shader_recompiler: Check usage before enabling capabilities (#245)

* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
This commit is contained in:
TheTurtle 2024-07-06 02:42:16 +03:00 committed by GitHub
parent 67af53fd58
commit 38080b60af
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GPG Key ID: B5690EEEBB952194
12 changed files with 151 additions and 61 deletions

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@ -1029,7 +1029,7 @@ s32 PS4_SYSV_ABI sceGnmInsertPushMarker(u32* cmdbuf, u32 size, const char* marke
if (cmdbuf && marker) { if (cmdbuf && marker) {
const auto len = std::strlen(marker); const auto len = std::strlen(marker);
const u32 packet_size = ((len + 8) >> 2) + ((len + 0xc) >> 3); const u32 packet_size = ((len + 8) >> 2) + ((len + 0xc) >> 3) * 2;
if (packet_size + 2 == size) { if (packet_size + 2 == size) {
auto* nop = reinterpret_cast<PM4CmdNop*>(cmdbuf); auto* nop = reinterpret_cast<PM4CmdNop*>(cmdbuf);
nop->header = nop->header =

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@ -174,14 +174,18 @@ Id DefineMain(EmitContext& ctx, IR::Program& program) {
} }
void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) { void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
const auto& info = program.info;
const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size()); const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size());
spv::ExecutionModel execution_model{}; spv::ExecutionModel execution_model{};
ctx.AddCapability(spv::Capability::Image1D); ctx.AddCapability(spv::Capability::Image1D);
ctx.AddCapability(spv::Capability::Sampled1D); ctx.AddCapability(spv::Capability::Sampled1D);
if (info.uses_fp16) {
ctx.AddCapability(spv::Capability::Float16); ctx.AddCapability(spv::Capability::Float16);
ctx.AddCapability(spv::Capability::Int16); ctx.AddCapability(spv::Capability::Int16);
ctx.AddCapability(spv::Capability::StorageImageWriteWithoutFormat); }
if (info.has_storage_images) {
ctx.AddCapability(spv::Capability::StorageImageExtendedFormats); ctx.AddCapability(spv::Capability::StorageImageExtendedFormats);
}
switch (program.info.stage) { switch (program.info.stage) {
case Stage::Compute: { case Stage::Compute: {
const std::array<u32, 3> workgroup_size{program.info.workgroup_size}; const std::array<u32, 3> workgroup_size{program.info.workgroup_size};
@ -200,13 +204,19 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
} else { } else {
ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft); ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft);
} }
if (program.info.uses_group_quad) { if (info.uses_group_quad) {
ctx.AddCapability(spv::Capability::GroupNonUniform); ctx.AddCapability(spv::Capability::GroupNonUniform);
ctx.AddCapability(spv::Capability::GroupNonUniformQuad); ctx.AddCapability(spv::Capability::GroupNonUniformQuad);
} }
if (info.has_discard) {
ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT); ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT);
}
if (info.has_image_gather) {
ctx.AddCapability(spv::Capability::ImageGatherExtended); ctx.AddCapability(spv::Capability::ImageGatherExtended);
}
if (info.has_image_query) {
ctx.AddCapability(spv::Capability::ImageQuery); ctx.AddCapability(spv::Capability::ImageQuery);
}
// if (program.info.stores_frag_depth) { // if (program.info.stores_frag_depth) {
// ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing); // ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
// } // }

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@ -74,21 +74,19 @@ Id EmitContext::Def(const IR::Value& value) {
void EmitContext::DefineArithmeticTypes() { void EmitContext::DefineArithmeticTypes() {
void_id = Name(TypeVoid(), "void_id"); void_id = Name(TypeVoid(), "void_id");
U1[1] = Name(TypeBool(), "bool_id"); U1[1] = Name(TypeBool(), "bool_id");
if (info.uses_fp16) {
F16[1] = Name(TypeFloat(16), "f16_id"); F16[1] = Name(TypeFloat(16), "f16_id");
U16 = Name(TypeUInt(16), "u16_id");
}
F32[1] = Name(TypeFloat(32), "f32_id"); F32[1] = Name(TypeFloat(32), "f32_id");
// F64[1] = Name(TypeFloat(64), "f64_id");
S32[1] = Name(TypeSInt(32), "i32_id"); S32[1] = Name(TypeSInt(32), "i32_id");
U32[1] = Name(TypeUInt(32), "u32_id"); U32[1] = Name(TypeUInt(32), "u32_id");
// U8 = Name(TypeSInt(8), "u8");
// S8 = Name(TypeUInt(8), "s8");
U16 = Name(TypeUInt(16), "u16_id");
// S16 = Name(TypeSInt(16), "s16_id");
// U64 = Name(TypeUInt(64), "u64_id");
for (u32 i = 2; i <= 4; i++) { for (u32 i = 2; i <= 4; i++) {
if (info.uses_fp16) {
F16[i] = Name(TypeVector(F16[1], i), fmt::format("f16vec{}_id", i)); F16[i] = Name(TypeVector(F16[1], i), fmt::format("f16vec{}_id", i));
}
F32[i] = Name(TypeVector(F32[1], i), fmt::format("f32vec{}_id", i)); F32[i] = Name(TypeVector(F32[1], i), fmt::format("f32vec{}_id", i));
// F64[i] = Name(TypeVector(F64[1], i), fmt::format("f64vec{}_id", i));
S32[i] = Name(TypeVector(S32[1], i), fmt::format("i32vec{}_id", i)); S32[i] = Name(TypeVector(S32[1], i), fmt::format("i32vec{}_id", i));
U32[i] = Name(TypeVector(U32[1], i), fmt::format("u32vec{}_id", i)); U32[i] = Name(TypeVector(U32[1], i), fmt::format("u32vec{}_id", i));
U1[i] = Name(TypeVector(U1[1], i), fmt::format("bvec{}_id", i)); U1[i] = Name(TypeVector(U1[1], i), fmt::format("bvec{}_id", i));

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@ -396,6 +396,7 @@ void Translate(IR::Block* block, u32 block_base, std::span<const GcnInst> inst_l
case Opcode::IMAGE_SAMPLE_L: case Opcode::IMAGE_SAMPLE_L:
case Opcode::IMAGE_SAMPLE_C_O: case Opcode::IMAGE_SAMPLE_C_O:
case Opcode::IMAGE_SAMPLE_B: case Opcode::IMAGE_SAMPLE_B:
case Opcode::IMAGE_SAMPLE_C_LZ_O:
translator.IMAGE_SAMPLE(inst); translator.IMAGE_SAMPLE(inst);
break; break;
case Opcode::IMAGE_ATOMIC_ADD: case Opcode::IMAGE_ATOMIC_ADD:

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@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <type_traits>
#include <boost/container/small_vector.hpp>
#include <queue>
#include "shader_recompiler/ir/value.h"
namespace Shader::IR {
template <typename Pred>
auto BreadthFirstSearch(const Value& value, Pred&& pred)
-> std::invoke_result_t<Pred, const Inst*> {
if (value.IsImmediate()) {
// Nothing to do with immediates
return std::nullopt;
}
// Breadth-first search visiting the right most arguments first
boost::container::small_vector<const Inst*, 2> visited;
std::queue<const Inst*> queue;
queue.push(value.InstRecursive());
while (!queue.empty()) {
// Pop one instruction from the queue
const Inst* const inst{queue.front()};
queue.pop();
if (const std::optional result = pred(inst)) {
// This is the instruction we were looking for
return result;
}
// Visit the right most arguments first
for (size_t arg = inst->NumArgs(); arg--;) {
const Value arg_value{inst->Arg(arg)};
if (arg_value.IsImmediate()) {
continue;
}
// Queue instruction if it hasn't been visited
const Inst* const arg_inst{arg_value.InstRecursive()};
if (std::ranges::find(visited, arg_inst) == visited.end()) {
visited.push_back(arg_inst);
queue.push(arg_inst);
}
}
}
// SSA tree has been traversed and the result hasn't been found
return std::nullopt;
}
} // namespace Shader::IR

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@ -4,8 +4,8 @@
#include <algorithm> #include <algorithm>
#include <deque> #include <deque>
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/basic_block.h"
#include "shader_recompiler/ir/breadth_first_search.h"
#include "shader_recompiler/ir/ir_emitter.h" #include "shader_recompiler/ir/ir_emitter.h"
#include "shader_recompiler/ir/program.h" #include "shader_recompiler/ir/program.h"
#include "shader_recompiler/runtime_info.h" #include "shader_recompiler/runtime_info.h"
@ -244,22 +244,19 @@ SharpLocation TrackSharp(const IR::Inst* inst) {
const IR::Inst* spgpr_base = inst->Arg(0).InstRecursive(); const IR::Inst* spgpr_base = inst->Arg(0).InstRecursive();
// Retrieve SGPR pair that holds sbase // Retrieve SGPR pair that holds sbase
const IR::Inst* sbase0 = spgpr_base->Arg(0).InstRecursive(); const auto pred = [](const IR::Inst* inst) -> std::optional<IR::ScalarReg> {
const IR::Inst* sbase1 = spgpr_base->Arg(1).InstRecursive(); if (inst->GetOpcode() == IR::Opcode::GetUserData) {
while (sbase0->GetOpcode() == IR::Opcode::Phi) { return inst->Arg(0).ScalarReg();
sbase0 = sbase0->Arg(0).TryInstRecursive();
} }
while (sbase1->GetOpcode() == IR::Opcode::Phi) { return std::nullopt;
sbase1 = sbase1->Arg(0).TryInstRecursive(); };
} const auto base0 = IR::BreadthFirstSearch(spgpr_base->Arg(0), pred);
ASSERT_MSG(sbase0->GetOpcode() == IR::Opcode::GetUserData && const auto base1 = IR::BreadthFirstSearch(spgpr_base->Arg(1), pred);
sbase1->GetOpcode() == IR::Opcode::GetUserData, ASSERT_MSG(base0 && base1, "Nested resource loads not supported");
"Nested resource loads not supported");
const IR::ScalarReg base = sbase0->Arg(0).ScalarReg();
// Return retrieved location. // Return retrieved location.
return SharpLocation{ return SharpLocation{
.sgpr_base = u32(base), .sgpr_base = u32(base0.value()),
.dword_offset = dword_offset, .dword_offset = dword_offset,
}; };
} }

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@ -26,9 +26,27 @@ void Visit(Info& info, IR::Inst& inst) {
case IR::Opcode::WriteSharedU16: case IR::Opcode::WriteSharedU16:
info.uses_shared_u16 = true; info.uses_shared_u16 = true;
break; break;
case IR::Opcode::ConvertF32F16:
case IR::Opcode::BitCastF16U16:
info.uses_fp16 = true;
break;
case IR::Opcode::ImageWrite:
info.has_storage_images = true;
break;
case IR::Opcode::QuadShuffle: case IR::Opcode::QuadShuffle:
info.uses_group_quad = true; info.uses_group_quad = true;
break; break;
case IR::Opcode::Discard:
info.has_discard = true;
break;
case IR::Opcode::ImageGather:
case IR::Opcode::ImageGatherDref:
info.has_image_gather = true;
break;
case IR::Opcode::ImageQueryDimensions:
case IR::Opcode::ImageQueryLod:
info.has_image_query = true;
break;
default: default:
break; break;
} }

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@ -169,9 +169,14 @@ struct Info {
uintptr_t pgm_base{}; uintptr_t pgm_base{};
u64 pgm_hash{}; u64 pgm_hash{};
u32 shared_memory_size{}; u32 shared_memory_size{};
bool has_storage_images{};
bool has_discard{};
bool has_image_gather{};
bool has_image_query{};
bool uses_group_quad{}; bool uses_group_quad{};
bool uses_shared_u8{}; bool uses_shared_u8{};
bool uses_shared_u16{}; bool uses_shared_u16{};
bool uses_fp16{};
bool translation_failed{}; // indicates that shader has unsupported instructions bool translation_failed{}; // indicates that shader has unsupported instructions
template <typename T> template <typename T>

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@ -3,12 +3,6 @@
#pragma once #pragma once
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/types.h"
#include "resource.h"
#include "video_core/amdgpu/pixel_format.h"
#include <array> #include <array>
#include <condition_variable> #include <condition_variable>
#include <coroutine> #include <coroutine>
@ -16,6 +10,11 @@
#include <span> #include <span>
#include <thread> #include <thread>
#include <queue> #include <queue>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/types.h"
#include "video_core/amdgpu/pixel_format.h"
#include "video_core/amdgpu/resource.h"
namespace Vulkan { namespace Vulkan {
class Rasterizer; class Rasterizer;

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@ -422,6 +422,13 @@ vk::Format SurfaceFormat(AmdGpu::DataFormat data_format, AmdGpu::NumberFormat nu
num_format == AmdGpu::NumberFormat::Sint) { num_format == AmdGpu::NumberFormat::Sint) {
return vk::Format::eR16G16Sint; return vk::Format::eR16G16Sint;
} }
if (data_format == AmdGpu::DataFormat::Format8_8_8_8 &&
num_format == AmdGpu::NumberFormat::Uscaled) {
return vk::Format::eR8G8B8A8Uscaled;
}
if (data_format == AmdGpu::DataFormat::Format16 && num_format == AmdGpu::NumberFormat::Unorm) {
return vk::Format::eR16Unorm;
}
UNREACHABLE_MSG("Unknown data_format={} and num_format={}", u32(data_format), u32(num_format)); UNREACHABLE_MSG("Unknown data_format={} and num_format={}", u32(data_format), u32(num_format));
} }

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@ -109,16 +109,14 @@ std::string Instance::GetDriverVersionName() {
bool Instance::CreateDevice() { bool Instance::CreateDevice() {
const vk::StructureChain feature_chain = physical_device.getFeatures2< const vk::StructureChain feature_chain = physical_device.getFeatures2<
vk::PhysicalDeviceFeatures2, vk::PhysicalDevicePortabilitySubsetFeaturesKHR, vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT,
vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT,
vk::PhysicalDeviceExtendedDynamicState2FeaturesEXT, vk::PhysicalDeviceExtendedDynamicState2FeaturesEXT,
vk::PhysicalDeviceExtendedDynamicState3FeaturesEXT, vk::PhysicalDeviceExtendedDynamicState3FeaturesEXT,
vk::PhysicalDeviceTimelineSemaphoreFeaturesKHR, vk::PhysicalDeviceCustomBorderColorFeaturesEXT,
vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceIndexTypeUint8FeaturesEXT, vk::PhysicalDeviceColorWriteEnableFeaturesEXT, vk::PhysicalDeviceVulkan12Features,
vk::PhysicalDeviceFragmentShaderInterlockFeaturesEXT, vk::PhysicalDeviceVulkan13Features,
vk::PhysicalDevicePipelineCreationCacheControlFeaturesEXT, vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR,
vk::PhysicalDeviceColorWriteEnableFeaturesEXT, vk::PhysicalDeviceDepthClipControlFeaturesEXT>();
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR>();
const vk::StructureChain properties_chain = const vk::StructureChain properties_chain =
physical_device.getProperties2<vk::PhysicalDeviceProperties2, physical_device.getProperties2<vk::PhysicalDeviceProperties2,
vk::PhysicalDevicePortabilitySubsetPropertiesKHR, vk::PhysicalDevicePortabilitySubsetPropertiesKHR,
@ -130,7 +128,7 @@ bool Instance::CreateDevice() {
return false; return false;
} }
boost::container::static_vector<const char*, 13> enabled_extensions; boost::container::static_vector<const char*, 20> enabled_extensions;
const auto add_extension = [&](std::string_view extension) -> bool { const auto add_extension = [&](std::string_view extension) -> bool {
const auto result = const auto result =
std::find_if(available_extensions.begin(), available_extensions.end(), std::find_if(available_extensions.begin(), available_extensions.end(),
@ -156,6 +154,7 @@ bool Instance::CreateDevice() {
add_extension(VK_KHR_MAINTENANCE_4_EXTENSION_NAME); add_extension(VK_KHR_MAINTENANCE_4_EXTENSION_NAME);
add_extension(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); add_extension(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
add_extension(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME); add_extension(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME);
workgroup_memory_explicit_layout =
add_extension(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); add_extension(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
// The next two extensions are required to be available together in order to support write masks // The next two extensions are required to be available together in order to support write masks
color_write_en = add_extension(VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME); color_write_en = add_extension(VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
@ -190,6 +189,8 @@ bool Instance::CreateDevice() {
.pQueuePriorities = queue_priorities.data(), .pQueuePriorities = queue_priorities.data(),
}; };
const auto vk12_features = feature_chain.get<vk::PhysicalDeviceVulkan12Features>();
const auto vk13_features = feature_chain.get<vk::PhysicalDeviceVulkan13Features>();
vk::StructureChain device_chain = { vk::StructureChain device_chain = {
vk::DeviceCreateInfo{ vk::DeviceCreateInfo{
.queueCreateInfoCount = 1u, .queueCreateInfoCount = 1u,
@ -200,32 +201,33 @@ bool Instance::CreateDevice() {
vk::PhysicalDeviceFeatures2{ vk::PhysicalDeviceFeatures2{
.features{ .features{
.robustBufferAccess = features.robustBufferAccess, .robustBufferAccess = features.robustBufferAccess,
.independentBlend = true, .independentBlend = features.independentBlend,
.geometryShader = features.geometryShader, .geometryShader = features.geometryShader,
.logicOp = features.logicOp, .logicOp = features.logicOp,
.multiViewport = true, .multiViewport = features.multiViewport,
.samplerAnisotropy = features.samplerAnisotropy, .samplerAnisotropy = features.samplerAnisotropy,
.fragmentStoresAndAtomics = features.fragmentStoresAndAtomics, .fragmentStoresAndAtomics = features.fragmentStoresAndAtomics,
.shaderImageGatherExtended = true, .shaderImageGatherExtended = features.shaderImageGatherExtended,
.shaderStorageImageMultisample = true, .shaderStorageImageExtendedFormats = features.shaderStorageImageExtendedFormats,
.shaderStorageImageMultisample = features.shaderStorageImageMultisample,
.shaderClipDistance = features.shaderClipDistance, .shaderClipDistance = features.shaderClipDistance,
.shaderInt16 = true, .shaderInt16 = features.shaderInt16,
}, },
}, },
vk::PhysicalDeviceVulkan11Features{ vk::PhysicalDeviceVulkan11Features{
.shaderDrawParameters = true, .shaderDrawParameters = true,
}, },
vk::PhysicalDeviceVulkan12Features{ vk::PhysicalDeviceVulkan12Features{
.shaderFloat16 = true, .shaderFloat16 = vk12_features.shaderFloat16,
.scalarBlockLayout = true, .scalarBlockLayout = vk12_features.scalarBlockLayout,
.uniformBufferStandardLayout = true, .uniformBufferStandardLayout = vk12_features.uniformBufferStandardLayout,
.hostQueryReset = true, .hostQueryReset = vk12_features.hostQueryReset,
.timelineSemaphore = true, .timelineSemaphore = vk12_features.timelineSemaphore,
}, },
vk::PhysicalDeviceVulkan13Features{ vk::PhysicalDeviceVulkan13Features{
.shaderDemoteToHelperInvocation = true, .shaderDemoteToHelperInvocation = vk13_features.shaderDemoteToHelperInvocation,
.dynamicRendering = true, .dynamicRendering = vk13_features.dynamicRendering,
.maintenance4 = true, .maintenance4 = vk13_features.maintenance4,
}, },
vk::PhysicalDeviceCustomBorderColorFeaturesEXT{ vk::PhysicalDeviceCustomBorderColorFeaturesEXT{
.customBorderColors = true, .customBorderColors = true,

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@ -231,6 +231,7 @@ private:
bool fragment_shader_barycentric{}; bool fragment_shader_barycentric{};
bool shader_stencil_export{}; bool shader_stencil_export{};
bool external_memory_host{}; bool external_memory_host{};
bool workgroup_memory_explicit_layout{};
bool color_write_en{}; bool color_write_en{};
u64 min_imported_host_pointer_alignment{}; u64 min_imported_host_pointer_alignment{};
bool tooling_info{}; bool tooling_info{};