even more work on videoOutbuffer

This commit is contained in:
georgemoralis 2023-09-26 20:08:03 +03:00
parent b14e50904b
commit 512309c8a0
4 changed files with 149 additions and 4 deletions

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@ -25,6 +25,39 @@ void GPU::memorySetAllocArea(u64 virtual_addr, u64 size) {
u64 GPU::calculate_hash(const u08* buf, u64 size) { return (size > 0 && buf != nullptr ? XXH3_64bits(buf, size) : 0); } u64 GPU::calculate_hash(const u08* buf, u64 size) { return (size > 0 && buf != nullptr ? XXH3_64bits(buf, size) : 0); }
bool GPU::vulkanAllocateMemory(HLE::Libs::Graphics::GraphicCtx* ctx, HLE::Libs::Graphics::VulkanMemory* mem) {
static std::atomic_uint64_t unique_id = 0;
VkPhysicalDeviceMemoryProperties memory_properties{};
vkGetPhysicalDeviceMemoryProperties(ctx->m_physical_device, &memory_properties);
u32 index = 0;
for (; index < memory_properties.memoryTypeCount; index++) {
if ((mem->requirements.memoryTypeBits & (static_cast<uint32_t>(1) << index)) != 0 &&
(memory_properties.memoryTypes[index].propertyFlags & mem->property) == mem->property) {
break;
}
}
mem->type = index;
mem->offset = 0;
VkMemoryAllocateInfo alloc_info{};
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.pNext = nullptr;
alloc_info.allocationSize = mem->requirements.size;
alloc_info.memoryTypeIndex = index;
mem->unique_id = ++unique_id;
auto result = vkAllocateMemory(ctx->m_device, &alloc_info, nullptr, &mem->memory);
if (result == VK_SUCCESS) {
return true;
}
return false;
}
int GPU::GPUMemory::getHeapId(u64 virtual_addr, u64 size) { int GPU::GPUMemory::getHeapId(u64 virtual_addr, u64 size) {
int index = 0; int index = 0;
for (const auto& heap : m_heaps) { for (const auto& heap : m_heaps) {

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@ -50,14 +50,18 @@ class GPUObject {
bool isReadOnly = false; bool isReadOnly = false;
MemoryObjectType objectType = MemoryObjectType::InvalidObj; MemoryObjectType objectType = MemoryObjectType::InvalidObj;
using create_func_t = void* (*)(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* vaddr, const u64* size, int vaddr_num, using create_func_t = void* (*)(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* virtual_addr, const u64* size, int virtual_addr_num,
HLE::Libs::Graphics::VulkanMemory* mem); HLE::Libs::Graphics::VulkanMemory* mem);
using update_func_t = void (*)(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, void* obj, const u64* virtual_addr, const u64* size,
int virtual_addr_num);
virtual create_func_t getCreateFunc() const = 0; virtual create_func_t getCreateFunc() const = 0;
virtual update_func_t getUpdateFunc() const = 0;
}; };
void memorySetAllocArea(u64 virtual_addr, u64 size); void memorySetAllocArea(u64 virtual_addr, u64 size);
void* memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::GraphicCtx* ctx, /*CommandBuffer* buffer*/ void* todo, u64 virtual_addr, u64 size, void* memoryCreateObj(u64 submit_id, HLE::Libs::Graphics::GraphicCtx* ctx, /*CommandBuffer* buffer*/ void* todo, u64 virtual_addr, u64 size,
const GPUObject& info); const GPUObject& info);
u64 calculate_hash(const u08* buf, u64 size); u64 calculate_hash(const u08* buf, u64 size);
bool vulkanAllocateMemory(HLE::Libs::Graphics::GraphicCtx* ctx, HLE::Libs::Graphics::VulkanMemory* mem);
} // namespace GPU } // namespace GPU

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@ -1,8 +1,115 @@
#include "video_out_buffer.h" #include "video_out_buffer.h"
static void* create_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* vaddr, const u64* size, int vaddr_num, #include <Util/log.h>
#include "debug.h"
constexpr bool log_file_videoOutBuffer = true; // disable it to disable logging
static void update_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, void* obj, const u64* virtual_addr, const u64* size,
int virtual_addr_num) {}
static void* create_func(HLE::Libs::Graphics::GraphicCtx* ctx, const u64* params, const u64* virtual_addr, const u64* size, int virtual_addr_num,
HLE::Libs::Graphics::VulkanMemory* mem) { HLE::Libs::Graphics::VulkanMemory* mem) {
return nullptr;//TODO auto pixel_format = params[GPU::VideoOutBufferObj::PIXEL_FORMAT_PARAM];
auto width = params[GPU::VideoOutBufferObj::WIDTH_PARAM];
auto height = params[GPU::VideoOutBufferObj::HEIGHT_PARAM];
auto* vk_obj = new HLE::Libs::Graphics::VideoOutVulkanImage;
VkFormat vk_format = VK_FORMAT_UNDEFINED;
switch (pixel_format) {
case static_cast<uint64_t>(GPU::VideoOutBufferFormat::R8G8B8A8Srgb): vk_format = VK_FORMAT_R8G8B8A8_SRGB; break;
case static_cast<uint64_t>(GPU::VideoOutBufferFormat::B8G8R8A8Srgb): vk_format = VK_FORMAT_B8G8R8A8_SRGB; break;
default: LOG_CRITICAL_IF(log_file_videoOutBuffer, "unknown pixelFormat = {}\n", pixel_format); std::exit(0);
}
vk_obj->extent.width = width;
vk_obj->extent.height = height;
vk_obj->format = vk_format;
vk_obj->image = nullptr;
vk_obj->layout = VK_IMAGE_LAYOUT_UNDEFINED;
for (auto& view : vk_obj->image_view) {
view = nullptr;
}
VkImageCreateInfo image_info{};
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info.pNext = nullptr;
image_info.flags = 0;
image_info.imageType = VK_IMAGE_TYPE_2D;
image_info.extent.width = vk_obj->extent.width;
image_info.extent.height = vk_obj->extent.height;
image_info.extent.depth = 1;
image_info.mipLevels = 1;
image_info.arrayLayers = 1;
image_info.format = vk_obj->format;
image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
image_info.initialLayout = vk_obj->layout;
image_info.usage =
static_cast<VkImageUsageFlags>(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT) | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
vkCreateImage(ctx->m_device, &image_info, nullptr, &vk_obj->image);
if (vk_obj->image == nullptr) {
LOG_CRITICAL_IF(log_file_videoOutBuffer, "vk_obj->image is null\n");
std::exit(0);
}
vkGetImageMemoryRequirements(ctx->m_device, vk_obj->image, &mem->requirements);
mem->property = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
bool allocated = GPU::vulkanAllocateMemory(ctx, mem);
if (!allocated) {
LOG_CRITICAL_IF(log_file_videoOutBuffer, "can't allocate vulkan memory\n");
std::exit(0);
}
vkBindImageMemory(ctx->m_device, vk_obj->image, mem->memory, mem->offset);
vk_obj->memory = *mem;
LOG_INFO_IF(log_file_videoOutBuffer, "videoOutBuffer create object\n");
LOG_INFO_IF(log_file_videoOutBuffer, "mem requirements.size = {}\n", mem->requirements.size);
LOG_INFO_IF(log_file_videoOutBuffer, "width = {}\n", width);
LOG_INFO_IF(log_file_videoOutBuffer, "height = {}\n", height);
LOG_INFO_IF(log_file_videoOutBuffer, "size = {}\n", *size);
update_func(ctx, params, vk_obj, virtual_addr, size, virtual_addr_num);
VkImageViewCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
create_info.pNext = nullptr;
create_info.flags = 0;
create_info.image = vk_obj->image;
create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
create_info.format = vk_obj->format;
create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
create_info.subresourceRange.baseArrayLayer = 0;
create_info.subresourceRange.baseMipLevel = 0;
create_info.subresourceRange.layerCount = 1;
create_info.subresourceRange.levelCount = 1;
vkCreateImageView(ctx->m_device, &create_info, nullptr, &vk_obj->image_view[HLE::Libs::Graphics::VulkanImage::VIEW_DEFAULT]);
if (vk_obj->image_view[HLE::Libs::Graphics::VulkanImage::VIEW_DEFAULT] == nullptr) {
LOG_CRITICAL_IF(log_file_videoOutBuffer, "vk_obj->image_view is null\n");
std::exit(0);
}
return vk_obj;
} }
GPU::GPUObject::create_func_t GPU::VideoOutBufferObj::getCreateFunc() const { return create_func; } GPU::GPUObject::create_func_t GPU::VideoOutBufferObj::getCreateFunc() const { return create_func; }
GPU::GPUObject::update_func_t GPU::VideoOutBufferObj::getUpdateFunc() const { return update_func; }

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@ -33,5 +33,6 @@ class VideoOutBufferObj : public GPUObject {
} }
create_func_t getCreateFunc() const override; create_func_t getCreateFunc() const override;
update_func_t getUpdateFunc() const override;
}; };
} // namespace GPU } // namespace GPU