general refactoring and coding format fixes

This commit is contained in:
wheremyfoodat 2023-08-03 12:25:25 +03:00 committed by georgemoralis
parent 30c1062893
commit 3e60a67785
8 changed files with 15 additions and 13 deletions

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@ -39,7 +39,7 @@ add_executable(shadps4
src/Lib/Threads.h src/Lib/Threads.h
src/Core/PS4/HLE/Kernel/Objects/physical_memory.h src/Core/PS4/HLE/Kernel/Objects/physical_memory.h
src/Core/PS4/HLE/Kernel/Objects/physical_memory.cpp src/Core/PS4/HLE/Kernel/Objects/physical_memory.cpp
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/Debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Util/StringUtil.cpp") "src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/MemoryManagement.cpp" "src/Core/PS4/HLE/Kernel/MemoryManagement.h" "src/Core/PS4/HLE/Kernel/MemMngCodes.h" "src/Util/StringUtil.cpp")
find_package(OpenGL REQUIRED) find_package(OpenGL REQUIRED)
target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY}) target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})

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@ -7,8 +7,8 @@ constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
// memory types // memory types
typedef enum : int { enum MemoryTypes : u32 {
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus) SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus) SCE_KERNEL_WC_GARLIC = 3, // write - combining mode (Garlic bus)
SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus) SCE_KERNEL_WB_GARLIC = 10 // write - back mode (Garlic bus)
} memory_types; };

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@ -2,8 +2,9 @@
#include <bit> #include <bit>
#include <magic_enum.hpp> #include <magic_enum.hpp>
#include <debug.h>
#include "../../../../Debug.h" #include <debug.h>
#include "../../../../Util/Log.h" #include "../../../../Util/Log.h"
#include "../../../../Util/Singleton.h" #include "../../../../Util/Singleton.h"
#include "../ErrorCodes.h" #include "../ErrorCodes.h"
@ -42,7 +43,7 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
// TODO debug logging // TODO debug logging
return SCE_KERNEL_ERROR_EINVAL; return SCE_KERNEL_ERROR_EINVAL;
} }
auto memtype = magic_enum::enum_cast<memory_types>(memoryType); auto memtype = magic_enum::enum_cast<MemoryTypes>(memoryType);
LOG_INFO_IF(true, "search_start = {:#018x}\n", searchStart); LOG_INFO_IF(true, "search_start = {:#018x}\n", searchStart);
LOG_INFO_IF(true, "search_end = {:#018x}\n", searchEnd); LOG_INFO_IF(true, "search_end = {:#018x}\n", searchEnd);

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@ -1,6 +1,6 @@
#include <debug.h>
#include "ThreadManagement.h" #include "ThreadManagement.h"
#include "../ErrorCodes.h" #include "../ErrorCodes.h"
#include "../../../../Debug.h"
namespace HLE::Libs::LibKernel::ThreadManagement namespace HLE::Libs::LibKernel::ThreadManagement
{ {

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@ -1,7 +1,7 @@
#include "LibC.h" #include "LibC.h"
#include "Libs.h" #include "Libs.h"
#include "../Loader/Elf.h" #include "../Loader/Elf.h"
#include "../../../Debug.h" #include <debug.h>
#include <pthread.h> #include <pthread.h>
namespace HLE::Libs::LibC { namespace HLE::Libs::LibC {

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@ -1,7 +1,7 @@
#include "../Loader/Elf.h" #include "../Loader/Elf.h"
#include "LibKernel.h" #include "LibKernel.h"
#include "Libs.h" #include "Libs.h"
#include "../../../Debug.h" #include <debug.h>
#include "../../../Util/Log.h" #include "../../../Util/Log.h"
#include "Kernel/MemoryManagement.h" #include "Kernel/MemoryManagement.h"
#include "../../../Util/Singleton.h" #include "../../../Util/Singleton.h"

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@ -1,7 +1,7 @@
#include "LibSceVideoOut.h" #include "LibSceVideoOut.h"
#include "Libs.h" #include "Libs.h"
#include "../Loader/Elf.h" #include "../Loader/Elf.h"
#include "../../../Debug.h" #include <debug.h>
#include "VideoOut/VideoOutCodes.h" #include "VideoOut/VideoOutCodes.h"
#include "UserManagement/UsrMngCodes.h" #include "UserManagement/UsrMngCodes.h"
#include "../../../Util/Log.h" #include "../../../Util/Log.h"

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@ -34,14 +34,15 @@
// Main code // Main code
int main(int argc, char* argv[]) int main(int argc, char* argv[])
{ {
if (argc == 1) { /* if (argc == 1) {
printf("Usage: %s <elf or eboot.bin path>\n", argv[0]); printf("Usage: %s <elf or eboot.bin path>\n", argv[0]);
return -1; return -1;
} }*/
logging::init(true);//init logging logging::init(true); // init logging
Lib::InitThreads(); Lib::InitThreads();
const char* const path = argv[1]; // argument 1 is the path of self file to boot const char* const path = "videoout_basic.elf"; // argv[1]; //argument 1 is the path of self file to boot
// const char* const path = "F:\\ps4games\\CUSA03840 - Resident Evil 6\\eboot.bin";
auto* linker = Singleton<Linker>::Instance(); auto* linker = Singleton<Linker>::Instance();
HLE::Libs::Init_HLE_Libs(linker->getHLESymbols()); HLE::Libs::Init_HLE_Libs(linker->getHLESymbols());