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@ -309,8 +309,8 @@ int PS4_SYSV_ABI scePadRead(s32 handle, OrbisPadData* pData, s32 num) {
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pData[i].angularVelocity.x = 0.0f;
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pData[i].angularVelocity.x = 0.0f;
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pData[i].angularVelocity.y = 0.0f;
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pData[i].angularVelocity.y = 0.0f;
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pData[i].angularVelocity.z = 0.0f;
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pData[i].angularVelocity.z = 0.0f;
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pData[i].touchData.touchNum = (states[i].touchpad[0].state ? 1 : 0)
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pData[i].touchData.touchNum =
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+ (states[i].touchpad[1].state ? 1 : 0);
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(states[i].touchpad[0].state ? 1 : 0) + (states[i].touchpad[1].state ? 1 : 0);
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pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
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pData[i].touchData.touch[0].x = states[i].touchpad[0].x;
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pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
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pData[i].touchData.touch[0].y = states[i].touchpad[0].y;
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pData[i].touchData.touch[0].id = 1;
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pData[i].touchData.touch[0].id = 1;
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