Merge pull request #215 from shadps4-emu/miscFixAgain

Misc fixes (mostly LLE)
This commit is contained in:
psucien 2024-06-26 14:15:07 +02:00 committed by GitHub
commit 3532fd1c9c
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9 changed files with 108 additions and 12 deletions

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@ -145,4 +145,13 @@ bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
return true; return true;
} }
bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
std::scoped_lock lock{m_mutex};
auto& port = portsOut[handle - 1];
*type = port.type;
*channels_num = port.channels_num;
return true;
}
} // namespace Audio } // namespace Audio

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@ -18,6 +18,7 @@ public:
Libraries::AudioOut::OrbisAudioOutParam format); Libraries::AudioOut::OrbisAudioOutParam format);
s32 AudioOutOutput(s32 handle, const void* ptr); s32 AudioOutOutput(s32 handle, const void* ptr);
bool AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume); bool AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume);
bool AudioOutGetStatus(s32 handle, int* type, int* channels_num);
private: private:
struct PortOut { struct PortOut {

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <memory> #include <memory>
#include <common/assert.h>
#include <magic_enum.hpp> #include <magic_enum.hpp>
#include "audio_core/sdl_audio.h" #include "audio_core/sdl_audio.h"
#include "common/logging/log.h" #include "common/logging/log.h"
@ -160,8 +161,38 @@ int PS4_SYSV_ABI sceAudioOutGetLastOutputTime() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceAudioOutGetPortState() { int PS4_SYSV_ABI sceAudioOutGetPortState(s32 handle, OrbisAudioOutPortState* state) {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
int type = 0;
int channels_num = 0;
if (!audio->AudioOutGetStatus(handle, &type, &channels_num)) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
state->rerouteCounter = 0;
state->volume = 127; // max volume
switch (type) {
case ORBIS_AUDIO_OUT_PORT_TYPE_MAIN:
case ORBIS_AUDIO_OUT_PORT_TYPE_BGM:
case ORBIS_AUDIO_OUT_PORT_TYPE_VOICE:
state->output = 1;
state->channel = (channels_num > 2 ? 2 : channels_num);
break;
case ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL:
case ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK:
state->output = 4;
state->channel = 1;
break;
case ORBIS_AUDIO_OUT_PORT_TYPE_AUX:
state->output = 0;
state->channel = 0;
break;
default:
UNREACHABLE();
}
return ORBIS_OK; return ORBIS_OK;
} }

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@ -34,6 +34,16 @@ struct OrbisAudioOutOutputParam {
const void* ptr; const void* ptr;
}; };
struct OrbisAudioOutPortState {
u16 output;
u8 channel;
u8 reserved8_1[1];
s16 volume;
u16 rerouteCounter;
u64 flag;
u64 reserved64[2];
};
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen(); int PS4_SYSV_ABI sceAudioOutDeviceIdOpen();
int PS4_SYSV_ABI sceAudioDeviceControlGet(); int PS4_SYSV_ABI sceAudioDeviceControlGet();
int PS4_SYSV_ABI sceAudioDeviceControlSet(); int PS4_SYSV_ABI sceAudioDeviceControlSet();
@ -55,7 +65,7 @@ int PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetInfo(); int PS4_SYSV_ABI sceAudioOutGetInfo();
int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum(); int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum();
int PS4_SYSV_ABI sceAudioOutGetLastOutputTime(); int PS4_SYSV_ABI sceAudioOutGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutGetPortState(); int PS4_SYSV_ABI sceAudioOutGetPortState(s32 handle, OrbisAudioOutPortState* state);
int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType(); int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo(); int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2(); int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2();

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@ -105,7 +105,7 @@ int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, u16 mode) {
} }
int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode) { int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode) {
LOG_INFO(Kernel_Fs, "posix open redirect to sceKernelOpen\n"); LOG_INFO(Kernel_Fs, "posix open redirect to sceKernelOpen");
int result = sceKernelOpen(path, flags, mode); int result = sceKernelOpen(path, flags, mode);
// Posix calls different only for their return values // Posix calls different only for their return values
ASSERT(result >= 0); ASSERT(result >= 0);

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@ -88,7 +88,7 @@ int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd,
void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, int prot, int flags, int fd, u64 offset) { void* PS4_SYSV_ABI posix_mmap(void* addr, u64 len, int prot, int flags, int fd, u64 offset) {
void* ptr; void* ptr;
LOG_INFO(Kernel_Vmm, "posix mmap redirect to sceKernelMmap\n"); LOG_INFO(Kernel_Vmm, "posix mmap redirect to sceKernelMmap");
// posix call the difference is that there is a different behaviour when it doesn't return 0 or // posix call the difference is that there is a different behaviour when it doesn't return 0 or
// SCE_OK // SCE_OK
const VAddr ret_addr = (VAddr)__builtin_return_address(0); const VAddr ret_addr = (VAddr)__builtin_return_address(0);
@ -288,9 +288,21 @@ int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
return 0; return 0;
} }
char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
char* path = "sys";
return path;
}
int PS4_SYSV_ABI posix_connect() {
return -1;
}
void LibKernel_Register(Core::Loader::SymbolsResolver* sym) { void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
// obj // obj
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard); LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
// misc
LIB_FUNCTION("JGfTMBOdUJo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetFsSandboxRandomWord);
LIB_FUNCTION("XVL8So3QJUk", "libkernel", 1, "libkernel", 1, 1, posix_connect);
// memory // memory
LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException); LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException);
LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory); LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, sceKernelAllocateDirectMemory);

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@ -63,10 +63,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::NpScore::RegisterlibSceNpScore(sym); Libraries::NpScore::RegisterlibSceNpScore(sym);
Libraries::NpTrophy::RegisterlibSceNpTrophy(sym); Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
Libraries::ScreenShot::RegisterlibSceScreenShot(sym); Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
Libraries::LibcInternal::RegisterlibSceLibcInternal(sym);
Libraries::AppContent::RegisterlibSceAppContent(sym); Libraries::AppContent::RegisterlibSceAppContent(sym);
Libraries::Rtc::RegisterlibSceRtc(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
Libraries::PngDec::RegisterlibScePngDec(sym); Libraries::PngDec::RegisterlibScePngDec(sym);
Libraries::PlayGo::RegisterlibScePlayGo(sym); Libraries::PlayGo::RegisterlibScePlayGo(sym);
Libraries::Usbd::RegisterlibSceUsbd(sym); Libraries::Usbd::RegisterlibSceUsbd(sym);

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@ -4,7 +4,10 @@
#include <common/logging/log.h> #include <common/logging/log.h>
#include <core/file_format/psf.h> #include <core/file_format/psf.h>
#include <core/file_format/splash.h> #include <core/file_format/splash.h>
#include <core/libraries/disc_map/disc_map.h>
#include <core/libraries/libc/libc.h> #include <core/libraries/libc/libc.h>
#include <core/libraries/libc_internal/libc_internal.h>
#include <core/libraries/rtc/rtc.h>
#include <core/libraries/videoout/video_out.h> #include <core/libraries/videoout/video_out.h>
#include <fmt/core.h> #include <fmt/core.h>
#include "common/config.h" #include "common/config.h"
@ -136,12 +139,38 @@ void Emulator::Run(const std::filesystem::path& file) {
} }
void Emulator::LoadSystemModules(const std::filesystem::path& file) { void Emulator::LoadSystemModules(const std::filesystem::path& file) {
constexpr std::array<SysModules, 4> ModulesToLoad{
{{"libSceNgs2.sprx", nullptr},
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc}}};
std::vector<std::filesystem::path> found_modules;
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir); const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) { for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
if (entry.path().filename() == "libSceNgs2.sprx" || found_modules.push_back(entry.path());
entry.path().filename() == "libSceLibcInternal.sprx") { }
LOG_INFO(Loader, "Loading {}", entry.path().string().c_str()); for (auto it : ModulesToLoad) {
linker->LoadModule(entry.path()); bool found = false;
std::filesystem::path foundpath;
for (auto f : found_modules) {
if (f.filename().string() == it.module_name) {
found = true;
foundpath = f;
break;
}
}
if (found) {
LOG_INFO(Loader, "Loading {}", foundpath.string().c_str());
linker->LoadModule(foundpath);
} else {
if (it.callback != nullptr) {
LOG_INFO(Loader, "Can't Load {} switching to HLE", it.module_name);
it.callback(&linker->GetHLESymbols());
} else {
LOG_INFO(Loader, "No HLE available for {} module", it.module_name);
}
} }
} }
} }

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@ -13,6 +13,13 @@
namespace Core { namespace Core {
using HLEInitDef = void (*)(Core::Loader::SymbolsResolver* sym);
struct SysModules {
std::string_view module_name;
HLEInitDef callback;
};
class Emulator { class Emulator {
public: public:
Emulator(); Emulator();