core: Fixup linux support (#195)
* tls: Implement for linux * core: Implement memory manager for linux
This commit is contained in:
parent
e62690759d
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31bd502764
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@ -10,10 +10,6 @@
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namespace Audio {
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int SDLAudio::AudioInit() {
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return SDL_InitSubSystem(SDL_INIT_AUDIO);
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}
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int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
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Libraries::AudioOut::OrbisAudioOutParam format) {
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using Libraries::AudioOut::OrbisAudioOutParam;
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@ -14,7 +14,6 @@ public:
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SDLAudio() = default;
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virtual ~SDLAudio() = default;
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int AudioInit();
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int AudioOutOpen(int type, u32 samples_num, u32 freq,
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Libraries::AudioOut::OrbisAudioOutParam format);
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s32 AudioOutOutput(s32 handle, const void* ptr);
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@ -183,9 +183,8 @@ void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, File
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#endif
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if (!IsOpen()) {
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const auto ec = std::error_code{errno, std::generic_category()};
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LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}, ec_message={}",
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PathToUTF8String(file_path), ec.message());
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LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}",
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PathToUTF8String(file_path));
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}
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}
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@ -1,10 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <sstream>
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#include <unordered_map>
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#include "common/logging/log.h"
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#include "common/path_util.h"
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@ -10,6 +10,7 @@
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <fcntl.h>
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#include <sys/mman.h>
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#endif
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@ -215,25 +216,96 @@ enum PosixPageProtection {
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struct AddressSpace::Impl {
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Impl() {
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UNREACHABLE();
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// Allocate virtual address placeholder for our address space.
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void* hint_address = reinterpret_cast<void*>(SYSTEM_MANAGED_MIN);
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virtual_size = SystemSize + UserSize;
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virtual_base = reinterpret_cast<u8*>(
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mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
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if (virtual_base == MAP_FAILED) {
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LOG_CRITICAL(Kernel_Vmm, "mmap failed: {}", strerror(errno));
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throw std::bad_alloc{};
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}
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madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
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backing_fd = memfd_create("BackingDmem", 0);
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if (backing_fd < 0) {
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LOG_CRITICAL(Kernel_Vmm, "memfd_create failed: {}", strerror(errno));
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throw std::bad_alloc{};
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}
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// Defined to extend the file with zeros
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int ret = ftruncate(backing_fd, BackingSize);
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if (ret != 0) {
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LOG_CRITICAL(Kernel_Vmm, "ftruncate failed with {}, are you out-of-memory?",
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strerror(errno));
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throw std::bad_alloc{};
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}
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// Map backing dmem handle.
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backing_base = static_cast<u8*>(
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mmap(nullptr, BackingSize, PROT_READ | PROT_WRITE, MAP_SHARED, backing_fd, 0));
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if (backing_base == MAP_FAILED) {
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LOG_CRITICAL(Kernel_Vmm, "mmap failed: {}", strerror(errno));
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throw std::bad_alloc{};
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}
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const VAddr start_addr = reinterpret_cast<VAddr>(virtual_base);
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m_free_regions.insert({start_addr, start_addr + virtual_size});
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}
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void* Map(VAddr virtual_addr, PAddr phys_addr, size_t size, PosixPageProtection prot) {
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UNREACHABLE();
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return nullptr;
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m_free_regions.subtract({virtual_addr, virtual_addr + size});
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const int fd = phys_addr != -1 ? backing_fd : -1;
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const int host_offset = phys_addr != -1 ? phys_addr : 0;
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const int flag = phys_addr != -1 ? MAP_SHARED : (MAP_ANONYMOUS | MAP_PRIVATE);
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void* ret = mmap(reinterpret_cast<void*>(virtual_addr), size, prot, MAP_FIXED | flag, fd,
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host_offset);
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ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
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return ret;
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}
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void Unmap(VAddr virtual_addr, PAddr phys_addr, size_t size) {
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UNREACHABLE();
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// Check to see if we are adjacent to any regions.
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auto start_address = virtual_addr;
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auto end_address = start_address + size;
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auto it = m_free_regions.find({start_address - 1, end_address + 1});
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// If we are, join with them, ensuring we stay in bounds.
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if (it != m_free_regions.end()) {
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start_address = std::min(start_address, it->lower());
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end_address = std::max(end_address, it->upper());
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}
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// Free the relevant region.
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m_free_regions.insert({start_address, end_address});
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// Return the adjusted pointers.
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void* ret = mmap(reinterpret_cast<void*>(start_address), end_address - start_address,
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PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
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ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
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}
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void Protect(VAddr virtual_addr, size_t size, bool read, bool write, bool execute) {
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UNREACHABLE();
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int flags = PROT_NONE;
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if (read) {
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flags |= PROT_READ;
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}
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if (write) {
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flags |= PROT_WRITE;
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}
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if (execute) {
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flags |= PROT_EXEC;
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}
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int ret = mprotect(reinterpret_cast<void*>(virtual_addr), size, flags);
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ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
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}
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int backing_fd;
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u8* backing_base{};
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u8* virtual_base{};
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size_t virtual_size{};
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boost::icl::interval_set<VAddr> m_free_regions;
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};
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#endif
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@ -1,11 +1,10 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fstream>
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#include <zlib-ng.h>
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#include "common/io_file.h"
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#include "pkg.h"
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#include "pkg_type.h"
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#include "core/file_format/pkg.h"
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#include "core/file_format/pkg_type.h"
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static void DecompressPFSC(std::span<const char> compressed_data,
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std::span<char> decompressed_data) {
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@ -4,7 +4,6 @@
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#pragma once
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#include <array>
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#include <cstdio>
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#include <filesystem>
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#include <string>
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#include <unordered_map>
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@ -2,11 +2,8 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include "common/io_file.h"
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#include "psf.h"
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#include "core/file_format/psf.h"
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PSF::PSF() = default;
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@ -192,9 +192,8 @@ int PS4_SYSV_ABI sceAudioOutGetSystemState() {
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int PS4_SYSV_ABI sceAudioOutInit() {
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audio = std::make_unique<Audio::SDLAudio>();
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u32 result = audio->AudioInit() == 0 ? ORBIS_OK : ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
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LOG_INFO(Lib_AudioOut, "AudioInit returned {}", result);
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return result;
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LOG_INFO(Lib_AudioOut, "called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceAudioOutInitIpmiGetSession() {
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@ -393,6 +393,8 @@ void* createMutex(void* addr) {
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if (addr == nullptr || *static_cast<ScePthreadMutex*>(addr) != nullptr) {
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return addr;
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}
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static std::mutex mutex;
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std::scoped_lock lk{mutex};
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auto vaddr = reinterpret_cast<u64>(addr);
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std::string name = fmt::format("mutex{:#x}", vaddr);
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@ -464,7 +466,7 @@ int PS4_SYSV_ABI scePthreadMutexattrInit(ScePthreadMutexattr* attr) {
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int result = pthread_mutexattr_init(&(*attr)->pth_mutex_attr);
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result = (result == 0 ? scePthreadMutexattrSettype(attr, 1) : result);
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result = (result == 0 ? scePthreadMutexattrSettype(attr, 2) : result);
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result = (result == 0 ? scePthreadMutexattrSetprotocol(attr, 0) : result);
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switch (result) {
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@ -1165,6 +1167,10 @@ int PS4_SYSV_ABI posix_pthread_create_name_np(ScePthread* thread, const ScePthre
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return result;
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}
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int PS4_SYSV_ABI scePthreadOnce(int* once_control, void (*init_routine)(void)) {
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return pthread_once(reinterpret_cast<pthread_once_t*>(once_control), init_routine);
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}
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void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
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LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
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LIB_FUNCTION("6UgtwV+0zb4", "libkernel", 1, "libkernel", 1, 1, scePthreadCreate);
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LIB_FUNCTION("T72hz6ffq08", "libkernel", 1, "libkernel", 1, 1, scePthreadYield);
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LIB_FUNCTION("-quPa4SEJUw", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetstack);
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LIB_FUNCTION("14bOACANTBo", "libkernel", 1, "libkernel", 1, 1, scePthreadOnce);
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// mutex calls
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LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexInit);
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@ -27,7 +27,7 @@ struct PthreadMutexattrInternal;
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struct PthreadCondInternal;
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struct PthreadCondAttrInternal;
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struct PthreadRwInternal;
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struct PthreadRwLockAttrInernal;
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struct PthreadRwLockAttrInternal;
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using SceKernelSchedParam = ::sched_param;
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using ScePthread = PthreadInternal*;
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using ScePthreadCond = PthreadCondInternal*;
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using ScePthreadCondattr = PthreadCondAttrInternal*;
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using OrbisPthreadRwlock = PthreadRwInternal*;
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using OrbisPthreadRwlockattr = PthreadRwLockAttrInernal*;
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using OrbisPthreadRwlockattr = PthreadRwLockAttrInternal*;
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using pthreadEntryFunc = PS4_SYSV_ABI void* (*)(void*);
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pthread_condattr_t cond_attr;
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};
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struct PthreadRwLockAttrInernal {
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struct PthreadRwLockAttrInternal {
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u8 reserved[64];
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pthread_rwlockattr_t attr_rwlock;
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int type;
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@ -121,7 +121,7 @@ int PS4_SYSV_ABI posix_pthread_rwlockattr_gettype_np() {
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}
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int PS4_SYSV_ABI posix_pthread_rwlockattr_init(OrbisPthreadRwlockattr* attr) {
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*attr = new PthreadRwLockAttrInernal{};
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*attr = new PthreadRwLockAttrInternal{};
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int result = pthread_rwlockattr_init(&(*attr)->attr_rwlock);
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if (result != 0) {
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LOG_ERROR(Kernel_Pthread, "posix_pthread_rwlockattr_init: error = {}", result);
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}
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int PS4_SYSV_ABI scePthreadRwlockattrInit(OrbisPthreadRwlockattr* attr) {
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*attr = new PthreadRwLockAttrInernal{};
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*attr = new PthreadRwLockAttrInternal{};
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int result = pthread_rwlockattr_init(&(*attr)->attr_rwlock);
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if (result != 0) {
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LOG_ERROR(Kernel_Pthread, "scePthreadRwlockattrInit: error = {}", result);
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124
src/core/tls.cpp
124
src/core/tls.cpp
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <pthread.h>
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#endif
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namespace Core {
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@ -53,9 +55,83 @@ Tcb* GetTcbBase() {
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return reinterpret_cast<Tcb*>(TlsGetValue(slot));
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}
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void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
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using namespace Xbyak::util;
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static void AllocTcbKey() {
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slot = TlsAlloc();
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}
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static void PatchFsAccess(u8* code, const TLSPattern& tls_pattern, Xbyak::CodeGenerator& c) {
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using namespace Xbyak::util;
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const auto total_size = tls_pattern.pattern_size + tls_pattern.imm_size;
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// Replace mov instruction with near jump to the trampoline.
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static constexpr u32 NearJmpSize = 5;
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auto patch = Xbyak::CodeGenerator(total_size, code);
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patch.jmp(c.getCurr(), Xbyak::CodeGenerator::LabelType::T_NEAR);
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patch.nop(total_size - NearJmpSize);
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// Write the trampoline.
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// The following logic is based on the wine implementation of TlsGetValue
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// https://github.com/wine-mirror/wine/blob/a27b9551/dlls/kernelbase/thread.c#L719
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static constexpr u32 TlsSlotsOffset = 0x1480;
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static constexpr u32 TlsExpansionSlotsOffset = 0x1780;
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static constexpr u32 TlsMinimumAvailable = 64;
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const u32 teb_offset = slot < TlsMinimumAvailable ? TlsSlotsOffset : TlsExpansionSlotsOffset;
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const u32 tls_index = slot < TlsMinimumAvailable ? slot : slot - TlsMinimumAvailable;
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const auto target_reg = Xbyak::Reg64(tls_pattern.target_reg);
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c.mov(target_reg, teb_offset);
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c.putSeg(gs);
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c.mov(target_reg, ptr[target_reg]); // Load the pointer to the table of tls slots.
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c.mov(target_reg,
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qword[target_reg + tls_index * sizeof(LPVOID)]); // Load the pointer to our buffer.
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c.jmp(code + total_size); // Return to the instruction right after the mov.
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}
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#else
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static pthread_key_t slot = 0;
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void SetTcbBase(void* image_address) {
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ASSERT(pthread_setspecific(slot, image_address) == 0);
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}
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Tcb* GetTcbBase() {
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return reinterpret_cast<Tcb*>(pthread_getspecific(slot));
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}
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static void AllocTcbKey() {
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slot = pthread_key_create(&slot, nullptr);
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}
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static void PatchFsAccess(u8* code, const TLSPattern& tls_pattern, Xbyak::CodeGenerator& c) {
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using namespace Xbyak::util;
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const auto total_size = tls_pattern.pattern_size + tls_pattern.imm_size;
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// Replace mov instruction with near jump to the trampoline.
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static constexpr u32 NearJmpSize = 5;
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auto patch = Xbyak::CodeGenerator(total_size, code);
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patch.jmp(c.getCurr(), Xbyak::CodeGenerator::LabelType::T_NEAR);
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patch.nop(total_size - NearJmpSize);
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// Write the trampoline.
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// The following logic is based on the glibc implementation of pthread_getspecific
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// https://github.com/bminor/glibc/blob/29807a27/nptl/pthread_getspecific.c#L23
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static constexpr u32 PthreadKeySecondLevelSize = 32;
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static constexpr u32 SpecificFirstBlockOffset = 0x308;
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static constexpr u32 SelfInTcbheadOffset = 16;
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static constexpr u32 PthreadKeyDataSize = 16;
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ASSERT(slot < PthreadKeySecondLevelSize);
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const auto target_reg = Xbyak::Reg64(tls_pattern.target_reg);
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c.putSeg(fs);
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c.mov(target_reg, qword[SelfInTcbheadOffset]); // Load self member pointer of tcbhead_t.
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c.add(target_reg, SpecificFirstBlockOffset + sizeof(uintptr_t) + slot * PthreadKeyDataSize);
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c.jmp(code + total_size); // Return to the instruction right after the mov.
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}
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#endif
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void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
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u8* code = reinterpret_cast<u8*>(segment_addr);
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auto remaining_size = segment_size;
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@ -89,7 +165,7 @@ void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
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// Allocate slot in the process if not done already.
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if (slot == 0) {
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slot = TlsAlloc();
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AllocTcbKey();
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}
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// Replace bogus instruction prefix with nops if it exists.
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@ -98,30 +174,8 @@ void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
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patch.nop(BadPrefix.size());
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}
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// Replace mov instruction with near jump to the trampoline.
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static constexpr u32 NearJmpSize = 5;
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auto patch = Xbyak::CodeGenerator(total_size, code);
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patch.jmp(c.getCurr(), Xbyak::CodeGenerator::LabelType::T_NEAR);
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patch.nop(total_size - NearJmpSize);
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// Write the trampoline.
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// The following logic is based on the wine implementation of TlsGetValue
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// https://github.com/wine-mirror/wine/blob/a27b9551/dlls/kernelbase/thread.c#L719
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static constexpr u32 TlsSlotsOffset = 0x1480;
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static constexpr u32 TlsExpansionSlotsOffset = 0x1780;
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static constexpr u32 TlsMinimumAvailable = 64;
|
||||
const u32 teb_offset =
|
||||
slot < TlsMinimumAvailable ? TlsSlotsOffset : TlsExpansionSlotsOffset;
|
||||
const u32 tls_index = slot < TlsMinimumAvailable ? slot : slot - TlsMinimumAvailable;
|
||||
|
||||
const auto target_reg = Xbyak::Reg64(tls_pattern.target_reg);
|
||||
c.mov(target_reg, teb_offset);
|
||||
c.putSeg(gs);
|
||||
c.mov(target_reg, ptr[target_reg]); // Load the pointer to the table of tls slots.
|
||||
c.mov(
|
||||
target_reg,
|
||||
qword[target_reg + tls_index * sizeof(LPVOID)]); // Load the pointer to our buffer.
|
||||
c.jmp(code + total_size); // Return to the instruction right after the mov.
|
||||
// Patch access to FS register to a trampoline.
|
||||
PatchFsAccess(code, tls_pattern, c);
|
||||
|
||||
// Move ahead in module.
|
||||
code += total_size - 1;
|
||||
|
@ -133,20 +187,4 @@ void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
|
|||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void SetTcbBase(void* image_address) {
|
||||
UNREACHABLE_MSG("Thread local storage is unimplemented on posix platforms!");
|
||||
}
|
||||
|
||||
Tcb* GetTcbBase() {
|
||||
UNREACHABLE_MSG("Thread local storage is unimplemented on posix platforms!");
|
||||
}
|
||||
|
||||
void PatchTLS(u64 segment_addr, u64 segment_size, Xbyak::CodeGenerator& c) {
|
||||
UNREACHABLE_MSG("Thread local storage is unimplemented on posix platforms!");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Core
|
||||
|
|
|
@ -40,10 +40,6 @@ Emulator::Emulator() : window{WindowWidth, WindowHeight, controller} {
|
|||
Common::Log::Initialize();
|
||||
Common::Log::Start();
|
||||
|
||||
// Start discord integration
|
||||
discord_rpc.init();
|
||||
discord_rpc.update(Discord::RPCStatus::Idling, "");
|
||||
|
||||
// Initialize kernel and library facilities.
|
||||
Libraries::Kernel::init_pthreads();
|
||||
Libraries::InitHLELibs(&linker->GetHLESymbols());
|
||||
|
@ -52,7 +48,6 @@ Emulator::Emulator() : window{WindowWidth, WindowHeight, controller} {
|
|||
Emulator::~Emulator() {
|
||||
const auto config_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
|
||||
Config::save(config_dir / "config.toml");
|
||||
discord_rpc.stop();
|
||||
}
|
||||
|
||||
void Emulator::Run(const std::filesystem::path& file) {
|
||||
|
@ -116,7 +111,7 @@ void Emulator::Run(const std::filesystem::path& file) {
|
|||
std::jthread([this](std::stop_token stop_token) { linker->Execute(); });
|
||||
|
||||
// Begin main window loop until the application exits
|
||||
static constexpr std::chrono::microseconds FlipPeriod{100000};
|
||||
static constexpr std::chrono::microseconds FlipPeriod{10};
|
||||
|
||||
while (window.isOpen()) {
|
||||
window.waitEvent();
|
||||
|
|
|
@ -7,7 +7,6 @@
|
|||
#include <thread>
|
||||
|
||||
#include <common/singleton.h>
|
||||
#include "common/discord.h"
|
||||
#include "core/linker.h"
|
||||
#include "input/controller.h"
|
||||
#include "sdl_window.h"
|
||||
|
@ -23,7 +22,6 @@ public:
|
|||
|
||||
private:
|
||||
void LoadSystemModules(const std::filesystem::path& file);
|
||||
Discord::RPC discord_rpc;
|
||||
Input::GameController* controller = Common::Singleton<Input::GameController>::Instance();
|
||||
Core::Linker* linker = Common::Singleton<Core::Linker>::Instance();
|
||||
Frontend::WindowSDL window;
|
||||
|
|
|
@ -19,6 +19,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
|
|||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
UNREACHABLE_MSG("Failed to initialize SDL video subsystem: {}", SDL_GetError());
|
||||
}
|
||||
SDL_InitSubSystem(SDL_INIT_AUDIO);
|
||||
|
||||
const std::string title = "shadPS4 v" + std::string(Common::VERSION);
|
||||
SDL_PropertiesID props = SDL_CreateProperties();
|
||||
|
|
|
@ -695,7 +695,7 @@ struct Liverpool {
|
|||
NumberFormat NumFormat() const {
|
||||
// There is a small difference between T# and CB number types, account for it.
|
||||
return info.number_type == AmdGpu::NumberFormat::SnormNz ? AmdGpu::NumberFormat::Srgb
|
||||
: info.number_type;
|
||||
: info.number_type.Value();
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@ struct Buffer {
|
|||
};
|
||||
|
||||
u32 GetStride() const noexcept {
|
||||
return stride == 0 ? 1U : stride;
|
||||
return stride == 0 ? 1U : stride.Value();
|
||||
}
|
||||
|
||||
u32 GetStrideElements(u32 element_size) const noexcept {
|
||||
|
|
Loading…
Reference in New Issue