,6 +125,7 @@ public:
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void V_ADD_F32(const GcnInst& inst);
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void V_CVT_OFF_F32_I4(const GcnInst& inst);
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void V_MED3_F32(const GcnInst& inst);
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void V_MED3_I32(const GcnInst& inst);
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void V_FLOOR_F32(const GcnInst& inst);
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void V_SUB_F32(const GcnInst& inst);
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void V_RCP_F32(const GcnInst& inst);
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@ -159,6 +160,7 @@ public:
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void V_SUB_I32(const GcnInst& inst);
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void V_LSHR_B32(const GcnInst& inst);
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void V_ASHRREV_I32(const GcnInst& inst);
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void V_ASHR_I32(const GcnInst& inst);
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void V_MAD_U32_U24(const GcnInst& inst);
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void V_RNDNE_F32(const GcnInst& inst);
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void V_BCNT_U32_B32(const GcnInst& inst);
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@ -24,6 +24,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
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return V_LSHR_B32(inst);
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case Opcode::V_ASHRREV_I32:
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return V_ASHRREV_I32(inst);
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case Opcode::V_ASHR_I32:
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return V_ASHR_I32(inst);
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case Opcode::V_LSHRREV_B32:
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return V_LSHRREV_B32(inst);
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case Opcode::V_NOT_B32:
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@ -183,6 +185,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) {
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return V_ADD_F32(inst);
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case Opcode::V_MED3_F32:
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return V_MED3_F32(inst);
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case Opcode::V_MED3_I32:
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return V_MED3_I32(inst);
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case Opcode::V_FLOOR_F32:
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return V_FLOOR_F32(inst);
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case Opcode::V_SUB_F32:
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@ -479,6 +483,14 @@ void Translator::V_MED3_F32(const GcnInst& inst) {
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SetDst(inst.dst[0], ir.FPMax(ir.FPMin(src0, src1), mmx));
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}
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void Translator::V_MED3_I32(const GcnInst& inst) {
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const IR::U32 src0{GetSrc(inst.src[0])};
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const IR::U32 src1{GetSrc(inst.src[1])};
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const IR::U32 src2{GetSrc(inst.src[2])};
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const IR::U32 mmx = ir.SMin(ir.SMax(src0, src1), src2);
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SetDst(inst.dst[0], ir.SMax(ir.SMin(src0, src1), mmx));
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}
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void Translator::V_FLOOR_F32(const GcnInst& inst) {
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const IR::F32 src0{GetSrc(inst.src[0], true)};
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const IR::VectorReg dst_reg{inst.dst[0].code};
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@ -760,6 +772,12 @@ void Translator::V_ASHRREV_I32(const GcnInst& inst) {
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SetDst(inst.dst[0], ir.ShiftRightArithmetic(src1, ir.BitwiseAnd(src0, ir.Imm32(0x1F))));
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}
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void Translator::V_ASHR_I32(const GcnInst& inst) {
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const IR::U32 src0{GetSrc(inst.src[0])};
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const IR::U32 src1{GetSrc(inst.src[1])};
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SetDst(inst.dst[0], ir.ShiftRightArithmetic(src0, ir.BitwiseAnd(src1, ir.Imm32(0x1F))));
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}
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void Translator::V_MAD_U32_U24(const GcnInst& inst) {
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V_MAD_I32_I24(inst, false);
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}
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