core: Reorganize
This commit is contained in:
parent
89cf4dbfcb
commit
369d92fa56
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@ -30,12 +30,12 @@ endfunction()
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add_subdirectory(third-party)
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add_subdirectory(third-party)
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include_directories(src)
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include_directories(src)
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set(LIBC_SOURCES src/core/hle/libraries/Libc/Libc.cpp
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set(LIBC_SOURCES src/core/hle/libraries/libc/Libc.cpp
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src/core/hle/libraries/Libc/Libc.h
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src/core/hle/libraries/libc/Libc.h
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src/core/hle/libraries/Libc/printf.h
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src/core/hle/libraries/libc/printf.h
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src/core/hle/libraries/Libc/va_ctx.h
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src/core/hle/libraries/libc/va_ctx.h
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src/core/hle/libraries/Libc/libc_cxa.cpp
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src/core/hle/libraries/libc/libc_cxa.cpp
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src/core/hle/libraries/Libc/libc_cxa.h
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src/core/hle/libraries/libc/libc_cxa.h
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src/core/hle/libraries/libc/libc_stdio.cpp
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src/core/hle/libraries/libc/libc_stdio.cpp
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src/core/hle/libraries/libc/libc_stdio.h
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src/core/hle/libraries/libc/libc_stdio.h
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src/core/hle/libraries/libc/libc_math.cpp
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src/core/hle/libraries/libc/libc_math.cpp
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@ -45,8 +45,8 @@ set(LIBC_SOURCES src/core/hle/libraries/Libc/Libc.cpp
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src/core/hle/libraries/libc/libc_stdlib.cpp
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src/core/hle/libraries/libc/libc_stdlib.cpp
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src/core/hle/libraries/libc/libc_stdlib.h
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src/core/hle/libraries/libc/libc_stdlib.h
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)
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)
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set(USERSERVICE_SOURCES src/core/hle/libraries/libuserservice/user_service.cpp
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set(USERSERVICE_SOURCES src/core/hle/libraries/libuserservice/libuserservice.cpp
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src/core/hle/libraries/libuserservice/user_service.h
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src/core/hle/libraries/libuserservice/libuserservice.h
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)
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)
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set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
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set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
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@ -89,47 +89,47 @@ add_executable(shadps4
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src/Lib/Timer.cpp
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src/Lib/Timer.cpp
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src/Lib/Timer.h
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src/Lib/Timer.h
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src/main.cpp
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src/main.cpp
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src/core/PS4/Loader/Elf.cpp
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src/core/loader/elf.cpp
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src/core/PS4/Loader/Elf.h
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src/core/loader/elf.h
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src/GUI/ElfViewer.cpp
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src/GUI/ElfViewer.cpp
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src/GUI/ElfViewer.h
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src/GUI/ElfViewer.h
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src/Util/config.cpp
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src/Util/config.cpp
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src/Util/config.h
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src/Util/config.h
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src/core/virtual_memory.cpp
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src/core/virtual_memory.cpp
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src/core/virtual_memory.h
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src/core/virtual_memory.h
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src/core/PS4/Linker.cpp
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src/core/linker.cpp
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src/core/PS4/Linker.h
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src/core/linker.h
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src/core/PS4/Stubs.cpp
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src/core/aerolib/stubs.cpp
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src/core/PS4/Stubs.h
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src/core/aerolib/stubs.h
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src/core/PS4/Util/aerolib.cpp
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src/core/aerolib/aerolib.cpp
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src/core/PS4/HLE/Kernel/Objects/physical_memory.h
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src/core/aerolib/aerolib.h
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src/core/PS4/HLE/Kernel/Objects/physical_memory.cpp
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src/core/hle/kernel/Objects/physical_memory.h
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src/core/hle/kernel/Objects/physical_memory.cpp
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src/core/PS4/HLE/Graphics/video_out.cpp
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src/core/PS4/HLE/Graphics/video_out.cpp
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src/core/PS4/HLE/Graphics/video_out.h
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src/core/PS4/HLE/Graphics/video_out.h
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src/core/PS4/HLE/Kernel/event_queues.cpp
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src/core/hle/kernel/event_queues.cpp
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src/core/PS4/HLE/Kernel/event_queues.h
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src/core/hle/kernel/event_queues.h
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src/core/PS4/HLE/Kernel/cpu_management.cpp
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src/core/hle/kernel/cpu_management.cpp
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src/core/PS4/HLE/Kernel/cpu_management.h
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src/core/hle/kernel/cpu_management.h
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src/core/PS4/Util/aerolib.h
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src/core/loader/symbols_resolver.h
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src/core/PS4/Loader/SymbolsResolver.h
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src/core/loader/symbols_resolver.cpp
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src/core/PS4/Loader/SymbolsResolver.cpp
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src/core/hle/libraries/libs.cpp
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src/core/PS4/HLE/Libs.cpp
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src/core/hle/libraries/libs.h
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src/core/PS4/HLE/Libs.h
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src/core/hle/libraries/libkernel/libkernel.cpp
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src/core/PS4/HLE/LibKernel.cpp
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src/core/hle/libraries/libkernel/libkernel.h
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src/core/PS4/HLE/LibKernel.h
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.cpp
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src/core/PS4/HLE/LibSceGnmDriver.cpp
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.h
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src/core/PS4/HLE/LibSceGnmDriver.h
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src/core/hle/kernel/ThreadManagement.cpp
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src/core/PS4/HLE/Kernel/ThreadManagement.cpp
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src/core/hle/kernel/ThreadManagement.h
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src/core/PS4/HLE/Kernel/ThreadManagement.h
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src/core/hle/kernel/memory_management.cpp
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src/core/PS4/HLE/ErrorCodes.h
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src/core/hle/kernel/memory_management.h
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src/core/PS4/HLE/Kernel/memory_management.cpp
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src/core/hle/error_codes.h
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src/core/PS4/HLE/Kernel/memory_management.h
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src/core/PS4/GPU/gpu_memory.cpp
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src/core/PS4/GPU/gpu_memory.cpp
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src/core/PS4/GPU/gpu_memory.h
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src/core/PS4/GPU/gpu_memory.h
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src/emulator.cpp
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src/emulator.cpp
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src/emulator.h
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src/emulator.h
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src/core/PS4/HLE/Kernel/Objects/event_queue.h
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src/core/hle/kernel/Objects/event_queue.h
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src/core/PS4/HLE/Kernel/Objects/event_queue.cpp
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src/core/hle/kernel/Objects/event_queue.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h
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src/core/PS4/HLE/Graphics/graphics_ctx.h
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src/core/PS4/HLE/Graphics/graphics_ctx.h
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@ -1,14 +1,12 @@
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#include "ElfViewer.h"
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#include "core/loader/elf.h"
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#include "GUI/ElfViewer.h"
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#include "imgui.h"
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#include "imgui.h"
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ElfViewer::ElfViewer(Elf* elf)
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ElfViewer::ElfViewer(Core::Loader::Elf* elf) {
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{
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this->elf = elf;
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this->elf = elf;
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}
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}
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//function to display Self/Elf window
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void ElfViewer::Display(bool enabled) {
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void ElfViewer::display(bool enabled)
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{
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int SELF_HEADER = 0;
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int SELF_HEADER = 0;
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int ELF_HEADER = 1;
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int ELF_HEADER = 1;
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int SEG_HEADER_START = 100;
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int SEG_HEADER_START = 100;
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@ -97,5 +95,4 @@ void ElfViewer::display(bool enabled)
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}
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}
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ImGui::EndChild();
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ImGui::EndChild();
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ImGui::End();
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ImGui::End();
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}
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}
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@ -1,11 +1,15 @@
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#pragma once
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#pragma once
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#include "../core/PS4/Loader/Elf.h"
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namespace Core::Loader {
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class Elf;
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}
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class ElfViewer {
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class ElfViewer {
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private:
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Elf* elf;
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public:
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public:
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ElfViewer(Elf* elf);
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explicit ElfViewer(Core::Loader::Elf* elf);
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void display(bool enabled);//display imgui window
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void Display(bool enabled);
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private:
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Core::Loader::Elf* elf;
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};
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};
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@ -1,8 +1,6 @@
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#include "video_out_ctx.h"
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#include <core/PS4/HLE/LibKernel.h>
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#include "common/debug.h"
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#include "common/debug.h"
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#include <core/hle/libraries/libkernel/time_management.h>
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#include "core/PS4/HLE/Graphics/Objects/video_out_ctx.h"
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#include "core/hle/libraries/libkernel/time_management.h"
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namespace HLE::Graphics::Objects {
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namespace HLE::Graphics::Objects {
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@ -12,6 +10,7 @@ void VideoOutCtx::Init(u32 width, u32 height) {
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m_video_out_ctx.m_resolution.paneWidth = width;
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m_video_out_ctx.m_resolution.paneWidth = width;
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m_video_out_ctx.m_resolution.paneHeight = height;
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m_video_out_ctx.m_resolution.paneHeight = height;
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}
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}
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int VideoOutCtx::Open() {
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int VideoOutCtx::Open() {
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std::scoped_lock lock{m_mutex};
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std::scoped_lock lock{m_mutex};
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@ -112,7 +111,7 @@ bool FlipQueue::flip(u32 micros) {
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std::scoped_lock cfg_lock{request->cfg->m_mutex};
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std::scoped_lock cfg_lock{request->cfg->m_mutex};
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for (auto& flip_eq : request->cfg->m_flip_evtEq) {
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for (auto& flip_eq : request->cfg->m_flip_evtEq) {
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if (flip_eq != nullptr) {
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if (flip_eq != nullptr) {
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flip_eq->triggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, HLE::Kernel::Objects::EVFILT_VIDEO_OUT, reinterpret_cast<void*>(request->flip_arg));
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flip_eq->triggerEvent(SCE_VIDEO_OUT_EVENT_FLIP, Core::Kernel::EVFILT_VIDEO_OUT, reinterpret_cast<void*>(request->flip_arg));
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}
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}
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}
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}
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}
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}
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@ -131,4 +130,4 @@ bool FlipQueue::flip(u32 micros) {
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return true;
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return true;
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}
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}
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}; // namespace HLE::Graphics::Objects
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} // namespace HLE::Graphics::Objects
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@ -24,7 +24,7 @@ struct VideoConfigInternal {
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bool isOpened = false;
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bool isOpened = false;
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SceVideoOutFlipStatus m_flip_status;
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SceVideoOutFlipStatus m_flip_status;
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SceVideoOutVblankStatus m_vblank_status;
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SceVideoOutVblankStatus m_vblank_status;
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std::vector<HLE::Libs::LibKernel::EventQueues::SceKernelEqueue> m_flip_evtEq;
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std::vector<Core::Kernel::SceKernelEqueue> m_flip_evtEq;
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int m_flip_rate = 0;
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int m_flip_rate = 0;
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VideoOutBufferInfo buffers[16];
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VideoOutBufferInfo buffers[16];
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std::vector<VideoOutBufferSetInternal> buffers_sets;
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std::vector<VideoOutBufferSetInternal> buffers_sets;
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@ -78,4 +78,5 @@ class VideoOutCtx {
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FlipQueue m_flip_queue;
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FlipQueue m_flip_queue;
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HLE::Libs::Graphics::GraphicCtx* m_graphic_ctx = nullptr;
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HLE::Libs::Graphics::GraphicCtx* m_graphic_ctx = nullptr;
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};
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};
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}; // namespace HLE::Graphics::Objects
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} // namespace HLE::Graphics::Objects
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@ -1,19 +1,17 @@
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#include "video_out.h"
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#include <cstdio>
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#include <string>
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#include <core/PS4/GPU/gpu_memory.h>
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#include <magic_enum.hpp>
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#include <core/PS4/GPU/video_out_buffer.h>
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#include <core/PS4/HLE/ErrorCodes.h>
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#include <core/PS4/HLE/LibSceGnmDriver.h>
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#include <core/PS4/HLE/Libs.h>
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#include <core/PS4/HLE/UserManagement/UsrMngCodes.h>
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#include <Util/config.h>
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#include "common/log.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/debug.h"
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#include <stdio.h>
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#include "core/loader/symbols_resolver.h"
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#include "core/PS4/HLE/Graphics/video_out.h"
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#include <magic_enum.hpp>
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#include "core/PS4/GPU/gpu_memory.h"
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#include <string>
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#include "core/PS4/GPU/video_out_buffer.h"
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#include "core/hle/error_codes.h"
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#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
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#include "core/hle/libraries/libs.h"
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#include "core/hle/libraries/libuserservice/usr_mng_codes.h"
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#include "Util/config.h"
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#include "Objects/video_out_ctx.h"
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#include "Objects/video_out_ctx.h"
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#include "common/singleton.h"
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#include "common/singleton.h"
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#include "emulator.h"
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#include "emulator.h"
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@ -60,7 +58,7 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attr
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LOG_INFO_IF(log_file_videoout, "height = {}\n", height);
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LOG_INFO_IF(log_file_videoout, "height = {}\n", height);
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LOG_INFO_IF(log_file_videoout, "pitchInPixel = {}\n", pitchInPixel);
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LOG_INFO_IF(log_file_videoout, "pitchInPixel = {}\n", pitchInPixel);
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memset(attribute, 0, sizeof(SceVideoOutBufferAttribute));
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std::memset(attribute, 0, sizeof(SceVideoOutBufferAttribute));
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attribute->pixelFormat = pixelFormat;
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attribute->pixelFormat = pixelFormat;
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attribute->tilingMode = tilingMode;
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attribute->tilingMode = tilingMode;
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@ -71,21 +69,23 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attr
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attribute->option = SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE;
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attribute->option = SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE;
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}
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}
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static void flip_reset_event_func(HLE::Kernel::Objects::EqueueEvent* event) {
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static void flip_reset_event_func(Core::Kernel::EqueueEvent* event) {
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event->isTriggered = false;
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event->isTriggered = false;
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event->event.fflags = 0;
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event->event.fflags = 0;
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event->event.data = 0;
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event->event.data = 0;
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}
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}
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static void flip_trigger_event_func(HLE::Kernel::Objects::EqueueEvent* event, void* trigger_data) {
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static void flip_trigger_event_func(Core::Kernel::EqueueEvent* event, void* trigger_data) {
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event->isTriggered = true;
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event->isTriggered = true;
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event->event.fflags++;
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event->event.fflags++;
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event->event.data = reinterpret_cast<intptr_t>(trigger_data);
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event->event.data = reinterpret_cast<intptr_t>(trigger_data);
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}
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}
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static void flip_delete_event_func(LibKernel::EventQueues::SceKernelEqueue eq, HLE::Kernel::Objects::EqueueEvent* event) {
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static void flip_delete_event_func(Core::Kernel::SceKernelEqueue eq, Core::Kernel::EqueueEvent* event) {
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BREAKPOINT(); // TODO
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BREAKPOINT(); // TODO
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}
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}
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s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata) {
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s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Core::Kernel::SceKernelEqueue eq, s32 handle, void* udata) {
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PRINT_FUNCTION_NAME();
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PRINT_FUNCTION_NAME();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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@ -100,10 +100,10 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue
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return SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
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return SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
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}
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}
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HLE::Kernel::Objects::EqueueEvent event;
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Core::Kernel::EqueueEvent event{};
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event.isTriggered = false;
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event.isTriggered = false;
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event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
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event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
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event.event.filter = HLE::Kernel::Objects::EVFILT_VIDEO_OUT;
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event.event.filter = Core::Kernel::EVFILT_VIDEO_OUT;
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event.event.udata = udata;
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event.event.udata = udata;
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event.event.fflags = 0;
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event.event.fflags = 0;
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event.event.data = 0;
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event.event.data = 0;
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@ -213,18 +213,21 @@ s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* co
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return registration_index;
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return registration_index;
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}
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}
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s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate) {
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s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate) {
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PRINT_FUNCTION_NAME();
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PRINT_FUNCTION_NAME();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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videoOut->getCtx(handle)->m_flip_rate = rate;
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videoOut->getCtx(handle)->m_flip_rate = rate;
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return SCE_OK;
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return SCE_OK;
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}
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}
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s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle) {
|
s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
s32 pending = videoOut->getCtx(handle)->m_flip_status.flipPendingNum;
|
s32 pending = videoOut->getCtx(handle)->m_flip_status.flipPendingNum;
|
||||||
return pending;
|
return pending;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutSubmitFlip(s32 handle, s32 bufferIndex, s32 flipMode, s64 flipArg) {
|
s32 PS4_SYSV_ABI sceVideoOutSubmitFlip(s32 handle, s32 bufferIndex, s32 flipMode, s64 flipArg) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
|
@ -249,9 +252,10 @@ s32 PS4_SYSV_ABI sceVideoOutSubmitFlip(s32 handle, s32 bufferIndex, s32 flipMode
|
||||||
LOG_TRACE_IF(log_file_videoout, "sceVideoOutSubmitFlip flip queue is full\n");
|
LOG_TRACE_IF(log_file_videoout, "sceVideoOutSubmitFlip flip queue is full\n");
|
||||||
return SCE_VIDEO_OUT_ERROR_FLIP_QUEUE_FULL;
|
return SCE_VIDEO_OUT_ERROR_FLIP_QUEUE_FULL;
|
||||||
}
|
}
|
||||||
HLE::Libs::LibSceGnmDriver::sceGnmFlushGarlic(); // hackish should be done that neccesary for niko's homebrew
|
Core::Libraries::LibSceGnmDriver::sceGnmFlushGarlic(); // hackish should be done that neccesary for niko's homebrew
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, SceVideoOutFlipStatus* status) {
|
s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, SceVideoOutFlipStatus* status) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
|
@ -268,12 +272,14 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, SceVideoOutFlipStatus* sta
|
||||||
LOG_INFO_IF(log_file_videoout, "currentBuffer = {}\n", status->currentBuffer);
|
LOG_INFO_IF(log_file_videoout, "currentBuffer = {}\n", status->currentBuffer);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status) {
|
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
*status = videoOut->getCtx(handle)->m_resolution;
|
*status = videoOut->getCtx(handle)->m_resolution;
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param) {
|
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
if (userId != SCE_USER_SERVICE_USER_ID_SYSTEM && userId != 0) {
|
if (userId != SCE_USER_SERVICE_USER_ID_SYSTEM && userId != 0) {
|
||||||
|
@ -299,14 +305,20 @@ s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 i
|
||||||
|
|
||||||
return handle;
|
return handle;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle) {
|
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle) {
|
||||||
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
|
||||||
videoOut->Close(handle);
|
videoOut->Close(handle);
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
s32 PS4_SYSV_ABI sceVideoOutUnregisterBuffers(s32 handle, s32 attributeIndex) { BREAKPOINT(); }
|
|
||||||
|
|
||||||
void videoOutRegisterLib(SymbolsResolver* sym) {
|
s32 PS4_SYSV_ABI sceVideoOutUnregisterBuffers(s32 handle, s32 attributeIndex) {
|
||||||
|
BREAKPOINT();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void videoOutRegisterLib(Core::Loader::SymbolsResolver* sym) {
|
||||||
|
using namespace Core;
|
||||||
LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutGetFlipStatus);
|
LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutGetFlipStatus);
|
||||||
LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutSubmitFlip);
|
LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutSubmitFlip);
|
||||||
LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutRegisterBuffers);
|
LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutRegisterBuffers);
|
||||||
|
|
|
@ -1,8 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <core/PS4/HLE/Kernel/event_queues.h>
|
|
||||||
#include <core/PS4/Loader/SymbolsResolver.h>
|
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include "core/hle/kernel/event_queues.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace HLE::Libs::Graphics::VideoOut {
|
namespace HLE::Libs::Graphics::VideoOut {
|
||||||
|
|
||||||
|
@ -95,12 +98,12 @@ struct VideoOutBufferSetInternal {
|
||||||
|
|
||||||
void videoOutInit(u32 width, u32 height);
|
void videoOutInit(u32 width, u32 height);
|
||||||
std::string getPixelFormatString(s32 format);
|
std::string getPixelFormatString(s32 format);
|
||||||
void videoOutRegisterLib(SymbolsResolver* sym);
|
void videoOutRegisterLib(Core::Loader::SymbolsResolver* sym);
|
||||||
bool videoOutFlip(u32 micros);
|
bool videoOutFlip(u32 micros);
|
||||||
|
|
||||||
void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute, u32 pixelFormat, u32 tilingMode, u32 aspectRatio, u32 width,
|
void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute, u32 pixelFormat, u32 tilingMode, u32 aspectRatio, u32 width,
|
||||||
u32 height, u32 pitchInPixel);
|
u32 height, u32 pitchInPixel);
|
||||||
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata);
|
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Core::Kernel::SceKernelEqueue eq, s32 handle, void* udata);
|
||||||
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 bufferNum,
|
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 bufferNum,
|
||||||
const SceVideoOutBufferAttribute* attribute);
|
const SceVideoOutBufferAttribute* attribute);
|
||||||
s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate);
|
s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate);
|
||||||
|
@ -110,4 +113,5 @@ s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, SceVideoOutFlipStatus* sta
|
||||||
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status);
|
s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutionStatus* status);
|
||||||
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param);
|
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index, const void* param);
|
||||||
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle);
|
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle);
|
||||||
|
|
||||||
} // namespace HLE::Libs::Graphics::VideoOut
|
} // namespace HLE::Libs::Graphics::VideoOut
|
||||||
|
|
|
@ -1,13 +0,0 @@
|
||||||
#include "cpu_management.h"
|
|
||||||
#include "Util/config.h"
|
|
||||||
#include "common/log.h"
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::CPUManagement {
|
|
||||||
int PS4_SYSV_ABI sceKernelIsNeoMode() {
|
|
||||||
PRINT_FUNCTION_NAME();
|
|
||||||
bool isNeo = Config::isNeoMode();
|
|
||||||
return isNeo ? 1 : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
}; // namespace HLE::Libs::LibKernel::CPUManagement
|
|
|
@ -1,12 +0,0 @@
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "Objects/event_queue.h"
|
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::EventQueues {
|
|
||||||
using SceKernelUseconds = u32;
|
|
||||||
using SceKernelEqueue = Kernel::Objects::EqueueInternal*;
|
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
|
|
||||||
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, HLE::Kernel::Objects::SceKernelEvent* ev, int num, int* out, SceKernelUseconds *timo);
|
|
||||||
|
|
||||||
}; // namespace HLE::Libs::LibKernel::EventQueues
|
|
|
@ -1,10 +0,0 @@
|
||||||
#include "../Loader/SymbolsResolver.h"
|
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel {
|
|
||||||
|
|
||||||
void LibKernel_Register(SymbolsResolver* sym);
|
|
||||||
|
|
||||||
// functions
|
|
||||||
|
|
||||||
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
|
|
||||||
}; // namespace HLE::Libs::LibKernel
|
|
|
@ -1,27 +0,0 @@
|
||||||
#include "LibSceGnmDriver.h"
|
|
||||||
#include "Libs.h"
|
|
||||||
#include "../Loader/Elf.h"
|
|
||||||
#include "common/log.h"
|
|
||||||
#include "common/debug.h"
|
|
||||||
#include <core/PS4/GPU/gpu_memory.h>
|
|
||||||
#include <emulator.h>
|
|
||||||
|
|
||||||
namespace HLE::Libs::LibSceGnmDriver {
|
|
||||||
|
|
||||||
int32_t sceGnmSubmitDone()
|
|
||||||
{
|
|
||||||
PRINT_DUMMY_FUNCTION_NAME();
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void sceGnmFlushGarlic() { PRINT_FUNCTION_NAME();
|
|
||||||
GPU::flushGarlic(Emu::getGraphicCtx());
|
|
||||||
}
|
|
||||||
|
|
||||||
void LibSceGnmDriver_Register(SymbolsResolver* sym)
|
|
||||||
{
|
|
||||||
LIB_FUNCTION("yvZ73uQUqrk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitDone);
|
|
||||||
LIB_FUNCTION("iBt3Oe00Kvc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmFlushGarlic);
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
|
|
@ -1,9 +0,0 @@
|
||||||
#pragma once
|
|
||||||
#include "../Loader/SymbolsResolver.h"
|
|
||||||
|
|
||||||
namespace HLE::Libs::LibSceGnmDriver {
|
|
||||||
|
|
||||||
void LibSceGnmDriver_Register(SymbolsResolver* sym);
|
|
||||||
int32_t sceGnmSubmitDone();
|
|
||||||
void sceGnmFlushGarlic();
|
|
||||||
}; // namespace HLE::Libs::LibSceGnmDriver
|
|
|
@ -1,23 +0,0 @@
|
||||||
#include "Libs.h"
|
|
||||||
|
|
||||||
#include "LibKernel.h"
|
|
||||||
#include "LibSceGnmDriver.h"
|
|
||||||
#include <core/PS4/HLE/Graphics/video_out.h>
|
|
||||||
#include "core/hle/libraries/libuserservice/user_service.h"
|
|
||||||
#include "core/hle/libraries/libpad/pad.h"
|
|
||||||
#include <core/hle/libraries/libsystemservice/system_service.h>
|
|
||||||
#include "core/hle/libraries/libc/libc.h"
|
|
||||||
|
|
||||||
namespace HLE::Libs {
|
|
||||||
|
|
||||||
void Init_HLE_Libs(SymbolsResolver *sym) {
|
|
||||||
|
|
||||||
LibKernel::LibKernel_Register(sym);
|
|
||||||
Graphics::VideoOut::videoOutRegisterLib(sym);
|
|
||||||
LibSceGnmDriver::LibSceGnmDriver_Register(sym);
|
|
||||||
Core::Libraries::LibUserService::userServiceSymbolsRegister(sym);
|
|
||||||
Core::Libraries::LibPad::padSymbolsRegister(sym);
|
|
||||||
Core::Libraries::LibSystemService::systemServiceSymbolsRegister(sym);
|
|
||||||
Core::Libraries::LibC::libcSymbolsRegister(sym);
|
|
||||||
}
|
|
||||||
} // namespace HLE::Libs
|
|
|
@ -1,4 +0,0 @@
|
||||||
#include "common/types.h"
|
|
||||||
|
|
||||||
u64 UnresolvedStub();
|
|
||||||
u64 GetStub(const char *nid);
|
|
|
@ -1,38 +0,0 @@
|
||||||
#include "aerolib.h"
|
|
||||||
|
|
||||||
#include "common/types.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
#include "common/log.h"
|
|
||||||
|
|
||||||
namespace aerolib {
|
|
||||||
|
|
||||||
// Use a direct table here + binary search as contents are static
|
|
||||||
nid_entry nids[] = {
|
|
||||||
#define STUB(nid, name) \
|
|
||||||
{ nid, #name },
|
|
||||||
#include "aerolib.inl"
|
|
||||||
#undef STUB
|
|
||||||
};
|
|
||||||
|
|
||||||
nid_entry* find_by_nid(const char* nid) {
|
|
||||||
s64 l = 0;
|
|
||||||
s64 r = sizeof(nids) / sizeof(nids[0]) - 1;
|
|
||||||
|
|
||||||
while (l <= r) {
|
|
||||||
size_t m = l + (r - l) / 2;
|
|
||||||
|
|
||||||
int cmp = strcmp(nids[m].nid, nid);
|
|
||||||
|
|
||||||
if (cmp == 0)
|
|
||||||
return &nids[m];
|
|
||||||
else if (cmp < 0)
|
|
||||||
l = m + 1;
|
|
||||||
else
|
|
||||||
r = m - 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
} // namespace aerolib
|
|
|
@ -1,11 +0,0 @@
|
||||||
#include <stdint.h>
|
|
||||||
|
|
||||||
namespace aerolib {
|
|
||||||
|
|
||||||
struct nid_entry {
|
|
||||||
const char* nid;
|
|
||||||
const char* name;
|
|
||||||
};
|
|
||||||
|
|
||||||
nid_entry* find_by_nid(const char* nid);
|
|
||||||
};
|
|
|
@ -0,0 +1,33 @@
|
||||||
|
#include <cstring>
|
||||||
|
#include "common/types.h"
|
||||||
|
#include "core/aerolib/aerolib.h"
|
||||||
|
|
||||||
|
namespace Core::AeroLib {
|
||||||
|
|
||||||
|
// Use a direct table here + binary search as contents are static
|
||||||
|
static constexpr NidEntry NIDS[] = {
|
||||||
|
#define STUB(nid, name) \
|
||||||
|
{ nid, #name },
|
||||||
|
#include "aerolib.inl"
|
||||||
|
#undef STUB
|
||||||
|
};
|
||||||
|
|
||||||
|
const NidEntry* FindByNid(const char* nid) {
|
||||||
|
s64 l = 0;
|
||||||
|
s64 r = sizeof(NIDS) / sizeof(NIDS[0]) - 1;
|
||||||
|
|
||||||
|
while (l <= r) {
|
||||||
|
const size_t m = l + (r - l) / 2;
|
||||||
|
const int cmp = std::strcmp(NIDS[m].nid, nid);
|
||||||
|
if (cmp == 0) {
|
||||||
|
return &NIDS[m];
|
||||||
|
} else if (cmp < 0) {
|
||||||
|
l = m + 1;
|
||||||
|
} else {
|
||||||
|
r = m - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Core::AeroLib
|
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace Core::AeroLib {
|
||||||
|
|
||||||
|
struct NidEntry {
|
||||||
|
const char* nid;
|
||||||
|
const char* name;
|
||||||
|
};
|
||||||
|
|
||||||
|
const NidEntry* FindByNid(const char* nid);
|
||||||
|
|
||||||
|
} // namespace Core::AeroLib
|
|
@ -1,8 +1,8 @@
|
||||||
#include "Stubs.h"
|
|
||||||
|
|
||||||
#include "Util/aerolib.h"
|
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
|
#include "core/aerolib/aerolib.h"
|
||||||
|
#include "core/aerolib/stubs.h"
|
||||||
|
|
||||||
|
namespace Core::AeroLib {
|
||||||
|
|
||||||
// Helper to provide stub implementations for missing functions
|
// Helper to provide stub implementations for missing functions
|
||||||
//
|
//
|
||||||
|
@ -16,7 +16,7 @@
|
||||||
// and to longer compile / CI times
|
// and to longer compile / CI times
|
||||||
//
|
//
|
||||||
// Must match STUBS_LIST define
|
// Must match STUBS_LIST define
|
||||||
#define MAX_STUBS 128
|
constexpr u32 MAX_STUBS = 128;
|
||||||
|
|
||||||
u64 UnresolvedStub() {
|
u64 UnresolvedStub() {
|
||||||
LOG_ERROR("Unresolved Stub: called, returning zero to {}\n", __builtin_return_address(0));
|
LOG_ERROR("Unresolved Stub: called, returning zero to {}\n", __builtin_return_address(0));
|
||||||
|
@ -29,7 +29,7 @@ static u64 UnknownStub() {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static aerolib::nid_entry* stub_nids[MAX_STUBS];
|
static const NidEntry* stub_nids[MAX_STUBS];
|
||||||
static std::string stub_nids_unknown[MAX_STUBS];
|
static std::string stub_nids_unknown[MAX_STUBS];
|
||||||
|
|
||||||
template <int stub_index>
|
template <int stub_index>
|
||||||
|
@ -69,7 +69,7 @@ u64 GetStub(const char* nid) {
|
||||||
return (u64)&UnknownStub;
|
return (u64)&UnknownStub;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto entry = aerolib::find_by_nid(nid);
|
const auto entry = FindByNid(nid);
|
||||||
if (!entry) {
|
if (!entry) {
|
||||||
stub_nids_unknown[UsedStubEntries] = nid;
|
stub_nids_unknown[UsedStubEntries] = nid;
|
||||||
} else {
|
} else {
|
||||||
|
@ -78,3 +78,5 @@ u64 GetStub(const char* nid) {
|
||||||
|
|
||||||
return (u64)stub_handlers[UsedStubEntries++];
|
return (u64)stub_handlers[UsedStubEntries++];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Core::AeroLib
|
|
@ -0,0 +1,11 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
namespace Core::AeroLib {
|
||||||
|
|
||||||
|
u64 UnresolvedStub();
|
||||||
|
|
||||||
|
u64 GetStub(const char* nid);
|
||||||
|
|
||||||
|
} // namespace Core::AeroLib
|
|
@ -1,4 +1,5 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
constexpr int SCE_OK = 0;
|
constexpr int SCE_OK = 0;
|
||||||
|
|
||||||
constexpr int SCE_KERNEL_ERROR_EBADF = 0x80020009;
|
constexpr int SCE_KERNEL_ERROR_EBADF = 0x80020009;
|
|
@ -1,11 +1,10 @@
|
||||||
#include "event_queue.h"
|
|
||||||
|
|
||||||
#include <Lib/Timer.h>
|
|
||||||
|
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
#include "core/hle/kernel/objects/event_queue.h"
|
||||||
|
#include "Lib/Timer.h"
|
||||||
|
|
||||||
namespace HLE::Kernel::Objects {
|
namespace Core::Kernel {
|
||||||
EqueueInternal::~EqueueInternal() {}
|
|
||||||
|
EqueueInternal::~EqueueInternal() = default;
|
||||||
|
|
||||||
int EqueueInternal::addEvent(const EqueueEvent& event) {
|
int EqueueInternal::addEvent(const EqueueEvent& event) {
|
||||||
std::scoped_lock lock{m_mutex};
|
std::scoped_lock lock{m_mutex};
|
||||||
|
@ -87,4 +86,4 @@ int EqueueInternal::getTriggeredEvents(SceKernelEvent* ev, int num) {
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
}; // namespace HLE::Kernel::Objects
|
} // namespace Core::Kernel
|
|
@ -1,11 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
namespace HLE::Kernel::Objects {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
constexpr s16 EVFILT_READ = -1;
|
constexpr s16 EVFILT_READ = -1;
|
||||||
constexpr s16 EVFILT_WRITE = -2;
|
constexpr s16 EVFILT_WRITE = -2;
|
||||||
|
@ -33,11 +33,9 @@ constexpr s16 EVFILT_SYSCOUNT = 22;
|
||||||
class EqueueInternal;
|
class EqueueInternal;
|
||||||
struct EqueueEvent;
|
struct EqueueEvent;
|
||||||
|
|
||||||
using SceKernelEqueue = Kernel::Objects::EqueueInternal*;
|
|
||||||
|
|
||||||
using TriggerFunc = void (*)(EqueueEvent* event, void* trigger_data);
|
using TriggerFunc = void (*)(EqueueEvent* event, void* trigger_data);
|
||||||
using ResetFunc = void (*)(EqueueEvent* event);
|
using ResetFunc = void (*)(EqueueEvent* event);
|
||||||
using DeleteFunc = void (*)(SceKernelEqueue eq, EqueueEvent* event);
|
using DeleteFunc = void (*)(EqueueInternal* eq, EqueueEvent* event);
|
||||||
|
|
||||||
struct SceKernelEvent {
|
struct SceKernelEvent {
|
||||||
u64 ident = 0; /* identifier for this event */
|
u64 ident = 0; /* identifier for this event */
|
||||||
|
@ -76,4 +74,5 @@ class EqueueInternal {
|
||||||
std::vector<EqueueEvent> m_events;
|
std::vector<EqueueEvent> m_events;
|
||||||
std::condition_variable m_cond;
|
std::condition_variable m_cond;
|
||||||
};
|
};
|
||||||
}; // namespace HLE::Kernel::Objects
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,10 +1,13 @@
|
||||||
#include "physical_memory.h"
|
#include "core/hle/kernel/objects/physical_memory.h"
|
||||||
|
|
||||||
namespace HLE::Kernel::Objects {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
static u64 AlignUp(u64 pos, u64 align) { return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos); }
|
static u64 AlignUp(u64 pos, u64 align) {
|
||||||
|
return (align != 0 ? (pos + (align - 1)) & ~(align - 1) : pos);
|
||||||
|
}
|
||||||
|
|
||||||
bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment, u64* physAddrOut, int memoryType) {
|
bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignment,
|
||||||
|
u64* physAddrOut, int memoryType) {
|
||||||
std::scoped_lock lock{m_mutex};
|
std::scoped_lock lock{m_mutex};
|
||||||
u64 find_free_pos = 0;
|
u64 find_free_pos = 0;
|
||||||
|
|
||||||
|
@ -39,7 +42,9 @@ bool PhysicalMemory::Alloc(u64 searchStart, u64 searchEnd, u64 len, u64 alignmen
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool PhysicalMemory::Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode) {
|
|
||||||
|
bool PhysicalMemory::Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot,
|
||||||
|
VirtualMemory::MemoryMode cpu_mode, GPU::MemoryMode gpu_mode) {
|
||||||
std::scoped_lock lock{m_mutex};
|
std::scoped_lock lock{m_mutex};
|
||||||
for (auto& b : m_allocatedBlocks) {
|
for (auto& b : m_allocatedBlocks) {
|
||||||
if (phys_addr >= b.start_addr && phys_addr < b.start_addr + b.size) {
|
if (phys_addr >= b.start_addr && phys_addr < b.start_addr + b.size) {
|
||||||
|
@ -59,4 +64,5 @@ bool PhysicalMemory::Map(u64 virtual_addr, u64 phys_addr, u64 len, int prot, Vir
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} // namespace HLE::Kernel::Objects
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,11 +1,13 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "common/types.h"
|
|
||||||
#include <core/virtual_memory.h>
|
|
||||||
#include <core/PS4/GPU/gpu_memory.h>
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace HLE::Kernel::Objects {
|
#include "common/types.h"
|
||||||
|
#include "core/virtual_memory.h"
|
||||||
|
#include "core/PS4/GPU/gpu_memory.h"
|
||||||
|
|
||||||
|
namespace Core::Kernel {
|
||||||
|
|
||||||
class PhysicalMemory {
|
class PhysicalMemory {
|
||||||
public:
|
public:
|
||||||
|
@ -31,4 +33,4 @@ class PhysicalMemory {
|
||||||
std::mutex m_mutex;
|
std::mutex m_mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace HLE::Kernel::Objects
|
} // namespace Core::Kernel
|
|
@ -1,10 +1,8 @@
|
||||||
#include "ThreadManagement.h"
|
|
||||||
|
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
#include "core/hle/kernel/ThreadManagement.h"
|
||||||
|
#include "core/hle/error_codes.h"
|
||||||
|
|
||||||
#include "../ErrorCodes.h"
|
namespace Core::Kernel {
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::ThreadManagement {
|
|
||||||
|
|
||||||
thread_local PthreadInternal* g_pthread_self = nullptr;
|
thread_local PthreadInternal* g_pthread_self = nullptr;
|
||||||
PThreadCxt* g_pthread_cxt = nullptr;
|
PThreadCxt* g_pthread_cxt = nullptr;
|
||||||
|
@ -122,4 +120,4 @@ int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy) {
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
}; // namespace HLE::Libs::LibKernel::ThreadManagement
|
} // namespace Core::Kernel
|
|
@ -6,7 +6,7 @@
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::ThreadManagement {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
struct PthreadAttrInternal;
|
struct PthreadAttrInternal;
|
||||||
|
|
||||||
|
@ -19,6 +19,7 @@ struct PthreadInternal {
|
||||||
pthread_t pth;
|
pthread_t pth;
|
||||||
ScePthreadAttr attr;
|
ScePthreadAttr attr;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct PthreadAttrInternal {
|
struct PthreadAttrInternal {
|
||||||
u08 reserved[64];
|
u08 reserved[64];
|
||||||
u64 affinity;
|
u64 affinity;
|
||||||
|
@ -32,11 +33,10 @@ class PThreadCxt {};
|
||||||
|
|
||||||
void Pthread_Init_Self_MainThread();
|
void Pthread_Init_Self_MainThread();
|
||||||
|
|
||||||
//HLE FUNCTIONS
|
|
||||||
int scePthreadAttrInit(ScePthreadAttr* attr);
|
int scePthreadAttrInit(ScePthreadAttr* attr);
|
||||||
int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
|
int scePthreadAttrSetdetachstate(ScePthreadAttr* attr, int detachstate);
|
||||||
int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
|
int scePthreadAttrSetinheritsched(ScePthreadAttr* attr, int inheritSched);
|
||||||
int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
|
int scePthreadAttrSetschedparam(ScePthreadAttr* attr, const SceKernelSchedParam* param);
|
||||||
int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
|
int scePthreadAttrSetschedpolicy(ScePthreadAttr* attr, int policy);
|
||||||
|
|
||||||
} // namespace HLE::Libs::LibKernel::ThreadManagement
|
} // namespace Core::Kernel
|
|
@ -0,0 +1,13 @@
|
||||||
|
#include "common/log.h"
|
||||||
|
#include "core/hle/kernel/cpu_management.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
#include "Util/config.h"
|
||||||
|
|
||||||
|
namespace Core::Kernel {
|
||||||
|
|
||||||
|
int PS4_SYSV_ABI sceKernelIsNeoMode() {
|
||||||
|
PRINT_FUNCTION_NAME();
|
||||||
|
return Config::isNeoMode();
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,6 +1,9 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::CPUManagement {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelIsNeoMode();
|
int PS4_SYSV_ABI sceKernelIsNeoMode();
|
||||||
};
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,11 +1,11 @@
|
||||||
#include "event_queues.h"
|
|
||||||
|
|
||||||
#include <core/PS4/HLE/ErrorCodes.h>
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
#include "common/log.h"
|
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
#include "common/log.h"
|
||||||
|
#include "core/hle/kernel/event_queues.h"
|
||||||
|
#include "core/hle/error_codes.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
|
||||||
|
namespace Core::Kernel {
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::EventQueues {
|
|
||||||
constexpr bool log_file_equeues = true; // disable it to disable logging
|
constexpr bool log_file_equeues = true; // disable it to disable logging
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
||||||
|
@ -28,15 +28,15 @@ int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
|
||||||
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
|
LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
|
||||||
return SCE_KERNEL_ERROR_ENAMETOOLONG;
|
return SCE_KERNEL_ERROR_ENAMETOOLONG;
|
||||||
}
|
}
|
||||||
*eq = new Kernel::Objects::EqueueInternal;
|
*eq = new EqueueInternal;
|
||||||
|
|
||||||
(*eq)->setName(std::string(name));
|
(*eq)->setName(std::string(name));
|
||||||
|
|
||||||
LOG_INFO_IF(log_file_equeues, "sceKernelCreateEqueue created with name \"{}\"\n", name);
|
LOG_INFO_IF(log_file_equeues, "sceKernelCreateEqueue created with name \"{}\"\n", name);
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, HLE::Kernel::Objects::SceKernelEvent* ev, int num, int* out, SceKernelUseconds* timo) {
|
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
|
||||||
|
int num, int* out, SceKernelUseconds* timo) {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
|
|
||||||
if (eq == nullptr) {
|
if (eq == nullptr) {
|
||||||
|
@ -50,17 +50,22 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, HLE::Kernel::Objects::S
|
||||||
if (num < 1) {
|
if (num < 1) {
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (timo == nullptr) { // wait until an event arrives without timing out
|
if (timo == nullptr) { // wait until an event arrives without timing out
|
||||||
*out = eq->waitForEvents(ev, num, 0);
|
*out = eq->waitForEvents(ev, num, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (timo != nullptr) {
|
if (timo != nullptr) {
|
||||||
if (*timo == 0) {//only events that have already arrived at the time of this function call can be received
|
// Only events that have already arrived at the time of this function call can be received
|
||||||
|
if (*timo == 0) {
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
} else { // wait until an event arrives with timing out
|
} else {
|
||||||
|
// Wait until an event arrives with timing out
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
}; // namespace HLE::Libs::LibKernel::EventQueues
|
} // namespace Core::Kernel
|
|
@ -0,0 +1,14 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "core/hle/kernel/objects/event_queue.h"
|
||||||
|
|
||||||
|
namespace Core::Kernel {
|
||||||
|
|
||||||
|
using SceKernelUseconds = u32;
|
||||||
|
using SceKernelEqueue = EqueueInternal*;
|
||||||
|
|
||||||
|
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name);
|
||||||
|
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev,
|
||||||
|
int num, int* out, SceKernelUseconds *timo);
|
||||||
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,25 +1,22 @@
|
||||||
#include "memory_management.h"
|
#include <bit>
|
||||||
|
#include <magic_enum.hpp>
|
||||||
#include <core/PS4/GPU/gpu_memory.h>
|
#include <core/PS4/GPU/gpu_memory.h>
|
||||||
#include <core/virtual_memory.h>
|
#include <core/virtual_memory.h>
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
|
||||||
#include <bit>
|
|
||||||
#include <magic_enum.hpp>
|
|
||||||
|
|
||||||
#include "common/singleton.h"
|
#include "common/singleton.h"
|
||||||
#include "../ErrorCodes.h"
|
#include "core/hle/kernel/memory_management.h"
|
||||||
#include "../Libs.h"
|
#include "core/hle/libraries/libs.h"
|
||||||
#include "Objects/physical_memory.h"
|
#include "core/hle/kernel/Objects/physical_memory.h"
|
||||||
|
#include "core/hle/error_codes.h"
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::MemoryManagement {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
constexpr bool log_file_memory = true; // disable it to disable logging
|
constexpr bool log_file_memory = true; // disable it to disable logging
|
||||||
|
|
||||||
bool isPowerOfTwo(u64 n) { return std::popcount(n) == 1; }
|
bool is16KBAligned(u64 n) {
|
||||||
|
return ((n % (16ull * 1024) == 0));
|
||||||
bool is16KBAligned(u64 n) { return ((n % (16ull * 1024) == 0)); }
|
}
|
||||||
|
|
||||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
|
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize() {
|
||||||
PRINT_FUNCTION_NAME();
|
PRINT_FUNCTION_NAME();
|
||||||
|
@ -38,7 +35,7 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
|
||||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
|
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL memory range invalid\n");
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
if ((alignment != 0 || is16KBAligned(alignment)) && !isPowerOfTwo(alignment)) {
|
if ((alignment != 0 || is16KBAligned(alignment)) && !std::has_single_bit(alignment)) {
|
||||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
|
@ -55,7 +52,7 @@ int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u
|
||||||
LOG_INFO_IF(log_file_memory, "memory_type = {}\n", magic_enum::enum_name(memtype.value()));
|
LOG_INFO_IF(log_file_memory, "memory_type = {}\n", magic_enum::enum_name(memtype.value()));
|
||||||
|
|
||||||
u64 physical_addr = 0;
|
u64 physical_addr = 0;
|
||||||
auto* physical_memory = Common::Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
|
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
|
||||||
if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
|
if (!physical_memory->Alloc(searchStart, searchEnd, len, alignment, &physical_addr, memoryType)) {
|
||||||
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
|
LOG_TRACE_IF(log_file_memory, "sceKernelAllocateDirectMemory returned SCE_KERNEL_ERROR_EAGAIN can't allocate physical memory\n");
|
||||||
return SCE_KERNEL_ERROR_EAGAIN;
|
return SCE_KERNEL_ERROR_EAGAIN;
|
||||||
|
@ -76,7 +73,7 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
if (alignment != 0) {
|
if (alignment != 0) {
|
||||||
if ((!isPowerOfTwo(alignment) && !is16KBAligned(alignment))) {
|
if ((!std::has_single_bit(alignment) && !is16KBAligned(alignment))) {
|
||||||
LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
|
||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
|
@ -115,7 +112,7 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
|
||||||
return SCE_KERNEL_ERROR_ENOMEM;
|
return SCE_KERNEL_ERROR_ENOMEM;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto* physical_memory = Common::Singleton<HLE::Kernel::Objects::PhysicalMemory>::Instance();
|
auto* physical_memory = Common::Singleton<PhysicalMemory>::Instance();
|
||||||
if (!physical_memory->Map(out_addr, directMemoryStart, len, prot, cpu_mode, gpu_mode)) {
|
if (!physical_memory->Map(out_addr, directMemoryStart, len, prot, cpu_mode, gpu_mode)) {
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
}
|
}
|
||||||
|
@ -126,4 +123,4 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace HLE::Libs::LibKernel::MemoryManagement
|
} // namespace Core::Kernel
|
|
@ -2,13 +2,9 @@
|
||||||
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
// constants
|
|
||||||
|
|
||||||
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
|
constexpr u64 SCE_KERNEL_MAIN_DMEM_SIZE = 5376_MB; // ~ 6GB
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel::MemoryManagement {
|
namespace Core::Kernel {
|
||||||
|
|
||||||
// memory types
|
|
||||||
|
|
||||||
enum MemoryTypes : u32 {
|
enum MemoryTypes : u32 {
|
||||||
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
|
SCE_KERNEL_WB_ONION = 0, // write - back mode (Onion bus)
|
||||||
|
@ -21,6 +17,7 @@ enum MemoryFlags : u32 {
|
||||||
SCE_KERNEL_MAP_NO_OVERWRITE = 0x0080,
|
SCE_KERNEL_MAP_NO_OVERWRITE = 0x0080,
|
||||||
SCE_KERNEL_MAP_NO_COALESCE = 0x400000
|
SCE_KERNEL_MAP_NO_COALESCE = 0x400000
|
||||||
};
|
};
|
||||||
|
|
||||||
enum MemoryProtection : u32 {
|
enum MemoryProtection : u32 {
|
||||||
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
|
SCE_KERNEL_PROT_CPU_READ = 0x01, // Permit reads from the CPU
|
||||||
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
|
SCE_KERNEL_PROT_CPU_RW = 0x02, // Permit reads/writes from the CPU
|
||||||
|
@ -33,4 +30,5 @@ enum MemoryProtection : u32 {
|
||||||
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
|
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
|
||||||
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut);
|
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len, u64 alignment, int memoryType, s64* physAddrOut);
|
||||||
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment);
|
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags, s64 directMemoryStart, u64 alignment);
|
||||||
}; // namespace HLE::Libs::LibKernel::MemoryManagement
|
|
||||||
|
} // namespace Core::Kernel
|
|
@ -1,19 +1,17 @@
|
||||||
#include "libc.h"
|
#include <cstdlib>
|
||||||
|
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
#include <stdlib.h>
|
|
||||||
|
|
||||||
#include "common/singleton.h"
|
#include "common/singleton.h"
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "core/PS4/HLE/Libs.h"
|
|
||||||
#include "core/hle/libraries/libc/libc.h"
|
#include "core/hle/libraries/libc/libc.h"
|
||||||
#include "core/hle/libraries/libc/libc_cxa.h"
|
#include "core/hle/libraries/libc/libc_cxa.h"
|
||||||
#include "core/hle/libraries/libc/libc_math.h"
|
#include "core/hle/libraries/libc/libc_math.h"
|
||||||
#include "core/hle/libraries/libc/libc_stdio.h"
|
#include "core/hle/libraries/libc/libc_stdio.h"
|
||||||
#include "core/hle/libraries/libc/libc_stdlib.h"
|
#include "core/hle/libraries/libc/libc_stdlib.h"
|
||||||
#include "core/hle/libraries/libc/libc_string.h"
|
#include "core/hle/libraries/libc/libc_string.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
constexpr bool log_file_libc = true; // disable it to disable logging
|
constexpr bool log_file_libc = true; // disable it to disable logging
|
||||||
static u32 g_need_sceLibc = 1;
|
static u32 g_need_sceLibc = 1;
|
||||||
|
|
||||||
|
@ -39,28 +37,41 @@ static PS4_SYSV_ABI int __cxa_atexit(void (*func)(void*), void* arg, void* dso_h
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PS4_SYSV_ABI __cxa_finalize(void* d) { __debugbreak(); }
|
void PS4_SYSV_ABI __cxa_finalize(void* d) {
|
||||||
|
BREAKPOINT();
|
||||||
|
}
|
||||||
|
|
||||||
void PS4_SYSV_ABI __cxa_pure_virtual() { __debugbreak(); }
|
void PS4_SYSV_ABI __cxa_pure_virtual() {
|
||||||
|
BREAKPOINT();
|
||||||
|
}
|
||||||
|
|
||||||
static PS4_SYSV_ABI void init_env() { PRINT_DUMMY_FUNCTION_NAME(); }
|
static PS4_SYSV_ABI void init_env() {
|
||||||
|
PRINT_DUMMY_FUNCTION_NAME();
|
||||||
|
}
|
||||||
|
|
||||||
static PS4_SYSV_ABI void catchReturnFromMain(int status) { LOG_INFO_IF(log_file_libc, "catchReturnFromMain returned ={}\n", status); }
|
static PS4_SYSV_ABI void catchReturnFromMain(int status) {
|
||||||
|
LOG_INFO_IF(log_file_libc, "catchReturnFromMain returned ={}\n", status);
|
||||||
|
}
|
||||||
|
|
||||||
static PS4_SYSV_ABI void _Assert() {
|
static PS4_SYSV_ABI void _Assert() {
|
||||||
PRINT_DUMMY_FUNCTION_NAME();
|
PRINT_DUMMY_FUNCTION_NAME();
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
}
|
}
|
||||||
|
|
||||||
PS4_SYSV_ABI void _ZdlPv(void* ptr) { std::free(ptr); }
|
PS4_SYSV_ABI void _ZdlPv(void* ptr) {
|
||||||
|
std::free(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
PS4_SYSV_ABI void _ZSt11_Xbad_allocv() {
|
PS4_SYSV_ABI void _ZSt11_Xbad_allocv() {
|
||||||
PRINT_DUMMY_FUNCTION_NAME();
|
PRINT_DUMMY_FUNCTION_NAME();
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
}
|
}
|
||||||
|
|
||||||
PS4_SYSV_ABI void _ZSt14_Xlength_errorPKc() {
|
PS4_SYSV_ABI void _ZSt14_Xlength_errorPKc() {
|
||||||
PRINT_DUMMY_FUNCTION_NAME();
|
PRINT_DUMMY_FUNCTION_NAME();
|
||||||
BREAKPOINT();
|
BREAKPOINT();
|
||||||
}
|
}
|
||||||
|
|
||||||
PS4_SYSV_ABI void* _Znwm(u64 count) {
|
PS4_SYSV_ABI void* _Znwm(u64 count) {
|
||||||
if (count == 0) {
|
if (count == 0) {
|
||||||
LOG_ERROR_IF(log_file_libc, "_Znwm count ={}\n", count);
|
LOG_ERROR_IF(log_file_libc, "_Znwm count ={}\n", count);
|
||||||
|
@ -70,7 +81,7 @@ PS4_SYSV_ABI void* _Znwm(u64 count) {
|
||||||
return ptr;
|
return ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void libcSymbolsRegister(SymbolsResolver* sym) {
|
void libcSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
// cxa functions
|
// cxa functions
|
||||||
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
|
LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
|
||||||
LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, __cxa_guard_release);
|
LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, __cxa_guard_release);
|
||||||
|
|
|
@ -1,10 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
namespace Core::Loader {
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
void libcSymbolsRegister(SymbolsResolver* sym);
|
void libcSymbolsRegister(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -6,6 +6,7 @@
|
||||||
// adapted from https://opensource.apple.com/source/libcppabi/libcppabi-14/src/cxa_guard.cxx.auto.html
|
// adapted from https://opensource.apple.com/source/libcppabi/libcppabi-14/src/cxa_guard.cxx.auto.html
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
constexpr bool log_file_cxa = true; // disable it to disable logging
|
constexpr bool log_file_cxa = true; // disable it to disable logging
|
||||||
|
|
||||||
// This file implements the __cxa_guard_* functions as defined at:
|
// This file implements the __cxa_guard_* functions as defined at:
|
||||||
|
|
|
@ -5,7 +5,9 @@
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
|
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
|
||||||
void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
|
void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
|
||||||
void PS4_SYSV_ABI __cxa_guard_abort(u64* guard_object);
|
void PS4_SYSV_ABI __cxa_guard_abort(u64* guard_object);
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -1,23 +1,38 @@
|
||||||
#include "libc_math.h"
|
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
#include "core/hle/libraries/libc/libc_math.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
float PS4_SYSV_ABI atan2f(float y, float x) { return std::atan2f(y, x); }
|
float PS4_SYSV_ABI atan2f(float y, float x) {
|
||||||
|
return std::atan2f(y, x);
|
||||||
|
}
|
||||||
|
|
||||||
float PS4_SYSV_ABI acosf(float num) { return std::acosf(num); }
|
float PS4_SYSV_ABI acosf(float num) {
|
||||||
|
return std::acosf(num);
|
||||||
|
}
|
||||||
|
|
||||||
float PS4_SYSV_ABI tanf(float num) { return std::tanf(num); }
|
float PS4_SYSV_ABI tanf(float num) {
|
||||||
|
return std::tanf(num);
|
||||||
|
}
|
||||||
|
|
||||||
float PS4_SYSV_ABI asinf(float num) { return std::asinf(num); }
|
float PS4_SYSV_ABI asinf(float num) {
|
||||||
|
return std::asinf(num);
|
||||||
|
}
|
||||||
|
|
||||||
double PS4_SYSV_ABI pow(double base, double exponent) { return std::pow(base, exponent); }
|
double PS4_SYSV_ABI pow(double base, double exponent) {
|
||||||
|
return std::pow(base, exponent);
|
||||||
|
}
|
||||||
|
|
||||||
double PS4_SYSV_ABI _Sin(double x) { return std::sin(x); }
|
double PS4_SYSV_ABI _Sin(double x) {
|
||||||
|
return std::sin(x);
|
||||||
|
}
|
||||||
|
|
||||||
float PS4_SYSV_ABI _Fsin(float arg) { return std::sinf(arg); }
|
float PS4_SYSV_ABI _Fsin(float arg) {
|
||||||
|
return std::sinf(arg);
|
||||||
|
}
|
||||||
|
|
||||||
double PS4_SYSV_ABI exp2(double arg) { return std::exp2(arg); }
|
double PS4_SYSV_ABI exp2(double arg) {
|
||||||
|
return std::exp2(arg);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -3,6 +3,7 @@
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
float PS4_SYSV_ABI atan2f(float y, float x);
|
float PS4_SYSV_ABI atan2f(float y, float x);
|
||||||
float PS4_SYSV_ABI acosf(float num);
|
float PS4_SYSV_ABI acosf(float num);
|
||||||
float PS4_SYSV_ABI tanf(float num);
|
float PS4_SYSV_ABI tanf(float num);
|
||||||
|
@ -11,4 +12,5 @@ double PS4_SYSV_ABI pow(double base, double exponent);
|
||||||
double PS4_SYSV_ABI _Sin(double x);
|
double PS4_SYSV_ABI _Sin(double x);
|
||||||
float PS4_SYSV_ABI _Fsin(float arg);
|
float PS4_SYSV_ABI _Fsin(float arg);
|
||||||
double PS4_SYSV_ABI exp2(double arg);
|
double PS4_SYSV_ABI exp2(double arg);
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -1,15 +1,16 @@
|
||||||
#include "libc_stdio.h"
|
|
||||||
|
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
|
#include "core/hle/libraries/libc/libc_stdio.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
constexpr bool log_file_libc = true; // disable it to disable logging
|
constexpr bool log_file_libc = true; // disable it to disable logging
|
||||||
|
|
||||||
int PS4_SYSV_ABI printf(VA_ARGS) {
|
int PS4_SYSV_ABI printf(VA_ARGS) {
|
||||||
VA_CTX(ctx);
|
VA_CTX(ctx);
|
||||||
return printf_ctx(&ctx);
|
return printf_ctx(&ctx);
|
||||||
}
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI fprintf(FILE* file, VA_ARGS) {
|
int PS4_SYSV_ABI fprintf(FILE* file, VA_ARGS) {
|
||||||
int fd = _fileno(file);
|
int fd = _fileno(file);
|
||||||
if (fd == 1 || fd == 2) { // output stdout and stderr to console
|
if (fd == 1 || fd == 2) { // output stdout and stderr to console
|
||||||
|
@ -21,8 +22,12 @@ int PS4_SYSV_ABI fprintf(FILE* file, VA_ARGS) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI vsnprintf(char* s, size_t n, const char* format, VaList* arg) { return vsnprintf_ctx(s, n, format, arg); }
|
int PS4_SYSV_ABI vsnprintf(char* s, size_t n, const char* format, VaList* arg) {
|
||||||
|
return vsnprintf_ctx(s, n, format, arg);
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI puts(const char* s) { return std::puts(s); }
|
int PS4_SYSV_ABI puts(const char* s) {
|
||||||
|
return std::puts(s);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -1,12 +1,13 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
#include "core/hle/libraries/libc/printf.h"
|
||||||
#include "printf.h"
|
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
int PS4_SYSV_ABI printf(VA_ARGS);
|
int PS4_SYSV_ABI printf(VA_ARGS);
|
||||||
int PS4_SYSV_ABI vsnprintf(char* s, size_t n, const char* format, VaList* arg);
|
int PS4_SYSV_ABI vsnprintf(char* s, size_t n, const char* format, VaList* arg);
|
||||||
int PS4_SYSV_ABI puts(const char* s);
|
int PS4_SYSV_ABI puts(const char* s);
|
||||||
int PS4_SYSV_ABI fprintf(FILE* file, VA_ARGS);
|
int PS4_SYSV_ABI fprintf(FILE* file, VA_ARGS);
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -1,14 +1,15 @@
|
||||||
#include "libc_stdlib.h"
|
#include <cstdlib>
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
#include "core/hle/libraries/libc/libc_stdlib.h"
|
||||||
#include <cstdlib>
|
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
constexpr bool log_file_libc = true; // disable it to disable logging
|
constexpr bool log_file_libc = true; // disable it to disable logging
|
||||||
|
|
||||||
void PS4_SYSV_ABI exit(int code) { std::exit(code); }
|
void PS4_SYSV_ABI exit(int code) {
|
||||||
|
std::exit(code);
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI atexit(void (*func)()) {
|
int PS4_SYSV_ABI atexit(void (*func)()) {
|
||||||
int rt = std::atexit(func);
|
int rt = std::atexit(func);
|
||||||
|
@ -19,19 +20,28 @@ int PS4_SYSV_ABI atexit(void (*func)()) {
|
||||||
return rt;
|
return rt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void* PS4_SYSV_ABI malloc(size_t size) { return std::malloc(size); }
|
void* PS4_SYSV_ABI malloc(size_t size) {
|
||||||
|
return std::malloc(size);
|
||||||
|
}
|
||||||
|
|
||||||
void PS4_SYSV_ABI free(void* ptr) { std::free(ptr); }
|
void PS4_SYSV_ABI free(void* ptr) {
|
||||||
|
std::free(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
typedef int(PS4_SYSV_ABI* pfunc_QsortCmp)(const void*, const void*);
|
typedef int(PS4_SYSV_ABI* pfunc_QsortCmp)(const void*, const void*);
|
||||||
thread_local static pfunc_QsortCmp compair_ps4;
|
thread_local static pfunc_QsortCmp compair_ps4;
|
||||||
|
|
||||||
int qsort_compair(const void* arg1, const void* arg2) { return compair_ps4(arg1, arg2); }
|
int qsort_compair(const void* arg1, const void* arg2) {
|
||||||
|
return compair_ps4(arg1, arg2);
|
||||||
|
}
|
||||||
|
|
||||||
void PS4_SYSV_ABI qsort(void* ptr, size_t count, size_t size, int(PS4_SYSV_ABI* comp)(const void*, const void*)) {
|
void PS4_SYSV_ABI qsort(void* ptr, size_t count, size_t size, int(PS4_SYSV_ABI* comp)(const void*, const void*)) {
|
||||||
compair_ps4 = comp;
|
compair_ps4 = comp;
|
||||||
std::qsort(ptr, count, size, qsort_compair);
|
std::qsort(ptr, count, size, qsort_compair);
|
||||||
}
|
}
|
||||||
int PS4_SYSV_ABI rand() { return std::rand(); }
|
|
||||||
|
int PS4_SYSV_ABI rand() {
|
||||||
|
return std::rand();
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
||||||
|
|
|
@ -1,14 +1,15 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
void PS4_SYSV_ABI exit(int code);
|
void PS4_SYSV_ABI exit(int code);
|
||||||
int PS4_SYSV_ABI atexit(void (*func)());
|
int PS4_SYSV_ABI atexit(void (*func)());
|
||||||
void* PS4_SYSV_ABI malloc(size_t size);
|
void* PS4_SYSV_ABI malloc(size_t size);
|
||||||
void PS4_SYSV_ABI free(void* ptr);
|
void PS4_SYSV_ABI free(void* ptr);
|
||||||
void PS4_SYSV_ABI qsort(void* ptr, size_t count, size_t size, int(PS4_SYSV_ABI* comp)(const void*, const void*));
|
void PS4_SYSV_ABI qsort(void* ptr, size_t count, size_t size, int(PS4_SYSV_ABI* comp)(const void*, const void*));
|
||||||
int PS4_SYSV_ABI rand();
|
int PS4_SYSV_ABI rand();
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
||||||
|
|
|
@ -1,25 +1,42 @@
|
||||||
#include "libc_string.h"
|
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include "core/hle/libraries/libc/libc_string.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return std::memcmp(s1, s2, n); }
|
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) {
|
||||||
|
return std::memcmp(s1, s2, n);
|
||||||
|
}
|
||||||
|
|
||||||
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return std::memcpy(dest, src, n); }
|
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) {
|
||||||
|
return std::memcpy(dest, src, n);
|
||||||
|
}
|
||||||
|
|
||||||
void* PS4_SYSV_ABI memset(void* s, int c, size_t n) { return std::memset(s, c, n); }
|
void* PS4_SYSV_ABI memset(void* s, int c, size_t n) {
|
||||||
|
return std::memset(s, c, n);
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI strcmp(const char* str1, const char* str2) { return std::strcmp(str1, str2); }
|
int PS4_SYSV_ABI strcmp(const char* str1, const char* str2) {
|
||||||
|
return std::strcmp(str1, str2);
|
||||||
|
}
|
||||||
|
|
||||||
char* PS4_SYSV_ABI strncpy(char* dest, const char* src, size_t count) { return std::strncpy(dest, src, count); }
|
char* PS4_SYSV_ABI strncpy(char* dest, const char* src, size_t count) {
|
||||||
|
return std::strncpy(dest, src, count);
|
||||||
|
}
|
||||||
|
|
||||||
void* PS4_SYSV_ABI memmove(void* dest, const void* src, std::size_t count) { return std::memmove(dest, src, count); }
|
void* PS4_SYSV_ABI memmove(void* dest, const void* src, std::size_t count) {
|
||||||
|
return std::memmove(dest, src, count);
|
||||||
|
}
|
||||||
|
|
||||||
char* PS4_SYSV_ABI strcpy(char* dest, const char* src) { return std::strcpy(dest, src); }
|
char* PS4_SYSV_ABI strcpy(char* dest, const char* src) {
|
||||||
|
return std::strcpy(dest, src);
|
||||||
|
}
|
||||||
|
|
||||||
char* PS4_SYSV_ABI strcat(char* dest, const char* src) { return std::strcat(dest, src); }
|
char* PS4_SYSV_ABI strcat(char* dest, const char* src) {
|
||||||
|
return std::strcat(dest, src);
|
||||||
|
}
|
||||||
|
|
||||||
size_t PS4_SYSV_ABI strlen(const char* str) { return std::strlen(str); }
|
size_t PS4_SYSV_ABI strlen(const char* str) {
|
||||||
|
return std::strlen(str);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
|
|
||||||
namespace Core::Libraries::LibC {
|
namespace Core::Libraries::LibC {
|
||||||
|
|
||||||
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
|
int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
|
||||||
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
|
void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
|
||||||
void* PS4_SYSV_ABI memset(void* s, int c, size_t n);
|
void* PS4_SYSV_ABI memset(void* s, int c, size_t n);
|
||||||
|
@ -14,4 +14,5 @@ void* PS4_SYSV_ABI memmove(void* dest, const void* src, std::size_t count);
|
||||||
char* PS4_SYSV_ABI strcpy(char* destination, const char* source);
|
char* PS4_SYSV_ABI strcpy(char* destination, const char* source);
|
||||||
char* PS4_SYSV_ABI strcat(char* dest, const char* src);
|
char* PS4_SYSV_ABI strcat(char* dest, const char* src);
|
||||||
size_t PS4_SYSV_ABI strlen(const char* str);
|
size_t PS4_SYSV_ABI strlen(const char* str);
|
||||||
|
|
||||||
} // namespace Core::Libraries::LibC
|
} // namespace Core::Libraries::LibC
|
|
@ -1,10 +1,10 @@
|
||||||
#include "file_system.h"
|
|
||||||
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
|
#include "core/hle/libraries/libkernel/file_system.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibKernel {
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
constexpr bool log_file_fs = true; // disable it to disable logging
|
constexpr bool log_file_fs = true; // disable it to disable logging
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
|
int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
|
||||||
|
@ -21,7 +21,7 @@ int PS4_SYSV_ABI open(const char* path, int flags, /* SceKernelMode*/ u16 mode)
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void fileSystemSymbolsRegister(SymbolsResolver* sym) {
|
void fileSystemSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
|
LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
|
||||||
LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, open);
|
LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, open);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,13 +1,17 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Core::Libraries::LibKernel {
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelOpen(const char *path, int flags, /* SceKernelMode*/ u16 mode);
|
int PS4_SYSV_ABI sceKernelOpen(const char *path, int flags, /* SceKernelMode*/ u16 mode);
|
||||||
|
|
||||||
// posix file system
|
|
||||||
int PS4_SYSV_ABI open(const char *path, int flags, /* SceKernelMode*/ u16 mode);
|
int PS4_SYSV_ABI open(const char *path, int flags, /* SceKernelMode*/ u16 mode);
|
||||||
|
|
||||||
|
void fileSystemSymbolsRegister(Loader::SymbolsResolver *sym);
|
||||||
|
|
||||||
void fileSystemSymbolsRegister(SymbolsResolver *sym);
|
|
||||||
} // namespace Core::Libraries::LibKernel
|
} // namespace Core::Libraries::LibKernel
|
|
@ -1,20 +1,21 @@
|
||||||
#include "LibKernel.h"
|
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
#include "common/singleton.h"
|
#include "common/singleton.h"
|
||||||
#include "../Loader/Elf.h"
|
#include "core/loader/elf.h"
|
||||||
#include "Kernel/Objects/physical_memory.h"
|
#include "core/hle/kernel/Objects/physical_memory.h"
|
||||||
#include "Kernel/cpu_management.h"
|
#include "core/hle/kernel/cpu_management.h"
|
||||||
#include "Kernel/event_queues.h"
|
#include "core/hle/kernel/event_queues.h"
|
||||||
#include "Kernel/memory_management.h"
|
#include "core/hle/kernel/memory_management.h"
|
||||||
#include "Libs.h"
|
#include "core/hle/libraries/libkernel/libkernel.h"
|
||||||
#include "core/hle/libraries/libkernel/file_system.h"
|
#include "core/hle/libraries/libkernel/file_system.h"
|
||||||
#include "core/hle/libraries/libkernel/time_management.h"
|
#include "core/hle/libraries/libkernel/time_management.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
|
||||||
namespace HLE::Libs::LibKernel {
|
#ifdef _WIN64
|
||||||
|
#include <windows.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return
|
static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return
|
||||||
|
|
||||||
|
@ -23,27 +24,32 @@ int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static PS4_SYSV_ABI void stack_chk_fail() { BREAKPOINT(); }
|
static PS4_SYSV_ABI void stack_chk_fail() {
|
||||||
|
BREAKPOINT();
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) { BREAKPOINT(); }
|
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
|
||||||
void LibKernel_Register(SymbolsResolver* sym) {
|
BREAKPOINT();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LibKernel_Register(Loader::SymbolsResolver* sym) {
|
||||||
// obj
|
// obj
|
||||||
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &HLE::Libs::LibKernel::g_stack_chk_guard);
|
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
|
||||||
// memory
|
// memory
|
||||||
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelAllocateDirectMemory);
|
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelAllocateDirectMemory);
|
||||||
LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelGetDirectMemorySize);
|
LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelGetDirectMemorySize);
|
||||||
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelMapDirectMemory);
|
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelMapDirectMemory);
|
||||||
LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
|
LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
|
||||||
LIB_FUNCTION("cQke9UuBQOk", "libkernel", 1, "libkernel", 1, 1, sceKernelMunmap);
|
LIB_FUNCTION("cQke9UuBQOk", "libkernel", 1, "libkernel", 1, 1, sceKernelMunmap);
|
||||||
// equeue
|
// equeue
|
||||||
LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, EventQueues::sceKernelCreateEqueue);
|
LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelCreateEqueue);
|
||||||
LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, EventQueues::sceKernelWaitEqueue);
|
LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelWaitEqueue);
|
||||||
// misc
|
// misc
|
||||||
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, CPUManagement::sceKernelIsNeoMode);
|
LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelIsNeoMode);
|
||||||
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
|
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
|
||||||
|
|
||||||
Core::Libraries::LibKernel::fileSystemSymbolsRegister(sym);
|
Core::Libraries::LibKernel::fileSystemSymbolsRegister(sym);
|
||||||
Core::Libraries::LibKernel::timeSymbolsRegister(sym);
|
Core::Libraries::LibKernel::timeSymbolsRegister(sym);
|
||||||
}
|
}
|
||||||
|
|
||||||
}; // namespace HLE::Libs::LibKernel
|
} // namespace Core::Libraries::LibKernel
|
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <sys/types.h>
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
|
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
|
||||||
|
|
||||||
|
void LibKernel_Register(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
|
} // namespace Core::Libraries::LibKernel
|
|
@ -1,20 +1,27 @@
|
||||||
#include "time_management.h"
|
#include "core/hle/libraries/libkernel/time_management.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
#include "Lib/Timer.h"
|
#include "Lib/Timer.h"
|
||||||
#include "emuTimer.h"
|
#include "emuTimer.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibKernel {
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTime() {
|
u64 PS4_SYSV_ABI sceKernelGetProcessTime() {
|
||||||
return static_cast<u64>(Emulator::emuTimer::getTimeMsec() * 1000.0); // return time in microseconds
|
return static_cast<u64>(Emulator::emuTimer::getTimeMsec() * 1000.0); // return time in microseconds
|
||||||
}
|
}
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter() { return Emulator::emuTimer::getTimeCounter(); }
|
|
||||||
|
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency() { return Emulator::emuTimer::getTimeFrequency(); }
|
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter() {
|
||||||
|
return Emulator::emuTimer::getTimeCounter();
|
||||||
|
}
|
||||||
|
|
||||||
u64 PS4_SYSV_ABI sceKernelReadTsc() { return Lib::Timer::getQueryPerformanceCounter(); }
|
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency() {
|
||||||
|
return Emulator::emuTimer::getTimeFrequency();
|
||||||
|
}
|
||||||
|
|
||||||
void timeSymbolsRegister(SymbolsResolver* sym) {
|
u64 PS4_SYSV_ABI sceKernelReadTsc() {
|
||||||
|
return Lib::Timer::getQueryPerformanceCounter();
|
||||||
|
}
|
||||||
|
|
||||||
|
void timeSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
LIB_FUNCTION("4J2sUJmuHZQ", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTime);
|
LIB_FUNCTION("4J2sUJmuHZQ", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTime);
|
||||||
LIB_FUNCTION("fgxnMeTNUtY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounter);
|
LIB_FUNCTION("fgxnMeTNUtY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounter);
|
||||||
LIB_FUNCTION("BNowx2l588E", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounterFrequency);
|
LIB_FUNCTION("BNowx2l588E", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounterFrequency);
|
||||||
|
|
|
@ -1,13 +1,18 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Core::Libraries::LibKernel {
|
namespace Core::Libraries::LibKernel {
|
||||||
|
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTime();
|
u64 PS4_SYSV_ABI sceKernelGetProcessTime();
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
|
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
|
||||||
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
|
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
|
||||||
u64 PS4_SYSV_ABI sceKernelReadTsc();
|
u64 PS4_SYSV_ABI sceKernelReadTsc();
|
||||||
|
|
||||||
void timeSymbolsRegister(SymbolsResolver* sym);
|
void timeSymbolsRegister(Loader::SymbolsResolver* sym);
|
||||||
}
|
|
||||||
|
} // namespace Core::Libraries::LibKernel
|
||||||
|
|
|
@ -1,18 +1,17 @@
|
||||||
#include "pad.h"
|
|
||||||
|
|
||||||
#include <core/PS4/HLE/ErrorCodes.h>
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
|
|
||||||
#include "common/singleton.h"
|
|
||||||
#include "Emulator/Host/controller.h"
|
|
||||||
#include "common/debug.h"
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
|
#include "common/singleton.h"
|
||||||
|
#include "core/hle/libraries/libpad/pad.h"
|
||||||
|
#include "core/hle/error_codes.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
#include "Emulator/Host/controller.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibPad {
|
namespace Core::Libraries::LibPad {
|
||||||
|
|
||||||
constexpr bool log_file_pad = true; // disable it to disable logging
|
constexpr bool log_file_pad = true; // disable it to disable logging
|
||||||
|
|
||||||
int PS4_SYSV_ABI scePadInit() { return SCE_OK; }
|
int PS4_SYSV_ABI scePadInit() {
|
||||||
|
return SCE_OK;
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI scePadOpen(Core::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
|
int PS4_SYSV_ABI scePadOpen(Core::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
|
||||||
const ScePadOpenParam* pParam) {
|
const ScePadOpenParam* pParam) {
|
||||||
|
@ -47,7 +46,7 @@ int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData) {
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
void padSymbolsRegister(SymbolsResolver* sym) {
|
void padSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
|
LIB_FUNCTION("hv1luiJrqQM", "libScePad", 1, "libScePad", 1, 1, scePadInit);
|
||||||
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
|
LIB_FUNCTION("xk0AcarP3V4", "libScePad", 1, "libScePad", 1, 1, scePadOpen);
|
||||||
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
|
LIB_FUNCTION("YndgXqQVV7c", "libScePad", 1, "libScePad", 1, 1, scePadReadState);
|
||||||
|
|
|
@ -1,30 +1,29 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "common/types.h"
|
|
||||||
|
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
#include "common/types.h"
|
||||||
#include "core/hle/libraries/libuserservice/user_service.h"
|
#include "core/hle/libraries/libuserservice/libuserservice.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibPad {
|
namespace Core::Libraries::LibPad {
|
||||||
|
|
||||||
typedef enum : u32 {
|
enum ScePadButton : u32 {
|
||||||
SCE_PAD_BUTTON_L3 = 0x00000002,
|
L3 = 0x00000002,
|
||||||
SCE_PAD_BUTTON_R3 = 0x00000004,
|
R3 = 0x00000004,
|
||||||
SCE_PAD_BUTTON_OPTIONS = 0x00000008,
|
OPTIONS = 0x00000008,
|
||||||
SCE_PAD_BUTTON_UP = 0x00000010,
|
UP = 0x00000010,
|
||||||
SCE_PAD_BUTTON_RIGHT = 0x00000020,
|
RIGHT = 0x00000020,
|
||||||
SCE_PAD_BUTTON_DOWN = 0x00000040,
|
DOWN = 0x00000040,
|
||||||
SCE_PAD_BUTTON_LEFT = 0x00000080,
|
LEFT = 0x00000080,
|
||||||
SCE_PAD_BUTTON_L2 = 0x00000100,
|
L2 = 0x00000100,
|
||||||
SCE_PAD_BUTTON_R2 = 0x00000200,
|
R2 = 0x00000200,
|
||||||
SCE_PAD_BUTTON_L1 = 0x00000400,
|
L1 = 0x00000400,
|
||||||
SCE_PAD_BUTTON_R1 = 0x00000800,
|
R1 = 0x00000800,
|
||||||
SCE_PAD_BUTTON_TRIANGLE = 0x00001000,
|
TRIANGLE = 0x00001000,
|
||||||
SCE_PAD_BUTTON_CIRCLE = 0x00002000,
|
CIRCLE = 0x00002000,
|
||||||
SCE_PAD_BUTTON_CROSS = 0x00004000,
|
CROSS = 0x00004000,
|
||||||
SCE_PAD_BUTTON_SQUARE = 0x00008000,
|
SQUARE = 0x00008000,
|
||||||
SCE_PAD_BUTTON_TOUCH_PAD = 0x00100000,
|
TOUCH_PAD = 0x00100000,
|
||||||
SCE_PAD_BUTTON_INTERCEPTED = 0x80000000,
|
INTERCEPTED = 0x80000000,
|
||||||
} ScePadButton;
|
};
|
||||||
|
|
||||||
struct ScePadOpenParam {
|
struct ScePadOpenParam {
|
||||||
u08 reserve[8];
|
u08 reserve[8];
|
||||||
|
@ -88,11 +87,12 @@ struct ScePadData {
|
||||||
uint8_t deviceUniqueDataLen;
|
uint8_t deviceUniqueDataLen;
|
||||||
uint8_t deviceUniqueData[12];
|
uint8_t deviceUniqueData[12];
|
||||||
};
|
};
|
||||||
// hle functions
|
|
||||||
int PS4_SYSV_ABI scePadInit();
|
int PS4_SYSV_ABI scePadInit();
|
||||||
int PS4_SYSV_ABI scePadOpen(Core::Libraries::LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
|
int PS4_SYSV_ABI scePadOpen(LibUserService::SceUserServiceUserId userId, s32 type, s32 index,
|
||||||
const ScePadOpenParam* pParam);
|
const ScePadOpenParam* pParam);
|
||||||
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
|
int PS4_SYSV_ABI scePadReadState(int32_t handle, ScePadData* pData);
|
||||||
|
|
||||||
void padSymbolsRegister(SymbolsResolver* sym);
|
void padSymbolsRegister(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
}; // namespace Core::Libraries::LibPad
|
}; // namespace Core::Libraries::LibPad
|
|
@ -0,0 +1,22 @@
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
#include "core/PS4/HLE/Graphics/video_out.h"
|
||||||
|
#include "core/hle/libraries/libkernel/libkernel.h"
|
||||||
|
#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
|
||||||
|
#include "core/hle/libraries/libuserservice/libuserservice.h"
|
||||||
|
#include "core/hle/libraries/libpad/pad.h"
|
||||||
|
#include "core/hle/libraries/libsystemservice/system_service.h"
|
||||||
|
#include "core/hle/libraries/libc/libc.h"
|
||||||
|
|
||||||
|
namespace Core::Libraries {
|
||||||
|
|
||||||
|
void InitHLELibs(Loader::SymbolsResolver* sym) {
|
||||||
|
LibKernel::LibKernel_Register(sym);
|
||||||
|
HLE::Libs::Graphics::VideoOut::videoOutRegisterLib(sym);
|
||||||
|
LibSceGnmDriver::LibSceGnmDriver_Register(sym);
|
||||||
|
LibUserService::userServiceSymbolsRegister(sym);
|
||||||
|
LibPad::padSymbolsRegister(sym);
|
||||||
|
LibSystemService::systemServiceSymbolsRegister(sym);
|
||||||
|
LibC::libcSymbolsRegister(sym);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Core::Libraries
|
|
@ -1,10 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "../Loader/SymbolsResolver.h"
|
|
||||||
#include <core/PS4/Loader/Elf.h>
|
#include "core/loader/elf.h"
|
||||||
|
#include "core/loader/symbols_resolver.h"
|
||||||
|
|
||||||
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
|
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
|
||||||
{\
|
{\
|
||||||
SymbolRes sr{}; \
|
Loader::SymbolRes sr{}; \
|
||||||
sr.name = nid; \
|
sr.name = nid; \
|
||||||
sr.library = lib; \
|
sr.library = lib; \
|
||||||
sr.library_version = libversion;\
|
sr.library_version = libversion;\
|
||||||
|
@ -18,7 +19,7 @@
|
||||||
|
|
||||||
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
|
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
|
||||||
{ \
|
{ \
|
||||||
SymbolRes sr{}; \
|
Loader::SymbolRes sr{}; \
|
||||||
sr.name = nid; \
|
sr.name = nid; \
|
||||||
sr.library = lib; \
|
sr.library = lib; \
|
||||||
sr.library_version = libversion; \
|
sr.library_version = libversion; \
|
||||||
|
@ -38,6 +39,8 @@
|
||||||
#define PRINT_DUMMY_FUNCTION_NAME() \
|
#define PRINT_DUMMY_FUNCTION_NAME() \
|
||||||
{ LOG_WARN_IF(true, "dummy {}()\n", __func__); }
|
{ LOG_WARN_IF(true, "dummy {}()\n", __func__); }
|
||||||
|
|
||||||
namespace HLE::Libs {
|
namespace Core::Libraries {
|
||||||
void Init_HLE_Libs(SymbolsResolver* sym);
|
|
||||||
}
|
void InitHLELibs(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
|
} // namespace Core::Libraries
|
|
@ -0,0 +1,24 @@
|
||||||
|
#include "common/log.h"
|
||||||
|
#include "core/PS4/GPU/gpu_memory.h"
|
||||||
|
#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
#include "emulator.h"
|
||||||
|
|
||||||
|
namespace Core::Libraries::LibSceGnmDriver {
|
||||||
|
|
||||||
|
int32_t sceGnmSubmitDone() {
|
||||||
|
PRINT_DUMMY_FUNCTION_NAME();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void sceGnmFlushGarlic() {
|
||||||
|
PRINT_FUNCTION_NAME();
|
||||||
|
GPU::flushGarlic(Emu::getGraphicCtx());
|
||||||
|
}
|
||||||
|
|
||||||
|
void LibSceGnmDriver_Register(Loader::SymbolsResolver* sym) {
|
||||||
|
LIB_FUNCTION("yvZ73uQUqrk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitDone);
|
||||||
|
LIB_FUNCTION("iBt3Oe00Kvc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmFlushGarlic);
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
|
@ -0,0 +1,16 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Core::Libraries::LibSceGnmDriver {
|
||||||
|
|
||||||
|
int32_t sceGnmSubmitDone();
|
||||||
|
void sceGnmFlushGarlic();
|
||||||
|
|
||||||
|
void LibSceGnmDriver_Register(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
|
}; // namespace Core::Libraries::LibSceGnmDriver
|
|
@ -1,7 +1,7 @@
|
||||||
#include <core/PS4/HLE/ErrorCodes.h>
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "system_service.h"
|
#include "core/hle/error_codes.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
#include "core/hle/libraries/libsystemservice/system_service.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibSystemService {
|
namespace Core::Libraries::LibSystemService {
|
||||||
|
|
||||||
|
@ -10,7 +10,9 @@ s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen() {
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
void systemServiceSymbolsRegister(SymbolsResolver* sym) {
|
void systemServiceSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceHideSplashScreen);
|
LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1,
|
||||||
|
sceSystemServiceHideSplashScreen);
|
||||||
}
|
}
|
||||||
}; // namespace Emulator::HLE::Libraries::LibUserService
|
|
||||||
|
}; // namespace Core::Libraries::LibSystemService
|
||||||
|
|
|
@ -1,11 +1,15 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Core::Libraries::LibSystemService {
|
namespace Core::Libraries::LibSystemService {
|
||||||
|
|
||||||
//HLE functions
|
|
||||||
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
|
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
|
||||||
|
|
||||||
void systemServiceSymbolsRegister(SymbolsResolver* sym);
|
void systemServiceSymbolsRegister(Loader::SymbolsResolver* sym);
|
||||||
|
|
||||||
}; // namespace Emulator::HLE::Libraries::LibUserService
|
}; // namespace Core::Libraries::LibSystemService
|
||||||
|
|
|
@ -1,9 +1,7 @@
|
||||||
#include "user_service.h"
|
|
||||||
|
|
||||||
#include <core/PS4/HLE/ErrorCodes.h>
|
|
||||||
#include <core/PS4/HLE/Libs.h>
|
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
|
#include "core/hle/libraries/libuserservice/libuserservice.h"
|
||||||
|
#include "core/hle/error_codes.h"
|
||||||
|
#include "core/hle/libraries/libs.h"
|
||||||
|
|
||||||
namespace Core::Libraries::LibUserService {
|
namespace Core::Libraries::LibUserService {
|
||||||
|
|
||||||
|
@ -21,7 +19,8 @@ s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList*
|
||||||
|
|
||||||
return SCE_OK;
|
return SCE_OK;
|
||||||
}
|
}
|
||||||
void userServiceSymbolsRegister(SymbolsResolver* sym) {
|
|
||||||
|
void userServiceSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||||
LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
|
LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
|
||||||
LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
|
LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
|
||||||
}
|
}
|
|
@ -1,5 +1,10 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "core/PS4/Loader/SymbolsResolver.h"
|
|
||||||
|
#include "common/types.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
class SymbolsResolver;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Core::Libraries::LibUserService {
|
namespace Core::Libraries::LibUserService {
|
||||||
|
|
||||||
|
@ -16,5 +21,6 @@ struct SceUserServiceLoginUserIdList {
|
||||||
s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams);
|
s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams);
|
||||||
s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
|
s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
|
||||||
|
|
||||||
void userServiceSymbolsRegister(SymbolsResolver* sym);
|
void userServiceSymbolsRegister(Loader::SymbolsResolver* sym);
|
||||||
}; // namespace Emulator::HLE::Libraries::LibUserService
|
|
||||||
|
}; // namespace Core::Libraries::LibUserService
|
|
@ -1,13 +1,14 @@
|
||||||
#include "Linker.h"
|
|
||||||
#include "../virtual_memory.h"
|
|
||||||
#include "common/log.h"
|
|
||||||
#include <fmt/core.h>
|
#include <fmt/core.h>
|
||||||
#include <Zydis/Zydis.h>
|
#include <Zydis/Zydis.h>
|
||||||
|
#include "common/log.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "Util/aerolib.h"
|
#include "core/aerolib/aerolib.h"
|
||||||
#include "Loader/SymbolsResolver.h"
|
#include "core/aerolib/stubs.h"
|
||||||
#include "HLE/Kernel/ThreadManagement.h"
|
#include "core/linker.h"
|
||||||
#include "Stubs.h"
|
#include "core/virtual_memory.h"
|
||||||
|
#include "core/hle/kernel/ThreadManagement.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
|
||||||
constexpr bool debug_loader = true;
|
constexpr bool debug_loader = true;
|
||||||
|
|
||||||
|
@ -452,7 +453,7 @@ void Linker::LoadSymbols(Module* m)
|
||||||
bool is_sym_export = sym->st_value != 0;
|
bool is_sym_export = sym->st_value != 0;
|
||||||
std::string nidName = "";
|
std::string nidName = "";
|
||||||
|
|
||||||
auto aeronid = aerolib::find_by_nid(ids.at(0).c_str());
|
auto aeronid = AeroLib::FindByNid(ids.at(0).c_str());
|
||||||
|
|
||||||
if (aeronid != nullptr)
|
if (aeronid != nullptr)
|
||||||
{
|
{
|
||||||
|
@ -463,7 +464,7 @@ void Linker::LoadSymbols(Module* m)
|
||||||
nidName = "UNK";
|
nidName = "UNK";
|
||||||
}
|
}
|
||||||
|
|
||||||
SymbolRes sym_r{};
|
Loader::SymbolRes sym_r{};
|
||||||
sym_r.name = ids.at(0);
|
sym_r.name = ids.at(0);
|
||||||
sym_r.nidName = nidName;
|
sym_r.nidName = nidName;
|
||||||
sym_r.library = library->name;
|
sym_r.library = library->name;
|
||||||
|
@ -519,7 +520,7 @@ static void relocate(u32 idx, elf_relocation* rel, Module* m, bool isJmpRel) {
|
||||||
auto sym_type = sym.GetType();
|
auto sym_type = sym.GetType();
|
||||||
auto sym_visibility = sym.GetVisibility();
|
auto sym_visibility = sym.GetVisibility();
|
||||||
u64 symbol_vitrual_addr = 0;
|
u64 symbol_vitrual_addr = 0;
|
||||||
SymbolRecord symrec{};
|
Loader::SymbolRecord symrec{};
|
||||||
switch (sym_type) {
|
switch (sym_type) {
|
||||||
case STT_FUN: rel_sym_type = 2; break;
|
case STT_FUN: rel_sym_type = 2; break;
|
||||||
case STT_OBJECT: rel_sym_type = 1; break;
|
case STT_OBJECT: rel_sym_type = 1; break;
|
||||||
|
@ -575,7 +576,7 @@ void Linker::Relocate(Module* m)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Linker::Resolve(const std::string& name, int Symtype, Module* m, SymbolRecord* return_info) {
|
void Linker::Resolve(const std::string& name, int Symtype, Module* m, Loader::SymbolRecord* return_info) {
|
||||||
const auto ids = Common::SplitString(name, '#');
|
const auto ids = Common::SplitString(name, '#');
|
||||||
if (ids.size() == 3) // symbols are 3 parts name , library , module
|
if (ids.size() == 3) // symbols are 3 parts name , library , module
|
||||||
{
|
{
|
||||||
|
@ -583,7 +584,7 @@ void Linker::Resolve(const std::string& name, int Symtype, Module* m, SymbolReco
|
||||||
const auto* module = FindModule(*m, ids.at(2));
|
const auto* module = FindModule(*m, ids.at(2));
|
||||||
|
|
||||||
if (library != nullptr && module != nullptr) {
|
if (library != nullptr && module != nullptr) {
|
||||||
SymbolRes sr{};
|
Loader::SymbolRes sr{};
|
||||||
sr.name = ids.at(0);
|
sr.name = ids.at(0);
|
||||||
sr.library = library->name;
|
sr.library = library->name;
|
||||||
sr.library_version = library->version;
|
sr.library_version = library->version;
|
||||||
|
@ -592,18 +593,18 @@ void Linker::Resolve(const std::string& name, int Symtype, Module* m, SymbolReco
|
||||||
sr.module_version_minor = module->version_minor;
|
sr.module_version_minor = module->version_minor;
|
||||||
sr.type = Symtype;
|
sr.type = Symtype;
|
||||||
|
|
||||||
const SymbolRecord* rec = nullptr;
|
const Loader::SymbolRecord* rec = nullptr;
|
||||||
rec = m_hle_symbols.FindSymbol(sr);
|
rec = m_hle_symbols.FindSymbol(sr);
|
||||||
|
|
||||||
if (rec != nullptr) {
|
if (rec != nullptr) {
|
||||||
*return_info = *rec;
|
*return_info = *rec;
|
||||||
} else {
|
} else {
|
||||||
auto aeronid = aerolib::find_by_nid(sr.name.c_str());
|
auto aeronid = AeroLib::FindByNid(sr.name.c_str());
|
||||||
if (aeronid) {
|
if (aeronid) {
|
||||||
return_info->name = aeronid->name;
|
return_info->name = aeronid->name;
|
||||||
return_info->virtual_address = GetStub(aeronid->nid);
|
return_info->virtual_address = AeroLib::GetStub(aeronid->nid);
|
||||||
} else {
|
} else {
|
||||||
return_info->virtual_address = GetStub(sr.name.c_str());
|
return_info->virtual_address = AeroLib::GetStub(sr.name.c_str());
|
||||||
return_info->name = "Unknown !!!";
|
return_info->name = "Unknown !!!";
|
||||||
}
|
}
|
||||||
LOG_ERROR_IF(debug_loader, "Linker: Stub resolved {} as {} (lib: {}, mod: {}) \n", sr.name, return_info->name, library->name, module->name);
|
LOG_ERROR_IF(debug_loader, "Linker: Stub resolved {} as {} (lib: {}, mod: {}) \n", sr.name, return_info->name, library->name, module->name);
|
||||||
|
@ -652,9 +653,8 @@ static void run_main_entry(u64 addr, EntryParams* params, exit_func_t exit_func)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Linker::Execute()
|
void Linker::Execute() {
|
||||||
{
|
Core::Kernel::Pthread_Init_Self_MainThread();
|
||||||
HLE::Libs::LibKernel::ThreadManagement::Pthread_Init_Self_MainThread();
|
|
||||||
EntryParams p{};
|
EntryParams p{};
|
||||||
p.argc = 1;
|
p.argc = 1;
|
||||||
p.argv[0] = "eboot.bin"; //hmm should be ok?
|
p.argv[0] = "eboot.bin"; //hmm should be ok?
|
||||||
|
@ -662,3 +662,5 @@ void Linker::Execute()
|
||||||
const auto& module = m_modules.at(0);
|
const auto& module = m_modules.at(0);
|
||||||
run_main_entry(module.elf.GetElfEntry() + module.base_virtual_addr, &p, ProgramExitFunc);
|
run_main_entry(module.elf.GetElfEntry() + module.base_virtual_addr, &p, ProgramExitFunc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Core
|
|
@ -2,8 +2,10 @@
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include "Loader/Elf.h"
|
#include "core/loader/elf.h"
|
||||||
#include "Loader/SymbolsResolver.h"
|
#include "core/loader/symbols_resolver.h"
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
|
||||||
struct DynamicModuleInfo;
|
struct DynamicModuleInfo;
|
||||||
class Linker;
|
class Linker;
|
||||||
|
@ -14,14 +16,11 @@ struct EntryParams {
|
||||||
const char* argv[3];
|
const char* argv[3];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ModuleInfo
|
struct ModuleInfo {
|
||||||
{
|
|
||||||
std::string name;
|
std::string name;
|
||||||
union
|
union {
|
||||||
{
|
|
||||||
u64 value;
|
u64 value;
|
||||||
struct
|
struct {
|
||||||
{
|
|
||||||
u32 name_offset;
|
u32 name_offset;
|
||||||
u08 version_minor;
|
u08 version_minor;
|
||||||
u08 version_major;
|
u08 version_major;
|
||||||
|
@ -31,14 +30,11 @@ struct ModuleInfo
|
||||||
std::string enc_id;
|
std::string enc_id;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct LibraryInfo
|
struct LibraryInfo {
|
||||||
{
|
|
||||||
std::string name;
|
std::string name;
|
||||||
union
|
union {
|
||||||
{
|
|
||||||
u64 value;
|
u64 value;
|
||||||
struct
|
struct {
|
||||||
{
|
|
||||||
u32 name_offset;
|
u32 name_offset;
|
||||||
u16 version;
|
u16 version;
|
||||||
u16 id;
|
u16 id;
|
||||||
|
@ -47,8 +43,7 @@ struct LibraryInfo
|
||||||
std::string enc_id;
|
std::string enc_id;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DynamicModuleInfo
|
struct DynamicModuleInfo {
|
||||||
{
|
|
||||||
void* hash_table = nullptr;
|
void* hash_table = nullptr;
|
||||||
u64 hash_table_size = 0;
|
u64 hash_table_size = 0;
|
||||||
|
|
||||||
|
@ -91,9 +86,8 @@ struct DynamicModuleInfo
|
||||||
};
|
};
|
||||||
|
|
||||||
// This struct keeps neccesary info about loaded modules. Main executeable is included too as well
|
// This struct keeps neccesary info about loaded modules. Main executeable is included too as well
|
||||||
struct Module
|
struct Module {
|
||||||
{
|
Loader::Elf elf;
|
||||||
Elf elf;
|
|
||||||
u64 aligned_base_size = 0;
|
u64 aligned_base_size = 0;
|
||||||
u64 base_virtual_addr = 0; // Base virtual address
|
u64 base_virtual_addr = 0; // Base virtual address
|
||||||
|
|
||||||
|
@ -103,8 +97,8 @@ struct Module
|
||||||
std::vector<u08> m_dynamic_data;
|
std::vector<u08> m_dynamic_data;
|
||||||
DynamicModuleInfo dynamic_info{};
|
DynamicModuleInfo dynamic_info{};
|
||||||
|
|
||||||
SymbolsResolver export_sym;
|
Loader::SymbolsResolver export_sym;
|
||||||
SymbolsResolver import_sym;
|
Loader::SymbolsResolver import_sym;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Linker {
|
class Linker {
|
||||||
|
@ -117,9 +111,9 @@ public:
|
||||||
void LoadModuleToMemory(Module* m);
|
void LoadModuleToMemory(Module* m);
|
||||||
void LoadDynamicInfo(Module* m);
|
void LoadDynamicInfo(Module* m);
|
||||||
void LoadSymbols(Module* m);
|
void LoadSymbols(Module* m);
|
||||||
SymbolsResolver& getHLESymbols() { return m_hle_symbols; }
|
Loader::SymbolsResolver& getHLESymbols() { return m_hle_symbols; }
|
||||||
void Relocate(Module* m);
|
void Relocate(Module* m);
|
||||||
void Resolve(const std::string& name, int Symtype, Module* m, SymbolRecord* return_info);
|
void Resolve(const std::string& name, int Symtype, Module* m, Loader::SymbolRecord* return_info);
|
||||||
void Execute();
|
void Execute();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -127,6 +121,8 @@ private:
|
||||||
const LibraryInfo* FindLibrary(const Module& program, const std::string& id);
|
const LibraryInfo* FindLibrary(const Module& program, const std::string& id);
|
||||||
|
|
||||||
std::vector<Module> m_modules;
|
std::vector<Module> m_modules;
|
||||||
SymbolsResolver m_hle_symbols{};
|
Loader::SymbolsResolver m_hle_symbols{};
|
||||||
std::mutex m_mutex;
|
std::mutex m_mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Core
|
|
@ -1,8 +1,9 @@
|
||||||
#include "Elf.h"
|
#include <fmt/core.h>
|
||||||
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/debug.h"
|
#include "common/debug.h"
|
||||||
#include <fmt/core.h>
|
#include "core/loader/elf.h"
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
|
||||||
constexpr bool log_file_loader = true; // disable it to disable logging
|
constexpr bool log_file_loader = true; // disable it to disable logging
|
||||||
|
|
||||||
|
@ -432,3 +433,5 @@ void Elf::LoadSegment(u64 virtual_addr, u64 file_offset, u64 size) {
|
||||||
}
|
}
|
||||||
BREAKPOINT(); // Hmm we didn't return something...
|
BREAKPOINT(); // Hmm we didn't return something...
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Core::Loader
|
|
@ -450,6 +450,8 @@ constexpr u32 R_X86_64_64 = 1; // Direct 64 bit
|
||||||
constexpr u32 R_X86_64_JUMP_SLOT = 7; // Create PLT entry
|
constexpr u32 R_X86_64_JUMP_SLOT = 7; // Create PLT entry
|
||||||
constexpr u32 R_X86_64_RELATIVE = 8; // Adjust by program base
|
constexpr u32 R_X86_64_RELATIVE = 8; // Adjust by program base
|
||||||
|
|
||||||
|
namespace Core::Loader {
|
||||||
|
|
||||||
class Elf {
|
class Elf {
|
||||||
public:
|
public:
|
||||||
Elf() = default;
|
Elf() = default;
|
||||||
|
@ -502,3 +504,5 @@ class Elf {
|
||||||
std::vector<elf_section_header> m_elf_shdr;
|
std::vector<elf_section_header> m_elf_shdr;
|
||||||
elf_program_id_header m_self_id_header{};
|
elf_program_id_header m_self_id_header{};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Core::Loader
|
|
@ -1,9 +1,10 @@
|
||||||
#include "common/types.h"
|
|
||||||
#include "SymbolsResolver.h"
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
|
#include "common/types.h"
|
||||||
|
#include "core/loader/symbols_resolver.h"
|
||||||
|
|
||||||
void SymbolsResolver::AddSymbol(const SymbolRes& s, u64 virtual_addr)
|
namespace Core::Loader {
|
||||||
{
|
|
||||||
|
void SymbolsResolver::AddSymbol(const SymbolRes& s, u64 virtual_addr) {
|
||||||
SymbolRecord r{};
|
SymbolRecord r{};
|
||||||
r.name = GenerateName(s);
|
r.name = GenerateName(s);
|
||||||
r.virtual_address = virtual_addr;
|
r.virtual_address = virtual_addr;
|
||||||
|
@ -27,3 +28,5 @@ const SymbolRecord* SymbolsResolver::FindSymbol(const SymbolRes& s) const {
|
||||||
LOG_INFO("Unresolved! {}\n", name);
|
LOG_INFO("Unresolved! {}\n", name);
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
} // namespace Core::Loader
|
|
@ -5,14 +5,14 @@
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
|
|
||||||
struct SymbolRecord
|
namespace Core::Loader {
|
||||||
{
|
|
||||||
|
struct SymbolRecord {
|
||||||
std::string name;
|
std::string name;
|
||||||
u64 virtual_address;
|
u64 virtual_address;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SymbolRes
|
struct SymbolRes {
|
||||||
{
|
|
||||||
std::string name;
|
std::string name;
|
||||||
std::string nidName;
|
std::string nidName;
|
||||||
std::string library;
|
std::string library;
|
||||||
|
@ -23,8 +23,7 @@ struct SymbolRes
|
||||||
u32 type;
|
u32 type;
|
||||||
};
|
};
|
||||||
|
|
||||||
class SymbolsResolver
|
class SymbolsResolver {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
SymbolsResolver() = default;
|
SymbolsResolver() = default;
|
||||||
virtual ~SymbolsResolver() = default;
|
virtual ~SymbolsResolver() = default;
|
||||||
|
@ -37,3 +36,5 @@ public:
|
||||||
private:
|
private:
|
||||||
std::vector<SymbolRecord> m_symbols;
|
std::vector<SymbolRecord> m_symbols;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Core::Loader
|
|
@ -1,7 +1,5 @@
|
||||||
#include "common/debug.h"
|
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "virtual_memory.h"
|
#include "core/virtual_memory.h"
|
||||||
#include "core/PS4/Loader/Elf.h"
|
|
||||||
|
|
||||||
#ifdef _WIN64
|
#ifdef _WIN64
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
|
@ -306,15 +306,15 @@ void keyboardEvent(SDL_Event* event) {
|
||||||
if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
|
if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
|
||||||
u32 button = 0;
|
u32 button = 0;
|
||||||
switch (event->key.keysym.sym) {
|
switch (event->key.keysym.sym) {
|
||||||
case SDLK_UP: button = ScePadButton::SCE_PAD_BUTTON_UP; break;
|
case SDLK_UP: button = ScePadButton::UP; break;
|
||||||
case SDLK_DOWN: button = ScePadButton::SCE_PAD_BUTTON_DOWN; break;
|
case SDLK_DOWN: button = ScePadButton::DOWN; break;
|
||||||
case SDLK_LEFT: button = ScePadButton::SCE_PAD_BUTTON_LEFT; break;
|
case SDLK_LEFT: button = ScePadButton::LEFT; break;
|
||||||
case SDLK_RIGHT: button = ScePadButton::SCE_PAD_BUTTON_RIGHT; break;
|
case SDLK_RIGHT: button = ScePadButton::RIGHT; break;
|
||||||
case SDLK_KP_8: button = ScePadButton ::SCE_PAD_BUTTON_TRIANGLE; break;
|
case SDLK_KP_8: button = ScePadButton ::TRIANGLE; break;
|
||||||
case SDLK_KP_6: button = ScePadButton ::SCE_PAD_BUTTON_CIRCLE; break;
|
case SDLK_KP_6: button = ScePadButton ::CIRCLE; break;
|
||||||
case SDLK_KP_2: button = ScePadButton ::SCE_PAD_BUTTON_CROSS; break;
|
case SDLK_KP_2: button = ScePadButton ::CROSS; break;
|
||||||
case SDLK_KP_4: button = ScePadButton ::SCE_PAD_BUTTON_SQUARE; break;
|
case SDLK_KP_4: button = ScePadButton ::SQUARE; break;
|
||||||
case SDLK_RETURN: button = ScePadButton ::SCE_PAD_BUTTON_OPTIONS; break;
|
case SDLK_RETURN: button = ScePadButton ::OPTIONS; break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
if (button != 0) {
|
if (button != 0) {
|
||||||
|
|
22
src/main.cpp
22
src/main.cpp
|
@ -1,18 +1,18 @@
|
||||||
#include <SDL3/SDL.h>
|
|
||||||
#include <cstdio>
|
#include <cstdio>
|
||||||
|
#include <cinttypes>
|
||||||
|
#include <thread>
|
||||||
#include <fmt/core.h>
|
#include <fmt/core.h>
|
||||||
|
#include <SDL3/SDL.h>
|
||||||
|
#include <Zydis/Zydis.h>
|
||||||
#include "common/discord.h"
|
#include "common/discord.h"
|
||||||
#include "common/types.h"
|
#include "common/types.h"
|
||||||
#include "common/log.h"
|
#include "common/log.h"
|
||||||
#include "common/singleton.h"
|
#include "common/singleton.h"
|
||||||
#include <core/PS4/HLE/Graphics/video_out.h>
|
#include "core/PS4/HLE/Graphics/video_out.h"
|
||||||
#include <Util/config.h>
|
#include "Util/config.h"
|
||||||
#include <Zydis/Zydis.h>
|
#include "emulator.h"
|
||||||
#include <emulator.h>
|
#include "core/hle/libraries/libs.h"
|
||||||
#include <cinttypes>
|
#include "core/linker.h"
|
||||||
#include <thread>
|
|
||||||
#include "core/PS4/HLE/Libs.h"
|
|
||||||
#include "core/PS4/Linker.h"
|
|
||||||
#include "emuTimer.h"
|
#include "emuTimer.h"
|
||||||
|
|
||||||
int main(int argc, char* argv[]) {
|
int main(int argc, char* argv[]) {
|
||||||
|
@ -31,8 +31,8 @@ int main(int argc, char* argv[]) {
|
||||||
// Argument 1 is the path of self file to boot
|
// Argument 1 is the path of self file to boot
|
||||||
const char* const path = argv[1];
|
const char* const path = argv[1];
|
||||||
|
|
||||||
auto linker = Common::Singleton<Linker>::Instance();
|
auto linker = Common::Singleton<Core::Linker>::Instance();
|
||||||
HLE::Libs::Init_HLE_Libs(&linker->getHLESymbols());
|
Core::Libraries::InitHLELibs(&linker->getHLESymbols());
|
||||||
linker->LoadModule(path);
|
linker->LoadModule(path);
|
||||||
std::jthread mainthread(
|
std::jthread mainthread(
|
||||||
[linker](std::stop_token stop_token, void*) {
|
[linker](std::stop_token stop_token, void*) {
|
||||||
|
|
Loading…
Reference in New Issue